The DOI matches its Crossref record; 50 of the 50 references it cites were found in a registry or an index.
Entertainment as Pleasurable and Meaningful: Identifying Hedonic and Eudaimonic Motivations for Entertainment Consumption
Abstract
The purpose of this research is to broaden the conceptualization of entertainment selection to identify not only pleasure-seeking (hedonic concerns) as a motivator, but to also recognize that individuals may choose media as a means of “truth-seeking” (eudaimonic concerns). This article conceptualized and developed measures to illustrate that entertainment can be used as a means of experiencing not only enjoyment, but also as a means of grappling with questions such as life's purpose and human meaningfulness. Four studies were conducted in the development of these measures, providing evidence for their validity in terms of entertainment preference and individual differences, and illustrating how these motivations predict preferences for entertainment that elicits unique affective experiences.
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Cites
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BackgroundThe Efficient Assessment of Need for Cognition
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Cited by
The Lens of Intrinsic Skill Atoms: A Method for Gameful Design
Deterding, S. (2015) · Human–Computer Interaction · doi:10.1080/07370024.2014.993471 · Cited by 525
Measuring aesthetic emotions: A review of the literature and a new assessment tool
Schindler, I., Hosoya, G., Menninghaus, W., Beermann, U., Wagner, V., Eid, M., & Scherer, K. R. (2017) · PLOS ONE · doi:10.1371/journal.pone.0178899 · Cited by 382
Self-transcendent media experiences: taking meaningful media to a higher level.
Oliver, M. B., Raney, A. A., Slater, M. D., Appel, M., Hartmann, T., Bartsch, A., Schneider, F. M., Janicke-Bowles, S. H., Krämer, N., Mares, M.-L., et al. (2018) · Journal of Communication · doi:10.1093/joc/jqx020 · Cited by 247
Self-citationMedia for Coping During COVID-19 Social Distancing: Stress, Anxiety, and Psychological Well-Being
Eden, A. L., Johnson, B. K., Reinecke, L., & Grady, S. M. (2020) · Frontiers in Psychology · doi:10.3389/fpsyg.2020.577639 · Cited by 204
Reinecke, L., Vorderer, P., & Knop, K. (2014) · Journal of Communication · doi:10.1111/jcom.12099 · Cited by 176
Metadata
- Authors
- Oliver, M. B., & Raney, A. A.
- Venue
- Journal of Communication
- Publisher
- Oxford University Press (OUP)
- Published
- 2011-10
- Volume
- 61
- Issue
- 5
- Pages
- 984-1004
- ISSN
- 0021-9916 (ISSN-L)
- OpenAlex
- W2169034249
- Cited by
- 720
- References
- 50
- FWCI
- 361.67
- Type
- journal article
- Language
- en
- Open access
- closed
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- Oliver, M. B., & Raney, A. A. (2011). Entertainment as Pleasurable and Meaningful: Identifying Hedonic and Eudaimonic Motivations for Entertainment Consumption. Journal of Communication. https://doi.org/10.1111/j.1460-2466.2011.01585.x
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.