The DOI matches its Crossref record; 14 of the 14 references it cites were found in a registry or an index.
Investigating touchscreen accessibility for people with visual impairments
Abstract
Touchscreen computing devices such as the iPhone are becoming more common. However this technology is largely inaccessible to people with visual impairments. We present the results of a requirements capture study that illustrates the problems with touchscreen accessibility, and the choices visually impaired people make when choosing assistive technology. We investigate ways of overcoming touchscreen accessibility problems by comparing a raised paper overlay touchscreen based MP3 player, with a touchscreen gesture based player. Twelve blindfolded participants, and one visually impaired person, were able to operate both players, though there were problems with short impact related operations in the gesture player. From our results we provide guidelines for future designers, to help them exploit the potential of touchscreen technology for visually impaired people.
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In the citing paper
“Physical overlays [14,20] add tactile information about the position of interface components.”
From Pressing a Button You Cannot See: Evaluating Visual Designs to Assist Persons with Low Vision through Augmented Reality (2021) · cites this paper as [20]
In the citing paper
“As they have to be prepared ahead of an interaction, they are suitable for static layouts of devices used repeatedly, such as microwave ovens.”
From Pressing a Button You Cannot See: Evaluating Visual Designs to Assist Persons with Low Vision through Augmented Reality (2021) · cites this paper as [20]
In the citing paper
“Similar to Kane et al. [10], participants suggested the idea of a system which was aware of the environment and context of use.”
From Determining the Accessibility of Mobile Screen Readers for Blind Users (2012) · cites this paper as [10]
In the citing paper
“had limited compatibility across multiple apps [15,22,29]”
From Interactiles: 3D Printed Tactile Interfaces to Enhance Mobile Touchscreen Accessibility (2018) · cites this paper as [22]
In the citing paper
“These studies consistently found problems with locating items within graphical interfaces that were designed to be seen rather than heard.”
From Interactiles: 3D Printed Tactile Interfaces to Enhance Mobile Touchscreen Accessibility (2018) · cites this paper as [22]
In the citing paper
“However, prior research has limited each such overlay to a specific screen in a single app (e.g., [15,22,29]).”
From Interactiles: 3D Printed Tactile Interfaces to Enhance Mobile Touchscreen Accessibility (2018) · cites this paper as [22]
In the citing paper
“However, carrying multiple devices can be difficult to manage [17] and costly [22] (e.g., the Victor Reader Stream costs $369).”
From Interactiles: 3D Printed Tactile Interfaces to Enhance Mobile Touchscreen Accessibility (2018) · cites this paper as [22]
In the citing paper
“Because of these issues, users often carry multiple devices with overlapping functionality that each offer better accessibility for specific tasks [17,22].”
From Interactiles: 3D Printed Tactile Interfaces to Enhance Mobile Touchscreen Accessibility (2018) · cites this paper as [22]
Citations
Cites
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Fundamental Study on Tactile Cognition through Haptic Feedback Touchscreen
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Vondráková, A., Růžičková, V., Kroupová, K., Barvíř, R., Brus, J., & Voženílek, V. (2020) · doi:10.5507/pdf.20.24457888 · Cited by 4
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“The voice feedback will be provided as spoken direction (up, down, left, right, forward, and back) every second, which is used in many existing approaches[7, 21] and usable without training [19].”
BackgroundMethodInfluentialEnhancing Independence for People With Low Vision to Use Daily Panel-Interface Machines
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“Three prevailing solutions are talking [3][4][5], tactile feedback [6][7][8], and gesture based [9][10][11] interfaces.”
BackgroundAugmenting Imagery with Multimodal Vibrotactile Representations: Touch, Feel, and Hear
Salous, M., Kramer, M., Heuten, W., Hudin, C., Boll, S., & Abdenebaoui, L. (2026) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3772318.3791493 · Cited by 3
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BackgroundTowards Designing User Interfaces on Mobile Touch- screen Devices for People with Visual Impairment
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“Since BLV users take longer to interact with graphical user interfaces that rely on direct manipulation compared to their sighted peers [28 ], we aimed to efficiently and easily As shown in Fig.”
Metadata
- Authors
- McGookin, D., Brewster, S., & Jiang, W.
- Affiliations
- University of Glasgow (GB)
- Venue
- Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
- Publisher
- ACM
- Published
- 2008-10-20
- Pages
- 298-307
- OpenAlex
- W2133382749
- Cited by
- 151
- References
- 14
- Citations by year
- 2026: 2 · 2025: 1 · 2024: 1 · 2023: 5 · 2022: 4 · 2021: 5 · 2020: 6 · 2019: 13 · 2018: 9 · 2017: 16 · 2016: 12 · 2015: 12 · 2014: 15 · 2013: 21 · 2012: 9
- FWCI
- 10.94
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- Nordic Conference on Human-Computer Interaction (publishedVersion)
- ENLIGHTEN (Jurnal Bimbingan dan Konseling Islam) (submittedVersion)
- Funders
- Engineering and Physical Sciences Research Council (GR/S86150/01)
- Sixth Framework Programme (IST-35183)
- Seventh Framework Programme (ICT-224675)
- Topics
- Social Sciences › Human Factors and Ergonomics › Digital Accessibility for Disabilities
- Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
- Health Sciences › Health Professions › Occupational Therapy › Assistive Technology in Communication and Mobility
- Keywords
- visual impairment, assistive technology, touchscreen gestures, blindfolded participants, MP3 players, requirements capture
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