The DOI matches its Crossref record; 64 of the 64 references it cites were found in a registry or an index.
Direct manipulation is better than passive viewing for learning anatomy in a three-dimensional virtual reality environment
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In the citing paper
“Furthermore, there is evidence that learning increases when bodily interactions and visual features of a particular concept are coordinated (Jang et al. 2017).”
From The Cognitive Affective Model of Immersive Learning (CAMIL): a Theoretical Research-Based Model of Learning in Immersive Virtual Reality (2021) · cites this paper as Jang et al. 2017
Citations
Cites
Barsalou, L. W. (1999) · Behavioral and Brain Sciences · doi:10.1017/s0140525x99002149 · Cited by 6,887
Mental Rotation of Three-Dimensional Objects
Shepard, R. N., & Metzler, J. (1971) · Science · doi:10.1126/science.171.3972.701 · Cited by 6,246
Barsalou, L. W. (2008) · Annual Review of Psychology · doi:10.1146/annurev.psych.59.103006.093639 · Cited by 5,936 · cited 1×
“Standard information-processing theories of cognition view perceptual and motor systems as peripheral to cognition, whereas an embodied view of cognition places elevated significance on these systems (Barsalou, 2008; Clark, 1999; Wilson, 2002).”
BackgroundThe Principles of Humane Experimental Technique
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Six views of embodied cognition
Wilson, M. (2002) · Psychonomic Bulletin & Review · doi:10.3758/bf03196322 · Cited by 4,782
Virtual Reality Training Improves Operating Room Performance
Seymour, N. E., Gallagher, A. G., Roman, S. A., O’Brien, M. K., Bansal, V. K., Andersen, D. K., & Satava, R. M. (2002) · Annals of Surgery · doi:10.1097/00000658-200210000-00008 · Cited by 2,863
Mental Rotations, a Group Test of Three-Dimensional Spatial Visualization
Vandenberg, S. G., & Kuse, A. R. (1978) · Perceptual and Motor Skills · doi:10.2466/pms.1978.47.2.599 · Cited by 2,620
Merchant, Z., Goetz, E. T., Cifuentes, L., Keeney-Kennicutt, W., & Davis, T. J. (2014) · Computers & Education · doi:10.1016/j.compedu.2013.07.033 · Cited by 2,109
Mental Images and Their Transformations
D., C. P., Shepard, R. N., & Cooper, L. A. (1983) · The American Journal of Psychology · doi:10.2307/1422825 · Cited by 1,689
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“In other words the coordinated relationship between the body and model distributed some of the cognitive load to the mechanics of the body (Zhang & Norman, 1994).”
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Flagged first, then by citations
Cited by
Sorted by citations
Makransky, G., & Petersen, G. B. (2021) · Educational Psychology Review · doi:10.1007/s10648-020-09586-2 · Cited by 1,438
Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls
Johnson‐Glenberg, M. C. (2018) · Frontiers in Robotics and AI · doi:10.3389/frobt.2018.00081 · Cited by 522
Embodied learning: introducing a taxonomy based on bodily engagement and task integration
Skulmowski, A., & Rey, G. D. (2018) · Cognitive Research Principles and Implications · doi:10.1186/s41235-018-0092-9 · Cited by 385
Effectiveness of virtual reality in nursing education: a systematic review and meta-analysis
Liu, K., Zhang, W., Li, W., Wang, T., & Zheng, Y. (2023) · BMC Medical Education · doi:10.1186/s12909-023-04662-x · Cited by 284
Self-regulated mobile game-based English learning in a virtual reality environment
Chen, Y.-L., & Hsu, C.-C. (2020) · Computers & Education · doi:10.1016/j.compedu.2020.103910 · Cited by 322
Metadata
- Authors
- Jang, S., Vitale, J. M., Jyung, R. W., & Black, J. B.
- Affiliations
- Columbia University (US)
- University of California, Berkeley (US)
- Rutgers New Jersey Medical School (US)
- Corresponding author
- Vitale, Jonathan M.
- ORCID
- Vitale, Jonathan M.
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2017-03
- Volume
- 106
- Pages
- 150-165
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2566164720
- Cited by
- 320
- References
- 63
- Citations by year
- 2026: 21 · 2025: 26 · 2024: 32 · 2023: 31 · 2022: 36 · 2021: 58 · 2020: 43 · 2019: 37 · 2018: 24 · 2017: 11
- FWCI
- 11.57
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Computers & Education (publishedVersion)
- Topics
- Physical Sciences › Engineering › Biomedical Engineering › Anatomy and Medical Technology
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Keywords
- direct manipulation, passive viewing, anatomy learning, virtual reality, haptic input, medical students, inner ear, spatial ability, embodiment
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
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