The DOI matches its Crossref record; 20 of the 20 references it cites were found in a registry or an index.
Digital Game-Based Learning: New Horizons of Educational Technology
Abstract
Computer games are an incredibly successful technology; due to the dynamic and active nature they are perhaps even more successful and appealing than TV or movies. Facing this success and the significant amount of time young people spend on playing computer games, it is a compelling idea of educators, developers, and researchers to utilize this technology for educational purposes. In this chapter we focus on the emerging technology of digital educational games, we attempt to give a brief summary of the state-of-the-art, and we emphasize leading-edge research in this genre. Moreover, we discuss the psycho-pedagogical foundations of “good” educational computer games. Finally, we provide an outlook to the future of educational technologies.
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Cites
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Cited by
A video game for cyber security training and awareness
Cone, B. D., Irvine, C. E., Thompson, M. F., & Nguyen, T. D. (2007) · Computers & Security · doi:10.1016/j.cose.2006.10.005 · Cited by 258
Development of Interactive Multimedia Learning Materials for Improving Critical Thinking Skills
Djamas, D., Tinedi, V., & Yohandri (2018) · International Journal of Information and Communication Technology Education · doi:10.4018/ijicte.2018100105 · Cited by 98
“A review of research on the application of digital games in foreign language education,”
Peterson, M., White, J., Mirzaei, M. S., & Wang, Q. (2020) · Advances in Educational Technologies and Instructional Design · doi:10.4018/978-1-7998-2591-3.ch004 · Cited by 44
Greuter, S., Balandin, S., & Watson, J. (2019) · Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts · doi:10.1145/3341215.3356308 · Cited by 10
Vnucko, G., Kralova, Z., & Tirpakova, A. (2024) · Heliyon · doi:10.1016/j.heliyon.2024.e33301 · Cited by 7
Metadata
- Authors
- Kickmeier-Rust, M. D., Mattheiss, E., Steiner, C., & Albert, D.
- Venue
- Looking Toward the Future of Technology-Enhanced Education
- Publisher
- IGI Global
- Published
- 2010-05-25
- Pages
- 158-177
- OpenAlex
- W2492991284
- Cited by
- 267
- References
- 20
- FWCI
- 68.73
- Type
- book chapter
- Language
- en
- Open access
- closed
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Bibliographic data: Semantic Scholar, OpenAlex, Crossref.
Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
Semantic Scholar’s data is described in: Kinney, R., et al. (2023). The Semantic Scholar Open Data Platform. arXiv:2301.10140.