Cited by 64Impact of Technology on AdolescentsDigital Games and MediaGambling Behavior and Treatments

Trait emotional intelligence and internet gaming disorder among gamers: The mediating role of online gaming motives and moderating role of age groups

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Kircaburun, Kagan, Demetrovics, Zsolt, Griffiths, Mark D., Király, Orsolya, Kun, Bernadette, Tosuntaş, Şule Betül·2020·International Journal of Mental Health and Addiction

Abstract

Personality differences are important determinants of problematic online behaviors. The purpose of the present study was to investigate the mediating role of loneliness, depression, and online gaming motives and moderating role of age on the relationship between trait emotional intelligence (EI) and Internet gaming disorder (IGD) via the construction of a multiple mediation model. A total of 478 online gamers completed a self-report online survey, including validated psychometric scales assessing the aforementioned constructs. Results indicated that trait EI was directly and indirectly associated with IGD and that the motive of escape was a partial mediator between trait EI and IGD among the total sample and adult gamers, but not among adolescents. Moreover, trait EI was associated with coping, skill development, fantasy, and recreation gaming motives only among total sample and adult gamers, and the escape motive was positively associated with IGD among total sample and adult gamers. However, among these relationships, only the association between trait EI and fantasy was significantly moderated by age group. Furthermore, the direct effect of trait EI was stronger among adolescent gamers when compared to adult gamers. Results showed that trait EI is inversely associated with IGD and affects gaming for different motives among adolescent and adult gamers.

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  1. Casey, B. J., Jones, R. M., & Hare, T. A. (2008). The adolescent brain. Annals of the New York Academy of Sciences, 1124, 111-126.
  2. Eskin, M. (2001). Adolescent loneliness, coping methods and the relationship of loneliness to suicidal behavior. Turkish Journal of Clinical Psychiatry, 4, 5-11.
  3. Parker J., Saklofske D., Stough C. (eds), Assessing emotional intelligence (pp. 85-101). Boston: Springer.

Cited by

Authors
Kircaburun, K., Demetrovics, Z., Griffiths, M. D., Király, O., Kun, B., & Tosuntaş, Ş. B.
Affiliations
  • Eötvös Loránd University (HU)
  • Nottingham Trent University (GB)
  • Bursa Uludağ Üni̇versi̇tesi̇ (TR)
Venue
International Journal of Mental Health and Addiction
Published
2019-12-03
Volume
18
Issue
5
Pages
1446-1457
ISSN
  • 1557-1874 (ISSN-L)
  • 1557-1882
OpenAlex
W2993756831
Cited by
64
References
40
Citations by year
2026: 5 · 2025: 9 · 2024: 10 · 2023: 11 · 2022: 12 · 2021: 10 · 2020: 5 · 2019: 1 · 2018: 1
FWCI
14.10
Type
journal article
Language
en
Open access
Locations
  • International Journal of Mental Health and Addiction (publishedVersion, cc-by)
  • Nottingham Trent University's Institutional Repository (Nottingham Trent Repository) (acceptedVersion)
  • Repository of the Academy's Library (Library of the Hungarian Academy of Sciences) (acceptedVersion)
  • Bursa Uludag University - AVESIS (submittedVersion)
  • ELTE Digital Institutional Repository (EDIT) (Eötvös Loránd University) (submittedVersion, other-oa)
Funders
Nottingham Trent University
Topics
  • Social Sciences › Sociology and Political Science › Impact of Technology on Adolescents
  • Social Sciences › Sociology and Political Science › Digital Games and Media
  • Social Sciences › Psychology › Clinical Psychology › Gambling Behavior and Treatments
Keywords
trait emotional intelligence, internet gaming disorder, escape motive, loneliness, depression, age differences, adolescents, adults, problematic online behavior, coping motives

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