The DOI matches its Crossref record; 11 of the 11 references it cites were found in a registry or an index.
Texture Fields: Learning Texture Representations in Function Space
Open accessAbstract
In recent years, substantial progress has been achieved in learning-based reconstruction of 3D objects. At the same time, generative models were proposed that can generate highly realistic images. However, despite this success in these closely related tasks, texture reconstruction of 3D objects has received little attention from the research community and state-of-the-art methods are either limited to comparably low resolution or constrained experimental setups. A major reason for these limitations is that common representations of texture are inefficient or hard to interface for modern deep learning techniques. In this paper, we propose Texture Fields, a novel texture representation which is based on regressing a continuous 3D function parameterized with a neural network. Our approach circumvents limiting factors like shape discretization and parameterization, as the proposed texture representation is independent of the shape representation of the 3D object. We show that Texture Fields are able to represent high frequency texture and naturally blend with modern deep learning techniques. Experimentally, we find that Texture Fields compare favorably to state-of-the-art methods for conditional texture reconstruction of 3D objects and enable learning of probabilistic generative models for texturing unseen 3D models. We believe that Texture Fields will become an important building block for the next generation of generative 3D models.
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Cites
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“Recently, the vision community has witnessed impressive progress in reconstruction tasks like single image 3D reconstruction [6, 7, 9, 13, 23, 25, 43, 45] and generating 3D objects [4, 32, 46] using learning-based techniques which resolve ambiguities by incorporating prior knowledge.”
Background
Cited by
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
Mildenhall, B., Srinivasan, P. P., Tancik, M., Barron, J. T., Ramamoorthi, R., & Ng, R. (2020) · Lecture Notes in Computer Science · doi:10.1007/978-3-030-58452-8_24 · Cited by 5,351
Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains
Tancik, M., Srinivasan, P. P., Mildenhall, B., Fridovich-Keil, S., Raghavan, N., Singhal, U., Ramamoorthi, R., Barron, J. T., & Ng, R. (2020) · arXiv · doi:10.48550/arxiv.2006.10739 · Cited by 1,459
pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis
Chan, E. R., Monteiro, M., Kellnhofer, P., Wu, J., & Wetzstein, G. (2021) · 2021 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr46437.2021.00574 · Cited by 689
RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs
Niemeyer, M., Barron, J. T., Mildenhall, B., Sajjadi, M. S. M., Geiger, A., & Radwan, N. (2022) · 2022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) · doi:10.1109/cvpr52688.2022.00540 · Cited by 609
Self-citationNeural Articulated Radiance Field
Noguchi, A., Sun, X., Lin, S., & Harada, T. (2021) · arXiv · doi:10.48550/arxiv.2104.03110 · Cited by 177
Metadata
- Authors
- Oechsle, M., Mescheder, L., Niemeyer, M., Strauss, T., & Geiger, A.
- Venue
- 2019 IEEE/CVF International Conference on Computer Vision (ICCV)
- Publisher
- IEEE
- Published
- 2019-10
- Pages
- 4530-4539
- OpenAlex
- W2946540550
- Cited by
- 252
- References
- 11
- FWCI
- 38.92
- Type
- conference paper
- Language
- en
- Open access
- green
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- Oechsle, M., Mescheder, L., Niemeyer, M., Strauss, T., & Geiger, A. (2019). Texture Fields: Learning Texture Representations in Function Space. 2019 IEEE/CVF International Conference on Computer Vision (ICCV). https://doi.org/10.1109/iccv.2019.00463
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