Student or educator? Sign up with your school email and get 6 months of Pro free.
Cited by 226

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

Affect of the Game Player: Short-Term Effects of Highly and Mildly Aggressive Video Games

Anderson, Craig A., Ford, Catherine M.·1986·Personality and Social Psychology Bulletin

Abstract

Two experiments were conducted to examine the effects of playing different types of video games on players' short-term affective states. In the first experiment, college student subjects played 11 different video games and rated them on a number of characteristics. From these ratings, two games were selected for use in Experiment 2. These games differed only in the level of aggression displayed. One was highly aggressive; the other was only mildly aggressive. In Experiment 2, each subject played one of the games or was assigned to a no-game control condition. Hostility, anxiety, and depression subsequently were assessed by the Multiple Affect Adjective Checklist. Hostility was increased in both game conditions, relative to the control group. The high-aggression game led to higher hostility than the mild-aggression game, but the difference was not significant. However, those who had played the high-aggression game were significantly more anxious than either those who played the mild-aggression game or those who played no game (control). As expected, the experimental manipulation of game playing did not yield a main effect on depressive affect. Finally, there was a marginally significant sex by game interaction effect on the depression scores.

Overview

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Integrity signals

Registry

Crossref · 10.1177/0146167286124002

Cites

1 of 1 references verified0 citation errors · 0 not checkable

Statistics

Verification

Claims the paper makes

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

The self-check needs the paper’s full text.

Citations

Cites

Show all 1 references

Cited by

See all 226

Metadata

Authors
Anderson, C. A., & Ford, C. M.
Venue
Personality and Social Psychology Bulletin
Published
1986-12
Volume
12
Issue
4
Pages
390-402
ISSN
  • 0146-1672 (ISSN-L)
  • 1552-7433
OpenAlex
W2170152313
Cited by
226
References
1
FWCI
4.44
Type
journal article
Language
en
Open access
closed

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review

How to cite

Cite CoChat for the checks on this page, and the paper for its own findings.

This page
CoChat. (2026). Citation check: Affect of the Game Player: Short-Term Effects of Highly and Mildly Aggressive Video Games. https://app.cochat.ai/papers/10.1177/0146167286124002
The paper
Anderson, C. A., & Ford, C. M. (1986). Affect of the Game Player: Short-Term Effects of Highly and Mildly Aggressive Video Games. Personality and Social Psychology Bulletin. https://doi.org/10.1177/0146167286124002

Data sources

Bibliographic data: Semantic Scholar, OpenAlex, Crossref.

Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.