How Technology Influences the Therapeutic Process: A Comparative Field Evaluation of Augmented Reality and In Vivo Exposure Therapy for Phobia of Small Animals
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Visual contact between patient and therapist during exposure sessions was significantly lower in HMD-based AR than in in vivo sessions, which may affect results given the important role of visual awareness in face-to-face communication.
“The frequency of visual contact between patient and therapist during the exposure sessions has been studied, with results showing that visual contact was significantly lower in HMD-based AR than in in vivo sessions,16 which may affect the results, given the important role of visual awareness in face-to-face communication.17”
From Effectiveness of a projection-based augmented reality exposure system in treating cockroach phobia: Study protocol of a randomised controlled trial (2023) · cites this paper as [16]
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- Authors
- Wrzesien, M., Burkhardt, J.-M., Alcañiz, M., & Botella, C.
- Affiliations
- Universitat Politècnica de València (ES)
- Laboratoire Adaptations Travail-Individu (FR)
- Universitat Jaume I (ES)
- Venue
- Lecture Notes in Computer Science
- Publisher
- Springer Berlin Heidelberg
- Published
- 2011
- Volume
- LNCS-6946
- Issue
- Part I
- Pages
- 523-540
- ISSN
- 0302-9743 (ISSN-L)
- 1611-3349
- OpenAlex
- W48842608
- Cited by
- 37
- References
- 31
- Citations by year
- 2024: 2 · 2023: 4 · 2022: 4 · 2021: 2 · 2020: 7 · 2019: 2 · 2018: 6 · 2017: 1 · 2016: 2 · 2015: 2 · 2014: 2 · 2013: 2 · 2012: 1
- FWCI
- 8.71
- Type
- conference paper
- Language
- en
- Open access
- green
- inria.hal.science
- Licence
- cc-by
- Locations
- Lecture notes in computer science (publishedVersion)
- HAL (submittedVersion, cc-by)
- Repository of Digital Objects for Teaching Research and Culture (University of Valencia) (submittedVersion, cc-by-nc)
- Funders
- Generalitat Valenciana
- Instituto de Salud Carlos III
- Topics
- Social Sciences › Psychology › Applied Psychology › Digital Mental Health Interventions
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Physical Sciences › Computer Science › Computer Vision and Pattern Recognition › Augmented Reality Applications
- Keywords
- in vivo exposure therapy, animal phobia, virtual reality therapy, user-centered design, clinical outcome measures
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