Cited by 50Educational Games and GamificationTeaching and Learning ProgrammingProblem and Project Based Learning

Learning IS Child’s Play: Game-Based Learning in Computer Science Education

Hosseini, Hadi, Hartt, Maxwell, Mostafapour, Mehrnaz·2019·ACM Transactions on Computing Education

Abstract

Game-based learning has received significant attention in educational pedagogy as an effective way of increasing student motivation and engagement. The majority of the work in this area has been focused on digital games or games involving technology. We focus on the use of traditional game design in improving student engagement and perception of learning in teaching computer science concepts in higher education. In addition, as part of an interdisciplinary effort, we discuss the interplay between game-based learning in higher education and disciplinary cultures, addressing the lack of empirical evidence on the impact of game design on learning outcomes, engagement, and students’ perception of learning.

Integrity signals

Registry

Crossref · 10.1145/3282844

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4 of 4 references verified0 citation errors · 0 not checkable

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  • When used in a student-centered and gameful way, digital technologies can assist the teaching and learning of computer science in both K-12 and higher education settings.

    “when used in a student-centered and gameful way, digital technologies can assist the teaching and learning of computer science in both K-12 [8] and higher education settings [9].”

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Authors
Hosseini, H., Hartt, M., & Mostafapour, M.
Affiliations
  • Rochester Institute of Technology (US)
  • Cardiff University (GB)
  • University of Waterloo (CA)
Venue
ACM Transactions on Computing Education
Published
2019-01-16
Volume
19
Issue
3
Pages
1-18
ISSN
1946-6226 (ISSN-L)
OpenAlex
W2910048617
Cited by
50
References
4
Citations by year
2026: 6 · 2025: 3 · 2024: 10 · 2023: 11 · 2022: 7 · 2021: 7 · 2020: 3 · 2019: 3
FWCI
9.36
Type
journal article
Language
en
Open access
closed
Locations
  • ACM Transactions on Computing Education (publishedVersion)
  • ORCA Online Research @Cardiff (Cardiff University) (acceptedVersion)
  • ORCA Online Research @Cardiff (Cardiff University) (submittedVersion)
Topics
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
  • Social Sciences › Education › Problem and Project Based Learning
Keywords
game-based learning, traditional games, game design, student engagement, student motivation, computer science education, higher education, disciplinary culture, perceptions of learning, learning outcomes

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