The DOI matches its Crossref record; 34 of the 34 references it cites were found in a registry or an index.
Skeleton extraction by mesh contraction
Abstract
Extraction of curve-skeletons is a fundamental problem with many applications in computer graphics and visualization. In this paper, we present a simple and robust skeleton extraction method based on mesh contraction. The method works directly on the mesh domain, without pre-sampling the mesh model into a volumetric representation. The method first contracts the mesh geometry into zero-volume skeletal shape by applying implicit Laplacian smoothing with global positional constraints. The contraction does not alter the mesh connectivity and retains the key features of the original mesh. The contracted mesh is then converted into a 1D curve-skeleton through a connectivity surgery process to remove all the collapsed faces while preserving the shape of the contracted mesh and the original topology. The centeredness of the skeleton is refined by exploiting the induced skeleton-mesh mapping. In addition to producing a curve skeleton, the method generates other valuable information about the object's geometry, in particular, the skeleton-vertex correspondence and the local thickness, which are useful for various applications. We demonstrate its effectiveness in mesh segmentation and skinning animation.
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Cites
Surface simplification using quadric error metrics
Garland, M., & Heckbert, P. S. (1997) · Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97 · doi:10.1145/258734.258849 · Cited by 3,412
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Amenta, N., Choi, S., & Kolluri, R. K. (2001) · Proceedings of the sixth ACM symposium on Solid modeling and applications · doi:10.1145/376957.376986 · Cited by 721
Hierarchical mesh decomposition using fuzzy clustering and cuts
Katz, S., & Tal, A. (2003) · ACM SIGGRAPH 2003 Papers · doi:10.1145/1201775.882369 · Cited by 577
Automatic rigging and animation of 3D characters
Baran, I., & Popović, J. (2007) · ACM SIGGRAPH 2007 papers · doi:10.1145/1275808.1276467 · Cited by 495
Curve-Skeleton Properties, Applications, and Algorithms
Cornea, N. D., Silver, D., & Min, P. (2007) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2007.1002 · Cited by 484
Hierarchical mesh decomposition using fuzzy clustering and cuts
Katz, S., & Tal, A. (2003) · ACM Transactions on Graphics · doi:10.1145/882262.882369 · Cited by 477
Automatic rigging and animation of 3D characters
Baran, I., & Popović, J. (2007) · ACM Transactions on Graphics · doi:10.1145/1276377.1276467 · Cited by 455
Mesh segmentation using feature point and core extraction
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Cited by
Point Cloud Skeletons via Laplacian Based Contraction
Cao, J., Tagliasacchi, A., Olson, M., Zhang, H., & Su, Z. (2010) · 2010 Shape Modeling International Conference · doi:10.1109/smi.2010.25 · Cited by 313
Xu, Z., Zhou, Y., Kalogerakis, E., Landreth, C., & Singh, K. (2020) · ACM Transactions on Graphics · doi:10.1145/3386569.3392379 · Cited by 126
Robust and accurate skeletal rigging from mesh sequences
Le, B. H., & Deng, Z. (2014) · ACM Transactions on Graphics · doi:10.1145/2601097.2601161 · Cited by 111
Learning skeletons for shape and pose
Hasler, N., Thormählen, T., Rosenhahn, B., & Seidel, H.-P. (2010) · Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics and Games · doi:10.1145/1730804.1730809 · Cited by 66
RigMesh: automatic rigging for part-based shape modeling and deformation
Borosán, P., Jin, M., DeCarlo, D., Gingold, Y., & Nealen, A. (2012) · ACM Transactions on Graphics · doi:10.1145/2366145.2366217 · Cited by 54
Metadata
- Authors
- Au, O. K.-C., Tai, C.-L., Chu, H.-K., Cohen-Or, D., & Lee, T.-Y.
- Venue
- ACM Transactions on Graphics
- Published
- 2008-08
- Volume
- 27
- Issue
- 3
- Pages
- 1-10
- ISSN
- 0730-0301 (ISSN-L)
- 1557-7368
- OpenAlex
- W1988200254
- Cited by
- 521
- References
- 34
- FWCI
- 26.96
- Type
- journal article
- Language
- en
- Open access
- closed
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- Au, O. K.-C., Tai, C.-L., Chu, H.-K., Cohen-Or, D., & Lee, T.-Y. (2008). Skeleton extraction by mesh contraction. ACM Transactions on Graphics. https://doi.org/10.1145/1360612.1360643
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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