Deformation transfer for triangle meshes
Abstract
Deformation transfer applies the deformation exhibited by a source triangle mesh onto a different target triangle mesh. Our approach is general and does not require the source and target to share the same number of vertices or triangles, or to have identical connectivity. The user builds a correspondence map between the triangles of the source and those of the target by specifying a small set of vertex markers. Deformation transfer computes the set of transformations induced by the deformation of the source mesh, maps the transformations through the correspondence from the source to the target, and solves an optimization problem to consistently apply the transformations to the target shape. The resulting system of linear equations can be factored once, after which transferring a new deformation to the target mesh requires only a backsubstitution step. Global properties such as foot placement can be achieved by constraining vertex positions. We demonstrate our method by retargeting full body key poses, applying scanned facial deformations onto a digital character, and remapping rigid and non-rigid animation sequences from one mesh onto another.
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After a few steps, more emphasis is put on the data term because the original shape has been deformed close enough to the aligning shape.
“After a few steps, more emphasis is put on the data term because the original shape has been deformed to lie close enough to the aligning shape [29], [30].”
From Registration of 3D Point Clouds and Meshes: A Survey from Rigid to Nonrigid (2013) · cites this paper as [30]
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Lou, J., Cai, X., Dong, J., & Yu, H. L. (2021) · IEEE Transactions on Image Processing · doi:10.1109/tip.2021.3065819 · Cited by 12 · see citing works
Cartoonish sketch-based face editing in videos using identity deformation transfer
Zhao, L., Han, F., Peng, X., Zhang, X., Kapadia, M., Pavlović, V., & Metaxas, D. (2019) · Computers & Graphics · doi:10.1016/j.cag.2019.01.004 · Cited by 11 · see citing works
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Surface Motion Capture Transfer with Gaussian Process Regression
Boukhayma, A., Franco, J.-S., & Boyer, E. (2017) · IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings - IEEE Computer Society Conference on Computer Vision and Pattern Recognition/Proceedings · doi:10.1109/cvpr.2017.379 · Cited by 11 · see citing works
Consistent Correspondence between Arbitrary Manifold Surfaces
Wu, H.-Y., Pan, C., Yang, Q. X., & Ma, S. (2007) · IEEE/CVF International Conference on Computer Vision (ICCV) · doi:10.1109/iccv.2007.4408908 · Cited by 11 · see citing works
3D cartoon face generation by local deformation mapping
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Extracting a functional representation from a dictionary for non-rigid shape matching
Colombo, M., Boracchi, G., & Melzi, S. (2023) · Computers & Graphics · doi:10.1016/j.cag.2023.04.010 · Cited by 9 · see citing works
Representing mesh-based character animations
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Modeling of Personalized Anatomy Using Plastic Strains
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- Authors
- Sumner, R. W., & Popović, J.
- Affiliations
- Massachusetts Institute of Technology (US)
- Venue
- ACM SIGGRAPH 2004 Papers
- Publisher
- ACM
- Published
- 2004-08
- Pages
- 399-405
- OpenAlex
- W4252995899
- Cited by
- 203
- References
- 14
- Citations by year
- 2025: 3 · 2024: 7 · 2023: 5 · 2022: 7 · 2021: 6 · 2020: 5 · 2019: 10 · 2018: 11 · 2017: 7 · 2016: 9 · 2015: 3 · 2014: 10 · 2013: 11 · 2012: 14
- FWCI
- 15.55
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- ACM SIGGRAPH Conference (SIGGRAPH) (publishedVersion)
- Topics
- Physical Sciences › Engineering › Computational Mechanics › 3D Shape Modeling and Analysis
- Physical Sciences › Engineering › Control and Systems Engineering › Human Motion and Animation
- Physical Sciences › Computer Science › Computer Graphics and Computer-Aided Design › Computer Graphics and Visualization Techniques
- Keywords
- deformation transfer, triangular meshes
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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