Cited by 40Digital Mental Health InterventionsUsability and User Interface DesignMobile Health and mHealth Applications

The Importance of Systematically Reporting and Reflecting on eHealth Development: Participatory Development Process of a Virtual Reality Application for Forensic Mental Health Care

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Kip, Hanneke, Kelders, Saskia M, Bouman, Yvonne H A, van Gemert-Pijnen, Lisette J E W C·2019·Journal of Medical Internet Research

Abstract

Background: The use of electronic health (eHealth) technologies in practice often is lower than expected, mostly because there is no optimal fit among a technology, the characteristics of prospective users, and their context. To improve this fit, a thorough systematic development process is recommended. However, more knowledge about suitable development methods is necessary to create a tool kit that guides researchers in choosing development methods that are appropriate for their context and users. In addition, there is a need for reflection on the existing frameworks for eHealth development to be able to constantly improve them. Objective: The two main objectives of this case study were to present and reflect on the (1) methods used in the development process of a virtual reality application for forensic mental health care and (2) development model that was used: the CeHRes Roadmap (the Centre for eHealth Research Roadmap). Methods: In the development process, multiple methods were used to operationalize the first 2 phases of the CeHRes Roadmap: the contextual inquiry and value specification. To summarize the most relevant information for the goals of this study, the following information was extracted per method: (1) research goal, (2) explanation of the method used, (3) main results, (4) main conclusions, and (5) lessons learned about the method. Results: Information on 10 methods used is presented in a structured manner. These 10 methods were stakeholder identification, project team composition, focus groups, literature study, semistructured interviews, idea generation with scenarios, Web-based questionnaire, value specification, idea generation with prototyping, and a second round of interviews. The lessons learned showed that although each method added new insights to the development process, not every method appeared to be the most appropriate for each research goal. Conclusions: Reflection on the methods used pointed out that brief methods with concrete examples or scenarios fit the forensic psychiatric patients the best, among other things, because of difficulties with abstract reasoning and low motivation to invest much time in participating in research. Formulating clear research questions based on a model’s underlying principles and composing a multidisciplinary project team with prospective end users appeared to be important in this study. The research questions supported the project team in keeping the complex development processes structured and prevented tunnel vision. With regard to the CeHRes Roadmap, continuous stakeholder involvement and formative evaluations were evaluated as strong points. A suggestion to further improve the Roadmap is to explicitly integrate the use of domain-specific theories and models. To create a tool kit with a broad range of methods for eHealth development and further improve development models, studies that report and reflect on development processes in a consistent and structured manner are needed.

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  • The CeHRes Roadmap has been successfully used to develop effective digital interventions.

    “The framework has been successfully used to develop effective digital interventions (Kelders et al., 2013; Kip et al., 2019).”

    From Strength Back – A qualitative study on the co-creation of a positive psychology digital health intervention for spinal surgery patients (2023) · cites this paper as Kip et al., 2019

    The Methods section, “The CeHRes Roadmap” (page unavailable), says the framework has proved useful for eHealth development in multiple settings. The Discussion section, “Operationalization of the Development Model” (page unavailable), says it guided development of a VR application concept but explicitly does not conclude that it produced better outcomes. The paper therefore supports successful use in development, not the claim that the resulting digital interventions were effective. (LLM, conf=0.88)

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  • It was suggested that desk research is a suitable method to look outside of a project's scope to learn from the use of an eHealth technology in other domains.

    “Third, it was suggested that desk research is a suitable method to look outside of a project’s scope to learn from the use of an eHealth technology in other domains.”
  • Desk research should be used as a method that requires a clear research question and, if possible, a systematic search strategy that is clearly connected to the goal of the eHealth development process.

    “Desk research should be used as a method that requires a clear research question and, if possible, a systematic search strategy that is clearly connected to the goal of the eHealth development process”
  • Authors stated that values should be formulated in such a way that they are neither too specific to prevent overlap with requirements nor too broad and vague.

    “First, authors stated that values should be formulated in such a way that they are neither too specific to prevent overlap with requirements nor too broad and vague.”
  • It was considered to be important to include a wide variety of stakeholders, where researchers should look beyond their own setting.

    “Third, it was considered to be important to include a wide variety of stakeholders, where researchers should look beyond their own setting.”

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1 retracted

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Research works printed but not linked: 12

  1. [5]Pieterse ME Kip H Cruz-Martínez RR van Gemert-Pijnen L Kelders SM Kip H Sanderman R The complexity of ehealth implementation: a theoretical and practical perspective eHealth Research, Theory and Development: A Multi-Disciplinary Approach 2018 London Routledge 247 70
  2. [6]Kip H van Gemert-Pijnen L van Gemert-Pijnen L Kelders SM Kip H Sanderman R Holistic development of ehealth technology eHealth Research, Theory and Development: A Multi-Disciplinary Approach 2018 London Routledge 151 86
  3. [12]Eldredge LK Markham CM Ruiter RA Fernández ME Kok G Parcel GS Planning Health Promotion Programs: An Intervention Mapping Approach 2016 Hoboken, New Jersey John Wiley & Sons
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  10. [53]Yip J Clegg T Bonsignore E Gelderblom H Rhodes E Druin A Brownies or Bags-of-Stuff?: Domain Expertise in Cooperative Inquiry With Children Proceedings of the 12th International Conference on Interaction Design and Children 2013 IDC'13 June 24-27, 2013 New York, USA 201 10 10.1145/2485760.2485763 · DOI · Paper page
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  12. [58]Gottfredson MR A General Theory Of Crime 1990 Stanford Stanford University Press

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Authors
Kip, H., Kelders, S. M., Bouman, Y. H. A., & van Gemert-Pijnen, L. J. E. W. C.
Affiliations
  • University of Twente (NL)
  • North-West University (ZA)
Corresponding author
Kip, Hanneke
Venue
Journal of Medical Internet Research
Published
2019-08-19
Volume
21
Issue
8
Pages
e12972
ISSN
1438-8871 (ISSN-L)
OpenAlex
W2969448992
Cited by
40
References
42
Citations by year
2026: 2 · 2025: 11 · 2024: 3 · 2023: 6 · 2022: 9 · 2021: 8 · 2020: 1
FWCI
5.08
Type
journal article
Language
en
Open access
Licence
cc-by
Locations
  • Journal of Medical Internet Research (publishedVersion, cc-by)
  • Europe PMC (PubMed Central) (publishedVersion, cc-by)
  • PubMed Central (publishedVersion, cc-by)
  • PubMed (publishedVersion)
  • University of Groningen research database (University of Groningen / Centre for Information Technology) (publishedVersion, cc-by)
  • University of Twente Research Information (publishedVersion, cc-by)
  • University of Groningen research database (University of Groningen / Centre for Information Technology) (submittedVersion, cc-by)
  • University of Twente Research Information (submittedVersion, cc-by)
Topics
  • Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
  • Physical Sciences › Computer Science › Human-Computer Interaction › Usability and User Interface Design
  • Health Sciences › Health Professions › General Health Professions › Mobile Health and mHealth Applications
Keywords
virtual reality applications, forensic mental health services, forensic psychiatric patients, participatory development, contextual inquiry, stakeholder engagement, development methods, lessons learned, multidisciplinary project teams, user-centered design, formative assessment, prototype development
MeSH terms
Virtual Reality, Humans, Mental Health, Prospective Studies, Research Design, Telemedicine

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