An empirical study on gender, video game play, academic success and complex problem solving skills
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Multiple large and cross-national studies report no statistically significant relationship between low levels of gaming and academic performance.
“Multiple large and cross-national studies report no statistically significant relationship between low levels of gaming and academic performance (Drummond & Sauer, 2014;Poulain et al., 2018;Dindar, 2018;Ferguson, 2011;Tot et al., 2022;Adžić et al., 2023).”
From Extracurricular Video Game Use and Academic Achievement: A Systematic Literature Review (2026) · cites this paper as Dindar, 2018
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واقع استخدام التعلم القائم على الألعاب الإلکترونية من وجهة نظر معلمي المرحلة الابتدائية بمنطقة جازان
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Características de jogos que contribuem para meninas atingirem seus valores
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Study of the Gender Perspective in Stem DegreesPreprint
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- Authors
- Dindar, M.
- Affiliations
- University of Oulu (FI)
- Corresponding author
- Dindar, Muhterem
- ORCID
- Dindar, Muhterem
- Venue
- Computers & Education
- Publisher
- Elsevier BV
- Published
- 2018-10
- Volume
- 125
- Pages
- 39-52
- ISSN
- 0360-1315 (ISSN-L)
- OpenAlex
- W2807533714
- Cited by
- 101
- References
- 91
- Citations by year
- 2026: 7 · 2025: 10 · 2024: 18 · 2023: 15 · 2022: 26 · 2021: 8 · 2020: 6 · 2019: 10 · 2018: 1
- FWCI
- 12.29
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Computers & Education (publishedVersion)
- Topics
- Social Sciences › Psychology › Developmental and Educational Psychology › Educational Games and Gamification
- Social Sciences › Sociology and Political Science › Digital Games and Media
- Social Sciences › Gender Studies › Gender and Technology in Education
- Keywords
- video gaming, gender differences, academic performance, complex problem solving, high school students, gaming time, gaming frequency, game genres, PISA 2012, creative problem solving
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