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Cited by 269

The DOI matches its Crossref record; 44 of the 44 references it cites were found in a registry or an index.

Compact 3D Gaussian Representation for Radiance Field

Open access
Lee, Joo Chan, Rho, Daniel, Sun, Xiangyu, Ko, Jong Hwan, Park, Eunbyung·2024·2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)

Abstract

Neural Radiance Fields (NeRFs) have demonstrated re-markable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hin-ders the widespread adoption of NeRFs is the computational bottleneck due to the volumetric rendering. On the other hand, 3D Gaussian splatting (3DGS) has recently emerged as an alternative representation that leverages a 3D Gaussisan-based representation and adopts the ras-terization pipeline to render the images rather than volumetric rendering, achieving very fast rendering speed and promising image quality. However, a significant draw-back arises as 3DGS entails a substantial number of 3D Gaussians to maintain the high fidelity of the rendered images, which requires a large amount of memory and stor-age. To address this critical issue, we place a specific emphasis on two key objectives: reducing the number of Gaussian points without sacrificing performance and compressing the Gaussian attributes, such as view-dependent color and covariance. To this end, we propose a learnable mask strategy that significantly reduces the number of Gaussians while preserving high performance. In addition, we propose a compact but effective representation of view-dependent color by employing a grid-based neural field rather than relying on spherical harmonics. Finally, we learn codebooks to compactly represent the geometric attributes of Gaussian by vector quantization. With model compression techniques such as quantization and entropy coding, we consistently show over 25× reduced storage and enhanced rendering speed, while maintaining the quality of the scene representation, compared to 3DGS. Our work provides a comprehensive framework for 3D scene representation, achieving high performance, fast training, compact-ness, and real-time rendering. Our project page is available at https://mainco/d2.github.io/c3dgs/.

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Metadata

Authors
Lee, J. C., Rho, D., Sun, X., Ko, J. H., & Park, E.
Venue
2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)
Publisher
IEEE
Published
2024-06-16
Pages
21719-21728
ISSN
1063-6919 (ISSN-L)
OpenAlex
W4402716359
Cited by
269
References
44
FWCI
77.25
Type
conference paper
Language
en
Open access
green

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CoChat. (2026). Citation check: Compact 3D Gaussian Representation for Radiance Field. https://app.cochat.ai/papers/10.1109/cvpr52733.2024.02052
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Lee, J. C., Rho, D., Sun, X., Ko, J. H., & Park, E. (2024). Compact 3D Gaussian Representation for Radiance Field. 2024 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR). https://doi.org/10.1109/cvpr52733.2024.02052

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