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Cited by 640

The DOI matches its Crossref record; 1 of the 1 references it cites were found in a registry or an index.

The Next Generation of Educational Engagement

Open access
Oblinger, Diana G.·2004·Journal of Interactive Media in Education

Abstract

Games are no longer just for fun; they offer potentially powerful learning environments. Today's students have grown up with computer games. In addition, their constant exposure to the Internet and other digital media has shaped how they receive information and how they learn. There are many attributes of games that make them pedagogically sound learning environments. An increasing number of faculty are using games as enhancements to the traditional learning environment with encouraging results. While the interactivity and engagement of games are highly positive a number of questions remain about how games will be developed, deployed and accepted in higher education. Invited Commentary: Mason, R. (2004) Commentary on: Oblinger, D. (2004). The Next Generation of Educational Engagement. [PDF] Editors: Terry Anderson and Denise Whitelock.

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Metadata

Authors
Oblinger, D. G.
Venue
Journal of Interactive Media in Education
Published
2004-05-21
Volume
2004
Issue
1
Pages
10
ISSN
1365-893X (ISSN-L)
OpenAlex
W2107726150
Cited by
640
References
1
FWCI
19.80
Type
journal article
Language
en
Open access
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CoChat. (2026). Citation check: The Next Generation of Educational Engagement. https://app.cochat.ai/papers/10.5334/2004-8-oblinger
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Oblinger, D. G. (2004). The Next Generation of Educational Engagement. Journal of Interactive Media in Education. https://doi.org/10.5334/2004-8-oblinger

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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).

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