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Learning from Synthetic Humans
Open accessAbstract
Estimating human pose, shape, and motion from images and videos are fundamental challenges with many applications. Recent advances in 2D human pose estimation use large amounts of manually-labeled training data for learning convolutional neural networks (CNNs). Such data is time consuming to acquire and difficult to extend. Moreover, manual labeling of 3D pose, depth and motion is impractical. In this work we present SURREAL (Synthetic hUmans foR REAL tasks): a new large-scale dataset with synthetically-generated but realistic images of people rendered from 3D sequences of human motion capture data. We generate more than 6 million frames together with ground truth pose, depth maps, and segmentation masks. We show that CNNs trained on our synthetic dataset allow for accurate human depth estimation and human part segmentation in real RGB images. Our results and the new dataset open up new possibilities for advancing person analysis using cheap and large-scale synthetic data.
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“n poses, clothing, hair styles, body shapes, occlusions, viewpoints, motion blur and other factors. Much of these variations, however, can be synthesized using existing 3D motion capture (MoCap) data [3,16] and modern tools for realistic rendering. Provided sufficient realism, such an approach would be WILLOW project-t…”
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Metadata
- Authors
- Varol, G., Romero, J., Martin, X., Mahmood, N., Black, M. J., Laptev, I., & Schmid, C.
- Venue
- 2017 IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
- Publisher
- IEEE
- Published
- 2017-07
- Pages
- 4627-4635
- ISSN
- 1063-6919 (ISSN-L)
- OpenAlex
- W2576289912
- Cited by
- 908
- References
- 41
- FWCI
- 27.10
- Type
- conference paper
- Language
- en
- Open access
- green
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