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Evaluating the Onboarding Phase of Free-toPlay Mobile Games: A Mixed-Method Approach
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Boucsein, W. (2012) · doi:10.1007/978-1-4614-1126-0 · Cited by 2,526
Predicting player churn in the wild
Hadiji, F., Sifa, R., Drachen, A., Thurau, C., Kersting, K., & Bauckhage, C. (2014) · 2014 IEEE Conference on Computational Intelligence and Games · doi:10.1109/cig.2014.6932876 · Cited by 171
Self-citationWhy don't people read the manual?
Novick, D. G., & Ward, K. (2006) · Proceedings of the 24th annual ACM international conference on Design of communication · doi:10.1145/1166324.1166329 · Cited by 98
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Cited by
Generating Mobile Application Onboarding Insights Through Minimalist Instruction
Strahm, B., Gray, C. M., & Vorvoreanu, M. (2018) · Proceedings of the 2018 Designing Interactive Systems Conference · doi:10.1145/3196709.3196727 · Cited by 36
Metadata
- Authors
- Petersen, F. W., Thomsen, L. E., Mirza-Babaei, P., & Drachen, A.
- Venue
- Proceedings of the Annual Symposium on Computer-Human Interaction in Play
- Publisher
- ACM
- Published
- 2017-10-15
- Pages
- 377-388
- Cited by
- 23
- References
- 3
- Funders
- EPSRC/AHRC/InnovateUK (EP/M023265/1)
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- Petersen, F. W., Thomsen, L. E., Mirza-Babaei, P., & Drachen, A. (2017). Evaluating the Onboarding Phase of Free-toPlay Mobile Games: A Mixed-Method Approach. Proceedings of the Annual Symposium on Computer-Human Interaction in Play. https://doi.org/10.1145/3116595.3125499
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