Kreminski, Max
Santa Clara University
10 papers on CoChatORCID 0009-0002-6268-4033
Most cited papers
- Verified
Homogenization Effects of Large Language Models on Human Creative Ideation
Anderson, B. R., Shah, J. H., & Kreminski, M. (2024) · Creativity and Cognition
Creativity in Education and NeuroscienceDesign Education and Practice
Cited by 188
- Verified
A Design Space for Intelligent and Interactive Writing Assistants
Lee, M., Gero, K. I., Chung, J. J. Y., Shum, S. B., Raheja, V., Shen, H., Venugopalan, S., Wambsganss, T., Zhou, D., Alghamdi, E. A., et al. (2024) · Proceedings of the CHI Conference on Human Factors in Computing Systems
Usability and User Interface DesignInnovative Human-Technology Interaction
Cited by 136
- Verified
Why Are We Like This?: The AI Architecture of a Co-Creative Storytelling Game
Kreminski, M., Dickinson, M., Mateas, M., & Wardrip-Fruin, N. (2020) · International Conference on the Foundations of Digital Games
Artificial Intelligence in GamesDigital Games and Media
Cited by 50
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Using Self-Determination Theory to Explore Enjoyment of Educational Interactive Narrative Games: A Case Study of Academical
Grasse, K. M., Kreminski, M., Wardrip-Fruin, N., Mateas, M., & Melcer, E. F. (2022) · Frontiers in Virtual Reality
Educational Games and GamificationDigital Games and Media
Cited by 45
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Unmet Creativity Support Needs in Computationally Supported Creative Writing
Kreminski, M., & Martens, C. (2022) · Proceedings of the First Workshop on Intelligent and Interactive Writing Assistants (In2Writing 2022)
Artificial Intelligence in GamesNarrative Theory and Analysis
Cited by 26
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Generative games as storytelling partners
Kreminski, M., & Wardrip-Fruin, N. (2019) · Proceedings of the 14th International Conference on the Foundations of Digital Games
Digital Games and MediaArtificial Intelligence in Games
Cited by 24
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Getting Academical: A Choice-Based Interactive Storytelling Game for Teaching Responsible Conduct of Research
Melcer, E. F., Grasse, K. M., Ryan, J., Junius, N., Kreminski, M., Squinkifer, D., Hill, B., & Wardrip-Fruin, N. (2020) · International Conference on the Foundations of Digital Games
Educational Games and GamificationAcademic integrity and plagiarism
Cited by 24
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Academical: A Choice-Based Interactive Storytelling Game for Enhancing Moral Reasoning, Knowledge, and Attitudes in Responsible Conduct of Research
Grasse, K. M., Melcer, E. F., Kreminski, M., Junius, N., Ryan, J., & Wardrip-Fruin, N. (2022) · International Series on Computer Entertainment and Media Technology
Educational Games and GamificationAcademic integrity and plagiarism
Cited by 11
- Verified
Emergent Narrative and Reparative Play
Grinblat, J., Manning, C., & Kreminski, M. (2021) · Lecture Notes in Computer Science
Digital Games and MediaNarrative Theory and Analysis
Cited by 6
- Verified
Endless forms most similar: the dearth of the author in AI-supported art
Kreminski, M. (2026) · AI & SOCIETY
Art, Technology, and CultureEthics and Social Impacts of AI
Cited by 4
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