Cited by 32Multimedia Communication and TechnologyVirtual Reality Applications and ImpactsAugmented Reality Applications

Augmented sport: exploring collective user experience

Open access
Pallot, Marc, Eynard, Remy, Poussard, Benjamin, Christmann, Olivier, Richir, Simon·2013·Proceedings of the Virtual Reality International Conference: Laval Virtual

Abstract

This paper explores existing theories, frameworks and models for handling collective user experience in the context of Distributed Interactive Multimedia Environments (DIME) and more specifically Augmented Sport applications. Besides discussing previous experimental work in the domain of Augmented Sport, we introduce Future Media Internet (FMI) technologies in relation with Mixed Reality (MR) platforms, user experience (UX), quality of Service (QoS) and quality of Experience (QoE) within 3D Tele-Immersive Environments that are part of the broad DIME domain. Finally, we present the 3D LIVE project QoS-UX-QoE approach and model that will be applied along three use cases (Skiing, Jogging and Golfing) experiments for anticipating the potential user adoption.

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  • QoE measurements has also been addressed in the context of AR systems because of their applications in various fields such as emergency response training and medical surgery.

    “QoE measurements has also been addressed in the context of AR systems [289], [290] because of their applications in various fields such as emergency response training and medical surgery.”

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Authors
Pallot, M., Eynard, R., Poussard, B., Christmann, O., & Richir, S.
Affiliations
  • Engineering (Italy) (IT)
  • Arts et Metiers ParisTech, LAMPA, Angers, France
  • Arts et Métiers (FR)
Venue
Proceedings of the Virtual Reality International Conference: Laval Virtual
Publisher
ACM
Published
2013-03-20
Pages
1-8
OpenAlex
W2170626694
Cited by
32
References
61
Citations by year
2026: 1 · 2024: 2 · 2022: 5 · 2021: 4 · 2020: 3 · 2019: 2 · 2018: 4 · 2017: 2 · 2016: 4 · 2015: 3 · 2014: 2
FWCI
9.36
Type
conference paper
Language
en
Open access
Locations
  • Virtual Reality International Conference (publishedVersion)
  • HAL (submittedVersion, other-oa)
  • Oskar-Bordeaux (Universite de Bordeaux) (submittedVersion)
  • SAM, the Arts et Métiers ParisTech open access repository (Paris Institute of Technology) (submittedVersion, other-oa)
Funders
Sixth Framework Programme
Topics
  • Social Sciences › Sociology and Political Science › Multimedia Communication and Technology
  • Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
  • Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
Keywords
user experience, quality of experience, quality of service, mixed reality, user adoption, skiing, jogging, golf

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