GIFT-AI: Damn!.jpg—visual literacy through image-making with generative AI
Open accessAbstract
This article addresses the growing need for AI literacy by introducing a classroom activity that combines critical theory with hands-on engagement using generative AI image tools. Students were guided through theoretical framing, image selection, AI experimentation, and group analysis. The activity emphasized how prompt design shapes visual outputs and explored the implications of generative systems through selected theoretical frameworks. It created opportunities for students to engage with the aesthetic and epistemological dimensions of AI-generated media. More broadly, he exercise high-lights how image-making can serve as both a critical and creative method for interrogating algorithmic systems across digital art, media education, visual culture, science and technology studies, and critical AI research. The following course framework outlines how the activity was implemented and contextualized within interdisciplinary learning environments.
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A studio intervention reports improved visual literacy and awareness of algorithmic aesthetics, but evidence is interpretive and not linked to expert-rated product outcomes.
“A studio intervention using classroom observation, discussion, and reflective essays reports improved visual literacy and awareness of algorithmic aesthetics, but evidence is interpretive and not linked to expert-rated product outcomes (Källström 2025).”
From A Study on the Role of Midjourney, A Generative Artificial Intelligence Tool, in Enhancing Student Creativity in Illustration Design Classes (2026) · cites this paper as Källström 2025
Creative improvement depends on cycles of selection, critique, and reworking instead of isolated idea generation.
“This aligns with studio pedagogy in which creative improvement depends on cycles of selection, critique, and reworking instead of isolated idea generation (Källström 2025).”
From A Study on the Role of Midjourney, A Generative Artificial Intelligence Tool, in Enhancing Student Creativity in Illustration Design Classes (2026) · cites this paper as Källström 2025
A studio-based Midjourney intervention described how iterative prompting aligned with critique and reflection made student processes more systematic and elaborative.
“A studio-based Midjourney intervention described how iterative prompting aligned with critique and reflection made student processes more systematic and elaborative, which matches the present pattern that deeper iteration can translate into stronger refined outputs (Källström 2025).”
From A Study on the Role of Midjourney, A Generative Artificial Intelligence Tool, in Enhancing Student Creativity in Illustration Design Classes (2026) · cites this paper as Källström 2025
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He, S. (2026) · Journal of Computer Assisted Learning · doi:10.1002/jcal.70305
Alfabetización visual e inteligencia artificial
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The Sixth Novel: Ivan Bezdomny Through the Eyes of Artificial Intelligence
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BADIIY TA’LIMDA SUN’IY INTELLEKTNI QO‘LLASHNING PEDAGOGIK IMKONIYATLARI VA METODOLOGIK ASOSLARI
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Vuelta al curso con IA: ¿cómo evitar que la tecnología sustituya el aprendizaje?
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- Authors
- Källström, K.
- Affiliations
- University of Gothenburg (SE)
- Corresponding author
- Källström, Klara
- ORCID
- Källström, Klara
- Venue
- Frontiers in Education
- Publisher
- Frontiers Media SA
- Published
- 2025-09-29
- Volume
- 10
- ISSN
- 2504-284X (ISSN-L)
- OpenAlex
- W4414618143
- Cited by
- 6
- References
- 8
- Citations by year
- 2026: 6
- FWCI
- 59.75
- Type
- journal article
- Language
- en
- Open access
- gold
- doi.org
- Licence
- Locations
- Frontiers in Education (publishedVersion, cc-by)
- DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
- Topics
- Social Sciences › Arts and Humanities › Literature and Literary Theory › Literacy, Media, and Education
- Social Sciences › Arts and Humanities › Visual Arts and Performing Arts › Art Education and Development
- Physical Sciences › Computer Science › Information Systems › Digital Education and Society
- Keywords
- generative AI, AI literacy, visual literacy, image-making, prompt engineering, critical theory, AI-generated content, algorithmic systems, media education, visual culture, science and technology studies, digital art, interdisciplinary learning, classroom activities
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