Opportunities and Limitations of Construction Kits in Culturally Responsive Computing Contexts: Lessons from ScratchJr and Family Creative Learning
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In this paper, we investigate the opportunities and limitations that emerge when we engage youth and their families in creating and sharing stories with a computational construction kit, specifically the ScratchJr programming environment. We examine the participation of children and their families in the Family Creative Learning program, a culturally responsive computing context that engages families to create and share stories with computing. Our findings highlight the ways that families discovered new possibilities for their storytelling using the computational construction kit, but they also experienced challenges in representing their stories and themselves. We discuss the opportunities in storytelling with construction kits and possible limitations when designing to support expression, especially among groups historically marginalized from computing spaces.
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Prior research shows that introducing physical materials grants children extra developmental benefits in the creative process.
“As shown by prior research, introducing physical materials grants children extra developmental benefits in creative process [49, 93].”
From "When He Feels Cold, He Goes to the Seahorse"—Blending Generative AI into Multimaterial Storymaking for Family Expressive Arts Therapy (2024) · cites this paper as [93]
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- Authors
- Roque, R., Tamashiro, M. A., Mcconnell, K., & Granados, J.
- Affiliations
- University of Colorado Boulder (US)
- Aarhus University (DK)
- Venue
- Interaction Design and Children
- Publisher
- ACM
- Published
- 2021-06-24
- Pages
- 246-256
- OpenAlex
- W3175069690
- Cited by
- 20
- References
- 38
- Citations by year
- 2026: 4 · 2025: 4 · 2024: 4 · 2023: 5 · 2022: 3
- FWCI
- 3.50
- Type
- conference paper
- Language
- en
- Open access
- hybrid
- doi.org
- Licence
- Locations
- ACM International Conference on Interaction Design and Children (IDC) (publishedVersion, cc-by-nc-nd)
- Funders
- Institute of Museum and Library Services (LG-96-17-0176-17)
- Topics
- Physical Sciences › Computer Science › Computer Science Applications › Teaching and Learning Programming
- Social Sciences › Gender Studies › Gender and Technology in Education
- Social Sciences › Education › Child Development and Digital Technology
- Keywords
- construction kits, ScratchJr, storytelling, children and families, computational storytelling, representation, marginalized communities, youth participation
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