Toward Non-visual Graphics Representations on Vibratory Touchscreens: Shape Exploration and Identification
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Compacting graphical features and making them smaller to fit a mobile phone display does not necessarily negatively impact a user's interpretation of the graphic.
“a recent investigation from our group comparing screen size effects on a pattern matching task demonstrated that compacting graphical features and making them smaller to fit a mobile phone display does not necessarily negatively impact a user's interpretation of the graphic [71].”
From Design Guidelines and Recommendations for Multimodal, Touchscreen-based Graphics (2020) · cites this paper as [71]
On a mobile phone, a simple graphic can often be identified much quicker than on a tablet, given the smaller amount of space that must be explored.
“On a mobile phone, a simple graphic can often be identified much quicker than on a tablet, given the smaller amount of space that must be explored.”
From Design Guidelines and Recommendations for Multimodal, Touchscreen-based Graphics (2020) · cites this paper as [71]
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- Authors
- Tennison, J. L., & Gorlewicz, J. L.
- Affiliations
- Saint Louis University (US)
- Corresponding author
- Tennison, Jennifer L.
- Venue
- Lecture Notes in Computer Science
- Publisher
- Springer International Publishing
- Published
- 2016
- Pages
- 384-395
- ISSN
- 0302-9743 (ISSN-L)
- 1611-3349
- OpenAlex
- W2499712209
- Cited by
- 26
- References
- 24
- Citations by year
- 2026: 1 · 2025: 3 · 2024: 4 · 2023: 1 · 2022: 1 · 2021: 6 · 2020: 3 · 2019: 3 · 2018: 3 · 2016: 1
- FWCI
- 4.00
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- Lecture notes in computer science (publishedVersion)
- Topics
- Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
- Social Sciences › Human Factors and Ergonomics › Digital Accessibility for Disabilities
- Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
- Keywords
- vibration feedback, haptic feedback, touchscreen interaction, shape recognition, shape exploration, auditory feedback, multimodal interaction, haptic device design
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