The DOI matches its Crossref record; 3 of the 3 references it cites were found in a registry or an index.
Augmented Versus Virtual Reality in Education: An Exploratory Study Examining Science Knowledge Retention When Using Augmented Reality/Virtual Reality Mobile Applications
Open accessAbstract
The propagation of augmented reality (AR) and virtual reality (VR) applications that leverage smartphone technology has increased along with the ubiquity of smartphone adoption. Although AR and VR technologies have been widely utilized in the educational domain, there remains a dearth of empirical research examining the differences in educational impact across AR and VR technologies. The purpose of our exploratory study was to address this gap in the literature by comparing AR and VR technologies with regard to their impact on learning outcomes, such as retention of science information. Specifically, we use a two-condition (AR vs. VR) between-subjects' design to test college students' science-knowledge retention in response to both auditory and visual information presented on a Samsung S4 smartphone app. Our results ( N = 109) suggest that VR is more immersive and engaging through the mechanism of spatial presence. However, AR seems to be a more effective medium for conveying auditory information through the pathway of spatial presence, possibly because of increased cognitive demands associated with immersive experiences. Thus, an important implication for design is that educational content should be integrated into visual modalities when the experience will be consumed in VR, but into auditory modalities when it will be consumed in AR.
Overview
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
The claims and statistics of this paper haven’t been checked yet.
Run the check — free, no account needed. It reads the open-access text and checks the sources it cites.
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
The self-check needs the paper’s full text.
Citations
Cites
Defining virtual reality: Dimensions determining telepresence
Steuer, J. (1992) · Journal of Communication · doi:10.1111/j.1460-2466.1992.tb00812.x · Cited by 5,459
A Process Model of the Formation of Spatial Presence Experiences
Wirth, W., Hartmann, T., Böcking, S., Vorderer, P., Klimmt, C., Schramm, H., Saari, T., Laarni, J., Ravaja, N., Gouveia, F. R., et al. (2007) · Media Psychology · doi:10.1080/15213260701283079 · Cited by 893
Kim, K., Schmierbach, M. G., Bellur, S. (., Chung, M.-Y., Fraustino, J. D., Dardis, F., & Ahern, L. (2015) · Computers in Human Behavior · doi:10.1016/j.chb.2015.02.011 · Cited by 185
Cited by
AlGerafi, M. A. M., Zhou, Y., Oubibi, M., & Wijaya, T. T. (2023) · Electronics · doi:10.3390/electronics12183953 · Cited by 373
Moro, C., Birt, J., Stromberga, Z., Phelps, C., Clark, J., Glasziou, P., & Scott, A. M. (2021) · Anatomical Sciences Education · doi:10.1002/ase.2049 · Cited by 299
Alam, A., & Mohanty, A. (2023) · Cogent Engineering · doi:10.1080/23311916.2023.2283282 · Cited by 269
Augmented Reality: A Systematic Review of Its Benefits and Challenges in E-learning Contexts
Alzahrani, N. M. (2020) · Applied Sciences · doi:10.3390/app10165660 · Cited by 268
Lui, A. L. C., Not, C., & Wong, G. K. W. (2023) · Journal of Science Education and Technology · doi:10.1007/s10956-023-10035-2 · Cited by 44
Metadata
- Authors
- Huang, K.-T., Ball, C., Francis, J., Ratan, R., Boumis, J., & Fordham, J.
- Venue
- Cyberpsychology, Behavior, and Social Networking
- Publisher
- SAGE Publications
- Published
- 2019-02
- Volume
- 22
- Issue
- 2
- Pages
- 105-110
- ISSN
- 2152-2715 (ISSN-L)
- 2152-2723
- OpenAlex
- W2910069980
- Cited by
- 337
- References
- 3
- FWCI
- 13.52
- Type
- journal article
- Language
- en
- Open access
- hybrid
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review
How to cite
Cite CoChat for the checks on this page, and the paper for its own findings.
- This page
- CoChat. (2026). Citation check: Augmented Versus Virtual Reality in Education: An Exploratory Study Examining Science Knowledge Retention When Using Augmented Reality/Virtual Reality Mobile Applications. https://app.cochat.ai/papers/10.1089/cyber.2018.0150
- The paper
- Huang, K.-T., Ball, C., Francis, J., Ratan, R., Boumis, J., & Fordham, J. (2019). Augmented Versus Virtual Reality in Education: An Exploratory Study Examining Science Knowledge Retention When Using Augmented Reality/Virtual Reality Mobile Applications. Cyberpsychology, Behavior, and Social Networking. https://doi.org/10.1089/cyber.2018.0150
Data sources
Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.