Cited by 18Digital Games and MediaLaw in Society and CultureIntellectual Property Rights and Media

Rules of Play

Lastowka, Greg·2009·Games and Culture

Abstract

Massively multiplayer online role-playing games (MMORPGs) constitute social jurisdictions governed by rules of play. When we consider the work of Johan Huizinga and subsequent theorists of human play activities, we find that ludic rules differ from legal rules in important ways. The goals of play also differ from the goals of law. In applying law to MMORPGs and other virtual worlds, it is important to recognize that jurisdictions of play are structured in ways that are fundamentally different from the ways traditional legal rules are structured.

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Crossref · 10.1177/1555412009343573

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12 of 12 references verified0 citation errors · 0 not checkable

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  • Lastowka (2009) notes how it is usually illegal to punch somebody, but inside the boxing ring one is expected to do so.

    “Lastowka (2009, p. 386) notes how it is usually illegal to punch somebody, but inside the boxing ring one is expected to do so:”

    From Real-time hermeneutics: meaning-making in ludonarrative digital games (2018) · cites this paper as Lastowka, 2009, p. 386

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Authors
Lastowka, G.
Affiliations
Rutgers, The State University of New Jersey (US)
Corresponding author
Lastowka, Greg
Venue
Games and Culture
Published
2009-08-20
Volume
4
Issue
4
Pages
379-395
ISSN
  • 1555-4120 (ISSN-L)
  • 1555-4139
OpenAlex
W4239672729
Cited by
18
References
12
Citations by year
2022: 1 · 2021: 1 · 2019: 1 · 2018: 3 · 2016: 2 · 2015: 1 · 2014: 3 · 2013: 1 · 2012: 1
FWCI
5.41
Type
journal article
Language
en
Open access
closed
Locations
Games and Culture (publishedVersion)
Topics
  • Social Sciences › Sociology and Political Science › Digital Games and Media
  • Social Sciences › Law › Law in Society and Culture
  • Social Sciences › Political Science and International Relations › Intellectual Property Rights and Media
Keywords
MMORPG, game rules, Johan Huizinga, play theory, virtual worlds, game laws, online gaming regulation

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