Cited by 92Art, Technology, and CultureInteractive and Immersive DisplaysDigital Media and Visual Art

Media in performance: Interactive spaces for dance, theater, circus, and museum exhibits

Sparacino, F., Davenport, G., Pentland, A.·2000·IBM Systems Journal

Abstract

The future of artistic and expressive communication in the varied forms of film, theater, dance, and narrative tends toward a blend of real and imaginary worlds in which moving images, graphics, and text cooperate with humans and among themselves in the transmission of a message. We have developed a “media actors” software architecture used in conjunction with real-time computer-vision-based body tracking and gesture recognition techniques to choreograph digital media together with human performers or museum visitors. We endow media objects with coordinated perceptual intelligence, behaviors, personality, and intentionality. Such media actors are able to engage the public in an encounter with virtual characters that express themselves through one or more of these agents. We show applications to dance, theater, and the circus, which augment the traditional performance stage with images, video, music, and text, and are able to respond to movement and gesture in believable, aesthetical, and expres sive manners. We also describe applications to interactive museum exhibit design that exploit the media actors' perceptual abilities while they interact with the public.

Integrity signals

Registry

Crossref · 10.1147/sj.393.0479

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42 of 42 references verified0 citation errors · 0 not checkable

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  • The virtual museum is both a space for subject interaction and a manifestation of object agency.

    “In this dynamic, the virtual museum is both a space for subject interaction and, in a sense, a manifestation of object agency [85,86].”

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Authors
Sparacino, F., Davenport, G., & Pentland, A.
Affiliations
MIT Media Lab (US)
Venue
IBM Systems Journal
Publisher
IBM
Published
2000
Volume
39
Issue
3.4
Pages
479-510
ISSN
0018-8670 (ISSN-L)
OpenAlex
W1977025106
Cited by
92
References
42
Citations by year
2026: 1 · 2025: 4 · 2024: 1 · 2023: 3 · 2021: 3 · 2020: 4 · 2019: 6 · 2018: 1 · 2016: 4 · 2015: 5 · 2014: 4 · 2013: 1 · 2012: 5
FWCI
104.68
Type
journal article
Language
en
Open access
closed
Locations
IBM Systems Journal (publishedVersion)
Topics
  • Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Art, Technology, and Culture
  • Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
  • Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Digital Media and Visual Art
Keywords
media actors, interactive performance, dance, theatre, circus, interactive museum exhibits, body tracking, gesture recognition, computer vision, virtual characters, expressive animation, perceptual intelligence, human-computer interaction

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