Action recognition with trajectory-pooled deep-convolutional descriptors
Open accessAbstract
Visual features are of vital importance for human action understanding in videos. This paper presents a new video representation, called trajectory-pooled deep-convolutional descriptor (TDD), which shares the merits of both hand-crafted features [31] and deep-learned features [24]. Specifically, we utilize deep architectures to learn discriminative convolutional feature maps, and conduct trajectory-constrained pooling to aggregate these convolutional features into effective descriptors. To enhance the robustness of TDDs, we design two normalization methods to transform convolutional feature maps, namely spatiotemporal normalization and channel normalization. The advantages of our features come from (i) TDDs are automatically learned and contain high discriminative capacity compared with those hand-crafted features; (ii) TDDs take account of the intrinsic characteristics of temporal dimension and introduce the strategies of trajectory-constrained sampling and pooling for aggregating deep-learned features. We conduct experiments on two challenging datasets: HMD-B51 and UCF101. Experimental results show that TDDs outperform previous hand-crafted features [31] and deep-learned features [24]. Our method also achieves superior performance to the state of the art on these datasets.
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Performance of ED-TCN is on par with the ensemble approach of Singh et al. [28] on GTEA.
“Performance of the ED-TCN is on par with the ensemble approach of Singh et al . [28], which combines EgoNet features with TDD [17].”
From Temporal Convolutional Networks for Action Segmentation and Detection (2017) · cites this paper as [17]
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Action Recognition with Dynamic Image Networks
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A Key Volume Mining Deep Framework for Action Recognition
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Deep Temporal Linear Encoding Networks
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YOLO based Human Action Recognition and Localization
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Attention Clusters: Purely Attention Based Local Feature Integration for Video Classification
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A Survey of Content-Aware Video Analysis for Sports
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End-to-End Learning of Motion Representation for Video Understanding
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Action recognition based on joint trajectory maps with convolutional neural networks
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A Taxonomy of Deep Convolutional Neural Nets for Computer Vision
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Sequential Deep Trajectory Descriptor for Action Recognition With Three-Stream CNN
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Recurrent Spatial-Temporal Attention Network for Action Recognition in Videos
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Device-Free Occupant Activity Sensing Using WiFi-Enabled IoT Devices for Smart Homes
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Lattice Long Short-Term Memory for Human Action Recognition
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Temporal Deformable Residual Networks for Action Segmentation in Videos
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RPAN: An End-to-End Recurrent Pose-Attention Network for Action Recognition in Videos
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Optimized Skeleton-based Action Recognition via Sparsified Graph Regression
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First Person Action Recognition Using Deep Learned Descriptors
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Unsupervised Learning of Long-Term Motion Dynamics for Videos
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Vision-based human action recognition: An overview and real world challenges
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Real-Time Action Recognition With Deeply Transferred Motion Vector CNNs
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MeMViT: Memory-Augmented Multiscale Vision Transformer for Efficient Long-Term Video Recognition
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A Comprehensive Study of Deep Video Action RecognitionPreprint
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Encouraging LSTMs to Anticipate Actions Very Early
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- Authors
- Wang, L., Qiao, Y., & Tang, X.
- Affiliations
- Chinese University of Hong Kong (HK)
- Chinese Academy of Sciences (CN)
- ORCID
- Venue
- 2015 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2015-06
- Pages
- 4305-4314
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W1944615693
- Cited by
- 1,194
- References
- 49
- Citations by year
- 2026: 15 · 2025: 40 · 2024: 47 · 2023: 74 · 2022: 74 · 2021: 111 · 2020: 129 · 2019: 192 · 2018: 202 · 2017: 186 · 2016: 108 · 2015: 16
- FWCI
- 70.00
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Human Pose and Action Recognition
- Physical Sciences › Computer Science › Human-Computer Interaction › Hand Gesture Recognition Systems
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Video Analysis and Summarization
- Keywords
- human action recognition, video representation, channel normalization, handcrafted features
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