The Effect of Physical Activity and the Use of Active Video Games: Exergames in Children and Adolescents: A Systematic Review
Open accessAbstract
The aim of this study is to develop a systematic review on the relationship between the use of active video games “exergames” and the practice of physical activity. The Web of Science (WOS) repository was used as the main search engine, using as criteria the selection of longitudinal and experimental studies published in the last five years. A total of eight research papers were obtained, in which intervention programs based on the use of exergames were applied to improve different parameters, such as adherence to Physical Activity practice or improvement on a psychological level. As the main findings, it was possible to observe the need to include these types of devices in the classroom since they can work transversally across much content, and the resources are so accessible that they allow improvements at academic level. Likewise, they favor motivation to physical exercise since with adequate volume and intensity parameters, they are related to healthier lifestyles, and the areas of motor skills and logical thinking benefited the most.
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Features such as game-based rewards, challenges, competition, and feedback can enhance motivation, engagement, and enjoyment of physical activity, leading to increased participation in exercise.
“Features such as game-based rewards, challenges, competition, and feedback can enhance motivation, engagement, and enjoyment of physical activity, leading to increased participation in exercise [71–73].”
From Health Benefits of Video Games in Adolescents and Young Adults (2026) · cites this paper as [73]
The Introduction (page unavailable) links exergames’ game dynamics with motivation and improved physical-activity levels, and the Conclusions (page unavailable) report improved motivation and student participation. The paper does not identify rewards, challenges, competition, or feedback as the features responsible; its discussion concerns children and adolescents rather than exercise participation generally. (LLM, conf=0.86)
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- Authors
- Ramírez-Granizo, I. A., Ubago-Jiménez, J. L., González-Valero, G., Puertas-Molero, P., & San Román-Mata, S.
- Affiliations
- Universidad de Granada (ES)
- Nursing Department, University of Granada, 18071 Granada, Spain
- Corresponding author
- González-Valero, Gabriel
- ORCID
- Venue
- International Journal of Environmental Research and Public Health
- Publisher
- MDPI AG
- Published
- 2020-06-14
- Volume
- 17
- Issue
- 12
- Pages
- 4243
- ISSN
- 1660-4601 (ISSN-L)
- PMC
- PMC7344465
- OpenAlex
- W3034361640
- Cited by
- 56
- References
- 31
- Citations by year
- 2026: 11 · 2025: 11 · 2024: 10 · 2023: 10 · 2022: 10 · 2021: 4
- FWCI
- 0.76
- Type
- journal article
- Language
- en
- Open access
- gold
- dx.doi.org
- Licence
- Locations
- International Journal of Environmental Research and Public Health (publishedVersion, cc-by)
- PubMed Central (publishedVersion, cc-by)
- PubMed (publishedVersion)
- RePEc: Research Papers in Economics (submittedVersion)
- Institutional Repository of the University of Granada (University of Granada) (submittedVersion, cc-by)
- LA Referencia (Red Federada de Repositorios Institucionales de Publicaciones Científicas) (submittedVersion, cc-by)
- DOAJ (DOAJ: Directory of Open Access Journals) (submittedVersion, cc-by-sa)
- Topics
- Health Sciences › Medicine › Physiology › Physical Activity and Health
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Social Sciences › Psychology › Social Psychology › Physical education and sports games research
- Keywords
- exergames, physical activity, children, adolescents, physical activity adherence, exercise motivation, motor skills, academic performance, healthy lifestyle, classroom intervention
- MeSH terms
- Adolescent, Child, Cross-Sectional Studies, Humans, Motivation, Motor Skills, Exercise, Video Games
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Registry, retraction, Cites and statistics results are computed, not judged, with one exception: a printed reference that no index lists is read once by a model before it counts as a citation error. Claims are extracted by a model and kept only when their quote appears verbatim in the text; each cited source is then checked, with a model’s help, for whether it says what the claim relies on. Those verdicts can be wrong — read the claim’s quote and the cited source before relying on one.
Statistics and arithmetic are recomputed, not judged.
Confidence bands are shown only for fields calibrated on our annotated test set. None is calibrated yet, so no band is shown.
What counts as a claim ›How we measure confidence ›How we check this ›
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