The Surprising Effectiveness of Representation Learning for Visual Imitation
Open accessAbstract
While visual imitation learning offers one of the most effective ways of learning from visual demonstrations, generalizing from them requires either hundreds of diverse demonstrations, task specific priors, or large, hard-to-train parametric models.One reason such complexities arise is because standard visual imitation frameworks try to solve two coupled problems at once: learning a succinct but good representation from the diverse visual data, while simultaneously learning to associate the demonstrated actions with such representations.Such joint learning causes an interdependence between these two problems, which often results in needing large amounts of demonstrations for learning.To address this challenge, we instead propose to decouple representation learning from behavior learning for visual imitation.First, we learn a visual representation encoder from offline data using standard supervised and self-supervised learning methods.Once the representations are trained, we use non-parametric Locally Weighted Regression to predict the actions.We experimentally show that this simple decoupling improves the performance of visual imitation models on both offline demonstration datasets and real-robot door opening compared to prior work in visual imitation.All of our generated data, code, and robot videos are publicly available at https://jyopari.github.io/VINN/.
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Handheld tools for demonstration still need a system-specific tool or modifications to the robot's original hardware to align the end-effector's physical interactions with the recorded visual observations.
“While these approaches simplify tool design, they still require a system-specific tool or modifications to a robot's original hardware to align the end-effector's physical interactions and the recorded visual observations.”
From LEGATO: Cross-Embodiment Imitation Using a Grasping Tool (2025) · cites this paper as [13]
The Robot details section (page unavailable) describes a handheld reacher-grabber fitted with a camera and modifications to both its grip and the robot’s gripper. It says the gripper changes were made for easier resets, not to align physical interactions with visual observations. The paper documents those changes in its own setup but does not establish that handheld demonstration approaches generally require them. (LLM, conf=0.84)
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“The use of retrieval for few-shot learning, especially in robotics, reinforcement learning and control, has also been investigated elsewhere [7], [12].”
BackgroundMethodInfluential
- Authors
- Pari, J., Shafiullah, N. M. (., Arunachalam, S. P., & Pinto, L.
- Affiliations
- New York University (US)
- Corresponding author
- Pinto, Lerrel
- Venue
- Robotics: Science and Systems XVIII
- Published
- 2022-06-27
- OpenAlex
- W3214952050
- Cited by
- 95
- References
- 62
- Citations by year
- 2026: 13 · 2025: 35 · 2024: 28 · 2023: 15 · 2022: 4
- FWCI
- 11.31
- Type
- conference paper
- Language
- en
- Open access
- bronze
- doi.org
- Locations
- Robotics: Science and Systems (publishedVersion)
- arXiv (Cornell University) (submittedVersion)
- arXiv (Cornell University) (cc-by)
- Funders
- Office of Naval Research (N00014)
- Topics
- Physical Sciences › Computer Science › Artificial Intelligence › Reinforcement Learning in Robotics
- Physical Sciences › Engineering › Control and Systems Engineering › Robot Manipulation and Learning
- Physical Sciences › Computer Science › Artificial Intelligence › Domain Adaptation and Few-Shot Learning
- Keywords
- visual imitation learning, representation learning, self-supervised learning, locally weighted regression
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