The DOI matches its Crossref record; 31 of the 31 references it cites were found in a registry or an index.
Usable gestures for blind people: understanding preference and performance
Abstract
Despite growing awareness of the accessibility issues surrounding touch screen use by blind people, designers still face challenges when creating accessible touch screen interfaces. One major stumbling block is a lack of understanding about how blind people actually use touch screens. We conducted two user studies that compared how blind people and sighted people use touch screen gestures. First, we conducted a gesture elicitation study in which 10 blind and 10 sighted people invented gestures to perform common computing tasks on a tablet PC. We found that blind people have different gesture preferences than sighted people, including preferences for edge-based gestures and gestures that involve tapping virtual keys on a keyboard. Second, we conducted a performance study in which the same participants performed a set of reference gestures. We found significant differences in the speed, size, and shape of gestures performed by blind people versus those performed by sighted people. Our results suggest new design guidelines for accessible touch screen interfaces.
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“research confirms that blind users are able to draw and make gestures on touchscreens [9]”
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Sorted by citations
Items 101–200 of 312
Sensitive interfaces for blind people in virtual visits inside unknown spaces
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ChartA11y: Designing Accessible Touch Experiences of Visualizations with Blind Smartphone Users
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Self-citationA Large-Scale Mixed-Methods Analysis of Blind and Low-vision Research in ACM and IEEE
Thoo, Y.-J., Medina, M. J., Froehlich, J. E., Ruffieux, N., & Lalanne, D. (2023) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3597638.3608412 · Cited by 29
“, via a computer peripheral [4, 64, 107] or touchscreen [58, 59, 84]) was considered 32 times.”
BackgroundInfluentialInvestigating Virtual Reality Locomotion Techniques with Blind People
Ribeiro, R. A., Gonçalves, I., Piçarra, M., Pereira, L. S., Duarte, C., Rodrigues, A., & Guerreiro, J. (2024) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642088 · Cited by 25
“…language may be related to blind people’s use of the white cane or guide dog, which may prevent this movement in their daily lives or to the absence of prior examples (e.g., by observing others or videos) that are usually presented visually (which also happens, for instance, with gestures[32]).”
BackgroundA Performance Comparison of On-Hand versus On-Phone Nonvisual Input by Blind and Sighted Users
Oh, U., & Findlater, L. (2015) · ACM Transactions on Accessible Computing · doi:10.1145/2820616 · Cited by 23
“For the circle, equilateral triangle, and square, we calculated this difference for aspect ratio , the ratio of width to height (ideally 1), and closure [Kane et al. 2011], the Euclidian distance between the start and end points of the gesture (ideally 0).”
BackgroundMethodResultHuang, H. (2018) · Universal Access in the Information Society · doi:10.1007/s10209-017-0550-z · Cited by 23
“Researchers have drawn attention to the human–computer interaction (HCI) of touchscreen gestures of visually impaired people, including gesture performance and preferences [4, 25], the usability differences between onehanded gestures and two-handed gestures [14], and the development of new interactive gestures [6, 46].”
BackgroundResultTIP-Toy: a tactile, open-source computational toolkit to support learning across visual abilities
Barbareschi, G., Costanza, E., & Holloway, C. (2020) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3373625.3417005 · Cited by 23
“supporting them when placing the blocks and performing debugging operations [29, 48].”
BackgroundA checklist for assessing blind users’ usability of educational smartphone applications
Lee, Y., & Lee, J. (2017) · Universal Access in the Information Society · doi:10.1007/s10209-017-0585-1 · Cited by 23
“P1: Actions, commands, labels should be consistent and follow conventional standards [6, 28, 37] Problems Layouts causing confusing screen reader feedback [18] Guidelines Layout and terminological consistence [21, 31] Developers should avoid symbols used in print writing [17] Speak user-friendly language / Follow conv…”
BackgroundMobile accessibility tools for the visually impaired
Subramanian, L., & Paisios, N. (2012) · Cited by 22
The Impact of Low Vision on Touch-Gesture Articulation on Mobile Devices
Vatavu, R.-D., Gheran, B.-F., & Schipor, M. D. (2018) · IEEE Pervasive Computing · doi:10.1109/mprv.2018.011591059 · Cited by 22
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Accessible Gesture Typing for Non-Visual Text Entry on Smartphones
Billah, S. M., Ko, Y.-J., Ashok, V., Bi, X., & Ramakrishnan, IV (2019) · Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3290605.3300606 · Cited by 21
“[10] explored the differences between how blind and sighted people use gestures for interacting with touchscreens.”
BackgroundSynthesizing Stroke Gestures Across User Populations
Leiva, L. A., Martín-Albo, D., & Vatavu, R.-D. (2017) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3025453.3025906 · Cited by 21
“Detailed examination of gesture articulation paths [23] showed that blind people produce touch gestures that are different in size, speed, number of strokes, and gesture shape than the gestures produced by sighted people.”
BackgroundInfluentialAli, A. X., Morris, M. R., & Wobbrock, J. O. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445758 · Cited by 21
“The HCI literature includes more than 200 published end-user elicitation studies designing interactions with robots [36], drones [8], vehicles [10], bicycles [54], smart TVs [3,30], and involving diverse user populations like children [9] and individuals with disabilities [20] in the design of interactive systems.”
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“Kane et al. [29] compared blind and sighted user-defned gestures on a touchscreen and found that blind participants relied on keyboard metaphors more heavily than sighted participants.”
BackgroundSelf-citationThe Kinematic Theory Produces Human-Like Stroke Gestures
Leiva, L. A., Martín-Albo, D., & Réjean Plamondon, B. (2016) · Interacting with Computers · doi:10.1093/iwc/iww039 · Cited by 20
“2013), preferences between user populations (Kane et al. 2011), and the impact of input device (Tu et al.”
BackgroundExplore, Create, Annotate: Designing Digital Drawing Tools with Visually Impaired People
Pandey, M., Subramonyam, H., Sasia, A. B., Oney, S., & O’Modhrain, S. (2020) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3313831.3376349 · Cited by 20
Touchscreen Mobile Phones Virtual Keyboarding for People with Visual Disabilities
Façanha, A. R., Viana, W., Pequeno, M. C., Campos, M. D. B., & Sánchez, J. (2014) · Lecture notes in computer science · doi:10.1007/978-3-319-07227-2_14 · Cited by 20
“Taking this initial evaluation and considering other experiments described in the literature [3,4,5,8], we have identified some key requirements to improve visual accessibility in applications that run on touchscreen devices [1].”
BackgroundAudio-Based Feedback Techniques for Teaching Touchscreen Gestures
Oh, U., Branham, S., Findlater, L., & Kane, S. K. (2015) · ACM Transactions on Accessible Computing · doi:10.1145/2764917 · Cited by 18
“Kane et al. [2011b] have shown that blind and sighted users exhibit differences in performing gestures, such as in size and variability, which could cause gesture recognition problems particularly for the blind users.”
BackgroundInfluentialSelf-citationHybrid-Brailler: Combining Physical and Gestural Interaction for Mobile Braille Input and Editing
Trindade, D., Rodrigues, A., Guerreiro, T., & Nicolau, H. (2018) · Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3173574.3173601 · Cited by 19
“However, these do not directly apply to blind users, since proposed interfaces are visually demanding and gesture input ability differs significantly from that of sighted people [10].”
BackgroundInfluentialCorreia, A. C. D. C., de Miranda, L. C., & Hornung, H. (2013) · Lecture notes in computer science · doi:10.1007/978-3-642-40480-1_19 · Cited by 19
“Kane et al. [18] reported a study on accessibility in gestural interfaces applied to touchscreen surfaces.”
BackgroundCaramiaux, B., Bevilacqua, F. P., & Tanaka, A. (2013) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2468356.2468730 · Cited by 19
“A training procedure is needed to estimate model parameters that fit best the data - the resulting models are able to take into account gesture variations present in the database.”
BackgroundContactless touch interface supporting blind touch interaction by aerial tactile stimulation
Yoshino, K., & Shinoda, H. (2014) · IEEE Haptics Symposium · doi:10.1109/haptics.2014.6775479 · Cited by 19
“Index Terms: H.5.2 [Information Interfaces and Presentation]: User Interfaces—Haptic I/O; H.5.2 [Information Interfaces and Presentation]: User Interfaces —Input devices and strategies”
BackgroundInfluentialVibro-Tactile Enrichment Improves Blind User Interaction with Mobile Touchscreens
Buzzi, M. C., Buzzi, M., Leporini, B., & Paratore, M. T. (2013) · Lecture notes in computer science · doi:10.1007/978-3-642-40483-2_45 · Cited by 19
“Blind subjects preferred gestures that use screen corners, edges, and multi-touch, enabling quicker and easier identification, and suggested new gestures in well-known spatial layouts, such as a qwerty keyboard [5].”
BackgroundAdvocacy as Access Work: How People with Visual Impairments Gain Access to Digital Banking in India
Kameswaran, V., Y, V., & Marathe, M. (2023) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3579596 · Cited by 22
Aslam, S. M., & Samreen, S. (2020) · IEEE Access · doi:10.1109/access.2020.3006443 · Cited by 18
“This examination rises with the focal point of setting up a structure of collaboration framework in the middle of [26] outwardly debilitated people and the cell phones so as to free the clients from the trouble of getting to the weight-less and convenient cell phones for all sort of exercises.”
BackgroundAlajarmeh, N. S. (2021) · Displays · doi:10.1016/j.displa.2021.102081 · Cited by 21
How groups of users associate wireless devices
Chong, M. K., & Gellersen, H. W. (2013) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/2470654.2466207 · Cited by 18
“Kane et al. investigated usable touchscreen gestures for blind people [11].”
BackgroundExploring Visually Impaired People's Gesture Preferences for Smartphones
Buzzi, M. C., Buzzi, M., Leporini, B., & Trujillo, A. (2015) · ACM SIGCHI Italian Chapter International Conference on Computer-Human Interaction · doi:10.1145/2808435.2808448 · Cited by 19
“Many studies use a combination of absolute geometric and kinematic features as descriptors [2; 10; 17], particularly those defined by Rubine in his seminal work for gesture recognition [19].”
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Goncu, C., & Marriott, K. (2015) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/2700648.2811353 · Cited by 17
“Menus are controlled using the standard iOS VoiceOver gestures: magic tap and rotor gestures which do not require location accuracy and limit time-based actions [8].”
MethodHaptic reference cues to support the exploration of touchscreen mobile devices by blind users
Buzzi, M. C., Buzzi, M., Donini, F., Leporini, B., & Paratore, M. T. (2013) · Biannual Conference of the Italian SIGCHI Chapter (CHItaly) · doi:10.1145/2499149.2499156 · Cited by 17
“compared how blind and sighted people use touchscreen gestures and propose guidelines for designing accessible touchscreens [5, 6].”
BackgroundObservation based analysis on the use of mobile applications for visually impaired users
Siebra, C., Gouveia, T. B., Macêdo, J., Correia, W. F. M., Penha, M., Anjos, M., Florentin, F., da Silva, F. Q. B., & Santos, A. L. M. (2016) · International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct (MobileHCI Adjunct) · doi:10.1145/2957265.2961848 · Cited by 17
“Kane et al. [6], for example, proposed an accessibility guideline, however it is only focused on a particular scenario associated with the elicitation of gestures for visual impairment.”
BackgroundMobile Device Accessibility for the Visually Impaired
Damaceno, R. J. P., Braga, J. C., & Mena‐Chalco, J. P. (2016) · Brazilian Symposium on Human Factors in Computing Systems (IHC) · doi:10.1145/3033701.3033703 · Cited by 17
“Kane et al. [22] investigaram as diferenças de realização de gestos por pessoas com e sem deficiência visual.”
BackgroundInfluentialCollaborative Tabletops for Blind People
Mendes, D., Reis, S., Guerreiro, J., & Nicolau, H. (2020) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3427325 · Cited by 18
From texting app to braille literacy
Frey, B., Rosier, K., Southern, C., & Romero, M. (2012) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2212776.2223825 · Cited by 16
Comparing interaction techniques to help blind people explore maps on small tactile devices
Simonnet, M., Brock, A. M., Serpa, A., Oriola, B., & Jouffrais, C. (2019) · Multimodal Technologies and Interaction · doi:10.3390/mti3020027 · Cited by 16
“We designed this interaction technique inspired by the familiar T9 keyboard, because in previous studies with blind people it has proved useful to reproduce well-known spatial layouts when possible [20].”
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“Most of the latest literature about accessibility, in HCI and Information Science, has focused mainly on technology affordances, methodologies, practices and development of accessible design [6-8].”
In-context Q&A to Support Blind People Using Smartphones
Rodrigues, A., Montague, K., Nicolau, H., Guerreiro, J., & Guerreiro, T. (2017) · International ACM SIGACCESS Conference on Computers and Accessibility · doi:10.1145/3132525.3132555 · Cited by 16
“Prior work has predominantly focused on improving physical touchscreen accessibility, particularly in the text-entry domain [7], either by measuring performance [6], understanding gestures [5] or providing alternative interaction methods [9].”
BackgroundVatavu, R.-D. (2023) · Springer eBooks · doi:10.1007/978-3-319-27648-9_20-1 · Cited by 14
Leiva, L. A., Martín-Albo, D., & Vatavu, R.-D. (2018) · International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI) · doi:10.1145/3229434.3229478 · Cited by 15
A New Dactylology and Interactive System Development for Blind–Computer Interaction
Modanwal, G., & Sarawadekar, K. P. (2017) · IEEE Transactions on Human-Machine Systems · doi:10.1109/thms.2017.2734065 · Cited by 15
“Efforts are going on to assist them by understanding their performance and preference of touch-based gestures on tablet PC [9], [10].”
BackgroundMattheiss, E., Regal, G., Schrammel, J., Garschall, M., & Tscheligi, M. (2014) · International Conference on Computers for Handicapped Persons · doi:10.1007/978-3-319-08596-8_100 · Cited by 17
“This assumption is supported by Kane et al. [11], who reported that blind people preferred gestures that used screen edges and corners.”
ResultAnthony, L., Brown, Q., Nias, J., & Tate, B. (2015) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2016.01.002 · Cited by 14
“, 2010), accessible gestures (Kane et al., 2011), and differences between pen/stylus and finger gesture input (Tu et al.”
BackgroundCarvalho, L. P., & Freire, A. P. (2017) · Brazilian Symposium on Human Factors in Computing Systems (IHC) · doi:10.1145/3160504.3160511 · Cited by 14
“Barreiras provenientes do uso do recurso touchscreen levaram aos estudos de Kane et al. [12] e Piccolo et al. [17].”
BackgroundStories, journeys and smart maps: an approach to universal access
Wang, X., Crookes, D., Harding, S.-A. J., & Johnston, D. (2021) · Universal Access in the Information Society · doi:10.1007/s10209-021-00832-0 · Cited by 14
Accessible Question Types on a Touch-Screen Device: The Case of a Mobile Game App for Blind People
Leporini, B., & Palmucci, E. (2018) · Lecture notes in computer science · doi:10.1007/978-3-319-94277-3_42 · Cited by 13
Take a Seat, Make a Gesture: Charting User Preferences for On-Chair and From-Chair Gesture Input
Andrei, A.-T., Bilius, L.-B., & Vatavu, R.-D. (2024) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642028 · Cited by 18
Shaping Concrete for Interaction
Hirsch, L. S., Rossmy, B., & Butz, A. M. (2021) · International Conference on Tangible, Embedded, and Embodied Interaction (TEI) · doi:10.1145/3430524.3440625 · Cited by 13
“We based the set on user-defined gestures in the context of touchscreen interaction [37, 83], multi-touch [13], and security [48].”
MethodLightWrite: Teach Handwriting to The Visually Impaired with A Smartphone
Wu, Z., Yu, C., Xu, X., Wei, T., Zou, T., Wang, R., & Shi, Y. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445322 · Cited by 16
“As digital devices are becoming prevalent, there are more and more teaching methods based on digital techniques, such as text entry [4, 30, 37, 45], gesture input [10, 21, 26, 31] and even programming [20, 34].”
BackgroundUnderstanding Touch and Motion Gestures for Blind People on Mobile Devices
Romano, M., Bellucci, A., & Aedo, I. (2015) · Lecture notes in computer science · doi:10.1007/978-3-319-22701-6_3 · Cited by 13
“When compared with the study of Kane et al [8], in which metaphorical and abstract gestures were dominant for a tablet form factor, our results show that physical and abstract are prevailing for a mobile device.”
BackgroundMethodResultInfluentialOmnis Prædictio: Estimating the full spectrum of human performance with stroke gestures
Leiva, L. A., Vatavu, R.-D., Martín-Albo, D., & Plamondon, R. (2020) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2020.102466 · Cited by 13
“[93] examined specific gesture features, such as “line steadiness” or “axial symmetry” to understand the differences between stroke gestures produced with the pen or the finger [93], or by users with and without visual impairments [42].”
BackgroundInfluentialA Recipe for Success? Exploring Strategies for Improving Non-Visual Access to Cooking Instructions
Li, F. M., Wang, A., Carrington, P., & Kane, S. K. (2024) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3663548.3675662 · Cited by 12
Self-citationCharacterizing gesture knowledge transfer across multiple contexts of use
Vatavu, R.-D. (2017) · Journal on Multimodal User Interfaces · doi:10.1007/s12193-017-0247-x · Cited by 12
“of touch gestures than sighted users [83]; people with low”
BackgroundImproving Smartphone Accessibility with Personalizable Static Overlays
Rodrigues, A., Santos, A. J. D., Montague, K., & Guerreiro, T. (2017) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3132525.3132558 · Cited by 12
“Other work on mobile accessibility has been mostly focus on input, namely text-entry [3] and gestures [1].”
BackgroundRuamviboonsuk, V., Azenkot, S., & Ladner, R. E. (2012) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/2384916.2384963 · Cited by 12
“[5] indicates that blind people have different preferences for gestures than do sighted users.”
BackgroundSelf-citationMathis, F., & Schöning, J. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713486 · Cited by 17
Luthra, V., & Ghosh, S. K. (2015) · Lecture notes in computer science · doi:10.1007/978-3-319-20681-3_3 · Cited by 11
“Our methodology is inspired from referent based elicitation technique suggested by Wobbrock et al. [1] and slightly modi fi ed by Kane et al. [2].”
BackgroundMethodIncorporating information from trusted sources to enhance urban navigation for blind travelers
Min, B., Saxena, S., Steinfeld, A. M., & Dias, M. B. (2015) · Proceedings - IEEE International Conference on Robotics and Automation/Proceedings · doi:10.1109/icra.2015.7139824 · Cited by 11
Usability evaluation of acoustic interfaces for the blind
Ferati, M., Mannheimer, S., & Bolchini, D. P. (2011) · ACM International Conference on Design of Communication (SIGDOC) · doi:10.1145/2038476.2038479 · Cited by 11
Using hand gestures to control mobile spoken dialogue systems
Tsourakis, N. (2013) · Universal Access in the Information Society · doi:10.1007/s10209-013-0317-0 · Cited by 10
“Although previous work provides some guidelines regarding gesturebased interfaces [14, 24], little attention has been paid to the question of how to control spoken dialogue systems (SDS) with gestures, while most efforts were directed to parallel combine these two distinct input modalities in order to control multimod…”
Investigating Feedback for Two-Handed Exploration of Digital Maps Without Vision
Bardot, S., Serrano, M., Perrault, S. T., Zhao, S., & Jouffrais, C. (2019) · Lecture notes in computer science · doi:10.1007/978-3-030-29381-9_19 · Cited by 9
Cantù, N., Ducci, M., Ahmetovic, D., Bernareggi, C., & Mascetti, S. (2018) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/3234695.3241006 · Cited by 10
“Important interaction elements should always be placed in the same part of the screen, possibly in the bottom right part of the screen, where they are easier to access [4, 3].”
BackgroundTask-oriented Approach to Guide Visually Impaired People During Smart Device Usage
Akkapusit, P., & Ko, I. (2021) · IEEE International Conference on Big Data and Smart Computing (BigComp) · doi:10.1109/bigcomp51126.2021.00015 · Cited by 10
“One study investigated different gestures performed by visually impaired people when using touch-based features [1].”
BackgroundMaking Gestural Interaction Accessible to Visually Impaired People
Brock, A., Truillet, P., Oriola, B., & Jouffrais, C. (2014) · Lecture notes in computer science · doi:10.1007/978-3-662-44196-1_6 · Cited by 10
“Kane, Wobbrock, and Ladner [16] proposed several guidelines for creating accessible gestures: avoid symbols and letters from print writing; position gestures in edges and on corners as cues for identifying one’s position on the screen; expect low location accuracy; increase the time for executing gestures and use fami…”
BackgroundResultInfluentialA gesture based TV control interface for visually impaired: Initial design and user study
Hwang, I., Kim, H., Cha, J., Ahn, C., Kim, K., & Park, J. (2015) · Korea-Japan Joint Workshop on Frontiers of Computer Vision · doi:10.1109/fcv.2015.7103730 · Cited by 10
“Gesture interface is getting the light with the development of motion sensors and its intuitiveness as a natural user interface [2][3].”
BackgroundHo, Y. L., Bendrissou, B., Azman, A., & Lau, S. H. (2017) · American Journal of Applied Sciences · doi:10.3844/ajassp.2017.551.559 · Cited by 10
Bending Blindly: Exploring Bend Gestures for the Blind
Ernst, M., & Girouard, A. (2016) · Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems · doi:10.1145/2851581.2892303 · Cited by 11
“Kane and Ladner [15] recommend that touch interactions avoid the use of symbols found in print, favour edges and corners, reduce need for specific location accuracy, limit time restrictions for gestures, use familiar patterns and layouts used in other applications and more multi-touch gestures.”
BackgroundResultDesigning natural gesture interaction for archaeological data in immersive environments
Albertini, N., Brogni, A., Olivito, R., Taccola, E., Caramiaux, B., & Gillies, M. F. P. (2017) · Virtual Archaeology Review · doi:10.4995/var.2016.5872 · Cited by 9
Usability of User-Centric Mobile Application Design from Visually Impaired People’s Perspective
Qureshi, H. H., & Wong, D. H.-T. (2020) · Lecture notes in computer science · doi:10.1007/978-3-030-49282-3_22 · Cited by 9
BrushLens: Hardware Interaction Proxies for Accessible Touchscreen Interface Actuation
Liang, C., Iravantchi, Y., Krolikowski, T., Geng, R., Sample, A. P., & Guo, A. (2023) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/3586183.3606730 · Cited by 9
“For visually impaired users, inaccessible touchscreen poses challenges in interface perception, navigation, and actuation [34, 37, 40, 52, 62].”
BackgroundSiebra, C., Gouveia, T. B., Filho, A., Correia, W. F. M., Penha, M., Anjos, M., Florentin, F., da Silva, F. Q. B., & Santos, A. L. M. (2015) · International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS) · doi:10.1145/2700648.2811358 · Cited by 9
“Kane et al [3] proposed an accessibility guideline, however it is only focused on a particular scenario associated with the elicitation of gestures for visual impairment.”
BackgroundTouching the Data: Exploring Data Sonification on Mobile Touchscreen Devices
Nikitenko, D., & Gillis, D. J. (2014) · Procedia Computer Science · doi:10.1016/j.procs.2014.07.038 · Cited by 9
Seidel, N. (2015) · European Conference on Pattern Languages of Programs · doi:10.1145/2855321.2855339 · Cited by 9
“Especially blind people benefit from gestures since the graphical user interface is not accessible for them without a screen reader [Kane et al. 2011].”
BackgroundExploring Haptics for Learning Bend Gestures for the Blind
Ernst, M., & Girouard, A. (2016) · CHI Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA) · doi:10.1145/2851581.2892382 · Cited by 9
Large-Scale User Perception of Synthetic Stroke Gestures
Leiva, L. A. (2017) · Designing Interactive Systems Conference · doi:10.1145/3064663.3064724 · Cited by 9
“This is an important result because recent literature on gesture analysis has shown how users produce different gesture articulations in various conditions [3, 13, 31].”
BackgroundParra, O., España, S., Panach, J. I., & Pastor, Ó. (2018) · Science of Computer Programming · doi:10.1016/j.scico.2018.12.001 · Cited by 9
“[16] describe two user studies that compared how blind people and sighted people use touch screen gestures.”
BackgroundMethodPortable navigations system with adaptive multimodal interface for the blind
Lock, J. C., Cielniak, G., & Bellotto, N. (2017) · Lincoln Repository (University of Lincoln) · Cited by 8
Quick-glance and in-depth exploration of a tabletop map for visually impaired people
Bardot, S., Brock, A., Serrano, M., & Jouffrais, C. (2014) · Conference on l'Interaction Homme-Machine (IHM) · doi:10.1145/2670444.2670465 · Cited by 8
Shabnam, M., & Govindarajan, S. (2015) · Cited by 8
Participatory Design of Touch Gestures for Informational Search on a Tablet Device
Rakubutu, T., Gelderblom, H., & Cohen, J. F. (2014) · South African Institute of Computer Scientists and Information Technologists · doi:10.1145/2664591.2664594 · Cited by 8
“Kane, Wobbrock, and Ladner [3] conducted two user studies that compared how blind people and sighted people use touch screen gestures.”
BackgroundInfluentialVoice4Blind: The talking braille keyboard to assist the visual impaired users in text messaging
Hamzah, R., & Fadzil, M. (2016) · International Conference on User Science and Engineering · doi:10.1109/iuser.2016.7857972 · Cited by 8
“It is grade one version of Braille who is first starting to read Braille.[5].”
InfluentialBrailleTap: Developing a Calculator Based on Braille Using Tap Gestures
Alnfiai, M. M., & Sampalli, S. (2017) · Lecture notes in computer science · doi:10.1007/978-3-319-58703-5_16 · Cited by 8
A Mobile Educational Game Accessible to All, Including Screen Reading Users on a Touch-Screen Device
Leporini, B., & Palmucci, E. (2017) · World Conference on Mobile and Contextual Learning (mLearn) · doi:10.1145/3136907.3136941 · Cited by 8
“In designing these typologies of exercises, we relied on simple gestures and VoiceOver-like interaction ways with menus (single tap to hear an option and double tap to select it) in line with earlier accessibility work [15].”
MethodExploring Aural Navigation by Screenless Access
Gross, M., Dara, J., Meyer, C., & Bolchini, D. P. (2018) · International Web for All Conference (W4A) · doi:10.1145/3192714.3192815 · Cited by 8
“Work spans from techniques for making mobile device interactions more accessible [1-6], design guidelines for mobile accessibility [7], and a variety of mobile applications for the blind designated to supporting daily tasks [8].”
BackgroundTouching Data: A Discoverability-based Evaluation of a Visualization Interface for Tablet ComputersPreprint
Sadana, R., Agnihotri, M., & Stasko, J. (2018) · arXiv (Cornell University) · doi:10.48550/arxiv.1806.06084 · Cited by 8
“A different study methodology that captures similar aspects of people’s responses to an interface is the guessability study approach [20,26,41].”
BackgroundMack, K., McDonnell, E., Jain, D., Lu Wang, L., E. Froehlich, J., & Findlater, L. (2021) · Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445412 · Cited by 7
Text entry for the Blind on Smartwatches: A study of Braille code input methods for a novel device
Luna, M. M., Nascimento, H. A. D., Quigley, A., & Soares, F. (2023) · Universal Access in the Information Society · doi:10.1007/s10209-022-00870-2 · Cited by 7
SparshJa: A User-Centric Mobile Application Designed for Visually Impaired
Gokhale, P., Pimpalkar, N., Sawke, N., & Swain, D. (2017) · Advances in intelligent systems and computing · doi:10.1007/978-981-10-3874-7_37 · Cited by 7
Haptic2FA: Haptics-Based Accessible Two-Factor Authentication for Blind and Low Vision People
Bhole, P. V., Li, Z., Bokolia, S., Oh, T. T., Tigwell, G. W., & Peiris, R. L. (2024) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3676509 · Cited by 7
Promoting Self-Efficacy Through an Effective Human-Powered Nonvisual Smartphone Task Assistant
Rodrigues, A., Santos, A. J. D., Montague, K., & Guerreiro, T. (2021) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3449188 · Cited by 7
“Prior work in smartphone accessibility for blind people has targeted issues discreetly, often isolating the task from the context it is performed in, focusing on performance metrics, such as the works in text-entry[4, 19, 21, 29], and gesture input [13, 23, 28, 30].”
BackgroundAccessibility of Date Picker for Touchscreens
Mehta, Y., Joshi, A. N., Joshi, M., & Jadhav, C. (2016) · International Conference on Intelligent Human Computer Interaction · doi:10.1145/3014362.3014368 · Cited by 7
Why visually impaired people resist to adopt touchscreen smartphones in the Czech Republic?
Balata, J., & Míkovec, Z. (2016) · IEEE International Conference on Cognitive Infocommunications · doi:10.1109/coginfocom.2016.7804523 · Cited by 6
What Gestures Do Users with Visual Impairments Prefer to Interact with Smart Devices?
Vatavu, R.-D., & Vanderdonckt, J. M. (2020) · Designing Interactive Systems Conference · doi:10.1145/3393914.3395896 · Cited by 7
Dang, H., & Buschek, D. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445765 · Cited by 7
“This stands in contrast to motivations for diverse samples and for training recognisers on elicited gestures [14, 25, 49, 63].”
ResultTilt-Explore: Making Tilt Gestures Usable for Low-Vision Smartphone Users
Momotaz, F., & Billah, S. M. (2021) · ACM Symposium on User Interface Software and Technology (UIST) · doi:10.1145/3472749.3474813 · Cited by 7
“In order to identify these needs, we explored literature on several related areas, including accessible non-visual gestural input [24, 41, 42, 66], tilt inputs [45, 62], tilt-touch inputs [25, 63, 65], and human dexterity [12, 31].”
BackgroundLi, Z., Jiang, Y., Liu, X., Zhao, Y., Yu, C., & Shi, Y. (2022) · Proceedings of the ACM on Interactive Mobile Wearable and Ubiquitous Technologies · doi:10.1145/3550290 · Cited by 7
VIBI: A Braille Inspired Password Entry Model to Assist Person with Visual Impairments
Balaji, V., Kuppusamy, K. S., & Afzal, S. (2017) · Communications in computer and information science · doi:10.1007/978-981-10-7635-0_25 · Cited by 7
Two-button Mobile Interface: Touchscreen Based Text-Entry for Visually-Impaired Users
Cho, H., & Kim, J. (2017) · Advances in Computer-Human Interaction · Cited by 6
Hand Gesture Recognition for Blind Users by Tracking 3D Gesture Trajectory
Khanna, P., Ramakrishnan, I. V., Jain, S., Bi, X., & Balasubramanian, A. (2024) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3613904.3642602 · Cited by 9
Metadata
- Authors
- Kane, S. K., Wobbrock, J. O., & Ladner, R. E.
- Affiliations
- University of Washington (US)
- Venue
- Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
- Publisher
- ACM
- Published
- 2011-05-07
- Pages
- 413-422
- OpenAlex
- W2136691781
- Cited by
- 314
- References
- 31
- Citations by year
- 2026: 9 · 2025: 13 · 2024: 16 · 2023: 18 · 2022: 10 · 2021: 21 · 2020: 15 · 2019: 18 · 2018: 26 · 2017: 32 · 2016: 29 · 2015: 31 · 2014: 23 · 2013: 27 · 2012: 22
- FWCI
- 45.03
- Type
- conference paper
- Language
- en
- Open access
- closed
- Locations
- CHI Conference on Human Factors in Computing Systems (publishedVersion)
- Funders
- National Science Foundation
- Topics
- Life Sciences › Neuroscience › Cognitive Neuroscience › Tactile and Sensory Interactions
- Social Sciences › Human Factors and Ergonomics › Digital Accessibility for Disabilities
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- blind users, touch screen interface, touch gestures, accessibility, gesture elicitation, gesture performance, virtual keyboard, design guidelines, tablet computers, user study
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