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Cited by 274

The DOI matches its Crossref record; 80 of the 80 references it cites were found in a registry or an index.

Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda

Open access
Stanney, Kay, Salvendy, Gavriel·1998·International Journal of Human-Computer Interaction

Abstract

This report represents a committee summary of the current state of knowledge regarding aftereffects and sense of presence in virtual environments (VEs). The work presented in this article, and the proposed research agenda, are the result of a special session that was set up in the framework of the Seventh International Conference on Human Computer Interaction. Recommendations were made by the committee regarding research needs in aftereffects and sense of presence, and, where possible, priorities were suggested. The research needs were structured in terms of the short, medium, and long term and, if followed, should lead toward the effective use of VE technology. The 2 most critical research issues identified were (a) standardization and use of measurement approaches for aftereffects and (b) identification and prioritization of sensorimotor discordances that drive aftereffects. Identification of aftereffects countermeasures (i.e., techniques to assist users in readily transitioning between the real and virtual worlds), reduction of system response latencies, and improvements in tracking technology were also thought to be of critical importance.

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Metadata

Authors
Stanney, K., & Salvendy, G.
Venue
International Journal of Human-Computer Interaction
Published
1998-06
Volume
10
Issue
2
Pages
135-187
ISSN
  • 1044-7318 (ISSN-L)
  • 1532-7590
OpenAlex
W2048170450
Cited by
274
References
80
FWCI
21.53
Type
journal article
Language
en
Open access
green

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CoChat. (2026). Citation check: Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda. https://app.cochat.ai/papers/10.1207/s15327590ijhc1002_3
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Stanney, K., & Salvendy, G. (1998). Aftereffects and Sense of Presence in Virtual Environments: Formulation of a Research and Development Agenda. International Journal of Human-Computer Interaction. https://doi.org/10.1207/s15327590ijhc1002_3

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.