Cited by 11Reinforcement Learning in RoboticsRobot Manipulation and LearningDomain Adaptation and Few-Shot Learning

LEGATO: Cross-Embodiment Imitation Using a Grasping Tool

Open access
Seo, Mingyo, Park, H. Andy, Yuan, Shenli, Zhu, Yuke, Sentis, Luis·2025·IEEE Robotics and Automation Letters

Abstract

Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable. This paper presentsLEGATO, a cross-embodiment imitation learning framework for visuomotor skill transfer across varied kinematic morphologies. We introduce a handheld gripper that unifies action and observation spaces, allowing tasks to be defined consistently across robots. We train visuomotor policies on task demonstrations using this gripper through imitation learning, applying transformation to a motion-invariant space for computing the training loss. Gripper motions generated by the policies are retargeted into high-degree-of-freedom whole-body motions using inverse kinematics for deployment across diverse embodiments. Our evaluations in simulation and real-robot experiments highlight the framework's effectiveness in learning and transferring visuomotor skills across various robots.

Integrity signals

Registry

Crossref · 10.1109/lra.2025.3535182

Cites

54 of 54 references verified0 citation errors · 0 not checkable

Statistics

Nothing to recompute.

Claims the paper makes

18 of 29 cited sources checked · 3 supported · 1 flagged · accuracy not yet measured

  • Interpretationcitation

    Differential pose actions sampled from a Gaussian Mixture Model capture the multimodal nature of human demonstrations and essential motion information in the motion-invariant space.

    “Differential pose actions, sampled from a Gaussian Mixture Model [44], capture the multimodal nature of human demonstrations and essential motion information within the motion-invariant space, as described in Section III-D.”
    Quote in the paperSubstantial claim1 of 1 sources checked
    • cites [44] Wang, 2020,, Critic regularized regression source

      Section 4.2 (p. 7) says CRR uses a five-component mixture-of-Gaussians policy head, supporting the Gaussian-mixture aspect of the citation. It does not describe differential pose actions or establish that they capture multimodal human demonstrations or essential motion information in a motion-invariant space. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
  • Premisecitation

    Motion primitives have inherent design limits on adaptability, making them less effective for novel tasks or environments.

    “However, their adaptability is inherently limited by design, making them less effective for novel tasks or environments.”
    Quote in the paperSubstantial claim2 of 3 sources checked
    • cites [35] source

      Section 6.3 identifies inherent limitations of dynamic movement primitives (DMPs), and §5.1.1 says adapting a single trajectory is unlikely to work when a task must change substantially. But the claim generalizes that limitation to motion primitives broadly and to novel environments; the survey also describes ways DMPs adapt to different conditions. No page numbers were provided for these passages. (LLM, conf=0.82)

      Experimental — accuracy not yet measured
    • cites [36] Paraschos, 2013, Probabilistic movement primitives

      Couldn’t be matched to a paper in Crossref, so it can’t be checked.

    • cites [37] source
      Experimental — accuracy not yet measured
  • Premisecitation

    Handheld tools for demonstration still need a system-specific tool or modifications to the robot's original hardware to align the end-effector's physical interactions with the recorded visual observations.

    “While these approaches simplify tool design, they still require a system-specific tool or modifications to a robot's original hardware to align the end-effector's physical interactions and the recorded visual observations.”
    Quote in the paperSubstantial claim4 of 5 sources checked
    • cites [11] source
    • cites [12] Young, 2021, Visual imitation made easy source

      The Introduction says direct transfer depends on the robot having the same tool setup as the demonstration tool. Appendix B describes attaching that tool to the robot end-effector and modifying its camera mount, but it does not establish that the tool is system-specific or that the robot’s original hardware must be modified; the Conclusion calls the tool usable with virtually any robot. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
    • cites [13] source

      The Robot details section (page unavailable) describes a handheld reacher-grabber fitted with a camera and modifications to both its grip and the robot’s gripper. It says the gripper changes were made for easier resets, not to align physical interactions with visual observations. The paper documents those changes in its own setup but does not establish that handheld demonstration approaches generally require them. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
    • cites [15] source

      The Demonstration Interface Design section (page unavailable) says UMI places a GoPro at the same position relative to the same gripper fingers during demonstration and robot deployment to minimize the visual observation gap. The paper also says robot arms can be equipped with a compatible gripper and camera setup. It does not establish that handheld approaches generally require a system-specific tool or modifications to a robot’s original hardware. (LLM, conf=0.82)

      Experimental — accuracy not yet measured
    • cites [24] Ha, 2024, UMI on legs: Making manipulation policies mobile with manipulation-centric whole-body controllers source
  • Premisecitation

    Recent studies on motion retargeting across diverse morphologies often depend on models specific to an embodiment or task.

    “While these studies have successfully demonstrated motion retargeting from humanoid to non-humanoid morphologies, they often rely on either embodiment-specific or task-specific models.”
    Quote in the paperSubstantial claim2 of 3 sources checked
    • cites [32] source

      In IV. Motion Retargeting, the paper says traditional retargeting techniques often require task-specific formulations; its Motion Retargeting Network section also describes learning a network for a single task. The Comparison to Other Methods section discusses successful human-to-non-humanoid mappings. These passages support the task-specific part of the claim, but do not establish that the studies often rely on embodiment-specific models. Page numbers are unavailable in our copy. (LLM, conf=0.82)

      Experimental — accuracy not yet measured
    • cites [33] source
    • cites [34] source

      The Related Work section (p. 3) describes prior retargeting methods limited to particular motions, locomotion, or similar human–robot joint orders, supporting the point about task- or embodiment-specific approaches. It does not establish the citing sentence’s more specific premise that those studies demonstrated retargeting from humanoid to non-humanoid morphologies. (LLM, conf=0.83)

      Experimental — accuracy not yet measured
  • Premisecitation

    Encoder-decoder frameworks for motion primitives often struggle to generalize broadly across different scenarios.

    “Nevertheless, these approaches often encounter challenges in achieving broad generalization across different scenarios.”
    Quote in the paperSubstantial claim3 of 5 sources checked
    • cites [38] Noseworthy, 2020, Task-conditioned variational autoencoders for learning movement primitives

      Not checked in the free run.

    • cites [39] source

      The Introduction (page unavailable) says many state-dependent movement-primitive models do not ensure stable dynamics outside the demonstrated trajectories, limiting their use in real-world scenarios. This supports a narrower generalization concern, but the paper does not attribute it specifically to encoder-decoder frameworks or establish difficulty across different scenarios broadly. (LLM, conf=0.83)

      Experimental — accuracy not yet measured
    • cites [40] Lee, 2023, Equivariant motion manifold primitives

      Not checked in the free run.

    • cites [41] Luo, 2024, Universal humanoid motion representations for physics-based control source
    • cites [34] source

      The Motion retargeting in animation section (p. 2) says some prior data-driven methods require paired data specific to each robot, while others require matching source and target kinematics. Those are limits on transfer between robots or kinematic settings, but the paper does not make the broader claim that encoder-decoder frameworks for motion primitives often struggle to generalize across different scenarios. (LLM, conf=0.72)

      Experimental — accuracy not yet measured
  • May combine two claims. 23
  • Classified as probably not a substantial claim. 17
  • The quote only partly states this claim. 2
  • May combine two claims.

    Premisecitation

    Learning from videos of direct human demonstrations limits robot deployment because it relies on third-person visual observations and lacks real-world physical interaction data.

    “However, robot deployment is limited by its reliance on third-person visual observations and the absence of real-world physical interaction data.”
    Quote in the paperSubstantial claim6 of 6 sources checked
    • cites [16] source

      The Introduction (p. 2) says the robot uses translated human videos to guide model-based reinforcement learning, then practices the task to learn its physical execution. The Experimental Setup (p. 6) also reports collecting robot trajectories. Although the paper recognizes a challenge in learning from human visual observations, it does not describe an absence of physical interaction data as limiting this approach. (LLM, conf=0.86)

      Checked by a reasoning model — may be wrong.

      Experimental — accuracy not yet measured
    • cites [17] Zakka, 2022, XIRL: Cross-embodiment inverse reinforcement learning source

      The Introduction (p. 1) describes the difficulty of learning robot policies from third-person demonstrations, including the gap between human demonstrators and robot hardware. The Conclusion (p. 8) says policy learning was demonstrated in simulation, not on a real robot. It does not identify an absence of real-world physical interaction data as the reason robot deployment is limited. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
    • cites [18] Shaw, 2023, VideoDex: Learning dexterity from internet videos source

      The Introduction (pp. 1–2) says prior work often uses human videos only for visual pretraining and that collecting real-world robot interaction data is difficult. It does not characterize those videos as third-person observations; the paper cites egocentric datasets and says VideoDex supplements videos with real-world demonstrations. Thus, the claimed limitations are only partly supported. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
    • cites [19] Wang, 2023, MimicPlay: Long-horizon imitation learning by watching human play source

      Section 3.1 (p. 4) says common human-video datasets provide single-view, 2D hand trajectories that suffer from depth ambiguity and occlusion, supporting a limitation of visual observations but not specifically a reliance on third-person views. The claimed absence of real-world physical interaction data is not supported: Section 3.1 (p. 3) describes humans physically interacting with the task environment, and the Introduction (p. 2) says the method also uses robot teleoperation demonstrations. (LLM, conf=0.78)

      Experimental — accuracy not yet measured
    • cites [20] Xu, 2023, XSkill: Cross embodiment skill discovery source

      The Abstract says extracting robot skills directly from human videos is challenging because of embodiment differences and unobserved action parameters. The Additional information section describes human videos as RGB observations only, but also describes real-world robot teleoperation data with recorded actions. The paper does not attribute limits on robot deployment to an absence of real-world physical interaction data or specifically to third-person views. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
    • cites [21] Li, 2024, Okami: Teaching humanoid robots manipulation skills through single video imitation source

      The Introduction (p. 2) says learning from a human video is challenging because the video lacks action labels, supporting the claim that visual observation has limitations. It does not identify a lack of real-world physical interaction data as a limit on deployment; Section 4.3 (p. 8) describes collecting robot rollout trajectories to train visuomotor policies. (LLM, conf=0.84)

      Experimental — accuracy not yet measured
  • May combine two claims.

    Findingreasoning

    Regularizing the gripper's trajectories in a motion-invariant space during training prevents bias toward the demonstration embodiment and effectively learns motor skills.

    “To address this, we incorporate regularization on the gripper's trajectories in a motion-invariant space during training, preventing bias toward the demonstration embodiment and effectively learning motor skills.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Findingreasoning

    Regularization in the motion-invariant space using the DHB invariant representation ensures robust alignment with demonstrated trajectories and improves policy generalizability across embodiments.

    “The regularization in this motion-invariant space ensures robust alignment with demonstrated trajectories, enhancing policy generalizability across various embodiments.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Findingown data

    LEGATO is feasible and effective for cross-embodiment transfer of visuomotor policies in MuJoCo simulation and real-world settings.

    “In this section, we demonstrate the feasibility and effectiveness of LEGATO for cross-embodiment transfer of visuomotor policies, both in MuJoCo simulation [49] and real-world settings.”
    Quote in the paperSubstantial claim0 of 1 sources checked
    • cites [49] source
    • Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
    • Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
  • May combine two claims.

    Findingown data

    Simulation and real-robot evaluations show that the framework is effective at learning and transferring visuomotor skills across multiple robots.

    “Our evaluations in simulation and real-robot experiments highlight the framework's effectiveness in learning and transferring visuomotor skills across various robots.”
    Quote in the paperSubstantial claim
    • Rests on an assumption: The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.
    • Rests on an assumption: Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.
  • May combine two claims.

    Findingreasoning

    LEGATO (SE3) and Diffusion Policy have higher success rates in the Abstract domain but show a notable drop when deployed on other robots.

    “However, the higher success rates of LEGATO (SE3) and Diffusion Policy, which uses the state-of-the-art diffusion model and performs best in the Abstract domain, are followed by a notable decline when applied to other robots.”
    Quote in the paperSubstantial claim
  • Classified as probably not a substantial claim.

    Findingreasoning

    The LEGATO Gripper is significantly lighter than typical commercial grippers.

    “Made from 3D-printed parts, with TPU 95A for the fingertips and PLA for other components, the LEGATO Gripper is significantly lighter than typical commercial grippers.”
    Quote in the paperSubstantial claim
    • Rests on an assumption: The LEGATO Gripper's design features are sufficient to support generalizable grasping actions across tasks.
  • May combine two claims.

    Findingown data

    LEGATO outperformed Diffusion Policy (Relative Trajectory) in cross-embodiment settings for the Closing the lid and Ladle reorganization tasks, but not in deployment within the same domain.

    “Nevertheless, LEGATO achieved higher performance than Diffusion Policy (Relative Trajectory) in cross-embodiment settings for the Closing the lid and Ladle reorganization tasks, though not in deployment within the same domain.”
    Quote in the paperSubstantial claim
  • The quote only partly states this claim.

    Findingown data

    The effect of motion-invariant regularization on success rates holds regardless of the neural network architectures used.

    “Our findings indicate that incorporating the motion-invariant regularization during training generally reduces success rates when deploying policies on the Abstract embodiment but enhances performance in cross-embodiment settings with different robot embodiments, regardless of the neural network architectures.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Findingown data

    In real-robot experiments on the Panda robot, LEGATO succeeded in 16 of 20 trials for Closing the lid, 13 of 20 for Cup shelving, and 14 of 20 for Ladle reorganization.

    “Our method succeeded in 16 trials of the Closing the lid task, 13 trials of the Cup shelving task, and 14 trials of the Ladle reorganization task, respectively (see Figure 8).”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Findingown data

    LEGATO policies achieved the highest success rates across most cross-embodiment settings, except for deployment on the Google Robot for the Cup shelving task and the Spot robot for the Ladle reorganization task.

    “Although Diffusion Policy (Relative Trajectory) outperformed Diffusion Policy (Velocity) in cross-embodiment settings, LEGATO policies achieved the highest success rates across most cross-embodiment settings, except for deployment on the Goodle Robot for the Cup shelving task and the Spot robot for the Ladle reorganization task.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Findingreasoning

    Among policies trained on robot teleoperation, demonstrations from the Spot robot produce the highest success rates, while those from the Panda robot produce the lowest.

    “Among the policies trained on robot teleoperation, demonstrations on the Spot robot yield the highest success rates, whereas those on the Panda robot yield the lowest.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Interpretationnone given

    The handheld grasping tool ensures that physical interactions remain consistent across different embodiments.

    “We present a cross-embodiment imitation learning framework using a versatile handheld grasping tool that ensures consistent physical interactions across different embodiments.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Interpretationnone given

    Motion retargeting allows trajectories to be executed on different robots without needing robot-specific training data.

    “Motion retargeting enables the execution of trajectories on different robots without requiring robot-specific training data.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationreasoning

    Sharing the gripper across robots and having humans directly manipulate it produces consistent, actively actuated grasping actions.

    “Sharing the gripper across robots and directly manipulating human demonstrators ensures consistent, actively actuated grasping actions.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationreasoning

    The framework ensures that robot movements follow the prescribed hierarchy and satisfy constraints, which guarantees flexible task execution and robust motion generalization.

    “Our framework ensures that robot movements not only follow the prescribed hierarchy but also adhere to the constraints, guaranteeing flexible task execution and robust motion generalization.”
    Quote in the paperSubstantial claim
  • Classified as probably not a substantial claim.

    Premisecitation

    Leader-follower systems require leader hardware whose kinematic structure matches the target robot so that joint states can be mapped directly.

    “However, this method requires designing leader hardware with a kinematic structure identical to a target robot, enabling its joint states to be directly mapped onto the robot.”
    Quote in the paperSubstantial claim0 of 2 sources checked
    • cites [22] source
    • cites [23] source
  • Probably not a substantial claim: may not pass S4 (based).

    Interpretationreasoning

    The consistency of the action space for handheld gripper motions and ego-centric visual observations across robots enables deployment to various embodiments.

    “The consistency of the action space of handheld gripper motions and ego-centric visual observations across different robots enables deployment to various embodiments.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Premisenone given

    Translating human movements into equivalent motions for different target morphologies is difficult because the task is inherently ambiguous.

    “In contrast, translating human movements into equivalent motions for varying target morphologies presents a challenge due to the inherently ambiguous nature of the task.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationreasoning

    Only the handle parts need to be replaced for different robots, so all other core components can be shared across robots.

    “Thus, only the handle parts need replacement for different robots, allowing all other core components to be shared across robots.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Interpretationreasoning

    The LEGATO Gripper serves as a versatile and adaptive tool that represents tasks via its trajectories and grasping actions, ensuring consistency across embodiments during demonstration and deployment.

    “In our method, the LEGATO Gripper, a custom-designed handheld gripper, acts as a versatile and adaptive tool, representing tasks through its trajectories and grasping actions to ensure consistency across embodiments during both demonstration and deploy-ment.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Interpretationnone given

    The handheld gripper keeps a consistent shape and viewpoint, which unifies visual observation and action spaces across embodiments.

    “The handheld gripper maintains a consistent shape and viewpoint, unifying visual observation and action spaces across embodiments.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Premisenone given

    Differences in hardware and kinematics lead to variations in control latency and errors.

    “While the IK optimization adapts gripper motions to each robot, variations in hardware and kinematics introduce differences in control latency and errors.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Premisereasoning

    Other data collection methods often cause discrepancies in grasping actions because their demonstrations use passive actuation by humans, whereas robots need active actuation during deployment.

    “In contrast, other data collection methods often create discrepancies in grasping actions because demonstrations rely on passive actuation by demonstrators, while robots require active actuation during deployment.”
    Quote in the paperNot a substantial claim
  • The quote only partly states this claim.

    Interpretationreasoning

    Using a lower-dimensional action space based on the handheld gripper's motions enables flexible motion retargeting across diverse robot embodiments with different morphologies.

    “This approach enables flexible motion retargeting across diverse robot embodiments with varying morphologies.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Interpretationreasoning

    IK converts the visuomotor policy's commands for the handheld gripper into whole-body motions, enabling adaptation across robotic systems using only kinematic information and avoiding extensive robot-specific training.

    “Commands from the visuomotor policy for the handheld gripper are converted into whole-body motions using IK, enabling adaptation across robotic systems with only kinematic information, thereby avoiding extensive robotspecific training.”
    Quote in the paperSubstantial claim
  • May combine two claims.

    Interpretationnone given

    The handheld gripper unifies the action and observation spaces, which lets tasks be specified consistently across different robots.

    “We introduce a handheld gripper that unifies action and observation spaces, allowing tasks to be defined consistently across robots.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationown data

    Joint controller latency and IK motion retargeting affect the quality of demonstrations.

    “The policies trained on the Abstract embodiment performed best, indicating that joint controller latency and the IK motion retargeting affect demonstration quality.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S3 (load-bearing). May combine two claims.

    Study design and conductnone given

    Across all baselines and tasks, the initial robot states are consistent, and the initial object poses, except for the table, are uniformly randomized.

    “Across all baselines and tasks, the initial states of robots are consistent, and the initial poses of objects, other than the table, are uniformly randomized.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationreasoning

    Even when trained on specific embodiments, motion-invariant regularization enables policies to adapt to different robots and handle variations in control latency and tracking errors.

    “Although trained on specific embodiments, regularization in a motion-invariant space allows these policies to adapt easily to different robots, managing variations in control latency and tracking errors.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S3 (load-bearing).

    Study design and conductnone given

    Task demonstrations in simulation use the same tracking camera setup as in real-robot evaluations.

    “Task demonstrations in simulation use the same tracking camera setup as in real-robot evaluations-a Realsense T265 [50] camera.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S3 (load-bearing).

    Study design and conductnone given

    The same IK optimizer with consistent parameters is used within a single robot.

    “Additionally, the same IK optimizer with consistent parameters is used within a single robot.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationown data

    Leveraging motion invariance is applicable across various neural network architectures and is effective for cross-embodiment learning.

    “This highlights the applicability of leveraging motion invariance across various neural network architectures and its effectiveness for cross-embodiment learning.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S3 (load-bearing).

    Premisecitation

    The motion-invariant transform used to compute L invar follows the DHB motion-invariant framework.

    “The motion-invariant transform ϕ(•), used to compute L invar in Equation 5, follows the DHB motion-invariant framework [42].”
    Quote in the paperNot a substantial claim0 of 1 sources checked
    • cites [42] source
  • May combine two claims.

    Interpretationown data

    The reduced performance in those tasks points to limitations of fixed-base robots for tasks requiring extensive motion and highlights the need for whole-body manipulation.

    “This underscores the limitations of fixed-base robots for tasks requiring extensive motion, highlighting the need for whole-body manipulation.”
    Quote in the paperSubstantial claim
  • Probably not a substantial claim: may not pass S3 (load-bearing).

    Study design and conductnone given

    The button interface for triggering grasp actions and recording data is kept consistent with the real-world setup.

    “The button interface for triggering grasp actions and recording data is kept consistent with the realworld setup.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Study design and conductnone given

    The action and observation spaces, defined in the handheld-gripper frame, remain consistent across various robot platforms.

    “These action and observation spaces, defined in the handheld-gripper frame, remain consistent across various robot platforms.”
    Quote in the paperNot a substantial claim
  • Probably not a substantial claim: may not pass S4 (based).

    Premisenone given

    Generalizing latency compensation across various robot embodiments is challenging because it requires finetuning for each target robot system.

    “As described in Section I, generalizing latency compensation across various robot embodiments is challenging because it requires finetuning for each target robot system.”
    Quote in the paperNot a substantial claim
  • May combine two claims.

    Interpretationown data

    Whole-body motion capability and redundancy influence the quality of task demonstrations, as the Spot robot has full 6 DOFs in its body while the Panda robot has less redundancy.

    “This suggests that whole-body motion capability and redundancy influence task demonstration quality, as the Spot robot has full 6 DOFs in its body, while the Panda robot has less redundancy.”
    Quote in the paperSubstantial claim
  • Classified as probably not a substantial claim.

    Premisecitation

    In the DHB transformation, the motion of a rigid body is separated into position and orientation components using two frames.

    “In the DHB transformation, the motion of a rigid body is separated into position and orientation components using two frames.”
    Quote in the paperSubstantial claim0 of 1 sources checked
    • cites [42] source
  • Probably not a substantial claim: may not pass S4 (based).

    Premisenone given

    Training with the action space of relative trajectories requires additional geometric information, such as the initial gripper pose for a sequence of receding-horizon actions, to generate the training dataset.

    “Unlike our setting, training with the action space of relative trajectories requires additional geometric information, such as the initial gripper pose for a sequence of receding-horizon actions, to generate the training dataset.”
    Quote in the paperNot a substantial claim
41 of 41
  • The paper relies on this without support.

    Cross-embodiment imitation learning is valuable and necessary for scalable, cost-effective robot learning.

    “Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable.”
  • The paper relies on this without support.

    Hardware differences across robots are a significant obstacle to cross-embodiment policy transfer.

    “Our key idea to address hardware differences across robots is to integrate a handheld grasping tool that can be shared across various robot embodiments for performing the same tasks (see Figure 1).”
  • The paper relies on this without support.

    The three manipulation tasks chosen for simulation and real-world experiments are representative of complex manipulation tasks.

    “We designed the following three realistic manipulation tasks to study the cross-embodiment deployment of our method for both simulation and real robot systems.”
  • The paper relies on this without support.

    Simulation environments are a valid proxy for investigating cross-embodiment transfer to real robots.

    “Leveraging the scalability and ease of simulation environments, we employ them to investigate the following research questions:”
  • The paper relies on this without support.

    The LEGATO Gripper's design features are sufficient to support generalizable grasping actions across tasks.

    “These key features facilitate the concept of integrating the tool as part of the embodiment, even under robots' limited payload capacities, while supporting generalizable grasping actions.”
5 of 5

Cites

Flagged first, then by citations

Research works printed but not linked: 1

  1. Lee, 2023, Equivariant motion manifold primitives, 1199

Cited by

Sorted by citations

Authors
Seo, M., Park, H. A., Yuan, S., Zhu, Y., & Sentis, L.
Affiliations
  • The University of Texas at Austin (US)
  • AI Institute, Cambridge, MA, USA
Venue
IEEE Robotics and Automation Letters
Published
2025-03
Volume
10
Issue
3
Pages
2854-2861
ISSN
  • 2377-3766 (ISSN-L)
  • 2377-3774
OpenAlex
W4406856990
Cited by
11
References
49
Citations by year
2026: 7 · 2025: 4
FWCI
4.45
Type
journal article
Language
en
Open access
Locations
  • IEEE Robotics and Automation Letters (publishedVersion)
  • arXiv (Cornell University) (submittedVersion)
  • arXiv (Cornell University)
Funders
  • AI Institute
  • Office of Naval Research (N00014-22-1-2204)
Topics
  • Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
  • Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
  • Physical Sciences › Computer Science › Artificial Intelligence › Domain Adaptation and Few-Shot Learning
Keywords
whole-body movement, legato

About these checks

Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.

Claims read by deepseek-v4.1-flash under definition version 3 (extract-v3) on 2026-10-01.

Classified by jev-1.13-20260917 (gold-guideline-v0.2) on 2026-10-01.

Cited sources are checked by gpt-6-sol.

Statistics and arithmetic are recomputed, not judged.

Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.

What counts as a claim ›How we measure confidence ›How we check this ›

Are you an author, or do you see a problem with this page? Request a review