Immersive virtual environment technology as a basic research tool in psychology

Loomis, Jack M., Blascovich, James J., Beall, Andrew C.·1999·Behavior Research Methods, Instruments, & Computers

Cited by (718)

Items 501–600 of 718

  1. Virtual Reality Check: Statistical Power, Reported Results, and the Validity of Research on the Psychology of Virtual Reality and Immersive Environments
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  8. Tolerancia a Entornos Virtuales Inmersivos multisensoriales y medida electrodermal Ratio como identificador de población TEA
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  9. Affectively engaged: affect and arousal routes of entertainment virtual reality
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  10. The development of an integrated psychosocial approach to effective usability of 3D Virtual Environments for Cybertherapy
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  11. Depth and distance perception in a curved large screen virtual reality installation
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  13. Virtually walking : factors influencing walking and perception of walking in treadmill-mediated virtual reality to support rehabilitation
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  14. Space perception and cues to distance in virtual reality
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  16. Virtual Environments as a Multi-Modal “Real World” Laboratory for Training
    Joseph V. Cohn, LT Jim Patrey · 2001 · Proceedings of the Human Factors and Ergonomics Society Annual Meeting
  17. Virtual Reality as a Tool to Understand Spatial Navigation
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  20. Navigation in smart environments using mediated reality tools
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  28. Evaluation of navigation interfaces in virtual environments
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  33. Virtual Psychology: An Overview of Theory, Research, and Future Possibilities
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  73. Effects of interaction with an immersive virtual environment on near-field distance estimates
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