The DOI matches its Crossref record; 20 of the 20 references it cites were found in a registry or an index.
Multi-level direction of autonomous creatures for real-time virtual environments
Open accessAbstract
There have been several recent efforts to build behavior-based autonomous creatures.While competent autonomous action is highly desirable, there is an important need to integrate autonomy with "directability".In this paper we discuss the problem of building autonomous animated creatures for interactive virtual environments which are also capable of being directed at multiple levels.We present an approach to control which allows an external entity to "direct" an autonomous creature at the motivational level, the task level, and the direct motor level.We also detail a layered architecture and a general behavioral model for perception and action-selection which incorporates explicit support for multi-level direction.These ideas have been implemented and used to develop several autonomous animated creatures.
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Cites
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Cited by
The persona effect: affective impact of animated pedagogical agents
Lester, J. C., Converse, S. A., Kahler, S. E., Barlow, S. T., Stone, B. A., & Bhogal, R. S. (1997) · Proceedings of the ACM SIGCHI Conference on Human factors in computing systems · doi:10.1145/258549.258797 · Cited by 801
BEAT: the Behavior Expression Animation Toolkit
Cassell, J., Vilhjálmsson, H. H., & Bickmore, T. (2001) · Proceedings of the 28th annual conference on Computer graphics and interactive techniques · doi:10.1145/383259.383315 · Cited by 739
Verbs and adverbs: multidimensional motion interpolation
Rose, C., Cohen, M. F., & Bodenheimer, B. (1998) · IEEE Computer Graphics and Applications · doi:10.1109/38.708559 · Cited by 730
Parish, Y. I. H., & Müller, P. (2001) · Proceedings of the 28th annual conference on Computer graphics and interactive techniques · doi:10.1145/383259.383292 · Cited by 676
Narrative Planning: Balancing Plot and Character
Riedl, M. O., & Young, R. M. (2010) · Journal of Artificial Intelligence Research · doi:10.1613/jair.2989 · Cited by 522
Metadata
- Authors
- Blumberg, B. M., & Galyean, T. A.
- Venue
- Proceedings of the 22nd annual conference on Computer graphics and interactive techniques - SIGGRAPH '95
- Publisher
- ACM Press
- Published
- 1995
- Pages
- 47-54
- OpenAlex
- W2234200704
- Cited by
- 375
- References
- 20
- FWCI
- 70.57
- Type
- conference paper
- Language
- en
- Open access
- bronze
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- Blumberg, B. M., & Galyean, T. A. (1995). Multi-level direction of autonomous creatures for real-time virtual environments. Proceedings of the 22nd annual conference on Computer graphics and interactive techniques - SIGGRAPH '95. https://doi.org/10.1145/218380.218405
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.