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Code as Policies: Language Model Programs for Embodied Control
Open accessAbstract
Large language models (LLMs) trained on code-completion have been shown to be capable of synthesizing simple Python programs from docstrings [1]. We find that these code-writing LLMs can be re-purposed to write robot policy code, given natural language commands. Specifically, policy code can express functions or feedback loops that process perception outputs (e.g., from object detectors [2], [3]) and parameterize control primitive APIs. When provided as input several example language commands (formatted as comments) followed by corresponding policy code (via few-shot prompting), LLMs can take in new commands and autonomously re-compose API calls to generate new policy code respectively. By chaining classic logic structures and referencing third-party libraries (e.g., NumPy, Shapely) to perform arithmetic, LLMs used in this way can write robot policies that (i) exhibit spatial-geometric reasoning, (ii) generalize to new instructions, and (iii) prescribe precise values (e.g., velocities) to ambiguous descriptions (‘faster’) depending on context (i.e., behavioral commonsense). This paper presents Code as Policies: a robot-centric formulation of language model generated programs (LMPs) that can represent reactive policies (e.g., impedance controllers), as well as waypoint-based policies (vision-based pick and place, trajectory-based control), demonstrated across multiple real robot platforms. Central to our approach is prompting hierarchical code-gen (recursively defining undefined functions), which can write more complex code and also improves state-of-the-art to solve 39.8% of problems on the HumanEval [1] benchmark. Code and videos are available at https://code-as-policies.github.io
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The source backs part of the claim, not all of it — or backs it for a different population, condition or comparison.
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“LLM-generated robotic task plans are highly sensitive to prompt phrasing (Liang et al., 2023) and vulnerable to adversarial manipulation (Zhang et al., 2024c).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
Experimental — accuracy not yet measuredThe source backs part of the claim, not all of it — or backs it for a different population, condition or comparison.
In the citing paper
“Naive LLMs and VLMs generate plans step by step, lacking mechanisms to detect and correct earlier mistakes or execution errors (Liang et al., 2023; Huang et al., 2022b; Duan et al., 2024).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
Experimental — accuracy not yet measuredThe source backs part of the claim, not all of it — or backs it for a different population, condition or comparison.
In the citing paper
“Incorporating feedback mechanisms or explicit error-handling strategies significantly reduces these errors (Liang et al., 2023; Wang et al., 2023a).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
Experimental — accuracy not yet measuredThe source backs part of the claim, not all of it — or backs it for a different population, condition or comparison.
In the citing paper
“In personalization and embodied control, agents author and revise executable policies, simulators, and skill libraries in response to environment feedback [9, 10, 32].”
From Code as Agent Harness (2026) · cites this paper as [10]
Experimental — accuracy not yet measuredThe source backs part of the claim, not all of it — or backs it for a different population, condition or comparison.
In the citing paper
“Programs are increasingly used as the medium through which LLM agents reason, act, and model their environments.”
From Code as Agent Harness (2026) · cites this paper as [10]
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“Code and classical robotics software define the admissibility boundary by exposing typed robot APIs, parameterizing primitive skills, calling geometric libraries, invoking motion planners, and supporting inspection, replay, versioning, and verification [124, 10, 434, 435].”
From Code as Agent Harness (2026) · cites this paper as [10]
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“Whereas previous work needed to compose multiple models to this end (Ahn et al., 2022; Kwon et al., 2024; Liang et al., 2023; Vemprala et al., 2023)”
From Gemini Robotics: Bringing AI into the Physical World (2025) · cites this paper as Liang et al., 2023
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“Trained on large datasets of images and language, VLMs can provide powerful visual semantic understanding and useful guidance to robotic tasks, such as which object a manipulator should pick up or which goal a mobile robot should reach [8, 9, 10].”
From RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics (2024) · cites this paper as [9]
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“Several works [8, 9, 10] have shown that language model are capable planners for robotic tasks.”
From RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics (2024) · cites this paper as [9]
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“We opt to use code as the action space instead of low-level motor commands because programs can naturally represent temporally extended and compositional actions [16, 22], which are essential for many long-horizon tasks in Minecraft.”
From Voyager: An Open-Ended Embodied Agent with Large Language Models (2023) · cites this paper as [16]
The cited source says what the claim attributes to it.
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“robotic and embodied agents use generated programs as executable policies for interacting with physical or simulated worlds [9, 10]”
From Code as Agent Harness (2026) · cites this paper as [10]
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“Recent advances in large language model (LLM) based agents harness the world knowledge encapsulated in pre-trained LLMs to generate consistent action plans or executable policies [16, 22, 19].”
From Voyager: An Open-Ended Embodied Agent with Large Language Models (2023) · cites this paper as [16]
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“As a grounding interface, it translates high-level intent from LLMs into embodiment-respecting commands through primitive skill calls [9, 110, 111, 112], synthesized Python control policies [10, 33, 124, 117, 118], and structured behavior-tree programs [34].”
From Code as Agent Harness (2026) · cites this paper as [10]
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“Many existing approaches leveraging foundation models include CodeAsPolicies [6], Voyager [35], VIMA [92], VoxPoser [77].”
From Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making (2024) · cites this paper as [6]
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“there has been a performance revolution of sorts there (Yao et al., 2023b;Liang et al., 2023;Wang et al., 2023b).”
From LLMs Can't Plan, But Can Help Planning in LLM-Modulo Frameworks (2024) · cites this paper as Liang et al., 2023
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Citations
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Metadata
- Authors
- Liang, J., Huang, W., Xia, F., Xu, P., Hausman, K., Ichter, B., Florence, P., & Zeng, A.
- Venue
- 2023 IEEE International Conference on Robotics and Automation (ICRA)
- Publisher
- IEEE
- Published
- 2023-05-29
- Pages
- 9493-9500
- ISSN
- 1050-4729 (ISSN-L)
- OpenAlex
- W4383097638
- Cited by
- 767
- References
- 59
- Citations by year
- 2026: 231 · 2025: 286 · 2024: 201 · 2023: 48
- FWCI
- 327.59
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- Proceedings - IEEE International Conference on Robotics and Automation/Proceedings (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
- Physical Sciences › Computer Science › Artificial Intelligence › AI-based Problem Solving and Planning
- Physical Sciences › Computer Science › Information Systems › Software Engineering Research
- Keywords
- large language models, code generation, robot policy, embodied control, natural language commands, few-shot prompting, trajectory-based control, impedance control
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