Using game theory and Competition-based Learning to stimulate student motivation and performance
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Competition can cause social pressure to increase learners' level of engagement and can have a constructive effect on participation and learning.
“Competition can cause social pressure to increase learners' level of engagement and can have a constructive effect on participation and learning (Burguillo 2010).”
From The gamification of learning: a meta-analysis (2020) · cites this paper as Burguillo 2010
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“Competition can cause social pressure to increase learners’ level of engagement and can have a constructive effect on participation and learning (Burguillo 2010).”
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- Authors
- Burguillo, J. C.
- Affiliations
- Universidade de Vigo (ES)
- Corresponding author
- Burguillo, Juan C.
- ORCID
- Burguillo, Juan C.
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2010-09
- Volume
- 55
- Issue
- 2
- Pages
- 566-575
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2023860755
- Cited by
- 686
- References
- 33
- Citations by year
- 2026: 31 · 2025: 38 · 2024: 65 · 2023: 47 · 2022: 54 · 2021: 68 · 2020: 61 · 2019: 55 · 2018: 36 · 2017: 46 · 2016: 33 · 2015: 51 · 2014: 39 · 2013: 26 · 2012: 16
- FWCI
- 38.06
- Type
- journal article
- Language
- en
- Open access
- closed
- Licence
- Locations
- Computers & Education (publishedVersion)
- Topics
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Social Sciences › Education › Innovative Teaching Methodologies in Social Sciences
- Social Sciences › Psychology › Developmental and Educational Psychology › Innovative Teaching and Learning Methods
- Keywords
- competition-based learning, student motivation, learning performance, friendly competition, student feedback, game-based learning, blended learning
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