Virtual Museums as Meaning-Modeling Systems in Digital Heritage
Open accessAbstract
This article frames the virtual museum as a meaning-modeling system within digital heritage and proposes an operational semiotic method for analysis. Grounded in Modeling Systems Theory and informed by Adorno’s non-identity, we construct a twelve-category coding matrix that combines three modeling levels with four organizational forms. Applying this matrix to five heterogeneous cases (web, VR, and 3D environments), we derive three quantitative ratios that summarize each system’s profile: the Abstraction Ratio (degree of conceptual mediation), the Connectivity Ratio (degree of interlinking and systematic organization), and the Object Primacy Score (degree of object-centered representation). Exploratory clustering on these ratios reveals three recurrent patterns of virtual-heritage mediation: Network-Symbolic, Concept-Dominant, and Object-Preserving. The results articulate how different curatorial and technical choices redistribute attention between objects, contexts, and concepts, and how these redistributions affect the subject–object balance in digital settings. The contribution is twofold: a transparent, reproducible coding protocol that enables cross-case comparison, and an interpretive lens that relates quantitative patterns to critical concerns in heritage, including authenticity, legibility, and over-standardization. We conclude with implications for curators and designers seeking to align immersive interfaces with heritage values while preserving the irreducible remainder of the object.
AI snapshot
Written from the paper’s full text.
TL;DR
The paper frames virtual museums as meaning-modeling systems and proposes a semiotic coding method combining Sebeok’s Modeling Systems Theory with Adorno’s non-identity. Applying a twelve-category matrix to five cases yields three ratios—Abstraction Ratio, Connectivity Ratio, Object Primacy Score—and three patterns: Network-Symbolic, Concept-Dominant, Object-Preserving.
Key findings
- Across five cases, the reported profiles were: A (British Museum VR) AR = 0.30, CR = 0.40, OPS = 0.20; B (Museum of the World) AR = 0.50, CR = 0.60, OPS = 0.30; C (Digital Beijing Central Axis) AR = 0.70, CR = 0.40, OPS = 0.10; D (Virtual Angkor) AR = 0.55, CR = 0.60, OPS = 0.10; E (DRC Museum Tour) AR = 0.05, CR = 0.20, OPS = 0.60.
- Exploratory clustering identified B and D as Network-Symbolic, C as Concept-Dominant, E as Object-Preserving, and A as a mixed, object-preserving-leaning case; the first merge was B–D (Euclidean distance ≈ 0.206), C joined at ≈ 0.328, A at ≈ 0.386, and E was most distant at ≈ 0.880.
- Intercoder reliability on a 10% sample (approximately 30 of ~300 instances) was kappa = 0.82 for modeling level and kappa = 0.79 for model form.
- Three of five cases had AR ≥ 0.50, indicating heavy tertiary/conceptual modeling; the most interactive cases (B and D) did not have high OPS, suggesting interactivity does not always correlate with object emphasis.
Methods
- Design: combined Modeling Systems Theory’s three modeling levels (primary, secondary, tertiary) and four forms (singularized, composite, cohesive, connective) with Adorno’s non-identity into a twelve-category coding matrix for content analysis.
- Sample: five purposively selected virtual museum experiences spanning Western, East Asian, and Global South contexts and web, VR, 3D, and 360° formats: British Museum Bronze Age VR, Museum of the World, Digital Beijing Central Axis, Virtual Angkor, and the National Museum of the D.R. Congo virtual tour.
- Analysis: coded discrete model instances (~300 total), double-coded a 10% sample (~30 instances) with Cohen’s kappa, derived AR, CR, and OPS as proportions, and performed exploratory Ward Euclidean clustering on the three ratios.
Limitations
- Stated in the paper: the sample is only five cases and not exhaustive; coding involved subjective judgment; no user study data were incorporated; the study focused mainly on web and VR; instances were equally weighted; and the alignment of patterns with dialectical “better/worse” judgments is interpretive.
- Evident in the text: the five-case clustering is presented as a descriptive prompt rather than a definitive taxonomy; the metrics are simple unweighted proportions that may not reflect element importance; and the sample is dominated by experiences affiliated with physical museums, leaving independent virtual-heritage productions, AR, mobile, and metaverse-native deployments for future work.
Model-written summary. Check it against the paper before relying on it.
Integrity signals
Registry
Cites
Statistics
Claims the paper makes
5 of 43 cited sources checked · 0 supported · 0 flagged · accuracy not yet measured
- Premisecitation
Virtual museum experiences often display reproductions or entirely digital artifacts, making subject-object dynamics more complex than in physical museums.
“However, the dynamics become significantly more complex in the virtual museum [7], where what is displayed often comprises reproductions or entirely digital artifacts.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites [7] Schweibenz, 2008, Wer sind die Besucher des virtuellen Museums und welche Interessen haben sie? (Who are the Visitors of the Virtual Museum and What are they Interested in?), i-com source
Section 5 (page unavailable) describes digital objects in one virtual-museum example and says contextual information is needed for an online visit to offer an experience comparable to a traditional museum visit. It does not say that subject–object dynamics are significantly more complex, or that virtual displays often consist of reproductions or entirely digital artifacts. (LLM, conf=0.76)
Experimental — accuracy not yet measured
- Premisecitation
Virtual museums differ from traditional museums in that meaning generation depends more heavily on the audience's active engagement.
“As discussed, virtual museums differ from traditional museums in that meaning generation depends more heavily on the audience's active engagement [69].”
Quote in the paperSubstantial claim1 of 1 sources checked- cites [69] Chang, S., and Suh, J. (2025). The Impact of VR Exhibition Experiences on Presence, Interaction, Immersion, and Satisfaction: Focusing on the Experience Economy Theory (4Es). Systems, 13. source
Section 2.1 contrasts traditional exhibitions’ one-way presentation with virtual exhibitions that actively engage visitors, and the Introduction says VR visitors help create their own experiences. These passages support the engagement contrast, but they do not establish that generating meaning depends more heavily on engagement in virtual museums. (LLM, conf=0.82)
Experimental — accuracy not yet measured
- Findingcitation
Some cutting-edge virtual museums are including meta-commentary on their own reconstruction process (e.g., showing what data is missing, or showing alternate reconstructions).
“Some cutting-edge virtual museums are indeed doing this by including meta-commentary on their own reconstruction process (e.g., showing what data is missing, or showing alternate reconstructions) [10,36,38,49].”
Quote in the paperSubstantial claim3 of 4 sources checked- cites [10] Li, 2024, A systematic review of digital transformation technologies in museum exhibition, Comput. Hum. Behav. source
The review discusses virtual exhibitions and 3D reconstruction (sections 2.2.1, p. 7, and 2.3.1, p. 9), but does not describe virtual museums showing visitors missing data, alternative reconstructions, or how a reconstruction was made. Searches for reconstruction uncertainty and interpretive choices found no passage addressing that practice. (LLM, conf=0.75)
Experimental — accuracy not yet measured - cites [36] Bekele, 2018, A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage, J. Comput. Cult. Herit. source
- cites [38] Buragohain, 2024, Digitalizing cultural heritage through metaverse applications: Challenges, opportunities, and strategies, Herit. Sci. source
The Methods and materials passages discuss incomplete data and the risk of inaccurate virtual reconstructions, but do not say that virtual museums show visitors missing data, alternative reconstructions, or commentary on how reconstructions were made. Searches for those practices found no supporting passage in our copy; page numbers were not provided. (LLM, conf=0.74)
Experimental — accuracy not yet measured - cites [49] Boboc, R.G., Băutu, E., Gîrbacia, F., Popovici, N., and Popovici, D.-M. (2022). Augmented Reality in Cultural Heritage: An Overview of the Last Decade of Applications. Appl. Sci., 12. source
The Tourism section (page unavailable) describes virtual cultural-heritage environments using alternate scenarios for contested history, and the Digital Heritage section mentions museum exhibits identifying multiple representations of an object. Neither passage says that virtual museums show missing data or explain their own reconstruction process, so the meta-commentary claim is not supported. (LLM, conf=0.72)
Experimental — accuracy not yet measured
- Findingown data
The three quantitative ratios-Abstraction Ratio, Connectivity Ratio, and Object Primacy Score-summarize each virtual museum system's profile.
“we derive three quantitative ratios that summarize each system's profile: the Abstraction Ratio (degree of conceptual mediation), the Connectivity Ratio (degree of interlinking and systematic organization), and the Object Primacy Score (degree of object-centered representation).”
Quote in the paperSubstantial claim- Rests on an assumption: The five selected cases are sufficiently heterogeneous and representative to reveal recurrent patterns of virtual-heritage mediation.
- Findingown data
Exploratory clustering on the three ratios reveals three recurrent patterns of virtual-heritage mediation: Network-Symbolic, Concept-Dominant, and Object-Preserving.
“Exploratory clustering on these ratios reveals three recurrent patterns of virtual-heritage mediation: Network-Symbolic, Concept-Dominant, and Object-Preserving.”
Quote in the paperSubstantial claim- Rests on an assumption: The five selected cases are sufficiently heterogeneous and representative to reveal recurrent patterns of virtual-heritage mediation.
- Findingown data
Case E has some Secondary modeling through text labels and the sequencing of the tour.
“Some Secondary modeling comes in through text labels which provide context or interpretation and the sequencing of the tour.”
Quote in the paperNot a substantial claim - Findingown data
The highest OPS case (E) had relatively low connectivity.
“The highest OPS case (E) had relatively low connectivity.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Findingnone given
The differences across the five cases were stark enough to cluster reliably.
“Even with five cases, the differences were stark enough to cluster reliably.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Findingown data
In Case D, there was a significant number of Secondary instances, much of the content contextualizing known artifacts.
“Our coding of Case D found a significant number of Secondary instances, much of the content is an attempt to contextualize known artifacts (e.g., placing bas-relief art in situ on temple walls, or animating scenes described in inscriptions).”
Quote in the paperNot a substantial claim - Findingreasoning
Case B did not have many simple composites, because content is either singular or massively connected.
“We did not identify many simple composites, because content is either singular or massively connected.”
Quote in the paperNot a substantial claim - Findingnone given
The distribution of levels across cases differentiates concept-dominant and object-preserving tendencies (RQ1).
“the distribution of levels across cases differentiates conceptdominant and object-preserving tendencies (RQ1)”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Findingown data
Case D has few pure Primary instances except static depictions of artifacts like statues or reliefs.
“There are few pure Primary instances except perhaps static depictions of artifacts like statues or reliefs shown as part of the educational content.”
Quote in the paperNot a substantial claim - Findingown data
Interactivity does not always correlate with object emphasis.
“Another point is interactivity does not always correlate with object emphasis.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Findingown data
In our coding, Case A had a mix of Primary instances (3D artifact models as iconic reproductions) and Secondary instances (contextual environment).
“In our coding, Case A had a mix of Primary instances (the 3D artifact models are iconic reproductions of real finds) and Secondary instances (the contextual environment: the hut, fire, ambient sounds, which indexically situate the objects in time and place).”
Quote in the paperNot a substantial claim - Findingown data
The MST-based metrics (AR, CR, OPS) effectively discriminated between different types of virtual museum experiences.
“One key finding is that the MST-based metrics (AR, CR, OPS) effectively discriminated between different types of virtual museum experiences.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Premisecitation
Unlike traditional museums, the virtual museum lacks physical collections or exhibition spaces resembling architectural structures.
“Unlike traditional museums, the virtual museum lacks physical collections or exhibition spaces resembling architectural structures [25].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [25] Latham, K.F., and Simmons, J.E. (2014). Foundations of Museum Studies: Evolving Systems of Knowledge, Libraries Unlimited. source
- Interpretationreasoning
A digital exhibition must first simulate or model reality in some perceivable form before it can convey more abstract meanings.
“A digital exhibition must first simulate or model reality in some perceivable form before it can convey more abstract meanings.”
Quote in the paperSubstantial claim - Premisecitation
In traditional museums, the subject-object relationship is typically centered on the object, emphasizing its educational value and the passive role of the audience as recipients.
“In traditional museums, the subject-object relationship is typically centered on the object (the exhibit), emphasizing its educational value and the passive role of the audience as recipients [13][14][15][16].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [13][14][15][16]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationcitation
According to the extensionality principle in MST, a virtual museum experience is often initially an iconic simulation (primary level) before it becomes indicative or symbolic (secondary or tertiary).
“According to the extensionality principle in MST, a virtual museum experience is often initially an iconic simulation (primary level) before it becomes indicative or symbolic (secondary or tertiary).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Premisecitation
Higher-level, more abstract modeling presupposes and builds upon lower-level modeling.
“MST's principles, such as the extensionality principle and the interconnectedness principle, highlight that higher-level (more abstract) modeling presupposes and builds upon lower-level modeling.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Interpretationreasoning
The conceptual limitations of the subject-object relationship persist in virtual museums.
“Nevertheless, the conceptual limitations of the subject-object relationship persist.”
Quote in the paperNot a substantial claim - Premisecitation
Sebeok delineates three interconnected levels of modeling: primary (PMS), secondary (SMS), and tertiary (TMS), which correspond roughly to Peirce's categories of firstness, secondness, and thirdness.
“Sebeok delineates three interconnected levels of modeling: primary (PMS), secondary (SMS), and tertiary (TMS), which correspond roughly to Peirce's categories of firstness, secondness, and thirdness [28].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Interpretationreasoning
When a subject reflects on an object seen in a virtual museum, the reflection does not encompass the actual object itself, but rather a modeled interpretation of the object as mediated by the virtual museum.
“Thus, when a subject reflects on an object seen in a virtual museum, the reflection does not encompass the actual object itself, but rather a modeled interpretation of the object as mediated by the virtual museum.”
Quote in the paperNot a substantial claim - Premisecitation
Once modeling is involved, even if grounded in iconic resemblance, the model inherently deviates from the original referent.
“According to MST, once modeling is involved, even if grounded in iconic resemblance, the model inherently deviates from the original referent (hence Sebeok's point that every act of modeling introduces noniconicity).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Interpretationreasoning
Meaning generation in virtual museums is fundamentally an individual experience, albeit one situated in a designed environment.
“This understanding reveals that meaning generation in virtual museums is fundamentally an individual experience, albeit one situated in a designed environment.”
Quote in the paperNot a substantial claim - Premisecitation
The virtual museum operates as a complex modeling system.
“As described in MST, the virtual museum operates as a complex modeling system.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Premisereasoning
The symbolic dimension presupposes iconicity and indexicality.
“However, the symbolic dimension presupposes iconicity and indexicality.”
Quote in the paperSubstantial claim - Interpretationreasoning
Intermediate representations (like a virtual exhibit) require a primary referent, an original or real-world counterpart to anchor the mediation and be comprehensible to interpreters.
“Thus, intermediate representations (like a virtual exhibit) require a primary referent, an original or real-world counterpart to anchor the mediation and be comprehensible to interpreters.”
Quote in the paperSubstantial claim - Interpretationreasoning
Digital representations, being models, have qualities and effects beyond the curator's full control.
“In a virtual museum context, this means the curator cannot rely solely on instrumental rationality to dictate meaning, because the digital representations themselves, being models, have qualities and effects beyond the curator's full control.”
Quote in the paperNot a substantial claim - Premisecitation
A traditional epistemological stance emphasizing only the subject's cognitive activity while neglecting the object's independent existence aligns with Enlightenment assumptions Habermas critiques.
“Habermas notes that a traditional epistemological stance emphasizing only the subject's cognitive activity while neglecting the object's independent existence aligns with Enlightenment assumptions he critiques [84].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [84] Habermas, J. (1984). The Theory of Communicative Action: Volume 1: Reason and the Rationalization of Society, Beacon Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationreasoning
The virtual museum stands between curator and audience as a structured object.
“The virtual museum stands between them as a structured object.”
Quote in the paperSubstantial claim- Rests on an assumption: Virtual museums are built for an audience and thus anticipate an audience's subjectivity.
- Premisecitation
Habermas largely attributes agency and meaning-making to the subject.
“Although Habermas himself rejects Kantian transcendental subjectivity, he still largely attributes agency and meaning-making to the subject.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [84] Habermas, J. (1984). The Theory of Communicative Action: Volume 1: Reason and the Rationalization of Society, Beacon Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Premisecitation
Meaning arises from relations and context rather than inherent properties.
“This aligns with Saussure's notion that meaning arises from relations and context rather than inherent properties [35].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [35] De Saussure, F. (2006). Writings in General Linguistics, Oxford University Press. source
- Premisecitation
Aesthetic or interpretive experiences remain deeply individual and resistant to broad quantification.
“Even though contemporary neuroscience and psychology have developed methods to measure esthetic or interpretive experiences [71,72], such experiences remain deeply individual and resistant to broad quantification [73,74].”
Quote in the paperNot a substantial claim0 of 2 sources checked- cites [73] Maquet, J.J.P. (1986). The aesthetic experience: An anthropologist looks at the visual arts, Yale University Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites [74] Lankford, 2002, Aesthetic Experience in Constructivist Museums, J. Aesthetic Educ. source
- Interpretationreasoning
The virtual museum has its own structuring influence in meaning-making.
“Addressing interactions between curators and audiences thus requires acknowledging the virtual museum as an object with its own structuring influence in meaning-making.”
Quote in the paperNot a substantial claim - Interpretationreasoning
Intermediaries (exhibits or whole art collections) gain meaning only through their connection to what is being mediated.
“In essence, whether we consider exhibits or whole art collections, these intermediaries gain meaning only through their connection to what is being mediated.”
Quote in the paperSubstantial claim - Interpretationown data
These reliability metrics give confidence that the coding scheme can be consistently applied.
“These reliability metrics give confidence that the coding scheme can be consistently applied.”
Quote in the paperSubstantial claim - Interpretationreasoning
In virtual museums, the roles of curators and audiences are not fixed essences; they are continuously reshaped through their interaction via the museum.
“In virtual museums, the roles of curators and audiences are not fixed essences; they are continuously reshaped through their interaction via the museum.”
Quote in the paperNot a substantial claim - Interpretationreasoning
If a virtual museum confuses or obscures the connection to its referents, its primary meaning-making becomes about concepts rather than about concrete referents.
“If a virtual museum instead confuses or obscures the connection to its referents, for instance, prioritizing flashy simulation without context, its primary meaning-making becomes about concepts rather than about concrete referents.”
Quote in the paperNot a substantial claim - Premisecitation
The virtual museum, as the result of curatorial modeling, inherently reflects the curator's subjectivity.
“The virtual museum, as the result of curatorial modeling, inherently reflects the curator's subjectivity [81][82][83].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [81][82][83]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Rests on an assumption: Both the audience and the curator are implicated in meaning-making in museum studies and practice.
- Interpretationreasoning
Frameworks in critical theory or semiotics risk exhibiting a lack of trust in the object, a skepticism towards anything not generated by the subject's rational or cognitive process.
“Such frameworks, whether in critical theory or semiotics, risk exhibiting a lack of trust in the object, a skepticism towards anything not generated by the subject's rational or cognitive process.”
Quote in the paperNot a substantial claim- Rests on an assumption: MST tends to categorize all perceivable phenomena as potential modeling outputs of a subject.
- Interpretationreasoning
The virtual museum provides not a set of immutable truths, but a platform or possibility space for meaning making.
“The virtual museum provides not a set of immutable truths, but a platform or possibility space for meaning making.”
Quote in the paperNot a substantial claim - Interpretationreasoning
In virtual museums, exchange is less open dialog and more a constrained monolog with two participants.
“If museums aim not only to generate meaning but also to facilitate exchange, then in virtual museums this exchange is less open dialog and more a constrained monolog with two participants.”
Quote in the paperSubstantial claim - Interpretationreasoning
As long as the virtual museum elucidates its connection to the material or historical reality it represents, there is no need to fear that the virtual will completely supplant the real.
“As long as the virtual museum elucidates its connection to the material or historical reality it represents, there is no need to fear that the virtual will completely supplant the real (the virtual can enrich understanding rather than replace the original context).”
Quote in the paperNot a substantial claim - Interpretationcitation
The virtual museum can be viewed as a tertiary modeling system.
“Unlike language, which MST identifies as a secondary modeling system, the virtual museum here can be viewed as a tertiary system (cf.Sebeok and Danesi 2000, 83-85 [28]).”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- Premisecitation
If a representation is intended to convey meaning, that meaning only truly exists when generated by a viewer, listener, or user.
“If a representation (like a virtual exhibit) is intended to convey meaning, that meaning only truly exists when generated by a viewer, listener, or user [48].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [48] de Souza, C.S. (2005). The Semiotic Engineering of Human-Computer Interaction, The MIT Press. source
- Interpretationreasoning
Communication as unidirectional transmission of meaning appears inadequate in the context of virtual museums.
“Consequently, the notion of communication as a unidirectional transmission of meaning appears inadequate in this context.”
Quote in the paperNot a substantial claim - Interpretationreasoning
The roles of curator and audience are mutually dependent and defined through their relationship with the virtual museum medium.
“The roles of curator and audience, though distinct, are mutually dependent and defined through their relationship with the virtual museum medium.”
Quote in the paperSubstantial claim - Interpretationown data
Case E prioritizes letting the objects speak for themselves in their original curatorial arrangement.
“This means the virtual museum here prioritizes letting the objects speak for themselves in their original curatorial arrangement.”
Quote in the paperNot a substantial claim - Interpretationreasoning
MST is highly applicable to the multimedia, multi-modal domain of virtual museums.
“This suggests that MST, originally formulated for general semiotics, is highly applicable to the multimedia, multi-modal domain of virtual museums.”
Quote in the paperNot a substantial claim - Interpretationcitation
Virtual museology is trending toward platforms that break disciplinary or geographic silos and encourage thematic exploration.
“Virtual museology is trending toward platforms that break disciplinary or geographic silos and encourage thematic exploration.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [6] Schweibenz, 2019, The virtual museum: An overview of its origins, concepts, and terminology, Mus. Rev.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Interpretationreasoning
The virtual DRC museum exemplifies a philosophy where the virtual medium's role is to faithfully deliver the object to the audience, with minimal reinterpretation or added layers.
“The virtual DRC museum exemplifies a philosophy where the virtual medium's role is to faithfully deliver the object to the audience, with minimal reinterpretation or added layers.”
Quote in the paperNot a substantial claim - Interpretationreasoning
Many high-profile virtual museum initiatives (like Google collaborations) favor a connective, global approach to content.
“Many high-profile virtual museum initiatives (like Google collaborations) favor a connective, global approach to content.”
Quote in the paperNot a substantial claim - Interpretationown data
Deep object-centered engagement in a virtual medium is often achieved through straightforward viewing tools rather than highly networked interactions.
“This might mean that deep object-centered engagement in a virtual medium is often achieved through straightforward viewing tools (zoom, rotate models, etc.) rather than highly networked interactions.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Interpretationown data
Case B's profile suggests a strongly Network-Symbolic approach: meaning emerges from the network of relationships among objects rather than from the objects in isolation.
“This profile suggests a strongly Network-Symbolic approach: meaning emerges from the network of relationships among objects rather than from the objects in isolation, aligning with an interactive and comparative mode of engagement.”
Quote in the paperSubstantial claim - Interpretationreasoning
Traditional object-oriented principles persist especially where authenticity is paramount, as in the Congolese museum case.
“traditional object-oriented principles are not dead; they persist especially where authenticity is paramount (as in the Congolese museum case, likely driven by a preservation ethos).”
Quote in the paperSubstantial claim - Interpretationown data
Analyzing the results, we identify three salient types of meaning-modeling patterns.
“Analyzing the above results and observations, we identify three salient types of meaning-modeling patterns:”
Quote in the paperSubstantial claim - Interpretationreasoning
The low AR and high OPS of the Congolese museum case indicate that some projects choose restraint, focusing on digitization quality over fanciful features.
“The low AR and high OPS of that case underscore that, despite tech possibilities, some projects choose restraint, focusing on digitization quality over fanciful features.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
- Interpretationown data
MST's levels and forms can serve as a rigorous analytical tool in museology.
“The successful application of MST's levels and forms to real-world (or rather, virtual world) cases demonstrates that semiotic modeling can serve as a rigorous analytical tool in museology.”
Quote in the paperSubstantial claim - Interpretationcitation
If a virtual museum's success is measured in clicks or time spent, designers will instrumentally tweak it for those metrics, possibly at the expense of contemplative engagement.
“If a virtual museum's success is measured in clicks or time spent, designers will instrumentally tweak it for those metrics, possibly at the expense of contemplative engagement.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [70] Spiegelhalter, 2024, Why probability probably doesn’t exist (but it is useful to act like it does), Nature source
- Interpretationreasoning
Meaning in a virtual museum is not produced by technology alone or by curators alone or by audiences alone but by the interaction of all three within the mediated space.
“On another level, this system operates dialectically: meaning is not produced by technology alone or by curators alone or by audiences alone but by the interaction of all three within the mediated space.”
Quote in the paperNot a substantial claim
- Classified as probably not a substantial claim. 99
- May combine two claims. 63
- The quote only partly states this claim. 1
Classified as probably not a substantial claim.
Findingown dataThe analysis identifies seven roles across the curatorial and audience sides of virtual museum meaning generation.
“Our analysis identifies seven such roles across the curatorial and audience sides (building on earlier discussions of subject positions in the virtual museum):”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataThe overall agreement was high: kappa = 0.82 for modeling level and kappa = 0.79 for model form.
“The overall agreement was high: kappa = 0.82 for modeling level (indicating almost perfect agreement) and kappa = 0.79 for model form (substantial agreement).”
Quote in the paperSubstantial claimMay combine two claims.
Findingnone givenTriangulation of AR, CR, OPS yields the three patterns reported, with the B-D proximity clarifying the Network-Symbolic type (RQ3).
“triangulation of AR, CR, OPS yields the three patterns reported, with the B-D proximity clarifying the Network-Symbolic type (RQ3)”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
May combine two claims.
Findingown dataCase D's metrics were AR ~0.55, CR ~0.60, and OPS ~0.10 or lower.
“The metrics for Case D indicate a high Abstraction Ratio (AR ~0.55), a relatively high Connectivity Ratio (CR ~0.60), and a very low Object Primacy Score (OPS ~0.10 or lower).”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataCase D's interface introduces connective and cohesive forms, such as a guided tour mode (cohesive script) and an interactive map (connective hub).
“Virtual Angkor's interface allowing jumping between viewpoints or activating informational overlays, introduces connective and cohesive forms.For instance, a guided tour mode that moves through locations is a cohesive script; an interactive map to choose locations is a connective hub.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataIn Case B, there was a high number of Tertiary modeling instances; the timeline system and thematic linking are conceptual constructs far removed from any single artifact's physical reality.
“In our analysis, Case B contained a high number of Tertiary modeling instances, the entire timeline system and thematic linking are conceptual constructs far removed from any single artifact's physical reality.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataCase B also includes Secondary elements (textual descriptions and curatorial commentary) and Primary representations (the artifacts themselves).
“It also includes Secondary elements, such as textual descriptions and curatorial commentary providing context to each artifact.The artifacts themselves are Primary representations.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataIn Case D, Tertiary modeling is also prominent: filling in gaps to create a living city and the narrative framing for educational use are highly symbolic.
“However, Tertiary modeling is also prominent, the entire act of filling in gaps to create a living city, and the narrative framing for educational use, are highly symbolic.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingnone givenConnectivity aggregates differently across interface families and co-varies with abstraction but not monotonically with object primacy (RQ2).
“connectivity aggregates differently across interface families and co-varies with abstraction but not monotonically with object primacy (RQ2)”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
May combine two claims.
Findingown dataCase C's metrics were AR ≈ 0.70, CR ≈ 0.40, and OPS ≈ 0.10.
“The metrics for Case C show a very high Abstraction Ratio (AR ≈ 0.70), indicating an intensely concept-driven experience.”
- Also stated in: § 4.1.3. Case C: Digital Beijing Central Axis (China) · hedged
“The Connectivity Ratio is more moderate (CR ≈ 0.40) because, while the project is unified, it may be relatively guided/linear (one follows the axis top to bottom) rather than freely networked.”
- Also stated in: § 4.1.3. Case C: Digital Beijing Central Axis (China) · plain
“The Object Primacy Score is low (OPS ≈ 0.10), reflecting that the focus is not on autonomous objects but on a conceptual narrative and virtual reconstruction.”
Quote in the paperSubstantial claim- Also stated in: § 4.1.3. Case C: Digital Beijing Central Axis (China) · hedged
May combine two claims.
Findingown dataIn Case E, many instances were coded as Primary: each artifact on display is a high-resolution image or 3D point in the panorama, direct visual representations of real objects.
“We coded many instances here as Primary: each artifact on display is present as a high-resolution image or 3D point in the panorama, these are direct visual representations of real objects (iconic modeling).”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataIn Case E, singularized forms are dominant, composite forms appear as one moves between exhibit groupings, the virtual tour platform provides a cohesive form, and connective elements are minimal.
“In terms of forms: singularized forms are dominant, each individual artifact or display case is its own unit to examine; composite forms appear as one moves from one exhibit grouping to another; the virtual tour platform provides a cohesive form, it's a consistent interface, arrows to move, a floorplan for navigation; connective elements are minimal aside from the ability to jump via the floorplan”
Quote in the paperNot a substantial claimMay combine two claims.
FindingreasoningCase C had relatively few strictly primary elements, though detailed 3D models of buildings can be seen as primary iconic representations.
“There were relatively few strictly primary elements, since the project is not about individual artifacts but about a spatial concept though detailed 3D models of buildings can be seen as primary iconic representations of those buildings.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataCase E has hardly any Tertiary content; the tour does not introduce new narratives beyond the physical museum, nor does it gamify or metaphorically link content.
“Hardly any Tertiary content is added, the tour does not introduce new narratives beyond what the physical museum had, nor does it gamify or metaphorically link content; it strives for realism and authenticity.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataIn Case B, each artifact entry is a singularized form; thematic or temporal groupings are connective forms; the interface framework, timeline, filters, and map are a cohesive form.
“For forms, each artifact entry (image + text) is a singularized form; the thematic or temporal groupings of multiple artifacts act as connective forms (explicit links across items); the interface framework, timeline, filters, map is a cohesive form providing structure.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataIn the resulting dendrogram, the first merge occurs between B and D (Euclidean distance ≈ 0.206), after which C joins that cluster at a height of ≈0.328; A merges next, and E remains the most distant case.
“In the resulting dendrogram (Figure 1), the first merge occurs between B and D (Euclidean distance ≈ 0.206), after which C joins that cluster at a height of ≈0.328;A merges next, and E remains the most distant case.”
- Also stated in: § 3.3. Quantitative Metrics · hedged
“The dendrogram indicates the closest empirical proximity between B and D, followed by the addition of C at a higher distance.”
Quote in the paperNot a substantial claim- Also stated in: § 3.3. Quantitative Metrics · hedged
May combine two claims.
Findingown dataIn Case A, scanned artifacts were singularized forms, the whole hut environment was a composite form, and the VR application acted as a cohesive form.
“In terms of forms, the scanned artifacts were singularized forms, each presented individually, while the whole hut environment was treated as a composite form combining artifacts with setting.The VR application itself acted as a cohesive form, a structured program guiding the experience.”
Quote in the paperNot a substantial claimMay combine two claims.
Findingown dataCase E's metrics were AR ≈ 0.05, CR ≈ 0.20, and OPS ≈ 0.60.
“The quantitative profile of Case E underscores its Object-Preserving nature: Abstraction Ratio is extremely low (AR ≈ 0.05, essentially negligible symbolic layer beyond the straight documentation), Connectivity Ratio is also low (CR ≈ 0.20, since the experience is mostly linear or spatially contiguous rather than richly hyperlinked), and Object Primacy Score is very high (OPS ≈ 0.60, indicating”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataThree of the five cases had AR ≥ 0.50, meaning at least half of what they present is at the highest abstraction level.
“Three of our five cases had AR ≥ 0.50, meaning at least half of what they present is at the highest abstraction level.”
Quote in the paperSubstantial claim- Rests on an assumption: The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
Probably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based).
Findingnone givenThe British Museum VR's Bronze Age roundhouse, combining multiple authentic 3D object scans within a reconstructed dwelling, exemplifies iconic text.
“The British Museum VR's Bronze Age roundhouse, combining multiple authentic 3D object scans within a reconstructed dwelling, exemplifies iconic text.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
FindingreasoningThe British Museum VR's combination of curatorial commentary with multiple Bronze Age objects creates secondary composite modeling.
“The British Museum VR's combination of curatorial commentary with multiple Bronze Age objects creates secondary composite modeling.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
FindingreasoningWhen the Museum of the World allows visual comparison between artifacts from different cultures through side-by-side display, it employs metaform structures.
“When the Museum of the World allows visual comparison between artifacts from different cultures through side-by-side display, it employs metaform structures.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Findingnone givenVirtual Angkor's consistent approach to explaining Khmer architectural principles across different temple sites demonstrates secondary cohesive modeling.
“Virtual Angkor's consistent approach to explaining Khmer architectural principles across different temple sites demonstrates secondary cohesive modeling.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Findingnone givenThe Beijing Central Axis's consistent presentation of ideal urban order throughout the experience exemplifies tertiary cohesive modeling.
“The Beijing Central Axis's consistent presentation of ideal urban order throughout the experience exemplifies tertiary cohesive modeling.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Findingnone givenVirtual Angkor's reconstruction of daily life scenarios combining multiple speculative elements represents tertiary composite modeling.
“Virtual Angkor's reconstruction of daily life scenarios combining multiple speculative elements represents tertiary composite modeling.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenIn Virtual Angkor, individual explanatory panels describing specific architectural features represent secondary singularized modeling.
“In Virtual Angkor, individual explanatory panels describing specific architectural features represent secondary singularized modeling.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenIn the DRC Museum virtual tour, each high-resolution image of an individual artifact viewed through the panoramic interface constitutes an iconic sign.
“For example, in the DRC Museum virtual tour, each high-resolution image of an individual artifact viewed through the panoramic interface constitutes an iconic sign.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based).
Findingnone givenThe Museum of the World's temporal-geographic matrix that allows users to explore abstract connections between human societies represents meta-symbolic structuring.
“The Museum of the World's temporal-geographic matrix that allows users to explore abstract connections between human societies represents meta-symbolic structuring.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Findingnone givenCurators model content at primary, secondary, and tertiary levels, using forms that range from singular exhibits to extensive interactive networks.
“We saw how curators (or designers) model content at primary, secondary, and tertiary levels, using forms that range from singular exhibits to extensive interactive networks.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Findingnone givenIn the Beijing Central Axis presentation, individual symbolic representations of cosmic order function as tertiary singularized models.
“In the Beijing Central Axis presentation, individual symbolic representations of cosmic order function as tertiary singularized models.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Findingnone givenThe 360-degree panoramic system used throughout the DRC Museum tour represents an iconic code, providing a cohesive framework for experiencing the physical museum space.
“The 360-degree panoramic system used throughout the DRC Museum tour represents an iconic code, providing a cohesive framework for experiencing the physical museum space.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningThe virtual museum medium can suggest and guide but meaning only materializes when a user internalizes the experience through their own modeling processes.
“The virtual museum medium can suggest and guide but meaning only materializes when a user internalizes the experience through their own modeling processes.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningThe activities of curators, designers, and technologists in constructing virtual museum systems do not primarily serve communicative or dialogical purposes but reflect a form of hegemony aimed at asserting specific agendas.
“Such activities do not primarily serve communicative or dialogical purposes but instead reflect a form of hegemony aimed at asserting specific agendas.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Premisenone givenThe process of modeling relies on the agency of the modeler, the specificity of the technology used, and the knowledge of the intended audience.
“The process relies on the agency of the modeler (curator or system designer), the specificity of the technology used, and the knowledge of the intended audience.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
PremisecitationMST categorizes artificial forms specific to human activity into four general types: singularized forms, composite forms, cohesive forms, and connective forms.
“Crucially, MST categorizes the artificial forms specific to human activity into four general types: singularized forms, composite forms, cohesive forms, and connective forms (see Table A1) [28,41].”
Quote in the paperSubstantial claim0 of 2 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
- cites [41] Danesi, M. (2014). The concept of model in Thomas, A. Sebeok’s semiotics. New Semiotics. Between Tradition and Innovation, IASS Publications & NBU Publishing House.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
InterpretationreasoningVirtual museums do not simply copy reality; they model it, reflecting both the external world of artifacts and the internal world of curators' interpretive frameworks through digital technology, thereby constructing new interpretative dimensions.
“Similarly, virtual museums do not simply copy reality; they model it, reflecting both the external world of artifacts and the internal world of curators' interpretive frameworks through digital technology, thereby constructing new interpretative dimensions.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationThe museum itself is a vast semiotic system, and virtual museums are no exception.
“First, the museum itself is a vast semiotic system, and virtual museums are no exception.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [28] Sebeok, T.A., and Danesi, M. (2000). The Forms of Meaning, De Gruyter Mouton. source
Probably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningWhen simulations take precedence over their referents, the simulation can itself become the perceived reality for the audience.
“When simulations take precedence over their referents, the simulation can itself become the perceived reality for the audience.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
InterpretationreasoningAgents such as curators, designers, and technologists construct virtual museum systems using technology to discipline and reconfigure the meaning of objects.
“Furthermore, beyond the interplay of technology and audience, there exist agents (curators, designers, technologists) who construct these systems using technology to discipline and reconfigure the meaning of objects.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationAs materiality gives way to informational representation, objects are increasingly reduced to providers of data, substituting information for physical substance.
“As materiality gives way to informational representation, objects are increasingly reduced to providers of data [9][10][11][12], underscoring the substitution of information for physical substance.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [9][10][11][12]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThe virtual museum represents a digital technology-based service that remains under curatorial control.
“Instead, it represents a digital technologybased service that remains under curatorial control [26], with information technology significantly expanding the curator's capabilities [27].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [26] Tsichritzis, D., and Gibbs, S.J. (1991). Virtual Museums and Virtual Realities. International Cultural Heritage Informatics Meeting, Sheraton Station Square.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Interpretationnone givenVirtual museums introduce more dynamic interactions between subjects and objects than traditional museums.
“Compared to traditional museums, virtual museums introduce more dynamic interactions between subjects (viewers) and objects (displayed artifacts).”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningThe virtual museum is not just an empty channel; it is an authored, content-rich environment, an object that is continuously interpreting and representing other objects.
“The virtual museum is not just an empty channel; it is an authored, content-rich environment, an object that is continuously interpreting and representing other objects.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
InterpretationreasoningAudience feedback might influence curators' future designs.
“Conversely, audience feedback might influence curators' future designs.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningNo model, however advanced, can exhaust the reality it models.
“No model, however advanced, can exhaust the reality it models.”
Quote in the paperNot a substantial claim- The authors state this as an assumption: The subject can never fully apprehend the external in its entirety; there is always an unknowable aspect, a remainder.
May combine two claims.
InterpretationcitationThe virtual museum can be seen as the result of curatorial modeling activities and simultaneously as the input for audience modeling activities.
“The virtual museum can be seen as the result of curatorial modeling activities and simultaneously as the input for audience modeling activities [77].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [77] Gahrn-Andersen, R., Festila, M.S., and Secchi, D. (2024). Systemic Cognition: Sketching a Functional Nexus of Intersecting Ontologies. Multiple Systems, Springer. source
Probably not a substantial claim: may not pass S4 (based).
Interpretationnone givenMeaning generation within virtual museums relies heavily on the semiosis of both curators and audiences.
“It is undeniable that meaning generation within virtual museums relies heavily on the semiosis of both curators and audiences.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningDigital representations are products of representational activities and have a life of their own once released to the audience.
“These representations are products of representational activities and have a life of their own once released to the audience.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
PremisecitationInstrumental reason leads to the unchecked expansion of control over both nature and culture.
“This reflects a broader power dynamic: instrumental reason leads to the unchecked expansion of control over both nature and culture [33].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [33] Horkheimer, M. (2014). Critique of Instrumental Reason, Verso.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S2 (checkable).
PremisereasoningThe object cannot be wholly reduced to subjective thought without loss.
“This inherent insufficiency of the concept means the object cannot be wholly reduced to subjective thought without loss.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
PremisecitationMeaning lies not in the content itself but in how that content is understood by someone.
“According to modeling theory, meaning lies not in the content itself but in how that content is understood by someone.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [48] de Souza, C.S. (2005). The Semiotic Engineering of Human-Computer Interaction, The MIT Press. source
Classified as probably not a substantial claim.
PremisecitationWhen the intrinsic qualities of the object are disregarded, the object risks being reduced to a mere instrument, subject to domination by the subject's will.
“Adorno warns that when the intrinsic qualities of the object are disregarded, the object risks being reduced to a mere instrument, subject to domination by the subject's will [79].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [79] Andrew, A., and Eike, G. (1978). Subject and Object. The Essential Frankfurt School Reader, Urizen Books.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningThe three quantitative metrics (AR, CR, OPS) provide a useful overview that can be correlated with qualitative observations.
“While these ratios simplify complex content, they provide a useful overview that can be correlated with qualitative observations.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
PremisecitationAdorno emphasizes a dialectical approach that gives precedence to the object's specificity.
“Adorno thus emphasizes a dialectical approach that gives precedence to the object's specificity.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [29] Adorno, T.W. (1973). Negative Dialectics, Seabury Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningThe virtual museum is inherently insufficient as a substitute for reality, but this insufficiency is not a failure of technology per se; it stems from the fundamental limitations of human cognition and representation.
“From this perspective, the virtual museum is inherently insufficient as a substitute for reality, but this insufficiency is not a failure of technology per se; it stems from the fundamental limitations of human cognition and representation.”
Quote in the paperNot a substantial claim- The authors state this as an assumption: The subject can never fully apprehend the external in its entirety; there is always an unknowable aspect, a remainder.
Classified as probably not a substantial claim.
Study design and conductown dataTwo researchers independently coded a 10% random sample of model instances from each case (approximately 30 out of ~300 instances) to ensure reliability.
“To ensure reliability of the coding, two researchers independently coded a 10% sample of the model instances from each case (selected randomly), approximately 30 out of a total ~300 instances across all cases.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
PremisecitationAdorno argues against reducing all phenomena to standardized mediation, emphasizing instead the specificity of objects.
“Adorno argues against reducing all phenomena to standardized mediation, emphasizing instead the specificity of objects [29].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [29] Adorno, T.W. (1973). Negative Dialectics, Seabury Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningVirtual museums, as mediators of mediators, must prioritize the first mediator (the artifact or primary content) to achieve effective mediation.
“Virtual museums, as mediators of mediators, must therefore also prioritize the first mediator (the artifact or primary content) to achieve effective mediation.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe virtual museum is itself an actor in the space, embodying choices and constraints.
“The virtual museum appears to provide a space for free interaction with subjects, but it is itself an actor in that space, embodying choices and constraints.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
PremisecitationAdorno's non-identity refers to the idea that the concept or the subject's categorization can never fully capture the richness of the object; there is always a remainder that escapes identification.
“For Adorno, non-identity refers to the idea that the concept or the subject's categorization can never fully capture the richness of the object; there is always a remainder that escapes identification [29].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [29] Adorno, T.W. (1973). Negative Dialectics, Seabury Press.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningWhile concepts (virtual models) facilitate understanding, such understanding is rooted in the conceptual framework itself rather than the full reality of the object.
“While concepts (virtual models) facilitate understanding, such understanding is rooted in the conceptual framework itself rather than the full reality of the object.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningSuch frameworks harbor an implicit doubt about what lies beyond the subject's conceptual grasp.
“They harbor an implicit doubt about what lies beyond the subject's conceptual grasp.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationcitationThe virtual museum is both a space for subject interaction and a manifestation of object agency.
“In this dynamic, the virtual museum is both a space for subject interaction and, in a sense, a manifestation of object agency [85,86].”
Quote in the paperNot a substantial claim0 of 2 sources checkedProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningThe moment of meaning occurs when the subject's concept and the object's particularity confront each other.
“The moment of meaning occurs when the subject's concept and the object's particularity confront each other.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims. The quote only partly states this claim.
Study design and conductnone givenThe purposive sample of five virtual experiences spans Western, East Asian, and Global South contexts, ensuring that insights are not limited to a single cultural paradigm.
“This purposive sample spans Western, East Asian, and Global South contexts, ensuring that insights are not limited to a single cultural paradigm.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningThe virtual exhibit as an object enters consciousness not in raw form but through modeled representation, yet it retains a non-identical element, aspects not fully determined by the subject's concept.
“In other words, the virtual exhibit as an object enters consciousness not in raw form but through modeled representation, yet it retains a non-identical element, aspects not fully determined by the subject's concept.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningTechnological mediation risks reifying concepts into an impression of reality.
“Technological mediation risks reifying concepts into an impression of reality.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductcitationCohen's kappa was calculated for the level codes and form codes in line with recommended approaches.
“In line with recommended approaches [89], we calculated Cohen's kappa for the level codes and form codes.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [89] Lombard, 2002, Content Analysis in Mass Communication: Assessment and Reporting of Intercoder Reliability, Hum. Commun. Res. source
Probably not a substantial claim: may not pass S4 (based).
InterpretationreasoningIn an Adornian reading of virtual museums, the object's precedence lies in its entry into the subject's cognitive field through a process of reflection.
“In an Adornian reading of virtual museums, the object's precedence lies in its entry into the subject's cognitive field through a process of reflection.”
Quote in the paperNot a substantial claimMay combine two claims.
PremisecitationUsers can distinguish the museum as medium from the content and still value the museum experience itself, meaning they recognize the layers of mediation.
“Audience studies suggest that users can distinguish the museum as medium from the content and still value the museum experience itself [87], meaning they recognize the layers of mediation.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [87] Kwak, 2022, Preference Factors of the Korean MZ Generation vis-à-vis the Online Programs of Museums Abroad, J. Digit. Converg.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
May combine two claims.
InterpretationreasoningThe meaning generated in virtual museums stems from an interplay: it originates in the curator's modeling of content and is completed in the audience's re-modeling of that content.
“The meaning generated in virtual museums thus stems from an interplay: it originates in the curator's modeling of content and is completed in the audience's re-modeling of that content.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationUsing a standard intercoder reliability assessment on a sample is a common practice in content analysis to validate the scheme.
“Using a standard intercoder reliability assessment on this sample is a common practice in content analysis to validate the scheme [88].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [88] Neuendorf, K.A. (2017). The Content Analysis Guidebook, SAGE Publications. source
Probably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningInstrumental reason can manifest in virtual heritage as the drive to make content maximally engaging and controlled, possibly at the cost of authenticity and critical engagement.
“Instrumental reason can manifest in virtual heritage as the drive to make content maximally engaging and controlled, possibly at the cost of authenticity and critical engagement.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningAn ideal dialectical museum might maintain a dynamic equilibrium: enough primary content to stay grounded in objects, enough secondary context to situate those objects, and enough tertiary concept to inspire broader connections, but not letting any one level dominate absolutely.
“an ideal dialectical museum might maintain a dynamic equilibrium: enough P to stay grounded in objects (Adorno's object), enough S to situate those objects (contextual knowledge), and enough T to inspire broader connections (conceptual insight) but not letting any one level dominate absolutely.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningThe quality of meaning in a virtual museum is a function of its modeling balance.
“A theoretical proposition emerging from this study is that the quality of meaning in a virtual museum is a function of its modeling balance.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based). May combine two claims.
Premisenone givenAdorno's non-identity gives the philosophical stance that the digital model is not identical to the original, and there is always something that escapes.
“Adorno's non-identity gives us a philosophical stance, the digital model is not identical to the original, there is always something that escapes.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningThe clustering procedure privileges geometric proximity in the AR, CR, OPS space; it does not by itself adjudicate curatorial intent or evidential warrants.
“Note that this procedure privileges geometric proximity in the AR, CR, OPS space; it does not by itself adjudicate curatorial intent or evidential warrants.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningEvery exhibit, interface, or narrative is a sign or model representing some aspect of culture or knowledge.
“Every exhibit, interface, or narrative is a sign or model representing some aspect of culture or knowledge.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
InterpretationreasoningWe read the dendrogram as an empirical prompt, highlighting how metric proximity may diverge from curatorial, concept-dominant affinity rather than a definitive typology.
“We read this dendrogram as an empirical prompt, highlighting how metric proximity may diverge from curatorial, concept-dominant affinity rather than a definitive typology.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe presence of real artifacts is still important in Network-Symbolic museums, but they are embedded in a rich matrix of links and conceptual overlays.
“The presence of real artifacts is still important, but they are embedded in a rich matrix of links and conceptual overlays.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based). May combine two claims.
InterpretationreasoningThe metrics allow us to see patterns, such as whether high abstraction correlates with lower object primacy, or whether strong connectivity coexists with certain levels of abstraction.
“They allow us to see patterns, such as whether high abstraction correlates with lower object primacy, or whether strong connectivity coexists with certain levels of abstraction.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Interpretationown dataNetwork-Symbolic museums are characterized by high connectivity and considerable symbolic abstraction, while still incorporating a mix of object representation.
“Network-Symbolic Museums: These are characterized by high connectivity and considerable symbolic abstraction, while still incorporating a mix of object representation.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningEven an educational VR can become formulaic if it leaves no room for user interpretation or objects' specificity.
“It's not just Hollywood films or pop music that can have a formula, even an educational VR can become formulaic if it leaves no room for user interpretation or objects' specificity.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningAn ideal dialectical museum would blend singular, composite, cohesive, and connective forms to enable both focus on particulars and understanding of wholes.
“Similarly, among forms, it would blend singular, composite, cohesive, connective forms to enable both focus on particulars and understanding of wholes.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Interpretationnone givenIdentifying a high proportion of tertiary modeling in a given virtual museum flags that the experience is concept-heavy and possibly less rooted in direct reality.
“For example, identifying a high proportion of tertiary modeling in a given virtual museum immediately flags that the experience is concept-heavy and possibly less rooted in direct reality.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
InterpretationreasoningThis Network-Symbolic type aligns with an interactive, exploratory paradigm.
“This type aligns with an interactive, exploratory paradigm.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningVirtual museums that present a seamless, closed narrative (concept-dominant) illuminate what Adorno warned about the culture industry in a new light.
“Conversely, virtual museums that present a seamless, closed narrative (conceptdominant) illuminate what Adorno warned about the culture industry in a new light.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
InterpretationcitationA dialectical virtual museum embraces the idea that no single narrative about an object is final; instead, it provides a platform for many partial narratives to intersect.
“A dialectical virtual museum embraces the idea that no single narrative about an object is final; instead, it provides a platform for many partial narratives to intersect, an idea supported by earlier semiotic scholars like Hodge and D'Souza, who showed that museum meanings are a result of complex interactions of signs [94].”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [94] Hodge, 1979, The museum as a Communicator: A semiotic analysis of the Western Australian Museum Aboriginal Gallery, Perth, Mus. Int. source
Probably not a substantial claim: may not pass S2 (checkable), S4 (based).
InterpretationreasoningAuthenticity, through Adorno's lens, is relational: it is about whether the representation allows the object's otherness to be sensed or whether it fully assimilates it to concept.
“Adorno's lens shifts authenticity discussion to relational, authenticity is about whether the representation allows the object's otherness (its context, its full being) to be sensed or whether it fully assimilates it to concept.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationcitationVirtual museums that maximize interactivity and user choice (like network-symbolic ones) might embody a more dialectical museology, aligning with progressive ideals of visitor agency and multi-vocal interpretation.
“Virtual museums that maximize interactivity and user choice (like the networksymbolic ones) might embody a more dialectical museology, aligning with progressive ideals of visitor agency and multi-vocal interpretation.”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [93] Hein, G.E. (2002). Learning in the Museum, Taylor & Francis. source
Probably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based). May combine two claims.
InterpretationreasoningThe risk in Network-Symbolic museums is that the network of references itself might become reified; users might hop from object to object, skimming meanings, possibly treating the whole network as an infotainment web.
“However, the risk is that the network of references itself might become reified; users might hop from object to object, skimming meanings, possibly treating the whole network as an infotainment web.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing). May combine two claims.
InterpretationreasoningA highly stylized VR that just entertains might be seen as less authentic in this sense, whereas a thoughtfully contextualized 3D model with caveats might be more authentic.
“In practical terms, a highly stylized VR that just entertains might be seen as less authentic in this sense, whereas a thoughtfully contextualized 3D model with caveats might be more authentic.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningIn Network-Symbolic systems, knowledge is constructed through a network of relationships; meaning emerges from how elements are connected across time/space/themes rather than from the elements alone.
“In these systems, knowledge is constructed through a network of relationships; the meaning emerges from how elements are connected across time/space/themes rather than from the elements alone.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningCases B clearly falls in the Network-Symbolic type, and Case A shows some affinity albeit with lower abstraction.
“Cases B (Museum of the World) clearly falls here, and Case A (BM VR) shows some affinity albeit with lower abstraction.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningSuch designs, if done thoughtfully, can approximate Adorno's vision of not fully circumscribing the object with one concept but rather approaching it from multiple angles.
“Our analysis suggests that such designs, if done thoughtfully, can approximate Adorno's vision of not fully circumscribing the object with one concept but rather approaching it from multiple angles.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
InterpretationreasoningSome interpretive features in D (e.g., macro-historical narration) resemble C's concept-dominant stance, which explains prior discussions pairing C and D; our classification follows the metric geometry (B-D proximity) while keeping that interpretive kinship explicit.
“Note that some interpretive features in D (e.g., macro-historical narration) resemble C's concept-dominant stance, which explains prior discussions pairing C and D; our classification follows the metric geometry (B-D proximity) while keeping that interpretive kinship explicit in the case discussions.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationown dataCase D's strong connective tissue and distributed linking place it empirically with the Network-Symbolic group, despite narrative orchestration introducing concept-dominant risks.
“While the narrative orchestration introduces concept-dominant risks, Case D's strong connective tissue and distributed linking place it empirically with the Network-Symbolic group.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
Interpretationnone givenUnderstanding the virtual museum requires both a structural lens (semiotic modeling) and a critical lens (philosophy of non-identity and instrumental reason).
“As we have shown, understanding it requires both a structural lens (semiotic modeling) and a critical lens (philosophy of non-identity and instrumental reason).”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S4 (based).
Premisenone givenInstrumental reason in culture often manifests as using culture as a means, for profit, for propaganda, or at least for simplified consumption.
“Instrumental reason in culture often manifests as using culture as a means, for profit, for propaganda, or at least for simplified consumption.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningCases span Western institutions (British Museum), East Asian contexts (Beijing Central Axis), and Global South perspectives (DRC Museum, Virtual Angkor), enabling cross-cultural comparison of meaning-making strategies.
“Cases span Western institutions (British Museum), East Asian contexts (Beijing Central Axis), and Global South perspectives (DRC Museum, Virtual Angkor), enabling cross-cultural comparison of meaning-making strategies.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationreasoningIn MST terms, multi-vocal content multiplies the modeling processes, preventing any one from claiming absolute truth, an enactment of non-identity.
“In MST terms, that multiplies the modeling processes (different interpreters, different models), preventing any one from claiming absolute truth, an enactment of non-identity.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductown dataFollowing satisfactory agreement (kappa = 0.82 for levels, 0.79 for forms), one researcher completed all coding with periodic reliability checks to prevent drift.
“Following satisfactory agreement (kappa = 0.82 for levels, 0.79 for forms), one researcher completed all coding with periodic reliability checks to prevent drift.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based). May combine two claims.
InterpretationreasoningThe framework's matrix structure ensures comprehensive coverage while maintaining analytical precision.
“The framework's matrix structure ensures comprehensive coverage while maintaining analytical precision.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing), S4 (based).
Premisenone givenTertiary modeling operates at the highest level of abstraction, creating symbolic and conceptual frameworks that organize and reinterpret lower-level content.
“Tertiary modeling operates at the highest level of abstraction, creating symbolic and conceptual frameworks that organize and reinterpret lower-level content.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductnone givenThe dendrogram motivates interpretation in the main text and is not used to determine the number of clusters.
“The dendrogram motivates interpretation in the main text and is not used to determine the number of clusters.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningAll three ratios take values in [0,1]; we did not standardize or transform them prior to clustering, preserving the geometric meaning of Ward (Euclidean) distances.
“All three ratios take values in [0,1]; we did not standardize or transform them prior to clustering, preserving the geometric meaning of Ward (Euclidean) distances.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Study design and conductnone givenThe five virtual museum cases analyzed in this study were selected through purposive sampling to maximize variation across key dimensions.
“The five virtual museum cases analyzed in this study were selected through purposive sampling to maximize variation across key dimensions.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductreasoningThe connectivity ratio lumps cohesive and connective contributions, which is a simplification.
“Our CR lumps those, which is a simplification.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningInclusion of multi-vocal content shows that no single concept exhausts the object; instead, the object sits at the intersection of many interpretations.
“That shows that no single concept (the curator's or the community's) exhausts the object; instead, the object sits at the intersection of many interpretations.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenBorderline cases were addressed through coder discussion.
“We addressed borderline cases through coder discussion, but other researchers might code a particular element differently.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
InterpretationreasoningEach cell of the matrix represents a unique combination of representational level and organizational form, providing a nuanced framework for understanding how virtual museums construct and convey meaning.
“Each cell represents a unique combination of representational level and organizational form, providing a nuanced framework for understanding how virtual museums construct and convey meaning.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductnone givenFor actual coding, researchers conducted systematic walkthroughs of each virtual museum, documenting all identifiable content instances; screen recordings enabled repeated viewing of interactive elements.
“For actual coding, researchers conducted systematic walkthroughs of each virtual museum, documenting all identifiable content instances.Screen recordings enabled repeated viewing of interactive elements.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningIf designed with reflexivity, the virtual museum can make users aware of its own mediation, encouraging a critical stance that aligns with the goals of education and cultural reflection.
“At the same time, if designed with reflexivity, the virtual museum can make users aware of its own mediation, encouraging a critical stance that aligns with the goals of education and cultural reflection.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Premisenone givenMST posits that human meaning-making occurs through the interaction of modeling levels (primary, secondary, and tertiary) with modeling forms (singularized, composite, cohesive, and connective).
“MST posits that human meaning-making occurs through the interaction of modeling levels (primary, secondary, and tertiary) with modeling forms (singularized, composite, cohesive, and connective).”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing), S4 (based). May combine two claims.
Study design and conductnone givenTemporal distribution across the 2015-2025 study window captures evolution in virtual museum design, though we acknowledge potential temporal confounds in typological patterns.
“Temporal distribution across the 2015-2025 study window captures evolution in virtual museum design, though we acknowledge potential temporal confounds in typological patterns.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductreasoningWith five cases, clustering served primarily to visualize distances among cases rather than to fix a definitive taxonomy.
“With five cases, clustering served primarily to visualize distances among cases rather than to fix a definitive taxonomy.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable), S3 (load-bearing).
Study design and conductnone givenDistinguishing levels or forms is not always black-and-white.
“Distinguishing levels or forms is not always black-and-white.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductnone givenInitial coder training utilized practice materials to establish shared understanding of the twelve-category framework; two researchers independently coded practice content, discussing disagreements to refine category boundaries and application guidelines.
“Initial coder training utilized practice materials to establish shared understanding of the twelve-category framework.Two researchers independently coded practice content, discussing disagreements to refine category boundaries and application guidelines.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
InterpretationreasoningThe framework operates as a matrix combining three hierarchical modeling levels with four distinct model forms, yielding twelve analytical categories for systematic content classification.
“The framework operates as a matrix combining three hierarchical modeling levels with four distinct model forms, yielding twelve analytical categories for systematic content classification.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
InterpretationreasoningA virtual exhibit may bring artifacts together that would never meet in a physical museum, creating new contexts and interpretations, an act of cultural production in its own right.
“For instance, a virtual exhibit may bring artifacts together that would never meet in a physical museum, creating new contexts and interpretations, an act of cultural production in its own right.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
InterpretationreasoningThe twelve-cell matrix created by combining three modeling levels with four modeling forms captures the full spectrum of semiotic possibilities in virtual museums.
“This creates a twelve-cell matrix (Table A1) that captures the full spectrum of semiotic possibilities in virtual museums.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningVirtual museums are not passive windows into reality; they actively shape the trajectory of meaning.
“Virtual museums are not passive windows into reality; they actively shape the trajectory of meaning.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S2 (checkable).
InterpretationreasoningThe most fruitful approaches appear to be those that avoid the extremes of rigid narrative or total fragmentation, instead fostering an environment where multiple connections can be made without losing sight of the unique value of each artifact.
“The most fruitful approaches appear to be those that avoid the extremes of rigid narrative or total fragmentation, instead fostering an environment where multiple connections can be made without losing sight of the unique value of each artifact.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenThe coding process, while reliable, inevitably involved some subjective judgment.
“Secondly, the coding process, while reliable, inevitably involved some subjective judgment.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductnone givenIntercoder reliability assessment used stratified random sampling of 10% of instances from each case, with minimum thresholds ensuring adequate representation from smaller cases.
“Intercoder reliability assessment used stratified random sampling of 10% of instances from each case, with minimum thresholds ensuring adequate representation from smaller cases.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim. May combine two claims.
Study design and conductreasoningEqual weighting of all instances was maintained despite recognized limitations; alternative weighting schemes would introduce additional subjective judgments and complicate cross-case comparisons.
“Equal weighting of all instances was maintained despite recognized limitations.Alternative weighting schemes would introduce additional subjective judgments and complicate cross-case comparisons.”
- Also stated in: § Additional information · hedged
“We report unweighted proportions to retain interpretability and comparability across heterogeneous interfaces; alternative weighting schemes risk embedding curator-or platform-specific priors and are left for future behavior-grounded work.”
Quote in the paperSubstantial claim- Also stated in: § Additional information · hedged
Classified as probably not a substantial claim. May combine two claims.
Study design and conductnone givenTechnological diversity constituted another selection criterion; cases represent major virtual museum technologies including web-based interactives, VR headset experiences, panoramic tours, and immersive 3D simulations, enabling analysis of how different technological affordances shape meaning construction.
“Technological diversity constituted another selection criterion.Cases represent major virtual museum technologies including web-based interactives, VR headset experiences, panoramic tours, and immersive 3D simulations.This variety enables analysis of how different technological affordances shape meaning construction.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S2 (checkable). May combine two claims.
InterpretationcitationThe virtual museum stands as a testament to human creativity in meaning-making, a tertiary modeling system that encapsulates and extends the forms of meaning humanity has always built.
“The virtual museum stands as a testament to human creativity in meaning-making, a tertiary modeling system that encapsulates and extends the forms of meaning that humanity has always built, from cave paintings to cabinets of curiosity to grand national museums [5].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [5] Virtual Museums, F., Becker, I., Böhmer, O., Gröne, R., Günter, B., Heinzelmann, R., Kircher-Kannemann, A., Mahmoudi, Y., Römhild, J., and Simon, H. (2024). Virtual Museums—A Plea, Deutscher Kunstverlag (DKV).
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
Probably not a substantial claim: may not pass S3 (load-bearing), S4 (based).
Study design and conductnone givenInstitutional scale ranged from well-funded international collaborations to preservation-focused efforts with limited resources.
“Institutional scale ranged from well-funded international collaborations to preservationfocused efforts with limited resources.”
Quote in the paperNot a substantial claimClassified as probably not a substantial claim.
Study design and conductreasoningQuantitative metrics were calculated as simple proportions to maintain interpretability and comparability.
“Quantitative metrics were calculated as simple proportions to maintain interpretability and comparability.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
Study design and conductnone givenGeographic and cultural representation guided selection to ensure findings transcended single cultural contexts.
“Geographic and cultural representation guided selection to ensure findings transcended single cultural contexts.”
Quote in the paperSubstantial claim
The paper relies on this without support.
The subject-object relationship is a central epistemological issue for virtual museums.
“Second, the subject-object relationship remains a central epistemological issue.”
The paper relies on this without support.
The five selected cases are sufficiently heterogeneous and representative to reveal recurrent patterns of virtual-heritage mediation.
“Applying this matrix to five heterogeneous cases (web, VR, and 3D environments), we derive three quantitative ratios that summarize each system's profile:”
The paper relies on this without support.
Both the audience and the curator are implicated in meaning-making in museum studies and practice.
“In museum studies and practice, it is evident that both the audience and the curator are implicated in meaning-making.”
The paper relies on this without support.
Virtual museums are built for an audience and thus anticipate an audience's subjectivity.
“At the same time, it is built for an audience and thus anticipates an audience's subjectivity.”
The paper relies on this without support.
MST tends to categorize all perceivable phenomena as potential modeling outputs of a subject.
“MST, in a parallel way, tends to categorize all perceivable phenomena as potential modeling outputs of a subject.”
The authors state this as an assumption.
The subject can never fully apprehend the external in its entirety; there is always an unknowable aspect, a remainder.
“From both MST's perspective and Adorno's, we accept that the subject can never fully apprehend the external in its entirety whether that external is physical objects or other subjects.”
“There is always an unknowable aspect, a remainder.”
The paper relies on this without support.
The AR, CR, and OPS metrics validly measure abstraction, connectivity, and object primacy in virtual museum experiences.
“One key finding is that the MST-based metrics (AR, CR, OPS) effectively discriminated between different types of virtual museum experiences.”
The paper relies on this without support.
The MST coding categories are sufficiently well-defined to classify virtual museum elements reliably.
“Distinguishing levels or forms is not always black-and-white.”
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
Metric-contribution description excludes categories that count toward AR and OPS
MinorThe statement that all other categories contribute only to denominators excludes Primary-Singularized and Primary-Composite, among others. Table A2 explicitly counts both of those categories toward the OPS numerator.
“All other categories contribute to denominators only.”
“Primary modeling system (PMS) Singularized Modeling Primary-Singularized OPS Primary modeling system (PMS) Composite Modeling Primary-Composite OPS”
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“The development of advanced interactive technologies, such as VR and AR, has even led museum professionals to envision an idealized future for virtual museums, where immersive mediation is central [23,60].”
Museums and the Visually Impaired: The Spatial Politics of Access
Hetherington, K. (2000) · The Sociological Review · doi:10.1111/1467-954x.00225 · Cited by 54 · cited 1× · see citing works
“However, Hetherington also notes that museums are primarily “spaces of the object”, relegating the subject to a secondary position [18].”
From Blindness to Blindness: Museums, Heterogeneity and the Subject
Hetherington, K. (1999) · The Sociological Review · doi:10.1111/j.1467-954x.1999.tb03482.x · Cited by 51 · cited 1× · see citing works
“Hetherington, for instance, has argued that museums, as spaces, shape the subjective interpretations of their audiences and serve as spatial frameworks for the evolution of subject–object dynamics [17].”
The work of art in the age of mechanical reproduction
Benjamin, W. W. (2018) · Routledge eBooks · doi:10.4324/9781315668505-19 · Cited by 48 · see citing works
Aesthetic Experience in Constructivist Museums
Lankford, E. L. (2002) · Journal of Aesthetic Education · doi:10.2307/3333763 · Cited by 43 · cited 1× · see citing works
“Even though contemporary neuroscience and psychology have developed methods to measure esthetic or interpretive experiences [71,72], such experiences remain deeply individual and resistant to broad quantification [73,74].”
Digital Museum Objects and Memory: Postdigital Materiality, Aura and Value
Meehan, N. (2020) · Curator The Museum Journal · doi:10.1111/cura.12361 · Cited by 40 · cited 1× · see citing works
“As materiality gives way to informational representation, objects are increasingly reduced to providers of data [9–12], underscoring the substitution of information for physical substance.”
Herz, R. S. (1998) · Empirical Studies of the Arts · doi:10.2190/c43t-cjr2-9lpd-r0pb · Cited by 38 · cited 1× · see citing works
“Even though contemporary neuroscience and psychology have developed methods to measure esthetic or interpretive experiences [71,72], such experiences remain deeply individual and resistant to broad quantification [73,74].”
Aesthetic appreciation: event-related field and time-frequency analyses
Munar, E., Nadal, M., Castellanos, N. P., Flexas, A., Maestú, F., Mirasso, C. R., & Cela‐Conde, C. J. (2012) · Frontiers in Human Neuroscience · doi:10.3389/fnhum.2011.00185 · Cited by 36 · see citing works
Biedermann, B. (2017) · Museum Management and Curatorship · doi:10.1080/09647775.2017.1322916 · Cited by 34 · cited 1× · see citing works
“Regarding the ambiguous term “virtual museum”, whether framed as a “collection complex virtually represented” [34] or by other nomenclature, most definitions merely modify existing paradigms without offering substantive replacements.”
Objects, subjects, bits and bytes: learning from the digital collections of the National Museums
Bayne, S., Ross, J., & Williamson, Z. (2015) · Museum and Society · doi:10.29311/mas.v7i2.136 · Cited by 31 · cited 1× · see citing works
“Subsequent research, such as that by Bayne, Ross, and Williamson, highlights a shift from object-centeredness to user-centeredness, leading to the decentering of traditional museum frameworks [19].”
Cultural heritage experiences in the metaverse: analyzing perceived value and behavioral intentions
Sepe, F., Luongo, S., Gioia, L. D., & Corte, V. D. (2024) · European Journal of Innovation Management · doi:10.1108/ejim-05-2024-0557 · Cited by 31 · see citing works
Foundations of Museum Studies: Evolving Systems of Knowledge
Latham, K. F., & Simmons, J. E. (2014) · doi:10.5040/9798400653261 · Cited by 30 · see citing works
Chang, S., & Suh, J. (2025) · Systems · doi:10.3390/systems13010055 · Cited by 30 · cited 1× · see citing works
“As discussed, virtual museums differ from traditional museums in that meaning generation depends more heavily on the audience’s active engagement [69].”
Giangreco, I., Sauter, L., Parian, M. A., et al. (2019) · ACM International Conference on Intelligent User Interfaces (IUI) · doi:10.1145/3308557.3308706 · Cited by 28 · see citing works
Hodge, R., D’souza, W., & Rivière, G. H. (1979) · Museum International · doi:10.1111/j.1468-0033.1979.tb01899.x · Cited by 25 · cited 1× · see citing works
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Pietroni, E., Pagano, A., & Fanini, B. (2018) · Studies in Digital Heritage · doi:10.14434/sdh.v2i1.24634 · Cited by 25 · cited 1× · see citing works
“Studies in HCI and cultural heritage provide abundant examples of novel interface designs for virtual muse-ums [39,53–58] (for consolidated taxonomies and UX design strategies in cultural-heritage VR, see [59]).”
Stone, A. (2014) · British Journal for the History of Philosophy · doi:10.1080/09608788.2014.952264 · Cited by 24 · cited 1× · see citing works
“Adorno’s reinterpretation of Hegelian dialectics offers a way to resolve the inherent tensions in the subject–object binary [30].”
Digitally enriched museum experiences – what technology can do
Calvi, L., & Vermeeren, A. P. O. S. (2023) · Museum Management and Curatorship · doi:10.1080/09647775.2023.2235683 · Cited by 24 · see citing works
The museum of digital things: extended reality and museum practices
Song, Z., & Evans, L. (2024) · Frontiers in Virtual Reality · doi:10.3389/frvir.2024.1396280 · Cited by 22 · cited 1× · see citing works
“In traditional museums, the subject–object relationship is typically centered on the object (the exhibit), emphasizing its educational value and the passive role of the audience as recipients [13–16].”
A Bodies‐On Museum: The Transformation of Museum Embodiment through Virtual Technology
Wang, S. (2022) · Curator The Museum Journal · doi:10.1111/cura.12534 · Cited by 20 · cited 1× · see citing works
“For example, describing virtual museums as the “Bodies-On” version of physical museums emphasizes how they alter the experiential dimensions of subjectivity [22].”
Why probability probably doesn’t exist (but it is useful to act like it does)
Spiegelhalter, D. (2024) · Nature · doi:10.1038/d41586-024-04096-5 · Cited by 19 · cited 2× · see citing works
“Attempts to measure the effectiveness of such transmission scientifically only reflect the model constructed by the transmitters themselves [70].”
Cod, curtains, planes and experts: Relational materialities in the museum
Maurstad, A. (2012) · Journal of Material Culture · doi:10.1177/1359183512442629 · Cited by 17 · cited 1× · see citing works
“Indeed, studies reveal that traditional views of entangled subject–object relationships face challenges when examined through the lens of material relationality in museums [20].”
Modeling in semiotics: an integrative update
Yu, H. (2021) · Chinese Semiotic Studies · doi:10.1515/css-2021-2038 · Cited by 17 · cited 1× · see citing works
“Yu further argues that meaning generation in humans relies on factors like cultural memory, emotions, and agency [65,66], a position consistent with the arguments of this study.”
Xu, H., Li, Y., & Tian, F. (2025) · Sensors · doi:10.3390/s25134046 · Cited by 15 · cited 1× · see citing works
“Finally, our sample is dominated by experiences affiliated with physical museums; independent virtual-heritage productions warrant a dedicated follow-up [37].”
Schweibenz, W. (2008) · i-com · doi:10.1524/icom.2008.0017 · Cited by 14 · cited 1× · see citing works
“However, the dynamics become significantly more complex in the virtual museum [7], where what is displayed often comprises reproductions or entirely digital artifacts.”
Umberto Eco and the problem of iconism
Polidoro, P. (2015) · Semiotica · doi:10.1515/sem-2015-0020 · Cited by 14 · cited 1× · see citing works
“This aligns with MST’s view of modeling: every representation is a transformation that leaves out some aspects of the original; hence “the essence of iconicity is non-iconicity” (see Eco’s argument for the codification of iconic/iconicity [43,44]), the model is never the original in full.”
A Short History of Human Computer Interaction
Fitzpatrick, G. (2018) · ACM SIGUCCS Annual Conference (SIGUCCS) · doi:10.1145/3235715.3242569 · Cited by 10 · cited 1× · see citing works
“Prior research has shown that technological mediation can foreground human values and actions [51], fundamentally adhering to human-centered principles [52], in other words, virtual museum interfaces are typically designed around the capacities and preferences of human subjects.”
HCI International 2022 – Late Breaking Posters
Stephanidis, C., Antona, M., Ntoa, S., et al. (2022) · Communications in computer and information science · doi:10.1007/978-3-031-19679-9 · Cited by 10 · see citing works
Yu, H. (2019) · Chinese Semiotic Studies · doi:10.1515/css-2019-0024 · Cited by 8 · cited 2× · see citing works
“Yu further argues that meaning generation in humans relies on factors like cultural memory, emotions, and agency [65,66], a position consistent with the arguments of this study.”
Proceedings of the Twentieth Annual Conference of the Cognitive Science Society
Gernsbacher, M. A., & Derry, S. J. (2022) · Routledge eBooks · doi:10.4324/9781315782416 · Cited by 8 · see citing works
From Object to Information: The End of Collecting in the Digital Age
Zeller, C. (2015) · Arcadia - International Journal for Literary Studies · doi:10.1515/arcadia-2015-0027 · Cited by 7 · cited 1× · see citing works
“As materiality gives way to informational representation, objects are increasingly reduced to providers of data [9–12], underscoring the substitution of information for physical substance.”
Systemic Cognition: Sketching a Functional Nexus of Intersecting Ontologies
Gahrn-Andersen, R., Festila, M. S., & Secchi, D. (2024) · Contributions to Management Science · doi:10.1007/978-3-031-44685-6_8 · Cited by 6 · see citing works
Exploring Design Aspects of Online Museums: From Cultural Heritage to Art, Science and Fashion
YEZHOVA, O. V., Zhao, J., & Pashkevych, K. (2025) · Preservation Digital Technology & Culture · doi:10.1515/pdtc-2024-0044 · Cited by 5 · cited 1× · see citing works
“Parallel reviews of virtual tours and online museum design likewise foreground interpretation and evaluation frameworks over one-way transmission [76].”
Meaning in the Algorithmic Museum: Towards a Dialectical Modelling Nexus of Virtual Curation
Guan, H., & Chen, P. (2025) · Heritage · doi:10.3390/heritage8070284 · Cited by 5 · see citing works
Self-citationThe ideal essence of a museum object
Gerasimov, G. I. (2021) · The Issues of Museology · doi:10.21638/spbu27.2021.112 · Cited by 4 · cited 1× · see citing works
“Certain research, while acknowledging epistemological potential to address object-related issues, critiques its limitations and emphasizes the dependence of artifacts on subjective consciousness [21].”
DaCosta, B. (2024) · Preservation Digital Technology & Culture · doi:10.1515/pdtc-2024-0028 · Cited by 4 · cited 1× · see citing works
“Much debate revolves around whether a digital artifact can be authentic [15,96–98].”
Signs, forms, and models: Thomas A. Sebeok’s enduring legacy for semiotics
Danesi, M. (2021) · Chinese Semiotic Studies · doi:10.1515/css-2021-2033 · Cited by 2 · cited 3× · see citing works
“In this context, a form becomes a model once it is endowed with meaning [31].”
InfluentialA Study of Visitor Interaction with Virtual Museum
Sun, Y., & Zheng, Y. (2022) · Communications in computer and information science · doi:10.1007/978-3-031-19679-9_44 · Cited by 2 · see citing works
Nexuses of performativity: Systemic generalities, infrastructures and practical ontologies
Gahrn-Andersen, R. (2025) · Thesis Eleven · doi:10.1177/07255136241308882 · Cited by 2 · see citing works
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Strangers, Guests, or Clients? Visitor experiences in museums
Doering, Z. D. (2007) · Museum Management and Marketing · doi:10.4324/9780203964194-26
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Cited by
Sorted by citations
Thongthip, P., Poollapalin, D., Khanchai, S., et al. (2026) · Informatics · doi:10.3390/informatics13040059 · Cited by 4 · see citing works
“…contexts that contrasts multiple XR modalities (VR, VR360, MR) provides evidence that immersion level and interaction design jointly shape visitor outcomes—supporting the rationale for controlled comparisons between immersive VR and lower-interactivity baselines in heritage access scenarios [26].”
Lin, Y., & Lee, T.-M. (2026) · Lecture notes in computer science · doi:10.1007/978-3-032-30058-4_20
Wu, F., h, Z., Zou, Z., et al. (2026) · doi:10.1145/3803784.3816830
Alysandratou, E., Ganetsos, T. K., & Kantaros, A. (2026) · Applied Sciences · doi:10.3390/app16147062
Hybrid Musealisation through Audiovisual Narrative and Artificial Intelligence in Rural Heritage
López, A. G., Pérez, B. R., & Muñoz, J. L. R. (2026) · VISUAL REVIEW International Visual Culture Review / Revista Internacional de Cultura Visual · doi:10.62161/revvisual.v18.6249
“representations mediated through interfaces, data structures and curatorial decisions (Guan et al., 2025).”
- Authors
- Guan, H., Chen, P., & Kwon, C. L.
- Affiliations
- Hongik University (KR)
- Konkuk University (KR)
- Corresponding author
- Chen, Pengbo
- Venue
- Heritage
- Publisher
- MDPI AG
- Published
- 2025-11-18
- Volume
- 8
- Issue
- 11
- Pages
- 484
- ISSN
- 2571-9408 (ISSN-L)
- OpenAlex
- W4416322172
- Semantic Scholar
- 38798b0ff28f6d352d03c6f849236049c71f9a1f
- Cited by
- 6
- References
- 68
- Citations by year
- 2026: 6
- FWCI
- 48.72
- Type
- journal article
- Language
- en
- Open access
- gold
- doi.org
- Licence
- Locations
- Heritage (publishedVersion, cc-by)
- DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
- Topics
- Social Sciences › Arts and Humanities › Museology › Museums and Cultural Heritage
- Social Sciences › Psychology › Social Psychology › Memory, Trauma, and Commemoration
- Social Sciences › Arts and Humanities › Archeology › Cultural Heritage Management and Preservation
- Keywords
- virtual museum, digital heritage, semiotic analysis, virtual reality, 3D environments, authenticity, legibility, curatorial design
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
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