Brand, Matthias
Erwin L. Hahn Institute for Magnetic Resonance Imaging · Essen University Hospital · University of Duisburg-Essen · University of Bamberg
36 papers on CoChatORCID 0000-0002-4831-9542
Most cited papers
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Integrating psychological and neurobiological considerations regarding the development and maintenance of specific Internet-use disorders: An Interaction of Person-Affect-Cognition-Execution (I-PACE) model
Brand, M., Young, K. S., Laier, C., Wölfling, K., & Potenza, M. N. (2016) · Neuroscience & Biobehavioral Reviews
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 2,416
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The Interaction of Person-Affect-Cognition-Execution (I-PACE) model for addictive behaviors: Update, generalization to addictive behaviors beyond internet-use disorders, and specification of the process character of addictive behaviors
Brand, M., Wegmann, E., Stark, R., Müller, A., Wölfling, K., Robbins, T. W., & Potenza, M. N. (2019) · Neuroscience & Biobehavioral Reviews
Gambling Behavior and TreatmentsImpact of Technology on Adolescents
Cited by 2,126
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Introducing MASC: A Movie for the Assessment of Social Cognition
Dziobek, I., Fleck, S., Kalbe, E., Rogers, K., Hassenstab, J., Brand, M., Kessler, J., Woike, J. K., Wolf, O. T., & Convit, A. (2006) · Journal of Autism and Developmental Disorders
Autism Spectrum Disorder ResearchChild and Animal Learning Development
Cited by 926
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Negative consequences from heavy social networking in adolescents: The mediating role of fear of missing out
Oberst, U., Wegmann, E., Stodt, B., Brand, M., & Chamarro, A. (2017) · Journal of Adolescence
Impact of Technology on AdolescentsBody Image and Dysmorphia Studies
Cited by 894
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Prefrontal Control and Internet Addiction: A Theoretical Model and Review of Neuropsychological and Neuroimaging Findings
Brand, M., Young, K. S., & Laier, C. (2014) · Frontiers in Human Neuroscience
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 565
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Validation and psychometric properties of a short version of Young’s Internet Addiction Test
Pawlikowski, M., Altstötter-Gleich, C., & Brand, M. (2013) · Computers in Human Behavior
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 523
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Online-specific fear of missing out and internet-use expectancies contribute to symptoms of internet-communication disorder
Wegmann, E., Oberst, U., Stodt, B., & Brand, M. (2017) · Addictive Behaviors Reports
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 458
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Which conditions should be considered as disorders in the International Classification of Diseases (ICD-11) designation of “other specified disorders due to addictive behaviors”?
Brand, M., Rumpf, H.-J., Demetrovics, Z., MÜller, A., Stark, R., King, D. L., Goudriaan, A. E., Mann, K., Trotzke, P., Fineberg, N. A., et al. (2020) · Journal of Behavioral Addictions
Gambling Behavior and TreatmentsImpact of Technology on Adolescents
Cited by 398
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Screening and assessment tools for gaming disorder: A comprehensive systematic review
King, D. L., Chamberlain, S. R., Carragher, N., Billieux, J., Stein, D., Mueller, K., Potenza, M. N., Rumpf, H. J., Saunders, J., Starcevic, V., et al. (2020) · Clinical Psychology Review
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 369
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Manifesto for a European research network into Problematic Usage of the Internet
Fineberg, N., Demetrovics, Z., Stein, D., Ioannidis, K., Potenza, M., Grünblatt, E., Brand, M., Billieux, J., Carmi, L., King, D., et al. (2018) · European Neuropsychopharmacology
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 334
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Including gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective: Commentary on: A weak scientific basis for gaming disorder: Let us err on the side of caution (van Rooij et al., 2018)
Rumpf, H.-J., Achab, S., Billieux, J., Bowden-Jones, H., Carragher, N., Demetrovics, Z., Higuchi, S., King, D. L., Mann, K., Potenza, M., et al. (2018) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 300
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Neuroscience of Internet Pornography Addiction: A Review and Update
Love, T., Laier, C., Brand, M., Hatch, L., & Hajela, R. (2015) · Behavioral Sciences
Sexuality, Behavior, and TechnologyImpact of Technology on Adolescents
Cited by 262
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Expert appraisal of criteria for assessing gaming disorder: an international Delphi study
Castro‐Calvo, J., King, D. L., Stein, D. J., Brand, M., Carmi, L., Chamberlain, S. R., Demetrovics, Z., Fineberg, N. A., Rumpf, H., Yücel, M., et al. (2021) · Addiction
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 236
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Addictive use of social networking sites can be explained by the interaction of Internet use expectancies, Internet literacy, and psychopathological symptoms
Wegmann, E., Stodt, B., & Brand, M. (2015) · Journal of Behavioral Addictions
Impact of Technology on AdolescentsSexuality, Behavior, and Technology
Cited by 223
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Ventral striatum activity when watching preferred pornographic pictures is correlated with symptoms of internet pornography addiction
Brand, M., Snagowski, J., Laier, C., & Maderwald, S. (2016) · NeuroImage
Sexuality, Behavior, and TechnologyGambling Behavior and Treatments
Cited by 198
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Cue-reactivity in behavioral addictions: a meta-analysis and methodological considerations
Starcke, K., Antons, S., Trotzke, P., & Brand, M. (2018) · Journal of Behavioral Addictions
Gambling Behavior and TreatmentsSubstance Abuse Treatment and Outcomes
Cited by 180
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Excessive Internet gaming and decision making: Do excessive World of Warcraft players have problems in decision making under risky conditions?
Pawlikowski, M., & Brand, M. (2011) · Psychiatry Research
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 178
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Decision making under objective risk conditions – a review of cognitive and emotional correlates, strategies, feedback processing, and external influences
Schiebener, J., & Brand, M. (2015) · Neuropsychology Review
Neural and Behavioral Psychology StudiesDecision-Making and Behavioral Economics
Cited by 168
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Buying-shopping disorder—is there enough evidence to support its inclusion in ICD-11?
Müller, A., Brand, M., Claes, L., Demetrovics, Z., de Zwaan, M., Fernández-Aranda, F., Frost, R. O., Jimenez-Murcia, S., Lejoyeux, M., Steins-Loeber, S., et al. (2019) · CNS Spectrums
Consumer Retail Behavior StudiesGambling Behavior and Treatments
Cited by 155
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Interactions of impulsivity, general executive functions, and specific inhibitory control explain symptoms of social-networks-use disorder: An experimental study
Wegmann, E., Müller, S. M., Turel, O., & Brand, M. (2020) · Scientific Reports
Impact of Technology on AdolescentsNeural and Behavioral Psychology Studies
Cited by 145
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Personality and cognition in gamers: avoidance expectancies mediate the relationship between maladaptive personality traits and symptoms of Internet-gaming disorder
Laier, C., Wegmann, E., & Brand, M. (2018) · Frontiers in Psychiatry
Impact of Technology on AdolescentsGambling Behavior and Treatments
Cited by 129
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Dissociation of decisions in ambiguous and risky situations in obsessive–compulsive disorder
Starcke, K., Tuschen-Caffier, B., Markowitsch, H. J., & Brand, M. (2010) · Psychiatry Research
Obsessive-Compulsive Spectrum DisordersNeural and Behavioral Psychology Studies
Cited by 105
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Treatments and interventions for compulsive sexual behavior disorder with a focus on problematic pornography use: A preregistered systematic review
Antons, S., Engel, J., Briken, P., Krüger, T. H. C., Brand, M., & Stark, R. (2022) · Journal of Behavioral Addictions
Sexuality, Behavior, and TechnologyGambling Behavior and Treatments
Cited by 91
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Maximizing social outcomes? Social zapping and fear of missing out mediate the effects of maximization and procrastination on problematic social networks use
Müller, S. M., Wegmann, E., Stolze, D., & Brand, M. (2020) · Computers in Human Behavior
Impact of Technology on AdolescentsCyberloafing and Workplace Behavior
Cited by 76
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