Code as Policies: Language Model Programs for Embodied Control
Open accessAbstract
Large language models (LLMs) trained on code-completion have been shown to be capable of synthesizing simple Python programs from docstrings [1]. We find that these code-writing LLMs can be re-purposed to write robot policy code, given natural language commands. Specifically, policy code can express functions or feedback loops that process perception outputs (e.g., from object detectors [2], [3]) and parameterize control primitive APIs. When provided as input several example language commands (formatted as comments) followed by corresponding policy code (via few-shot prompting), LLMs can take in new commands and autonomously re-compose API calls to generate new policy code respectively. By chaining classic logic structures and referencing third-party libraries (e.g., NumPy, Shapely) to perform arithmetic, LLMs used in this way can write robot policies that (i) exhibit spatial-geometric reasoning, (ii) generalize to new instructions, and (iii) prescribe precise values (e.g., velocities) to ambiguous descriptions (‘faster’) depending on context (i.e., behavioral commonsense). This paper presents Code as Policies: a robot-centric formulation of language model generated programs (LMPs) that can represent reactive policies (e.g., impedance controllers), as well as waypoint-based policies (vision-based pick and place, trajectory-based control), demonstrated across multiple real robot platforms. Central to our approach is prompting hierarchical code-gen (recursively defining undefined functions), which can write more complex code and also improves state-of-the-art to solve 39.8% of problems on the HumanEval [1] benchmark. Code and videos are available at https://code-as-policies.github.io
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LLM-generated robotic task plans are highly sensitive to prompt phrasing and vulnerable to adversarial manipulation.
“LLM-generated robotic task plans are highly sensitive to prompt phrasing (Liang et al., 2023) and vulnerable to adversarial manipulation (Zhang et al., 2024c).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
Appendix A, “Prompt Engineering” (page unavailable), says reliable code generation requires careful prompting and that ambiguous or inconsistent examples can produce unreliable responses. This supports sensitivity to prompt design, but it does not establish that robotic task plans are highly sensitive to phrasing specifically. The adversarial-manipulation clause is cited to Zhang et al., not Liang et al., and is not part of this verdict. (LLM, conf=0.82)
Experimental — accuracy not yet measuredNaive LLMs and VLMs generate plans step by step, lacking mechanisms to detect and correct earlier mistakes or execution errors.
“Naive LLMs and VLMs generate plans step by step, lacking mechanisms to detect and correct earlier mistakes or execution errors (Liang et al., 2023; Huang et al., 2022b; Duan et al., 2024).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
The Introduction describes earlier LLM robot approaches as planning sequences of steps and says that abstraction makes it difficult for LLMs to influence the perception–action feedback loop. The related-work discussion also describes a system that uses success-detector or VLM feedback to re-plan. The paper therefore supports the limitation for basic sequence-planning approaches, but does not establish that naive LLMs and VLMs generally cannot detect and correct earlier mistakes or execution errors. (LLM, conf=0.83)
Experimental — accuracy not yet measuredIncorporating feedback mechanisms or explicit error-handling strategies significantly reduces embodied errors.
“Incorporating feedback mechanisms or explicit error-handling strategies significantly reduces these errors (Liang et al., 2023; Wang et al., 2023a).”
From Large Language Model Reasoning Failures (2026) · cites this paper as Liang et al., 2023
The Abstract describes feedback loops for robot control, and Appendix A (Prompt Engineering) says hints or examples can fix some code-generation mistakes. Neither passage establishes that feedback or error-handling strategies significantly reduce embodied errors; the appendix also says attempted code editing produced inconsistent results. No page numbers are available in our copy. (LLM, conf=0.82)
Experimental — accuracy not yet measuredIn personalization and embodied control, agents author and revise executable policies, simulators, and skill libraries in response to environment feedback.
“In personalization and embodied control, agents author and revise executable policies, simulators, and skill libraries in response to environment feedback [9, 10, 32].”
From Code as Agent Harness (2026) · cites this paper as [10]
The paper describes LLMs writing executable robot policies and recursively defining functions that can accumulate into libraries (introductory Code as Policies passage; page unavailable). Its policies can react to perception feedback, but the paper does not describe agents authoring simulators or revising policies and libraries in response to environment feedback. Appendix A says code editing to fix errors was not used in the experiments. (LLM, conf=0.88)
Experimental — accuracy not yet measuredPrograms are increasingly used as the medium through which LLM agents reason, act, and model their environments.
“Programs are increasingly used as the medium through which LLM agents reason, act, and model their environments.”
From Code as Agent Harness (2026) · cites this paper as [10]
The Abstract and III. METHOD describe LLM-generated programs that perform spatial reasoning, process perceptual inputs, and control robots. The paper does not establish that programs are increasingly used across LLM agents or that the programs model their environments, rather than use perception outputs. (LLM, conf=0.84)
Experimental — accuracy not yet measured
Code and classical robotics software define the admissibility boundary by exposing typed robot APIs, parameterizing primitive skills, calling geometric libraries, invoking motion planners, and supporting inspection, replay, versioning, and verification.
“Code and classical robotics software define the admissibility boundary by exposing typed robot APIs, parameterizing primitive skills, calling geometric libraries, invoking motion planners, and supporting inspection, replay, versioning, and verification [124, 10, 434, 435].”
From Code as Agent Harness (2026) · cites this paper as [10]
Split into 2 atoms — 1 confirmed, 0 partially supported, 0 disputed, 0 misattributed, 1 unverifiable. Expand the claim to see per-atom verdicts.
Experimental — accuracy not yet measuredPrevious work needed to compose multiple models to control a robot without robot action data.
“Whereas previous work needed to compose multiple models to this end (Ahn et al., 2022; Kwon et al., 2024; Liang et al., 2023; Vemprala et al., 2023)”
From Gemini Robotics: Bringing AI into the Physical World (2025) · cites this paper as Liang et al., 2023
The Perception APIs/Control APIs section describes combining a code-writing LLM with perception outputs and control APIs to operate robots, using off-the-shelf models and few-shot prompting without additional training. That supports the multiple-model approach, but the passage does not establish that the system uses no robot action data at all; it establishes only that it needs no additional training. (LLM, conf=0.78)
Experimental — accuracy not yet measuredVLMs can provide powerful visual semantic understanding and useful guidance to robotic tasks.
“Trained on large datasets of images and language, VLMs can provide powerful visual semantic understanding and useful guidance to robotic tasks, such as which object a manipulator should pick up or which goal a mobile robot should reach [8, 9, 10].”
From RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics (2024) · cites this paper as [9]
Several works have shown that language models are capable planners for robotic tasks.
“Several works [8, 9, 10] have shown that language model are capable planners for robotic tasks.”
From RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics (2024) · cites this paper as [9]
Programs can naturally represent temporally extended and compositional actions, which are essential for many long-horizon tasks in Minecraft.
“We opt to use code as the action space instead of low-level motor commands because programs can naturally represent temporally extended and compositional actions [16, 22], which are essential for many long-horizon tasks in Minecraft.”
From Voyager: An Open-Ended Embodied Agent with Large Language Models (2023) · cites this paper as [16]
Robotic and embodied agents use generated programs as executable policies for interacting with physical or simulated worlds.
“robotic and embodied agents use generated programs as executable policies for interacting with physical or simulated worlds [9, 10]”
From Code as Agent Harness (2026) · cites this paper as [10]
Recent LLM-based agents harness world knowledge to generate consistent action plans or executable policies.
“Recent advances in large language model (LLM) based agents harness the world knowledge encapsulated in pre-trained LLMs to generate consistent action plans or executable policies [16, 22, 19].”
From Voyager: An Open-Ended Embodied Agent with Large Language Models (2023) · cites this paper as [16]
As a grounding interface, code translates high-level intent from LLMs into embodiment-respecting commands through primitive skill calls, synthesized Python control policies, and structured behavior-tree programs.
“As a grounding interface, it translates high-level intent from LLMs into embodiment-respecting commands through primitive skill calls [9, 110, 111, 112], synthesized Python control policies [10, 33, 124, 117, 118], and structured behavior-tree programs [34].”
From Code as Agent Harness (2026) · cites this paper as [10]
Many existing approaches leveraging foundation models include CodeAsPolicies, Voyager, VIMA, and VoxPoser.
“Many existing approaches leveraging foundation models include CodeAsPolicies [6], Voyager [35], VIMA [92], VoxPoser [77].”
From Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making (2024) · cites this paper as [6]
There has been a performance revolution in RL due to LLMs.
“there has been a performance revolution of sorts there (Yao et al., 2023b;Liang et al., 2023;Wang et al., 2023b).”
From LLMs Can't Plan, But Can Help Planning in LLM-Modulo Frameworks (2024) · cites this paper as Liang et al., 2023
The Introduction discusses LLMs planning robot actions using skills that may have been pretrained with reinforcement learning, and the Method describes LLM-generated robot policies. Neither passage reports a performance revolution in reinforcement learning due to LLMs; searches for RL performance improvements and a revolution found no such statement in our copy. (LLM, conf=0.72)
Experimental — accuracy not yet measured
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DoReMi: Grounding Language Model by Detecting and Recovering from Plan-Execution Misalignment
Guo, Y. F., Wang, Y., Zha, L., & Chen, J. (2024) · IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) · doi:10.1109/iros58592.2024.10802284 · Cited by 37 · see citing works
RoboSpatial: Teaching Spatial Understanding to 2D and 3D Vision-Language Models for Robotics
Song, C. H., Blukis, V., Tremblay, J., Tyree, S., Su, Y., & Birchfield, S. T. (2025) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr52734.2025.01470 · Cited by 37 · see citing works
Embodied AI: From LLMs to World Models [Feature]
Feng, T., Wang, X., Jiang, Y., & Zhu, W. (2025) · IEEE Circuits and Systems Magazine · doi:10.1109/mcas.2025.3603693 · Cited by 37 · see citing works
<b>JARVIS</b> -1: Open-World Multi-Task Agents With Memory-Augmented Multimodal Language Models
Wang, Z., Cai, S., Liu, A., Jin, Y., Hou, J., Zhang, B., Lin, H., He, Z., Zheng, Z., Yang, Y., et al. (2025) · IEEE Transactions on Pattern Analysis and Machine Intelligence · doi:10.1109/tpami.2024.3511593 · Cited by 36 · see citing works
StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects
Liu, W., Du, Y., Hermans, T., Chernova, S., & Paxton, C. (2023) · Robotics: Science and Systems · doi:10.15607/rss.2023.xix.031 · Cited by 36 · see citing works
How People Prompt Generative AI to Create Interactive VR Scenes
Manesh, S. A., Zhang, T., Onishi, Y., Hara, K., Bateman, S., Li, J., & Tang, A. (2024) · Designing Interactive Systems Conference · doi:10.1145/3643834.3661547 · Cited by 36 · see citing works
Distilling and Retrieving Generalizable Knowledge for Robot Manipulation via Language Corrections
Zha, L., Cui, Y., Lin, L.-H., Kwon, M., Arenas, M. G., Zeng, A., Xia, F., & Sadigh, D. (2024) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra57147.2024.10610455 · Cited by 36 · see citing works
Self-citationA Comprehensive Survey on Embodied Intelligence: Advancements, Challenges, and Future Perspectives
Sun, F., Chen, R., Ji, T., Luo, Y., Zhou, H., & Liu, H. (2024) · CAAI Artificial Intelligence Research · doi:10.26599/air.2024.9150042 · Cited by 36 · see citing works
Alchemist: LLM-Aided End-User Development of Robot Applications
Karli, U. B., Chen, J.-T., Antony, V. N., & Huang, C. (2024) · ACM/IEEE International Conference on Human-Robot Interaction (HRI) · doi:10.1145/3610977.3634969 · Cited by 35 · see citing works
Luo, H., Wu, J., Liu, J., & Antwi‐Afari, M. F. (2024) · Developments in the Built Environment · doi:10.1016/j.dibe.2024.100488 · Cited by 35 · see citing works
Interactive Planning Using Large Language Models for Partially Observable Robotic Tasks
Sun, L., Jha, D. K., Hori, C., Jain, S., Corcodel, R., Zhu, X., Tomizuka, M., & Romeres, D. (2024) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra57147.2024.10610981 · Cited by 35 · see citing works
- Authors
- Liang, J., Huang, W., Xia, F., Xu, P., Hausman, K., Ichter, B., Florence, P., & Zeng, A.
- Venue
- 2023 IEEE International Conference on Robotics and Automation (ICRA)
- Publisher
- IEEE
- Published
- 2023-05-29
- Pages
- 9493-9500
- ISSN
- 1050-4729 (ISSN-L)
- OpenAlex
- W4383097638
- Cited by
- 767
- References
- 59
- Citations by year
- 2026: 231 · 2025: 286 · 2024: 201 · 2023: 48 · 2022: 1
- FWCI
- 327.59
- Type
- conference paper
- Language
- en
- Open access
- green
- arxiv.org
- Locations
- Proceedings - IEEE International Conference on Robotics and Automation/Proceedings (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Topics
- Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
- Physical Sciences › Computer Science › Artificial Intelligence › AI-based Problem Solving and Planning
- Physical Sciences › Computer Science › Information Systems › Software Engineering Research
- Keywords
- large language models, code generation, robot policy, embodied control, natural language commands, few-shot prompting, trajectory-based control, impedance control
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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