LEGATO: Cross-Embodiment Imitation Using a Grasping Tool
Open accessAbstract
Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable. This paper presentsLEGATO, a cross-embodiment imitation learning framework for visuomotor skill transfer across varied kinematic morphologies. We introduce a handheld gripper that unifies action and observation spaces, allowing tasks to be defined consistently across robots. We train visuomotor policies on task demonstrations using this gripper through imitation learning, applying transformation to a motion-invariant space for computing the training loss. Gripper motions generated by the policies are retargeted into high-degree-of-freedom whole-body motions using inverse kinematics for deployment across diverse embodiments. Our evaluations in simulation and real-robot experiments highlight the framework's effectiveness in learning and transferring visuomotor skills across various robots.
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Claims the paper makes
18 of 29 cited sources checked · 3 supported · 1 flagged · accuracy not yet measured
- Interpretationcitation
Differential pose actions sampled from a Gaussian Mixture Model capture the multimodal nature of human demonstrations and essential motion information in the motion-invariant space.
“Differential pose actions, sampled from a Gaussian Mixture Model [44], capture the multimodal nature of human demonstrations and essential motion information within the motion-invariant space, as described in Section III-D.”
Quote in the paperSubstantial claim1 of 1 sources checked- cites [44] Wang, 2020,, Critic regularized regression source
Section 4.2 (p. 7) says CRR uses a five-component mixture-of-Gaussians policy head, supporting the Gaussian-mixture aspect of the citation. It does not describe differential pose actions or establish that they capture multimodal human demonstrations or essential motion information in a motion-invariant space. (LLM, conf=0.84)
Experimental — accuracy not yet measured
- Premisecitation
Motion primitives have inherent design limits on adaptability, making them less effective for novel tasks or environments.
“However, their adaptability is inherently limited by design, making them less effective for novel tasks or environments.”
Quote in the paperSubstantial claim2 of 3 sources checked- cites [35] source
Section 6.3 identifies inherent limitations of dynamic movement primitives (DMPs), and §5.1.1 says adapting a single trajectory is unlikely to work when a task must change substantially. But the claim generalizes that limitation to motion primitives broadly and to novel environments; the survey also describes ways DMPs adapt to different conditions. No page numbers were provided for these passages. (LLM, conf=0.82)
Experimental — accuracy not yet measured - cites [36] Paraschos, 2013, Probabilistic movement primitives
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- cites [37] sourceExperimental — accuracy not yet measured
- Premisecitation
Handheld tools for demonstration still need a system-specific tool or modifications to the robot's original hardware to align the end-effector's physical interactions with the recorded visual observations.
“While these approaches simplify tool design, they still require a system-specific tool or modifications to a robot's original hardware to align the end-effector's physical interactions and the recorded visual observations.”
Quote in the paperSubstantial claim4 of 5 sources checked- cites [11] source
- cites [12] Young, 2021, Visual imitation made easy source
The Introduction says direct transfer depends on the robot having the same tool setup as the demonstration tool. Appendix B describes attaching that tool to the robot end-effector and modifying its camera mount, but it does not establish that the tool is system-specific or that the robot’s original hardware must be modified; the Conclusion calls the tool usable with virtually any robot. (LLM, conf=0.84)
Experimental — accuracy not yet measured - cites [13] source
The Robot details section (page unavailable) describes a handheld reacher-grabber fitted with a camera and modifications to both its grip and the robot’s gripper. It says the gripper changes were made for easier resets, not to align physical interactions with visual observations. The paper documents those changes in its own setup but does not establish that handheld demonstration approaches generally require them. (LLM, conf=0.84)
Experimental — accuracy not yet measured - cites [15] source
The Demonstration Interface Design section (page unavailable) says UMI places a GoPro at the same position relative to the same gripper fingers during demonstration and robot deployment to minimize the visual observation gap. The paper also says robot arms can be equipped with a compatible gripper and camera setup. It does not establish that handheld approaches generally require a system-specific tool or modifications to a robot’s original hardware. (LLM, conf=0.82)
Experimental — accuracy not yet measured - cites [24] Ha, 2024, UMI on legs: Making manipulation policies mobile with manipulation-centric whole-body controllers source
- Premisecitation
Recent studies on motion retargeting across diverse morphologies often depend on models specific to an embodiment or task.
“While these studies have successfully demonstrated motion retargeting from humanoid to non-humanoid morphologies, they often rely on either embodiment-specific or task-specific models.”
Quote in the paperSubstantial claim2 of 3 sources checked- cites [32] source
In IV. Motion Retargeting, the paper says traditional retargeting techniques often require task-specific formulations; its Motion Retargeting Network section also describes learning a network for a single task. The Comparison to Other Methods section discusses successful human-to-non-humanoid mappings. These passages support the task-specific part of the claim, but do not establish that the studies often rely on embodiment-specific models. Page numbers are unavailable in our copy. (LLM, conf=0.82)
Experimental — accuracy not yet measured - cites [33] source
- cites [34] source
The Related Work section (p. 3) describes prior retargeting methods limited to particular motions, locomotion, or similar human–robot joint orders, supporting the point about task- or embodiment-specific approaches. It does not establish the citing sentence’s more specific premise that those studies demonstrated retargeting from humanoid to non-humanoid morphologies. (LLM, conf=0.83)
Experimental — accuracy not yet measured
- Premisecitation
Encoder-decoder frameworks for motion primitives often struggle to generalize broadly across different scenarios.
“Nevertheless, these approaches often encounter challenges in achieving broad generalization across different scenarios.”
Quote in the paperSubstantial claim3 of 5 sources checked- cites [38] Noseworthy, 2020, Task-conditioned variational autoencoders for learning movement primitives
Not checked in the free run.
- cites [39] source
The Introduction (page unavailable) says many state-dependent movement-primitive models do not ensure stable dynamics outside the demonstrated trajectories, limiting their use in real-world scenarios. This supports a narrower generalization concern, but the paper does not attribute it specifically to encoder-decoder frameworks or establish difficulty across different scenarios broadly. (LLM, conf=0.83)
Experimental — accuracy not yet measured - cites [40] Lee, 2023, Equivariant motion manifold primitives
Not checked in the free run.
- cites [41] Luo, 2024, Universal humanoid motion representations for physics-based control source
- cites [34] source
The Motion retargeting in animation section (p. 2) says some prior data-driven methods require paired data specific to each robot, while others require matching source and target kinematics. Those are limits on transfer between robots or kinematic settings, but the paper does not make the broader claim that encoder-decoder frameworks for motion primitives often struggle to generalize across different scenarios. (LLM, conf=0.72)
Experimental — accuracy not yet measured
- Findingreasoning
These components together allow the learned visuomotor policy in LEGATO to be effectively transferred across diverse robotic systems.
“Together, these components enable the learned visuomotor policy in LEGATO to be effectively transferred across diverse robotic systems.”
Quote in the paperSubstantial claim - Findingreasoning
The learned policies can be deployed on various types of robots without requiring robot-specific hardware for demonstrations.
“As a result, our learned policies are deployable across various types of robots without requiring robot-specific hardware for demonstrations.”
Quote in the paperSubstantial claim - Findingreasoning
The handheld gripper, which is compatible with various robot grippers, allows one visuomotor policy to be used across diverse robot systems without modifying the original systems.
“This handheld gripper-compatible with various robot grippers-enables a single visuomotor policy to be applied across diverse robot systems without requiring modifications to the original systems.”
Quote in the paperSubstantial claim - Findingown data
Demonstration data can be reused by transferring a policy trained on one robot to another.
“We further demonstrate the reusability of demonstration data by transferring a policy trained on one robot to another.”
Quote in the paperSubstantial claim- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
- Findingown data
In real-world tabletop manipulator setups, LEGATO achieves a 72% success rate on complex manipulation tasks via policy transfer from direct human demonstrations.
“In real-world tabletop manipulator setups, our method achieves a 72% success rate in complex manipulation tasks through policy transfer from direct human demonstrations.”
Quote in the paperSubstantial claim- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
- Findingreasoning
In simulation, visuomotor policies trained on human demonstrations are successfully deployed on various embodiments, including a tabletop manipulator, a wheeled robot, a quadruped, and a humanoid.
“In simulation, visuomotor policies trained on human demonstrations are successfully deployed across various embodiments, including a tabletop manipulator, a wheeled robot, a quadruped, and a humanoid.”
Quote in the paperSubstantial claim- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
- Findingreasoning
Adding L_invar to the training loss prevents the policy from being biased by embodiment-specific properties such as tracking errors and control latency.
“Incorporating L invar into the training loss influences the distribution of handheld-gripper motions, preventing the policy from being biased by embodiment-specific properties like tracking errors and control latency.”
Quote in the paperSubstantial claim - Findingreasoning
Policies trained on demonstrations from humans or teleoperated robots using the tool can be deployed on various robots that have the same gripper.
“Visuomotor policies trained on demonstrations by humans or teleoperated robots using the tool can be deployed across various robots equipped with the same gripper.”
Quote in the paperSubstantial claim - Findingown data
LEGATO achieves higher success rates than the three baseline methods across multiple robot embodiments.
“As shown in Figure 6, LEGATO outperforms the three baseline methods across various robot embodiments.”
Quote in the paperSubstantial claim - Findingown data
In simulation, policies trained on the Abstract embodiment achieved the best performance.
“The policies trained on the Abstract embodiment performed best, indicating that joint controller latency and the IK motion retargeting affect demonstration quality.”
Quote in the paperSubstantial claim - Findingown data
Unlike baselines that achieve high success rates only on specific robot embodiments, typically the Abstract embodiment used for training, LEGATO shows consistent success rates across different embodiments.
“Notably, unlike the baselines that achieve high success rates only on specific robot embodiments, typically the Abstract embodiment used for training, LEGATO demonstrates consistent success rates across different embodiments.”
Quote in the paperSubstantial claim - Findingown data
On average, LEGATO exceeds all other methods in cross-embodiment deployment, with margins of 28.9%, 10.5%, and 21.1% over BC-RNN, Diffusion Policy, and LEGATO (SE3), respectively.
“On average, LEGATO outperforms all other methods in cross-embodiment deployment by 28.9%, 10.5%, and 21.1%, compared to BC-RNN, Diffusion Policy, and LEGATO (SE3), respectively.”
Quote in the paperSubstantial claim - Findingown data
Adding motion-invariant regularization during training generally lowers success rates when policies are deployed on the Abstract embodiment.
“Our findings indicate that incorporating the motion-invariant regularization during training generally reduces success rates when deploying policies on the Abstract embodiment but enhances performance in cross-embodiment settings with different robot embodiments, regardless of the neural network architectures.”
Quote in the paperSubstantial claim - Findingown data
The domain-transfer method is effective across different embodiments.
“In these experiments, we demonstrate the effectiveness of our domain-transfer method across different embodiments.”
Quote in the paperSubstantial claim- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
- Findingown data
Adding motion-invariant regularization during training improves performance in cross-embodiment settings with different robot embodiments.
“Our findings indicate that incorporating the motion-invariant regularization during training generally reduces success rates when deploying policies on the Abstract embodiment but enhances performance in cross-embodiment settings with different robot embodiments, regardless of the neural network architectures.”
Quote in the paperSubstantial claim - Findingcitation
In our setting, Diffusion Policy (Relative Trajectory) outperformed Diffusion Policy (Velocity).
“As noted by Chi et al. [15], Diffusion Policy (Relative Trajectory) outperformed Diffusion Policy (Velocity) in their evaluation, and this was also observed in our setting.”
Quote in the paperNot a substantial claim - Findingreasoning
Policies trained on the Panda and Google Robot show lower success rates when deployed on the robot used for demonstrations compared to other robots.
“Notably, policies trained on the Panda and Google Robot exhibit lower success rates when deployed on the robot used for demonstrations compared to other robots.”
Quote in the paperSubstantial claim - Interpretationreasoning
Robots can hold the tool with their original grippers without any hardware modifications.
“Robots, on the other hand, can hold the tool with their original grippers without needing any hardware modifications.”
Quote in the paperSubstantial claim - Interpretationreasoning
The low-level whole-body motion optimizer removes the need for additional training on target robot systems.
“This eliminates the need for additional training on target robot systems.”
Quote in the paperSubstantial claim - Interpretationreasoning
Motion invariance makes the policy robust to domain mismatches across different robot embodiments.
“This is critical for cross-embodiment learning, as it makes the policy robust to domain mismatches across different robot embodiments.”
Quote in the paperSubstantial claim - Interpretationreasoning
A differential pose action space in SE(3) is suitable for generalizable whole-body manipulation on floating-base robots because it removes reliance on a fixed reference frame.
“This action space is suitable for generalizable whole-body manipulation on floating-base robots, as it eliminates reliance on a fixed reference frame.”
Quote in the paperSubstantial claim - Interpretationreasoning
The approach ensures that gripper trajectories from the visuomotor policy can be consistently translated into whole-body robot motions despite differences in control latency and IK response.
“This approach ensures that gripper trajectories from the visuomotor policy can be consistently translated into whole-body robot motions, regardless of control latency and IK response differences.”
Quote in the paperSubstantial claim - Interpretationreasoning
The approach handles kinematic differences, constraints, and DOF diversity across robot embodiments by using kinematic redundancy to satisfy joint and other constraints during deployment, without extra robot-specific demonstrations.
“Our approach addresses kinematic differences, constraints, and the diversity in DOFs across robot embodiments by using kinematic redundancy to satisfy joint and other constraints during deployment, without requiring additional robot-specific demonstrations.”
Quote in the paperSubstantial claim - Premisecitation
DHB invariants represent motion as magnitude and directional changes, unaffected by embodiment-specific factors like viewpoints, reference frames, pose offsets, or scales.
“Unlike SE(3), these invariants represent motion by breaking it down into magnitude and directional changes, unaffected by embodiment-specific factors such as viewpoints, reference frames, pose offsets, or scales.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [42] source
- Interpretationreasoning
Optimization-based IK lets the motion optimizer map commands effectively to robot motions by using DOF redundancy while respecting actuation bounds and other constraints.
“This enables our motion optimizer π L to map commands effectively to robot motions by leveraging degree-of-freedom (DOF) redundancy while respecting actuation bounds and other constraints.”
Quote in the paperSubstantial claim - Interpretationreasoning
Using motion invariance ensures the policy captures essential motion information from demonstrations without bias toward specific embodiments.
“Leveraging motion invariance ensures the policy captures essential motion information from demonstrations without bias toward specific embodiments.”
Quote in the paperSubstantial claim - Study design and conductown data
All baselines were trained on the same dataset of 150 task demonstrations using the Abstract embodiment with identical policy inputs.
“All baselines are trained on the same dataset of 150 task demonstrations using the Abstract embodiment with identical policy inputs, as shown in Figure 3.”
Quote in the paperSubstantial claim - Interpretationreasoning
The Abstract embodiment allows task performance without the tracking errors that occur in robots, because human commands are directly mapped.
“We focus on demonstrations from the Abstract embodiment, where commands from human demonstrators are directly mapped, enabling task performance without being affected by tracking errors that occur in robots.”
Quote in the paperSubstantial claim - Interpretationreasoning
Visuomotor policies trained on demonstrations by humans or teleoperated robots using the tool can be deployed across various robots equipped with the same gripper.
“Visuomotor policies trained on demonstrations by humans or teleoperated robots using the tool can be deployed across various robots equipped with the same gripper.”
Quote in the paperSubstantial claim - Interpretationown data
The trajectory tracking capabilities constrained by the deployment embodiments affect task complexity.
“This highlights that the trajectory tracking capabilities constrained by the deployment embodiments affect task complexity.”
Quote in the paperSubstantial claim - Interpretationreasoning
Using a handheld gripper for consistent observations and actions allows visuomotor policies to transfer across embodiments without hardware modifications.
“By using a handheld gripper for consistent observations and actions, our framework enables visuomotor policies to transfer across embodiments without hardware modifications.”
Quote in the paperSubstantial claim - Interpretationown data
The improvement of LEGATO across diverse embodiments suggests that its motion-invariant regularization increases policy robustness across different robot domains, even with a simple model architecture.
“In contrast, the performance improvement of LEGATO across diverse embodiments suggests that its regularization in the motion-invariant space enhances policy robustness across different robot domains, even with a simple model architecture.”
Quote in the paperSubstantial claim - Interpretationown data
The success rates observed for the Abstract embodiment show that all baseline methods are well-trained in that domain.
“The success rates for the Abstract embodiment indicate that all baselines are well-trained within that domain.”
Quote in the paperSubstantial claim - Interpretationnone given
The method is limited to non-walking scenarios.
“though our method is limited to non-walking scenarios.”
Quote in the paperSubstantial claim - Interpretationown data
Training exclusively in SE(3) may cause a domain bias toward the training embodiment.
“This suggests that exclusive training in SE(3) may introduce domain bias toward the training embodiment.”
Quote in the paperSubstantial claim - Interpretationnone given
Motion retargeting enables the execution of trajectories on different robots without requiring robot-specific training data.
“Motion retargeting enables the execution of trajectories on different robots without requiring robot-specific training data.”
Quote in the paperSubstantial claim
- May combine two claims. 23
- Classified as probably not a substantial claim. 17
- The quote only partly states this claim. 2
May combine two claims.
PremisecitationLearning from videos of direct human demonstrations limits robot deployment because it relies on third-person visual observations and lacks real-world physical interaction data.
“However, robot deployment is limited by its reliance on third-person visual observations and the absence of real-world physical interaction data.”
Quote in the paperSubstantial claim6 of 6 sources checked- cites [16] source
The Introduction (p. 2) says the robot uses translated human videos to guide model-based reinforcement learning, then practices the task to learn its physical execution. The Experimental Setup (p. 6) also reports collecting robot trajectories. Although the paper recognizes a challenge in learning from human visual observations, it does not describe an absence of physical interaction data as limiting this approach. (LLM, conf=0.86)
Checked by a reasoning model — may be wrong.
Experimental — accuracy not yet measured - cites [17] Zakka, 2022, XIRL: Cross-embodiment inverse reinforcement learning source
The Introduction (p. 1) describes the difficulty of learning robot policies from third-person demonstrations, including the gap between human demonstrators and robot hardware. The Conclusion (p. 8) says policy learning was demonstrated in simulation, not on a real robot. It does not identify an absence of real-world physical interaction data as the reason robot deployment is limited. (LLM, conf=0.84)
Experimental — accuracy not yet measured - cites [18] Shaw, 2023, VideoDex: Learning dexterity from internet videos source
The Introduction (pp. 1–2) says prior work often uses human videos only for visual pretraining and that collecting real-world robot interaction data is difficult. It does not characterize those videos as third-person observations; the paper cites egocentric datasets and says VideoDex supplements videos with real-world demonstrations. Thus, the claimed limitations are only partly supported. (LLM, conf=0.84)
Experimental — accuracy not yet measured - cites [19] Wang, 2023, MimicPlay: Long-horizon imitation learning by watching human play source
Section 3.1 (p. 4) says common human-video datasets provide single-view, 2D hand trajectories that suffer from depth ambiguity and occlusion, supporting a limitation of visual observations but not specifically a reliance on third-person views. The claimed absence of real-world physical interaction data is not supported: Section 3.1 (p. 3) describes humans physically interacting with the task environment, and the Introduction (p. 2) says the method also uses robot teleoperation demonstrations. (LLM, conf=0.78)
Experimental — accuracy not yet measured - cites [20] Xu, 2023, XSkill: Cross embodiment skill discovery source
The Abstract says extracting robot skills directly from human videos is challenging because of embodiment differences and unobserved action parameters. The Additional information section describes human videos as RGB observations only, but also describes real-world robot teleoperation data with recorded actions. The paper does not attribute limits on robot deployment to an absence of real-world physical interaction data or specifically to third-person views. (LLM, conf=0.84)
Experimental — accuracy not yet measured - cites [21] Li, 2024, Okami: Teaching humanoid robots manipulation skills through single video imitation source
The Introduction (p. 2) says learning from a human video is challenging because the video lacks action labels, supporting the claim that visual observation has limitations. It does not identify a lack of real-world physical interaction data as a limit on deployment; Section 4.3 (p. 8) describes collecting robot rollout trajectories to train visuomotor policies. (LLM, conf=0.84)
Experimental — accuracy not yet measured
May combine two claims.
FindingreasoningRegularizing the gripper's trajectories in a motion-invariant space during training prevents bias toward the demonstration embodiment and effectively learns motor skills.
“To address this, we incorporate regularization on the gripper's trajectories in a motion-invariant space during training, preventing bias toward the demonstration embodiment and effectively learning motor skills.”
Quote in the paperNot a substantial claimMay combine two claims.
FindingreasoningRegularization in the motion-invariant space using the DHB invariant representation ensures robust alignment with demonstrated trajectories and improves policy generalizability across embodiments.
“The regularization in this motion-invariant space ensures robust alignment with demonstrated trajectories, enhancing policy generalizability across various embodiments.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataLEGATO is feasible and effective for cross-embodiment transfer of visuomotor policies in MuJoCo simulation and real-world settings.
“In this section, we demonstrate the feasibility and effectiveness of LEGATO for cross-embodiment transfer of visuomotor policies, both in MuJoCo simulation [49] and real-world settings.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [49] source
- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
May combine two claims.
Findingown dataSimulation and real-robot evaluations show that the framework is effective at learning and transferring visuomotor skills across multiple robots.
“Our evaluations in simulation and real-robot experiments highlight the framework's effectiveness in learning and transferring visuomotor skills across various robots.”
Quote in the paperSubstantial claim- Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
- Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
May combine two claims.
FindingreasoningLEGATO (SE3) and Diffusion Policy have higher success rates in the Abstract domain but show a notable drop when deployed on other robots.
“However, the higher success rates of LEGATO (SE3) and Diffusion Policy, which uses the state-of-the-art diffusion model and performs best in the Abstract domain, are followed by a notable decline when applied to other robots.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
FindingreasoningThe LEGATO Gripper is significantly lighter than typical commercial grippers.
“Made from 3D-printed parts, with TPU 95A for the fingertips and PLA for other components, the LEGATO Gripper is significantly lighter than typical commercial grippers.”
Quote in the paperSubstantial claim- Rests on an assumption: The LEGATO Gripper's design features are sufficient to support generalizable grasping actions across tasks.
May combine two claims.
Findingown dataLEGATO outperformed Diffusion Policy (Relative Trajectory) in cross-embodiment settings for the Closing the lid and Ladle reorganization tasks, but not in deployment within the same domain.
“Nevertheless, LEGATO achieved higher performance than Diffusion Policy (Relative Trajectory) in cross-embodiment settings for the Closing the lid and Ladle reorganization tasks, though not in deployment within the same domain.”
Quote in the paperSubstantial claimThe quote only partly states this claim.
Findingown dataThe effect of motion-invariant regularization on success rates holds regardless of the neural network architectures used.
“Our findings indicate that incorporating the motion-invariant regularization during training generally reduces success rates when deploying policies on the Abstract embodiment but enhances performance in cross-embodiment settings with different robot embodiments, regardless of the neural network architectures.”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataIn real-robot experiments on the Panda robot, LEGATO succeeded in 16 of 20 trials for Closing the lid, 13 of 20 for Cup shelving, and 14 of 20 for Ladle reorganization.
“Our method succeeded in 16 trials of the Closing the lid task, 13 trials of the Cup shelving task, and 14 trials of the Ladle reorganization task, respectively (see Figure 8).”
Quote in the paperSubstantial claimMay combine two claims.
Findingown dataLEGATO policies achieved the highest success rates across most cross-embodiment settings, except for deployment on the Google Robot for the Cup shelving task and the Spot robot for the Ladle reorganization task.
“Although Diffusion Policy (Relative Trajectory) outperformed Diffusion Policy (Velocity) in cross-embodiment settings, LEGATO policies achieved the highest success rates across most cross-embodiment settings, except for deployment on the Goodle Robot for the Cup shelving task and the Spot robot for the Ladle reorganization task.”
Quote in the paperSubstantial claimMay combine two claims.
FindingreasoningAmong policies trained on robot teleoperation, demonstrations from the Spot robot produce the highest success rates, while those from the Panda robot produce the lowest.
“Among the policies trained on robot teleoperation, demonstrations on the Spot robot yield the highest success rates, whereas those on the Panda robot yield the lowest.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S4 (based).
Interpretationnone givenThe handheld grasping tool ensures that physical interactions remain consistent across different embodiments.
“We present a cross-embodiment imitation learning framework using a versatile handheld grasping tool that ensures consistent physical interactions across different embodiments.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Interpretationnone givenMotion retargeting allows trajectories to be executed on different robots without needing robot-specific training data.
“Motion retargeting enables the execution of trajectories on different robots without requiring robot-specific training data.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningSharing the gripper across robots and having humans directly manipulate it produces consistent, actively actuated grasping actions.
“Sharing the gripper across robots and directly manipulating human demonstrators ensures consistent, actively actuated grasping actions.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningThe framework ensures that robot movements follow the prescribed hierarchy and satisfy constraints, which guarantees flexible task execution and robust motion generalization.
“Our framework ensures that robot movements not only follow the prescribed hierarchy but also adhere to the constraints, guaranteeing flexible task execution and robust motion generalization.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
PremisecitationLeader-follower systems require leader hardware whose kinematic structure matches the target robot so that joint states can be mapped directly.
“However, this method requires designing leader hardware with a kinematic structure identical to a target robot, enabling its joint states to be directly mapped onto the robot.”
Quote in the paperSubstantial claim0 of 2 sources checkedProbably not a substantial claim: may not pass S4 (based).
InterpretationreasoningThe consistency of the action space for handheld gripper motions and ego-centric visual observations across robots enables deployment to various embodiments.
“The consistency of the action space of handheld gripper motions and ego-centric visual observations across different robots enables deployment to various embodiments.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Premisenone givenTranslating human movements into equivalent motions for different target morphologies is difficult because the task is inherently ambiguous.
“In contrast, translating human movements into equivalent motions for varying target morphologies presents a challenge due to the inherently ambiguous nature of the task.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningOnly the handle parts need to be replaced for different robots, so all other core components can be shared across robots.
“Thus, only the handle parts need replacement for different robots, allowing all other core components to be shared across robots.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningThe LEGATO Gripper serves as a versatile and adaptive tool that represents tasks via its trajectories and grasping actions, ensuring consistency across embodiments during demonstration and deployment.
“In our method, the LEGATO Gripper, a custom-designed handheld gripper, acts as a versatile and adaptive tool, representing tasks through its trajectories and grasping actions to ensure consistency across embodiments during both demonstration and deploy-ment.”
Quote in the paperSubstantial claimMay combine two claims.
Interpretationnone givenThe handheld gripper keeps a consistent shape and viewpoint, which unifies visual observation and action spaces across embodiments.
“The handheld gripper maintains a consistent shape and viewpoint, unifying visual observation and action spaces across embodiments.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S4 (based).
Premisenone givenDifferences in hardware and kinematics lead to variations in control latency and errors.
“While the IK optimization adapts gripper motions to each robot, variations in hardware and kinematics introduce differences in control latency and errors.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
PremisereasoningOther data collection methods often cause discrepancies in grasping actions because their demonstrations use passive actuation by humans, whereas robots need active actuation during deployment.
“In contrast, other data collection methods often create discrepancies in grasping actions because demonstrations rely on passive actuation by demonstrators, while robots require active actuation during deployment.”
Quote in the paperNot a substantial claimThe quote only partly states this claim.
InterpretationreasoningUsing a lower-dimensional action space based on the handheld gripper's motions enables flexible motion retargeting across diverse robot embodiments with different morphologies.
“This approach enables flexible motion retargeting across diverse robot embodiments with varying morphologies.”
Quote in the paperSubstantial claimMay combine two claims.
InterpretationreasoningIK converts the visuomotor policy's commands for the handheld gripper into whole-body motions, enabling adaptation across robotic systems using only kinematic information and avoiding extensive robot-specific training.
“Commands from the visuomotor policy for the handheld gripper are converted into whole-body motions using IK, enabling adaptation across robotic systems with only kinematic information, thereby avoiding extensive robotspecific training.”
Quote in the paperSubstantial claimMay combine two claims.
Interpretationnone givenThe handheld gripper unifies the action and observation spaces, which lets tasks be specified consistently across different robots.
“We introduce a handheld gripper that unifies action and observation spaces, allowing tasks to be defined consistently across robots.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationown dataJoint controller latency and IK motion retargeting affect the quality of demonstrations.
“The policies trained on the Abstract embodiment performed best, indicating that joint controller latency and the IK motion retargeting affect demonstration quality.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.
Study design and conductnone givenAcross all baselines and tasks, the initial robot states are consistent, and the initial object poses, except for the table, are uniformly randomized.
“Across all baselines and tasks, the initial states of robots are consistent, and the initial poses of objects, other than the table, are uniformly randomized.”
Quote in the paperNot a substantial claimMay combine two claims.
InterpretationreasoningEven when trained on specific embodiments, motion-invariant regularization enables policies to adapt to different robots and handle variations in control latency and tracking errors.
“Although trained on specific embodiments, regularization in a motion-invariant space allows these policies to adapt easily to different robots, managing variations in control latency and tracking errors.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenTask demonstrations in simulation use the same tracking camera setup as in real-robot evaluations.
“Task demonstrations in simulation use the same tracking camera setup as in real-robot evaluations-a Realsense T265 [50] camera.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenThe same IK optimizer with consistent parameters is used within a single robot.
“Additionally, the same IK optimizer with consistent parameters is used within a single robot.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationown dataLeveraging motion invariance is applicable across various neural network architectures and is effective for cross-embodiment learning.
“This highlights the applicability of leveraging motion invariance across various neural network architectures and its effectiveness for cross-embodiment learning.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
PremisecitationThe motion-invariant transform used to compute L invar follows the DHB motion-invariant framework.
“The motion-invariant transform ϕ(•), used to compute L invar in Equation 5, follows the DHB motion-invariant framework [42].”
Quote in the paperNot a substantial claim0 of 1 sources checked- cites [42] source
May combine two claims.
Interpretationown dataThe reduced performance in those tasks points to limitations of fixed-base robots for tasks requiring extensive motion and highlights the need for whole-body manipulation.
“This underscores the limitations of fixed-base robots for tasks requiring extensive motion, highlighting the need for whole-body manipulation.”
Quote in the paperSubstantial claimProbably not a substantial claim: may not pass S3 (load-bearing).
Study design and conductnone givenThe button interface for triggering grasp actions and recording data is kept consistent with the real-world setup.
“The button interface for triggering grasp actions and recording data is kept consistent with the realworld setup.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Study design and conductnone givenThe action and observation spaces, defined in the handheld-gripper frame, remain consistent across various robot platforms.
“These action and observation spaces, defined in the handheld-gripper frame, remain consistent across various robot platforms.”
Quote in the paperNot a substantial claimProbably not a substantial claim: may not pass S4 (based).
Premisenone givenGeneralizing latency compensation across various robot embodiments is challenging because it requires finetuning for each target robot system.
“As described in Section I, generalizing latency compensation across various robot embodiments is challenging because it requires finetuning for each target robot system.”
Quote in the paperNot a substantial claimMay combine two claims.
Interpretationown dataWhole-body motion capability and redundancy influence the quality of task demonstrations, as the Spot robot has full 6 DOFs in its body while the Panda robot has less redundancy.
“This suggests that whole-body motion capability and redundancy influence task demonstration quality, as the Spot robot has full 6 DOFs in its body, while the Panda robot has less redundancy.”
Quote in the paperSubstantial claimClassified as probably not a substantial claim.
PremisecitationIn the DHB transformation, the motion of a rigid body is separated into position and orientation components using two frames.
“In the DHB transformation, the motion of a rigid body is separated into position and orientation components using two frames.”
Quote in the paperSubstantial claim0 of 1 sources checked- cites [42] source
Probably not a substantial claim: may not pass S4 (based).
Premisenone givenTraining with the action space of relative trajectories requires additional geometric information, such as the initial gripper pose for a sequence of receding-horizon actions, to generate the training dataset.
“Unlike our setting, training with the action space of relative trajectories requires additional geometric information, such as the initial gripper pose for a sequence of receding-horizon actions, to generate the training dataset.”
Quote in the paperNot a substantial claim
The paper relies on this without support.
Cross-embodiment imitation learning is valuable and necessary for scalable, cost-effective robot learning.
“Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable.”
The paper relies on this without support.
Hardware differences across robots are a significant obstacle to cross-embodiment policy transfer.
“Our key idea to address hardware differences across robots is to integrate a handheld grasping tool that can be shared across various robot embodiments for performing the same tasks (see Figure 1).”
The paper relies on this without support.
The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
“We designed the following three realistic manipulation tasks to study the cross-embodiment deployment of our method for both simulation and real robot systems.”
The paper relies on this without support.
Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
“Leveraging the scalability and ease of simulation environments, we employ them to investigate the following research questions:”
The paper relies on this without support.
The LEGATO Gripper's design features are sufficient to support generalizable grasping actions across tasks.
“These key features facilitate the concept of integrating the tool as part of the embodiment, even under robots' limited payload capacities, while supporting generalizable grasping actions.”
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AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videos
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What Matters in Learning from Offline Human Demonstrations for Robot Manipulation
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A General Framework for Hierarchical Redundancy Resolution Under Arbitrary Constraints
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AirExo: Low-Cost Exoskeletons for Learning Whole-Arm Manipulation in the Wild
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MethodXIRL: Cross-embodiment inverse reinforcement learning
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VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal PriorsPreprint
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Self-citationTraining Robots Without Robots: Deep Imitation Learning for Master-to-Robot Policy Transfer
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“One method involves using leader-follower approaches with proprioceptive sensor modalities, which have been explored and proven successful [21, 22].”
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“Encoding motions into learned latent spaces facilitates the transfer of human motions to simulated humanoid models [40] and adapts them to robotic embodiments with varying kinematic structures [33].”
BackgroundVideoDex: Learning dexterity from internet videos
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Deep RL at Scale: Sorting Waste in Office Buildings with a Fleet of Mobile Manipulators
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HumanConQuad: Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning
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“The term L invar is calculated as the L2 loss in the motion-invariant space, specifically using the DHB invariant transformation [41], ϕ ( · ) (see Appendix for details).”
MethodXSkill: Cross embodiment skill discovery
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Universal humanoid motion representations for physics-based control
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Human Motion Control of Quadrupedal Robots using Deep Reinforcement Learning
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Task-Conditioned Variational Autoencoders for Learning Movement Primitives
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MimicGen: A Data Generation System for Scalable Robot Learning using Human Demonstrations
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Self-citationUniversal Manipulation Interface: In-The-Wild Robot Teaching Without In-The-Wild RobotsPreprint
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UMI on legs: Making manipulation policies mobile with manipulation-centric whole-body controllers
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Tool as Embodiment for Recursive ManipulationPreprint
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Okami: Teaching humanoid robots manipulation skills through single video imitation
Li, J., Zhu, Y., Xie, Y., Jiang, Z., Seo, M., Pavlakos, G., & Zhu, Y. (2024) · arXiv · doi:10.48550/arxiv.2410.11792 · Cited by 3 · see citing works
Self-citationMemory-Consistent Neural Networks for Imitation LearningPreprint
Sridhar, K., Dutta, S., Jayaraman, D., et al. (2023) · arXiv (Cornell University) · doi:10.48550/arxiv.2310.06171 · Cited by 2 · see citing works
Flagged first, then by citations
Research works printed but not linked: 1
- Lee, 2023, Equivariant motion manifold primitives, 1199
Cited by
Sorted by citations
Wu, D., Zhao, Q., Shen, Y., et al. (2025) · Robotics and Computer-Integrated Manufacturing · doi:10.1016/j.rcim.2025.103208 · Cited by 7 · see citing works
A careful examination of large behavior models for multitask dexterous manipulation
Barreiros, J. A. L., Beaulieu, A., Bhat, A. D., Cory, R., Cousineau, E. A., Dai, H., Fang, C.-H., Hashimoto, K., Irshad, M. Z., Itkina, M., et al. (2026) · Science Robotics · doi:10.1126/scirobotics.aea6201 · Cited by 21 · see citing works
GR00T N1: An Open Foundation Model for Generalist Humanoid Robots
NVIDIA, :, Bjorck, J., Castañeda, F., Cherniadev, N., Da, X., Ding, R., Fan, L. "., Fang, Y., Fox, D., et al. (2025) · arXiv · doi:10.48550/arxiv.2503.14734 · Cited by 10 · see citing works
Self-citationDiffOG: Differentiable Policy Trajectory Optimization With Generalizability
Xu, Z., Miao, Z., Qiu, Q., Zhang, Z., & She, Y. (2025) · IEEE Transactions on Robotics · doi:10.1109/tro.2025.3636302 · Cited by 1 · see citing works
“For example, various data collection frameworks and devices have been proposed in [6, 8, 20, 21, 24, 35], enabling efficient data collection and the training of effective manipulation policies.”
Tsunekawa, Y., & Sekiyama, K. (2025) · Machines · doi:10.3390/machines13121133 · Cited by 1 · see citing works
“Recent interface-based approaches such as LEGATO [15] and Tool-as-Interface [16] learn policies in tool-or object-centric task spaces and then retarget them to the robot via inverse kinematics, effectively decoupling the policy from morphology and enabling cross-embodiment transfer.”
PLATO Hand: Shaping Contact Behavior With Fingernails for Precise Manipulation
Kang, D. H., Kim, A., Seo, M., Yokoyama, K., Narita, T., & Sentis, L. (2026) · IEEE Robotics and Automation Letters · doi:10.1109/lra.2026.3699243 · Cited by 1 · see citing works
“Existing approaches range from soft pads attached to rigid fingers to structured compliant fingertips and grasp-related contact interfaces that exploit distributed deformation during interaction [35], [36], [37].”
Self-citationRoboSwap: A GAN-driven Video Diffusion Framework For Unsupervised Robot Arm Swapping
Bai, Y., Yang, L., Eskandar, G., Shen, F., Chen, D., Altillawi, M., Liu, Z., & Kutyniok, G. (2025) · IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) · doi:10.1109/iros60139.2025.11246732
“Existing methods for robot swapping either focus on robot-to-robot transfer within the same environment [8], [9] or cross-embodiment imitation within fixed tasks [29], but struggle when both robotic embodiment and task domain 6204 vary simultaneously.”
DCR-BC: Target Conditional Embodied Imitation Learning Based on Dynamic Consistency Regularization
Li, J. (2026) · International Conference on Electronics Technology and Artificial Intelligence (ETAI) · doi:10.1109/etai68332.2026.11485324
“…adds a self-supervised auxiliary task (no extra labels) that constrains prediction of target-relative vector changes before/after action execution [8], encouraging representations that capture pose-action-environment relationships, suppress shortcut features, and improve sample efficiency and…”
TSF-IL: Multimodal imitation learning with temporal-stage fusion
Tan, J., Xie, J., Lin, H., et al. (2026) · Pattern Recognition Letters · doi:10.1016/j.patrec.2026.09.015
Bazhenov, A., Satsevich, S., Erkhov, A., & Tsetserukou, D. (2026) · IEEE International Conference on Automation Science and Engineering (CASE) · doi:10.1109/case69030.2026.11704191
“Data collection devices, such as UMI [26], FastUMI [27], ForceMimic [28], and LEGATO [29], integrate sensor data with visual feedback at the grasping interface, offering a simple and cost-efficient solution.”
- Authors
- Seo, M., Park, H. A., Yuan, S., Zhu, Y., & Sentis, L.
- Affiliations
- The University of Texas at Austin (US)
- AI Institute, Cambridge, MA, USA
- Venue
- IEEE Robotics and Automation Letters
- Published
- 2025-03
- Volume
- 10
- Issue
- 3
- Pages
- 2854-2861
- ISSN
- 2377-3766 (ISSN-L)
- 2377-3774
- OpenAlex
- W4406856990
- Cited by
- 11
- References
- 49
- Citations by year
- 2026: 7 · 2025: 4
- FWCI
- 4.45
- Type
- journal article
- Language
- en
- Open access
- green
- arxiv.org
- Licence
- Locations
- IEEE Robotics and Automation Letters (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University)
- Funders
- AI Institute
- Office of Naval Research (N00014-22-1-2204)
- Topics
- Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
- Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
- Physical Sciences › Computer Science › Artificial Intelligence › Domain Adaptation and Few-Shot Learning
- Keywords
- whole-body movement, legato
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
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Cited sources are checked by gpt-6-sol.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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