Cited by 66Social Robot Interaction and HRISpeech and dialogue systemsChild and Animal Learning Development

Why robots should be social: Enhancing machine learning through social human-robot interaction

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de Greeff, Joachim, Belpaeme, Tony·2015·PLOS ONE

Abstract

Social learning is a powerful method for cultural propagation of knowledge and skills relying on a complex interplay of learning strategies, social ecology and the human propensity for both learning and tutoring. Social learning has the potential to be an equally potent learning strategy for artificial systems and robots in specific. However, given the complexity and unstructured nature of social learning, implementing social machine learning proves to be a challenging problem. We study one particular aspect of social machine learning: that of offering social cues during the learning interaction. Specifically, we study whether people are sensitive to social cues offered by a learning robot, in a similar way to children's social bids for tutoring. We use a child-like social robot and a task in which the robot has to learn the meaning of words. For this a simple turn-based interaction is used, based on language games. Two conditions are tested: one in which the robot uses social means to invite a human teacher to provide information based on what the robot requires to fill gaps in its knowledge (i.e. expression of a learning preference); the other in which the robot does not provide social cues to communicate a learning preference. We observe that conveying a learning preference through the use of social cues results in better and faster learning by the robot. People also seem to form a "mental model" of the robot, tailoring the tutoring to the robot's performance as opposed to using simply random teaching. In addition, the social learning shows a clear gender effect with female participants being responsive to the robot's bids, while male teachers appear to be less receptive. This work shows how additional social cues in social machine learning can result in people offering better quality learning input to artificial systems, resulting in improved learning performance.

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  1. [72]Vygotsky L. Mind in Society. Cambridge MA: Harvard University Press; 1978.

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Authors
de Greeff, J., & Belpaeme, T.
Affiliations
University of Plymouth (GB)
Venue
PLOS ONE
Published
2015-09-30
Volume
10
Issue
9
Pages
e0138061
ISSN
1932-6203 (ISSN-L)
OpenAlex
W2253319075
Cited by
66
References
91
Citations by year
2026: 6 · 2025: 12 · 2024: 3 · 2023: 6 · 2022: 6 · 2021: 10 · 2020: 7 · 2019: 4 · 2018: 4 · 2017: 3 · 2016: 5
FWCI
6.56
Type
journal article
Language
en
Open access
Locations
  • PLoS ONE (publishedVersion, cc-by)
  • Europe PMC (PubMed Central) (publishedVersion, cc-by)
  • PubMed Central (publishedVersion, cc-by)
  • PubMed (publishedVersion)
  • PEARL (University of Plymouth) (submittedVersion)
  • Ghent University Academic Bibliography (Ghent University) (submittedVersion)
  • DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
  • Figshare (submittedVersion, cc-by)
Funders
  • Engineering and Physical Sciences Research Council (EP/G008353/1)
  • FP7 Information and Communication Technologies (248116)
Topics
  • Social Sciences › Psychology › Social Psychology › Social Robot Interaction and HRI
  • Physical Sciences › Computer Science › Artificial Intelligence › Speech and dialogue systems
  • Social Sciences › Psychology › Developmental and Educational Psychology › Child and Animal Learning Development
Keywords
social cues, learning styles, tutoring, word learning, language games, gender differences
MeSH terms
Machine Learning, Female, Humans, Male, Models, Theoretical, Robotics, Social Behavior

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