The DOI matches its Crossref record; 60 of the 60 references it cites were found in a registry or an index.
Empathy and experience in HCI
Open accessAbstract
For a decade HCI researchers and practitioners have been developing methods, practices and designs 'for the full range of human experience'. On the one hand, a variety of approaches to design, such as aesthetic, affective, and ludic that emphasize particular qualities and contexts of experience and particular approaches to intervening in interactive experience have become focal. On the other, a variety of approaches to understanding users and user experience, based on narrative, biography, and role-play have been developed and deployed. These developments can be viewed in terms of one of the seminal commitments of HCI, 'to know the user'. Empathy has been used as a defining characteristic of designer-user relationships when design is concerned with user experience. In this article, we use 'empathy' to help position some emerging design and user-experience methodologies in terms of dynamically shifting relationships between designers, users, and artefacts.
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“Designers can express their empathy by using high-impact graphs (62) and creating scenarios (64).”
From Digital Therapeutic Alliance With Fully Automated Mental Health Smartphone Apps: A Narrative Review (2022) · cites this paper as [64]
Citations
Cites
(2006) · Cited by 18,730
Gadamer, H. G., Weinsheimer, J. C., & Marshall, D. G. (1960) · Cited by 9,238
Speech Genres and Other Late Essays
Bakhtin, M. M. (1986) · University of Texas Press eBooks · doi:10.7560/720466 · Cited by 9,079
(1991) · Choice Reviews Online · doi:10.5860/choice.28-6498 · Cited by 8,159
Constructing grounded theory. A practical guide through qualitative analysis
Brink, E., Dellve, L., Hallberg, U. E., Abrahamsson, K. H., Klingberg, G., & Wentz, K. (2006) · International Journal of Qualitative Studies on Health and Well-Being · doi:10.3402/qhw.v1i3.4932 · Cited by 6,913
Problems of Dostoevsky's Poetics
Bakhtin, M. (1984) · doi:10.5749/j.ctt22727z1 · Cited by 5,909
Speech Genres and Other Late Essays
Melaver, M., Bakhtin, M. M., McGee, V. W., Emerson, C. G., & Holquist, M. (1987) · Poetics Today · doi:10.2307/1772598 · Cited by 3,185
Where the Action Is: The Foundations of Embodied Interaction
Dourish, P. (2001) · Cited by 3,148
Gaver, W. W., Dunne, T., & Pacenti, E. (1999) · interactions · doi:10.1145/291224.291235 · Cited by 2,310
Problems of Dostoevsky's Poetics
R., R., Baxhtin, M., & Emerson, C. G. (1985) · Poetics Today · doi:10.2307/1771919 · Cited by 1,856
Research works printed but not linked: 8
- 10.5555/1139008.1139026 · DOI
- 10.5555/513034 · DOI
- Koskinen , I. Mattelmäki , T. and Battarbee , K . (eds.). Empathic Design: User Experience in Product Design . IT-Press , Helsinki , 2003 . Koskinen, I. Mattelmäki, T. and Battarbee, K. (eds.). Empathic Design: User Experience in Product Design. IT-Press, Helsinki, 2003.
- Mattelmäki , T. and Battarbee , K . Empathy Probes. In Proc. Participatory Design Conference 2002 , CPSR Palo Alto ( 2002 ), 266--271. Mattelmäki, T. and Battarbee, K. Empathy Probes. In Proc. Participatory Design Conference 2002, CPSR Palo Alto (2002), 266--271.
- 10.5555/1044942 · DOI
- McCarthy , J. and Wright , P . Putting felt-life at the centre of HCI . In Proc. ECCE'12 , EACE Press ( 2004 ), 127--134. McCarthy, J. and Wright, P. Putting felt-life at the centre of HCI. In Proc. ECCE'12, EACE Press (2004), 127--134.
- McCarthy , J. and Wright , P . A dialogical approach to experience: Uncovering critical potential . The Virtual 2006 Conference , Stockholm. Sweden. McCarthy, J. and Wright, P. A dialogical approach to experience: Uncovering critical potential. The Virtual 2006 Conference, Stockholm. Sweden.
- 10.5555/1139008.1139016 · DOI
Cited by
Sorted by citations
Bardzell, S. (2010) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/1753326.1753521 · Cited by 1,139
Towards a feminist HCI methodology
Bardzell, S., & Bardzell, J. (2011) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/1978942.1979041 · Cited by 513
The Promise of Empathy: Design, Disability, and Knowing the "Other"
Bennett, C. L., & Rosner, D. K. (2019) · Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300528 · Cited by 413
Values as lived experience: evolving value sensitive design in support of value discovery
Dantec, C. A. L., Poole, E., & Wyche, S. (2009) · International Conference on Human Factors in Computing Systems · doi:10.1145/1518701.1518875 · Cited by 386
Empathy, participatory design and people with dementia
Lindsay, S., Brittain, K., Jackson, D., Ladha, C., Ladha, K., & Olivier, P. L. (2012) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2207676.2207749 · Cited by 278
Aesthetics and experience-centered design
Wright, P., Wallace, J., & McCarthy, J. (2008) · ACM Transactions on Computer-Human Interaction · doi:10.1145/1460355.1460360 · Cited by 243
Embracing First-Person Perspectives in Soma-Based Design
Höök, K., Caramiaux, B., Erkut, C., Forlizzi, J., Hajinejad, N., Haller, M., Hummels, C., Isbister, K., Jonsson, M., Khut, G., et al. (2018) · Informatics · doi:10.3390/informatics5010008 · Cited by 207
A Critical Lens on Dementia and Design in HCI
Lazar, A., Edasis, C., & Piper, A. M. (2017) · Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025522 · Cited by 202
A fieldwork of the future with user enactments
Odom, W., Zimmerman, J., Davidoff, S., Forlizzi, J., Dey, A. K., & Lee, M. K. (2012) · Designing Interactive Systems Conference · doi:10.1145/2317956.2318008 · Cited by 176
Designing Personas with Empathy Map
Ferreira, B., Silva, W., de Oliveira, E. C. C., & Conte, T. U. (2015) · Proceedings/Proceedings of the ... International Conference on Software Engineering and Knowledge Engineering · doi:10.18293/seke2015-152 · Cited by 157
Design games in codesign: as a tool, a mindset and a structure
Vaajakallio, K., & Mattelmäki, T. (2014) · CoDesign · doi:10.1080/15710882.2014.881886 · Cited by 174
Schiphorst, T. (2011) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/1979742.1979640 · Cited by 140
Designing motivation using persuasive ambient mirrors
Nakajima, T., & Lehdonvirta, V. (2011) · Personal and Ubiquitous Computing · doi:10.1007/s00779-011-0469-y · Cited by 141
Experience-centered design: designers, users, and communities in dialogue
(2011) · Choice Reviews Online · doi:10.5860/choice.48-2726 · Cited by 135
Schiphorst, T. (2009) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/1520340.1520345 · Cited by 133
Defining user experience goals to guide the design of industrial systems
Kaasinen, E., Roto, V., Hakulinen, J., Heimonen, T., Jokinen, J., Karvonen, H., Keskinen, T., Koskinen, H. M. K., Lu, Y., Saariluoma, P. O., et al. (2015) · Behaviour and Information Technology · doi:10.1080/0144929x.2015.1035335 · Cited by 156
Designing with mobile digital storytelling in rural Africa
Bidwell, N. J., Reitmaier, T., Marsden, G., & Hansen, S. (2010) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/1753326.1753564 · Cited by 129
The measurability and predictability of user experience
Law, E. L. (2011) · ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS) · doi:10.1145/1996461.1996485 · Cited by 122
To empathise or not to empathise? Empathy and its limits in design
Heylighen, A., & Dong, A. (2019) · Design Studies · doi:10.1016/j.destud.2019.10.007 · Cited by 121
Towards Persona-Based Empathetic Conversational Models
Zhong, P., Zhang, C., Wang, H., Liu, Y., & Miao, C. (2020) · Conference on Empirical Methods in Natural Language Processing (EMNLP) · doi:10.18653/v1/2020.emnlp-main.531 · Cited by 142
Emotion Work in Experience-Centered Design
Balaam, M., Comber, R., Clarke, R. E., Windlin, C., Ståhl, A., Höök, K., & Fitzpatrick, G. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300832 · Cited by 113
Liu, S.-Y., Bardzell, S., & Bardzell, J. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300547 · Cited by 114
Wright, P., & McCarthy, J. (2010) · Synthesis lectures on human-centered informatics · doi:10.2200/s00229ed1v01y201003hci009 · Cited by 202
The emotional wellbeing of researchers
Moncur, W. (2013) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2470654.2466248 · Cited by 110
Digital Therapeutic Alliance With Fully Automated Mental Health Smartphone Apps: A Narrative Review
Tong, F., Lederman, R., D'Alfonso, S., Berry, K., & Bucci, S. (2022) · Frontiers in Psychiatry · doi:10.3389/fpsyt.2022.819623 · Cited by 106
“Designers can express their empathy by using high-impact graphs (62) and creating scenarios (64).”
BackgroundBuie, E. A., & Blythe, M. (2013) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2468356.2468754 · Cited by 106
Neate, T., Bourazeri, A., Roper, A., Stumpf, S., & Wilson, S. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300880 · Cited by 121
Baumer, E. P. S., & Brubaker, J. R. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025740 · Cited by 101
A framework of artificial intelligence augmented design support
Liao, J., Hansen, P., & Chai, C. (2020) · Human-Computer Interaction · doi:10.1080/07370024.2020.1733576 · Cited by 107
Massimi, M., & Baecker, R. M. (2011) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/1978942.1979092 · Cited by 95
Kim, J., & Ryu, H. B. (2014) · Human-Computer Interaction · doi:10.1080/07370024.2014.896706 · Cited by 94
Welsh, D., Morrissey, K., Foley, S., McNaney, R., Salis, C., McCarthy, J., & Vines, J. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173949 · Cited by 94
Gaining empathy for non-routine mobile device use through autoethnography
O’Kane, A. A., Rogers, Y., & BLANDFORD, A. E. (2014) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2556288.2557179 · Cited by 90
Perspective and Use of Empathy in Design Thinking
Gasparini, A. A. (2015) · Advances in Computer-Human Interaction · Cited by 88
Webber, S. E., Carter, M., Sherwen, S. L., Smith, W., Joukhadar, Z., & Vetere, F. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025729 · Cited by 86
The Elicitation Interview Technique: Capturing People's Experiences of Data Representations
Hogan, T., Hinrichs, U., & Hornecker, E. (2015) · IEEE Transactions on Visualization and Computer Graphics · doi:10.1109/tvcg.2015.2511718 · Cited by 87
Toombs, A. L., Gross, S., Bardzell, S., & Bardzell, J. (2016) · Interacting with Computers · doi:10.1093/iwc/iww010 · Cited by 84
Confessions from a grounded theory PhD
Furniss, D. J., BLANDFORD, A. E., & Curzon, P. (2011) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/1978942.1978960 · Cited by 88
Lazar, A., Cornejo, R., Edasis, C., & Piper, A. M. (2016) · Designing Interactive Systems Conference · doi:10.1145/2901790.2901854 · Cited by 82
Frauenberger, C., Rauhala, M., & Fitzpatrick, G. (2016) · Interacting with Computers · doi:10.1093/iwc/iww024 · Cited by 107
Conceptualization and operationalization of empathy in design research
Surma‐aho, A., & Hölttä‐Otto, K. (2021) · Design Studies · doi:10.1016/j.destud.2021.101075 · Cited by 82
Michie, L., Balaam, M., McCarthy, J., Osadchiy, T., & Morrissey, K. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173931 · Cited by 81
Contestability For Content Moderation
Vaccaro, K., Xiao, Z., Hamilton, K., & Karahalios, K. (2021) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3476059 · Cited by 77
The Illusion of Empathy? Notes on Displays of Emotion in Human-Computer Interaction
Cuadra, A., Wang, M., Stein, L. A., Jung, M. F., Dell, N., Estrin, D., & Landay, J. A. (2024) · Proceedings of the CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642336 · Cited by 80
Behavioral Objects: The Rise of the Evocative Machines
Levillain, F., & Zibetti, E. (2017) · Journal of Human-Robot Interaction · doi:10.5898/jhri.6.1.levillain · Cited by 81
On scale, dialectics, and affect
Frauenberger, C., Foth, M., & Fitzpatrick, G. (2018) · Participatory Design Conference · doi:10.1145/3210586.3210591 · Cited by 82
Thinking OutsideTheBox - Designing Smart Things with Autistic Children
Frauenberger, C., Spiel, K., & Makhaeva, J. (2019) · International Journal of Human–Computer Interaction · doi:10.1080/10447318.2018.1550177 · Cited by 72
Su, N. M., Lazar, A., Bardzell, J., & Bardzell, S. (2019) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3301422 · Cited by 70
Designing for mental wellbeing
Thieme, A., Wallace, J., Meyer, T. D., & Olivier, P. L. (2015) · British HCI Conference · doi:10.1145/2783446.2783586 · Cited by 74
Strategies for Embodied Design
Alaoui, S. F., Schiphorst, T., Cuykendall, S., Carlson, K., Studd, K., & Bradley, K. K. (2015) · Creativity and Cognition · doi:10.1145/2757226.2757238 · Cited by 71
Lee, W., Lim, Y.-K., & Shusterman, R. M. (2014) · Designing Interactive Systems Conference · doi:10.1145/2598510.2598561 · Cited by 68
Design games as a tool, a mindset and a structure
Vaajakallio, K. (2012) · Aaltodoc (Aalto University) · Cited by 66
Autoethnography in Human-Computer Interaction: Theory and Practice
Rapp, A. (2018) · Human-computer interaction series · doi:10.1007/978-3-319-73374-6_3 · Cited by 66
Being in the thick of in-the-wild studies
Johnson, R., Rogers, Y., van der Linden, J., & Bianchi‐Berthouze, N. (2012) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2207676.2208561 · Cited by 64
Can We Keep Him Forever? Teens’ Engagement and Desire for Emotional Connection with a Social Robot
Björling, E. A., Rose, E., Davidson, A., Ren, R., & Wong, D. L. (2019) · International Journal of Social Robotics · doi:10.1007/s12369-019-00539-6 · Cited by 69
Interpreting input from children
Frauenberger, C., Good, J., Keay‐Bright, W., & Pain, H. (2012) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2207676.2208399 · Cited by 66
Evoking Empathy: A Framework for Describing Empathy Tools
Pratte, S., Tang, A., & Oehlberg, L. (2021) · International Conference on Tangible, Embedded, and Embodied Interaction (TEI) · doi:10.1145/3430524.3440644 · Cited by 62
Smeenk, W., Sturm, J., & Eggen, B. H. (2017) · CoDesign · doi:10.1080/15710882.2017.1301960 · Cited by 68
Challenges of doing emphatic design: Experiences from industry
Postma, C. E., Zwartkruis-Pelgrim, E., Daemen, E., & Du, J. T. (2012) · Research Repository (Delft University of Technology) · Cited by 58
Experiences of autistic children with technologies
Spiel, K., Frauenberger, C., & Fitzpatrick, G. (2016) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2016.10.007 · Cited by 58
Williams, K. (2015) · Aarhus Series on Human Centered Computing · doi:10.7146/aahcc.v1i1.21146 · Cited by 57
Designing Movement-based Play With Young People Using Powered Wheelchairs
Gerling, K., Hicks, K., Kalyn, M. R., Evans, A. B., & Linehan, C. (2016) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2858036.2858070 · Cited by 55
Washington, P. Y., Kline, A., Mutlu, O. C., Leblanc, É., Hou, C., Stockham, N., Paskov, K. M., Chrisman, B., & Wall, D. P. (2021) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/3411763.3451701 · Cited by 57
Design qualities for whole body interaction
Tholander, J., & Johansson, C. (2010) · Nordic Conference on Human-Computer Interaction · doi:10.1145/1868914.1868970 · Cited by 54
Blythe, M., Wright, P., Bowers, J., Boucher, A., Jarvis, N., Reynolds, P., & Gaver, W. W. (2010) · Designing Interactive Systems Conference · doi:10.1145/1858171.1858200 · Cited by 54
Chang, W.-W., Giaccardi, E., Chen, L.-L., & Liang, R.-H. (2017) · Proceedings of the 2017 Conference on Designing Interactive Systems · doi:10.1145/3064663.3064717 · Cited by 55
Designing interaction with media façades
Wiethoff, A., & Gehring, S. (2012) · Designing Interactive Systems Conference · doi:10.1145/2317956.2318004 · Cited by 53
The Designer's Body as Resource in Design: Exploring Combinations of Point-of-view and Tense
Svanæs, D., & Barkhuus, L. (2020) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376430 · Cited by 53
Exploring skin conductance synchronisation in everyday interactions
Slovák, P., Tennent, P., Reeves, S., & Fitzpatrick, G. (2014) · Nordic Conference on Human-Computer Interaction · doi:10.1145/2639189.2639206 · Cited by 57
Spiel, K., Frauenberger, C., Hornecker, E., & Fitzpatrick, G. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025785 · Cited by 52
Co-designing smart home technology with people with dementia or Parkinson's disease
Bourazeri, A., & Stumpf, S. (2018) · Nordic Conference on Human-Computer Interaction · doi:10.1145/3240167.3240197 · Cited by 58
Maskell, T., Crivellaro, C., Anderson, R., Nappey, T., Araújo‐Soares, V., & Montague, K. (2018) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173979 · Cited by 51
Human-GDPR Interaction: Practical Experiences of Accessing Personal Data
Bowyer, A., Holt, J., Jefferies, J. G., Wilson, R., Kirk, D. S., & Smeddinck, J. D. (2022) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3491102.3501947 · Cited by 52
Jansen, B. J. J., Jung, S., Nielsen, L., Guan, K., & Salminen, J. O. (2022) · Pacific Asia journal of the Association for Information Systems · doi:10.17705/1pais.14301 · Cited by 50
Exploring personas as a method to foster empathy in student IT design teams
Haag, M., & Marsden, N. (2018) · International Journal of Technology and Design Education · doi:10.1007/s10798-018-9452-5 · Cited by 50
Designing for Prolonged Mastery. On involving old people in Participatory Design
Joshi, S. G., & Bratteteig, T. (2016) · NORA - Norwegian Open Research Archives · Cited by 49
Mid-Air Haptic Bio-Holograms in Mixed Reality
Romanus, T., Frish, S., Maksymenko, M., Frier, W., Corenthy, L., & Georgiou, O. (2019) · IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct) · doi:10.1109/ismar-adjunct.2019.00-14 · Cited by 48
Co-constructing child personas for health-promoting services with vulnerable children
Wärnestål, P., Svedberg, P., & Nygren, J. (2014) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2556288.2557115 · Cited by 46
Sturdee, M., Coulton, P., Lindley, J., Stead, M., Akmal, H. A., & Hudson‐Smith, A. (2016) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2851581.2892574 · Cited by 47
Understanding the role of designers' personal experiences in interaction design practice
Zhang, X., & Wakkary, R. (2014) · Designing Interactive Systems Conference · doi:10.1145/2598510.2598556 · Cited by 46
Spence, J. C., Bedwell, B., Coleman, M., Benford, S., Koleva, B. N., Adams, M., Farr, J. R., Tandavanitj, N., & Løvlie, A. S. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300235 · Cited by 45
Grimaldi, S., Fokkinga, S., & Ocnarescu, I. (2013) · Conference on Designing Pleasurable Products and Interfaces (DPPI) · doi:10.1145/2513506.2513528 · Cited by 45
Woman-Centered Design through Humanity, Activism, and Inclusion
Almeida, T., Balaam, M., & Comber, R. (2020) · ACM Transactions on Computer-Human Interaction · doi:10.1145/3397176 · Cited by 54
Matthews, M. L., Gay, G. K., & Doherty, G. J. (2014) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2556288.2557103 · Cited by 45
Home curation versus teenage photography: Photo displays in the family home
Durrant, A. C., Frohlich, D. M., Sellen, A. J., & Lyons, E. (2009) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2009.09.005 · Cited by 40
van Doorn, F., Stappers, P. J., & Gielen, M. A. (2013) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2470654.2481399 · Cited by 43
Understanding the Experience-Centeredness of Privacy and Security Technologies
Dunphy, P., Vines, J., Coles-Kemp, L., Clarke, R. E., Vlachokyriakos, V., Wright, P., McCarthy, J., & Olivier, P. L. (2014) · New Security Paradigms Workshop · doi:10.1145/2683467.2683475 · Cited by 39
Eliciting Requirements Using Personas and Empathy Map to Enhance the User Experience
Ferreira, B., Conte, T. U., & Barbosa, S. D. J. (2015) · Brazilian Symposium on Software Engineering · doi:10.1109/sbes.2015.14 · Cited by 38
Towards a Design Space for Multisensory Data Representation
Hogan, T., & Hornecker, E. (2016) · Interacting with Computers · doi:10.1093/iwc/iww015 · Cited by 46
Transformation through Provocation?
Roussou, M., Perry, S., Katifori, A., Vassos, S., Tzouganatou, A., & McKinney, S. (2019) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300857 · Cited by 37
Co-creative Practices in Service Innovation
Holmlid, S., Mattelmäki, T., Visser, F. S., & Vaajakallio, K. (2015) · Springer eBooks · doi:10.1007/978-1-4471-6590-3_25 · Cited by 44
Do emotions matter in creative design?
Sas, C., & Zhang, C. (2010) · Designing Interactive Systems Conference · doi:10.1145/1858171.1858241 · Cited by 36
Come play with me: designing technologies for intergenerational play
Davis, H., Vetere, F., Gibbs, M., & Francis, P. (2011) · Universal Access in the Information Society · doi:10.1007/s10209-011-0230-3 · Cited by 39
Crafters, explorers, innovators, and co-creators: Narratives in designers’ identity work
Björklund, T., Keipi, T., & Maula, H. (2020) · Design Studies · doi:10.1016/j.destud.2020.02.003 · Cited by 36
Jansen, B. J. J., Jung, S., Salminen, J. O., Guan, K., & Nielsen, L. (2021) · Hawaii International Conference on System Sciences (HICSS) · doi:10.24251/hicss.2021.604 · Cited by 35
Evaluating the effect of gamification on the deployment of digital cultural probes for children
Rodríguez, I., Puig, A., Tellols, D., & Samsó, K. (2020) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2020.102395 · Cited by 34
Narratives of Older Adults with Mild Cognitive Impairment and Their Caregivers
Madjaroff, G., & Mentis, H. M. (2017) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3132525.3132554 · Cited by 41
How Does Personification Impact Ad Performance and Empathy? An Experiment with Online Advertising
Salminen, J. O., Kaate, I., Kamel, A. M., Jung, S., & Jansen, B. J. J. (2020) · International Journal of Human-Computer Interaction · doi:10.1080/10447318.2020.1809246 · Cited by 33
Gerling, K., Linehan, C., Kirman, B. J., Kalyn, M. R., Evans, A. B., & Hicks, K. (2015) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2015.08.009 · Cited by 33
Coursaris, C. K., & Kripintris, K. (2012) · International Journal of E-Business Research · doi:10.4018/jebr.2012010103 · Cited by 32
Metadata
- Authors
- Wright, P., & McCarthy, J.
- Affiliations
- Sheffield Hallam University (GB)
- University College Cork (IE)
- ORCID
- Wright, Peter
- Venue
- Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
- Publisher
- ACM
- Published
- 2008-04-06
- Pages
- 637-646
- OpenAlex
- W1965931250
- Cited by
- 473
- References
- 60
- Citations by year
- 2026: 11 · 2025: 77 · 2024: 28 · 2023: 23 · 2022: 30 · 2021: 32 · 2020: 28 · 2019: 23 · 2018: 30 · 2017: 23 · 2016: 28 · 2015: 22 · 2014: 27 · 2013: 20 · 2012: 25
- FWCI
- 11.83
- Type
- conference paper
- Language
- en
- Open access
- green
- doi.org
- Locations
- CHI Conference on Human Factors in Computing Systems (publishedVersion)
- Newcastle University ePrints (Newcastle Univesity)
- Funders
- Engineering and Physical Sciences Research Council
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
- Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
- Physical Sciences › Computer Science › Human-Computer Interaction › Persona Design and Applications
- Keywords
- empathy, user experience, designer-user relationship, affective design, aesthetic design, ludic design, narrative, role play, design methodology, artifacts
About these checks
Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
Are you an author, or do you see a problem with this page? Request a review