Cited by 27Cognitive and developmental aspects of mathematical skillsEducational Games and GamificationChild Development and Digital Technology

MathKingdom: Teaching Children Mathematical Language Through Speaking at Home via a Voice-Guided Game

Xu, Wenjie, Ma, Jiayi, Yao, Jiayu, Lin, Weijia, Zhang, Chao, Xia, Xuanhe, Zhuang, Nan, Weng, Shitong +5 more·2023·Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems

Abstract

The amount and quality of mathematical language in the family are positively associated with promoting children’s mathematical abilities. However, mathematical language in many families is poor. Through need-finding investigation, we developed MathKingdom, a voice-agent-based game that helps children aged 4–7 learn and use rich, accurate mathematical language (e.g., mathematical expressions related to measurement, sequence, patterns). The game has four flows, in which users can wake up, transform, decorate, and perform as their avatars, as well as practice basic mathematical vocabulary, mathematical single sentences, coherent mathematical statements, and free expression. We refined the system design through wizard-of-oz testing and then evaluated it with 18 families. The results showed that MathKingdom effectively engaged children, enhanced their mathematical language skills and mathematical abilities, and encouraged parent-child conversations about math.

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Crossref · 10.1145/3544548.3581043

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51 of 51 references verified0 citation errors · 0 not checkable

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  • Some previous AI assistant systems rely on digital sensors but are limited to rudimentary interactions; other approaches rely on predefined rules to generate dialogue, often leading to logical inconsistencies.

    “Some systems [78] rely on digital sensors to perceive real world information but are limited to rudimentary interactions, and other approaches have relied on predefined rules to generate dialogue, which often led to logical inconsistencies [84].”

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Authors
Xu, W., Ma, J., Yao, J., Lin, W., Zhang, C., Xia, X., Zhuang, N., Weng, S., Xie, X., Feng, S., Ying, F., Hansen, P., & Yao, C.
Affiliations
  • Zhejiang University (CN)
  • South China Agricultural University (CN)
  • Macau University of Science and Technology (MO)
  • Stockholm University (SE)
Venue
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems
Publisher
ACM
Published
2023-04-19
Pages
1-14
OpenAlex
W4366547704
Cited by
27
References
51
Citations by year
2026: 5 · 2025: 12 · 2024: 8 · 2023: 2
FWCI
23.07
Type
conference paper
Language
en
Open access
closed
Locations
CHI Conference on Human Factors in Computing Systems (publishedVersion)
Topics
  • Physical Sciences › Mathematics › Statistics and Probability › Cognitive and developmental aspects of mathematical skills
  • Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
  • Social Sciences › Education › Child Development and Digital Technology
Keywords
mathematical language, voice assistants, game-based learning, home-based learning, patterns, early childhood mathematics

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