The DOI matches its Crossref record; 6 of the 6 references it cites were found in a registry or an index.
Affordance, conventions, and design
Abstract
I was quietly lurking in the background of a CHI-Web discussion, when I lost all reason: I just couldn’t take it anymore. “I put an affordance there, ” a participant would say, “I wonder if the object affords clicking … “ Affordances this, affordances that. And no data, just opinion. Yikes! What had I unleashed upon the world? “No! ” I screamed, and out came this article. I don’t know if it changed anyone’s minds, but it brought the CHI-Web discussion to a halt (not what good list managers want to happen). But then, Steven Pemberton asked me to submit it here. Hope it doesn’t stop the discussion again. Mind you, this is not the exact piece I dashed off to CHI-Web: it has been polished and refined: the requirements of print are more demanding than those of e-mail discussions.
Overview
Integrity signals
Registry
Cites
Statistics
Verification
Claims the paper makes
Claims other papers make about this one
Each is checked against this paper’s own text: does it say what the citing paper says it does?
In the citing paper
“Media affordance theory suggests that technologies offer specific capabilities that influence their use (Gibson, 1986; Norman, 1999).”
From Motivations and Affordances of ChatGPT Usage for College Students’ Learning (2025) · cites this paper as Norman, 1999
In the citing paper
“This is not to suggest that technologies are value neutral, but that the affordances that they possess [59,100] can play out differently in different environments.”
From From computer ethics and the ethics of AI towards an ethics of digital ecosystems (2022) · cites this paper as [100]
Citations
Cites
The Ecological Approach to Visual Perception
Bornstein, M. H., & Gibson, J. J. (1980) · The Journal of Aesthetics and Art Criticism · doi:10.2307/429816 · Cited by 22,935
(1993) · Cited by 9,879
The Psychology of Everyday Things
Massaro, D. W., & Norman, D. A. (1990) · The American Journal of Psychology · doi:10.2307/1423268 · Cited by 3,484
Self-citationThe Usability Engineering Lifecycle
NIELSEN, J. (1993) · Usability Engineering · doi:10.1016/b978-0-08-052029-2.50007-3 · Cited by 2,657
Nielsen, J. (1995) · Conference companion on Human factors in computing systems - CHI '95 · doi:10.1145/223355.223730 · Cited by 2,620
Flagged first, then by citations
Research works printed but not linked: 2
- Gibson J. J., 1979, Houghton Mifflin
- Norman D. a., 1988, Basic Books
Cited by
Sorted by citations
The digital transformation of innovation and entrepreneurship: Progress, challenges and key themes
Nambisan, S., Wright, M., & Feldman, M. (2019) · Research Policy · doi:10.1016/j.respol.2019.03.018 · Cited by 3,089
Leonardi, P. M. (2011) · MIS Quarterly · doi:10.2307/23043493 · Cited by 1,889
Physical Place and Cyberplace: The Rise of Personalized Networking
Wellman, B. (2001) · International Journal of Urban and Regional Research · doi:10.1111/1468-2427.00309 · Cited by 1,573
Cooperstock, J. R. (2009) · Wiley eBooks · doi:10.1002/9780470050118.ecse524 · Cited by 1,084
The Affordances of Social Media Platforms
Bucher, T., & Helmond, A. (2018) · The SAGE Handbook of Social Media · doi:10.4135/9781473984066.n14 · Cited by 1,083
Metadata
- Authors
- Norman, D. A.
- Affiliations
- Nielsen Norman Group
- Corresponding author
- Norman, Donald A.
- ORCID
- Norman, Donald A.
- Venue
- Interactions
- Published
- 1999-05
- Volume
- 6
- Issue
- 3
- Pages
- 38-43
- ISSN
- 1072-5520 (ISSN-L)
- 1558-3449
- OpenAlex
- W2091909921
- Cited by
- 2,040
- References
- 6
- Citations by year
- 2026: 122 · 2025: 137 · 2024: 116 · 2023: 88 · 2022: 182 · 2021: 130 · 2020: 101 · 2019: 101 · 2018: 122 · 2017: 110 · 2016: 104 · 2015: 98 · 2014: 83 · 2013: 84 · 2012: 63
- FWCI
- 20.44
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- interactions (publishedVersion)
- Topics
- Physical Sciences › Computer Science › Human-Computer Interaction › Innovative Human-Technology Interaction
- Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
- Physical Sciences › Computer Science › Human-Computer Interaction › Interactive and Immersive Displays
- Keywords
- affordances, design conventions, user interface design, usability, human-computer interaction
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