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The RADIANCE lighting simulation and rendering system
Abstract
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The simulation uses a light-backwards ray-tracing method with extensions to efficiently solve the rendering equation under most conditions. This includes specular, diffuse and directional-diffuse reflection and transmission in any combination to any level in any environment, including complicated, curved geometries. The simulation blends deterministic and stochastic ray-tracing techniques to achieve the best balance between speed and accuracy in its local and global illumination methods. Some of the more interesting techniques are outlined, with references to more detailed descriptions elsewhere. Finally, examples are given of successful applications of this free software by others.
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Cited by
A review of modelling approaches and tools for the simulation of district-scale energy systems
Allegrini, J., Orehounig, K., Mavromatidis, G., Ruesch, F., Dorer, V., & Evins, R. (2015) · Renewable and Sustainable Energy Reviews · doi:10.1016/j.rser.2015.07.123 · Cited by 521
Real-world illumination and the perception of surface reflectance properties
Fleming, R. W., Dror, R. O., & Adelson, E. H. (2003) · Journal of Vision · doi:10.1167/3.5.3 · Cited by 444
A ray tracing solution for diffuse interreflection
Ward, G. J., Rubinstein, F. M., & Clear, R. D. (2007) · ACM SIGGRAPH 2007 courses · doi:10.1145/1281500.1281626 · Cited by 373
Self-citationCache-conscious structure layout
Chilimbi, T. M., Hill, M. D., & Larus, J. R. (1999) · Proceedings of the ACM SIGPLAN 1999 conference on Programming language design and implementation · doi:10.1145/301618.301633 · Cited by 334
The effect of viewpoint on perceived visual roughness
Ho, Y.-X., Maloney, L. T., & Landy, M. S. (2007) · Journal of Vision · doi:10.1167/7.1.1 · Cited by 275
Metadata
- Authors
- Ward, G. J.
- Venue
- Proceedings of the 21st annual conference on Computer graphics and interactive techniques - SIGGRAPH '94
- Publisher
- ACM Press
- Published
- 1994
- Pages
- 459-472
- OpenAlex
- W2063056805
- Cited by
- 1,006
- References
- 0
- FWCI
- 18.73
- Type
- conference paper
- Language
- en
- Open access
- closed
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- CoChat. (2026). Citation check: The RADIANCE lighting simulation and rendering system. https://app.cochat.ai/papers/10.1145/192161.192286
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- Ward, G. J. (1994). The RADIANCE lighting simulation and rendering system. Proceedings of the 21st annual conference on Computer graphics and interactive techniques - SIGGRAPH '94. https://doi.org/10.1145/192161.192286
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.