The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.
Successful implementation of user-centered game based learning in higher education: An example from civil engineering
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Citations
Cites
Media will never influence learning
Clark, R. E. (1994) · Educational Technology Research and Development · doi:10.1007/bf02299088 · Cited by 1,893
Enhancing the explanatory power of usability heuristics
Nielsen, J. (1994) · Proceedings of the SIGCHI Conference on Human Factors in Computing Systems · doi:10.1145/191666.191729 · Cited by 1,439
Brehm, J. W., & Self, E. A. (1989) · Annual Review of Psychology · doi:10.1146/annurev.ps.40.020189.000545 · Cited by 1,292
Cited by
A META‐ANALYTIC EXAMINATION OF THE INSTRUCTIONAL EFFECTIVENESS OF COMPUTER‐BASED SIMULATION GAMES
SITZMANN, T. (2011) · Personnel Psychology · doi:10.1111/j.1744-6570.2011.01190.x · Cited by 882
Using game theory and Competition-based Learning to stimulate student motivation and performance
Burguillo, J. C. (2010) · Computers & Education · doi:10.1016/j.compedu.2010.02.018 · Cited by 686
The wear out effect of a game-based student response system
Wang, A. I. (2015) · Computers & Education · doi:10.1016/j.compedu.2014.11.004 · Cited by 711
Students’ perception of Kahoot!’s influence on teaching and learning
Licorish, S. A., Owen, H. E., Daniel, B., & George, J. L. (2018) · Research and Practice in Technology Enhanced Learning · doi:10.1186/s41039-018-0078-8 · Cited by 521
Hwang, G.-J., Wu, P.-H., & Chen, C.-C. (2012) · Computers & Education · doi:10.1016/j.compedu.2012.05.009 · Cited by 338
Metadata
- Authors
- Ebner, M., & Holzinger, A.
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2007-11
- Volume
- 49
- Issue
- 3
- Pages
- 873-890
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2092877749
- Cited by
- 660
- References
- 3
- FWCI
- 28.57
- Type
- journal article
- Language
- en
- Open access
- green
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- Ebner, M., & Holzinger, A. (2007). Successful implementation of user-centered game based learning in higher education: An example from civil engineering. Computers & Education. https://doi.org/10.1016/j.compedu.2005.11.026
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.