Achab, Sophia
University of Geneva · University Hospital of Geneva
12 papers on CoChatORCID 0000-0002-3861-3297
Most cited papers
- Verified
Gaming disorder: Its delineation as an important condition for diagnosis, management, and prevention
Saunders, J. B., Hao, W., Long, J., King, D. L., Mann, K., Fauth-Bühler, M., Rumpf, H.-J., Bowden-Jones, H., Rahimi-Movaghar, A., Chung, T., et al. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 489
- Verified
Screening and assessment tools for gaming disorder: A comprehensive systematic review
King, D. L., Chamberlain, S. R., Carragher, N., Billieux, J., Stein, D., Mueller, K., Potenza, M. N., Rumpf, H. J., Saunders, J., Starcevic, V., et al. (2020) · Clinical Psychology Review
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 369
- Verified
Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018)
Rumpf, H.-J., Achab, S., Billieux, J., Bowden-Jones, H., Carragher, N., Demetrovics, Z., Higuchi, S., King, D. L., Mann, K., Potenza, M., et al. (2018) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 300
- Verified
Self-reported dependence on mobile phones in young adults: A European cross-cultural empirical survey
Lopez-Fernandez, O., Kuss, D. J., Romo, L., Morvan, Y., Kern, L., Graziani, P., Rousseau, A., Rumpf, H.-J., Bischof, A., Gässler, A.-K., et al. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 237
- Verified
Expert appraisal of criteria for assessing gaming disorder: an international Delphi study
Castro‐Calvo, J., King, D. L., Stein, D. J., Brand, M., Carmi, L., Chamberlain, S. R., Demetrovics, Z., Fineberg, N. A., Rumpf, H., Yücel, M., et al. (2021) · Addiction
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 236
- Verified
Massively multiplayer online role-playing games: comparing characteristics of addict vsnon-addict online recruited gamers in a French adult population
Achab, S., Nicolier, M., Mauny, F., Monnin, J., Trojak, B., Vandel, P., Sechter, D., Gorwood, P., & Haffen, E. (2011) · BMC Psychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 210
- Verified
Does Self-Selection Affect Samples’ Representativeness in Online Surveys? An Investigation in Online Video Game Research
Khazaal, Y., van Singer, M., Chatton, A., Achab, S., Zullino, D., Rothen, S., Khan, R., Billieux, J., & Thorens, G. (2014) · Journal of Medical Internet Research
Survey Methodology and NonresponseSurvey Sampling and Estimation Techniques
Cited by 201
- Verified
Functional impairment matters in the screening and diagnosis of gaming disorder: Commentary on: Scholars’ open debate paper on the World Health Organization ICD-11 Gaming Disorder proposal (Aarseth et al.)
Billieux, J., King, D. L., Higuchi, S., Achab, S., Bowden-Jones, H., Hao, W., Long, J., Lee, H. K., Potenza, M. N., Saunders, J. B., et al. (2017) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 190
- Verified
Emerging experience with selected new categories in the ICD‐11: complex PTSD, prolonged grief disorder, gaming disorder, and compulsive sexual behaviour disorder
Reed, G. M., First, M. B., Billieux, J., Cloitre, M., Briken, P., Achab, S., Brewin, C. R., King, D. L., Kraus, S. W., & Bryant, R. A. (2022) · World Psychiatry
Mental Health and PsychiatryPersonality Disorders and Psychopathology
Cited by 182
- Verified
Characteristics and treatment response of self-identified problematic Internet users in a behavioral addiction outpatient clinic
Thorens, G., Achab, S., Billieux, J., Khazaal, Y., Khan, R., Pivin, E., Gupta, V., & Zullino, D. (2014) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 72
- Verified
Public health approaches and policy changes after the inclusion of gaming disorder in ICD-11: global needs
Long, J., Bhad, R., Potenza, M. N., Orsolini, L., Phan, V., Kanabar, M., & Achab, S. (2022) · BJPsych International
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 35
- Verified
Brief overview of the WHO Collaborative Project on the Development of New International Screening and Diagnostic Instruments for Gaming Disorder and Gambling Disorder
Carragher, N., Billieux, J., Bowden‐Jones, H., Achab, S., Potenza, M. N., Rumpf, H., Long, J., Demetrovics, Z., Gentile, D., Hodgins, D., et al. (2022) · Addiction
Gambling Behavior and TreatmentsImpact of Technology on Adolescents
Cited by 31
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