Cited by 124Educational Games and GamificationDigital Mental Health InterventionsChild Therapy and Development

Therapeutic and preventive use of video games in child and adolescent psychiatry: a systematic review

Open access
Zayeni, Darius, Raynaud, Jean-Philippe, Revet, Alexis·2020·Frontiers in Psychiatry

Abstract

BACKGROUND: Over the past decade, the use of commercial video games and serious games has developed in child and adolescent psychiatry. These games may become relevant alternatives or adjuncts to traditional psychotherapy, providing that their effectiveness is properly established. The purpose of this literature review was to evaluate the effectiveness of serious games and commercial video games in the treatment or prevention of psychiatric disorders in children and adolescents. METHODS: Medline's database was used to search articles published between January 2012 and July 2019. The following keywords were used for this search: "Video games" OR "Active video game" OR "serious gaming" OR "Serious game" OR "Exergame" AND "Child mental disorder" OR "Adolescent" OR "Child" AND "Therapy" OR "Prevention". Only comparative studies which targeted interventions on children and adolescents suffering from psychiatric disorders were included. RESULTS: Twenty-two studies, focusing on a wide range of psychiatric conditions, met our inclusion criteria's: 14 evaluated serious games and 8 commercial games. All studies were randomized controlled trials but only two studies compared the intervention game to psychotherapeutic gold standard; other studies used a no-intervention control group or an alternative game as the control group. Eighteen studies reported significant improvements on the symptoms and test scores targeted. CONCLUSION: Serious games and commercially available video games can be an effective trajectory for psychotherapy in child and adolescent psychiatry. However, there is a lack of longitudinal studies which assess the sustained effects of these games, and standards for proper evaluation of their effectiveness are missing.

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Integrity signals

Registry

Crossref · 10.3389/fpsyt.2020.00036

Cites

66 of 66 references verified0 citation errors · 0 not checkable

Statistics

Claims the paper makes

The claims and statistics of this paper haven’t been checked yet.

Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.

A few free checks a day · papers already verified open instantly · results are public

Claims other papers make about this one

Each is checked against this paper’s own text: does it say what the citing paper says it does?

Self-check

Percentages, sums and reported differences re-computed from the paper’s own numbers.

The self-check needs the paper’s full text.

Cites

Flagged first, then by citations

Research works printed but not linked: 4

  1. [34]Karsenti T Bugmann J Parent S Can students learn history by playing assassin's creed? An exploratory study of 329 high school students. rochester, NY: Social Science Research Network (2019). Available at: https://papers.ssrn.com/abstract = 3361749 [Accessed July 22, 2019].
  2. [43]Schoneveld EA Lichtwarck-Aschoff A Granic I Preventing childhood anxiety disorders: is an applied game as effective as a cognitive behavioral therapy-based program? Prev Sci Off J Soc Prev Res (2018) 19: 220–32. 10.1007/s11121-017-0843-8 PMC5801383 28956222 · DOI · Paper page
  3. [66]Franceschini S Gori S Ruffino M Viola S Molteni M Facoetti A Action video games make dyslexic children read better. Curr Biol CB (2013) 23: 462–6. 10.1016/j.cub.2013.01.044 23453956 · DOI
  4. [70]Perry Y Werner-Seidler A Calear A Mackinnon A King C Scott J preventing depression in final year secondary students: school-based randomized controlled trial. J Med Internet Res (2017) 19: e369. 10.2196/jmir.8241 29097357 PMC5691241 · DOI · Paper page

Cited by

Sorted by citations

Authors
Zayeni, D., Raynaud, J.-P., & Revet, A.
Affiliations
  • Centre Hospitalier Universitaire de Toulouse (FR)
  • Université Toulouse III - Paul Sabatier (FR)
Corresponding author
Zayeni, Darius
Venue
Frontiers in Psychiatry
Published
2020-02-06
Volume
11
Issue
36
Pages
36-36
ISSN
1664-0640 (ISSN-L)
OpenAlex
W3004678209
Cited by
124
References
66
Citations by year
2026: 9 · 2025: 23 · 2024: 24 · 2023: 21 · 2022: 22 · 2021: 18 · 2020: 7
FWCI
3.57
Type
journal article
Language
en
Open access
Locations
  • Frontiers in Psychiatry (publishedVersion, cc-by)
  • PubMed Central (publishedVersion, cc-by)
  • PubMed (publishedVersion)
  • HAL (submittedVersion, other-oa)
  • DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
Topics
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
  • Social Sciences › Psychology › Clinical Psychology › Child Therapy and Development
Keywords
serious games, video games, exergames, child and adolescent psychiatry, mental illness, prevention, psychotherapy adjunct, game-based intervention

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review