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Cited by 677

The DOI matches its Crossref record; 13 of the 13 references it cites were found in a registry or an index.

Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses

Open access
University of Nebraska at Omaha, Davis, Alanah, Murphy, John, University of Nebraska at Omaha, Owens, Dawn, University of Nebraska at Omaha, Khazanchi, Deepak, University of Nebraska at Omaha, Zigurs, Ilze, University of Nebraska at Omaha·2009·Journal of the Association for Information Systems

Abstract

Metaverses are immersive three-dimensional virtual worlds in which people interact as avatars with each other and with software agents, using the metaphor of the real world but without its physical limitations. The ubiquitous availability of high speed Internet access has spurred enormous interest in virtual worlds like Second Life and World of Warcraft, both in terms of user gaming and as a new technological platform for global virtual collaboration. These environments have potential for richer, more engaging collaboration, but their capabilities have yet to be examined in depth. Of particular interest in this paper is the use of metaverses for virtual team collaboration. We develop a conceptual model for research in metaverses that is based on five key constructs: (1) the metaverse itself, (2) people/avatars, (3) metaverse technology capabilities, (4) behaviors, and (5) outcomes. We present an in-depth characterization of metaverse technology capabilities from a socio-technical view that recognizes the potential for variation in emergent interaction and in outcomes. Example propositions and a discussion of key issues and challenges show how the model can be used to further research and practice in virtual teams in the context of these new environments.

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Metadata

Authors
University of Nebraska at Omaha, Davis, A., Murphy, J., University of Nebraska at Omaha, Owens, D., University of Nebraska at Omaha, Khazanchi, D., University of Nebraska at Omaha, Zigurs, I., & University of Nebraska at Omaha
Venue
Journal of the Association for Information Systems
Published
2009-02
Volume
10
Issue
2
Pages
90-117
ISSN
1536-9323 (ISSN-L)
OpenAlex
W1583636700
Cited by
677
References
13
FWCI
34.55
Type
journal article
Language
en
Open access
bronze

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CoChat. (2026). Citation check: Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses. https://app.cochat.ai/papers/10.17705/1jais.00183
The paper
University of Nebraska at Omaha, Davis, A., Murphy, J., University of Nebraska at Omaha, Owens, D., University of Nebraska at Omaha, Khazanchi, D., University of Nebraska at Omaha, Zigurs, I., & University of Nebraska at Omaha. (2009). Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses. Journal of the Association for Information Systems. https://doi.org/10.17705/1jais.00183

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