The DOI matches its Crossref record; 19 of the 21 references it cites were found in a registry or an index; none of the 25 sources its claims cite is checked for support yet.
Teaching children digital literacy through design-based learning with digital toolkits in schools
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25 Own interpretation · 11 Sources not found · 10 Own result · 6 No full text of the sources · 4 No basis given · 3 Not checked yet · 3 Own method
In the paper
“Based on our experience with design-based learning for industrial design students at the University of Technology, where we apply the Reflective Transformative Design Process (RTDP, Hummels and Frens [11]), the activity of reflection forms an important part of the learning process.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2. The Reflective Design-based Learning (RDBL) framework: overview and grounding in literature
What the sources say
- Not matchedcites Hummels and Frens [11] 11. C.C.M. Hummels, J.W. Frens, Designing for the unknown : a design process for the future generation of highly interactive systems and products, in: Proceedings of the 10th International Conference on Engineering and Product Design Education, Ideo 2015, Definition of design thinking; Retrieved April 2015, 2008, pp. 204-209. http://www.ideo.com/about/.
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In the paper
“Examining the worksheets used in the usability test showed that the worksheets support children in reflecting at different levels, e.g. about more simple or more complex issues.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plaindirect- Asserted: passes — The authors put it forward as true.
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In the paper
“During a number of stakeholder workshops, we noticed that even though most involved stakeholders were enthusiastic about design-based learning, many were hesitant about its suitability in schools, because it is often unclear which particular learning goals (usually set by the government) are targeted.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.4. Learning goals and assessment (dimension C in Fig. 1)
plaindirect- Asserted: passes — The authors put it forward as true.
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In the paper
“It was observed in the usability test that making a link to an appealing context and environment and building up how to think about it helped children go through the process more smoothly.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plaindirect- Asserted: passes — The authors put it forward as true.
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In the paper
“The Led, for example, can only be connected in one way, leaving little room for tinkering.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.1. Insights on teaching digital literacy using digital toolkits at school
plaindirect- Asserted: passes — The authors put it forward as true.
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In the paper
“During the course of the work we uncovered specific properties of the context that lead to design challenges for a RDBL approach for primary and secondary education.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 3.1. First and second design explorations of creating integrated design-based learning activities with focus on design of digital toolkit
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In the paper
“Different from engineering design challenges, such as often used in DBL activities in engineering departments (e.g.[10]), the RDBL approach focuses on more open-ended design problems.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.2. The elements of a design process (dimension A in Fig. 1)
What the sources say
- Not checked — no full text of the sourcecites [10] 10. S.M. Gómez Puente, M.van Eijck, W. Jochems, Professional development for design-based learning in engineering education: a case study, vol. 40, no. 1, 2015. source
plain- Asserted: passes — The authors put it forward as true.
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In the paper
“Firstly, our cases explored only fairly short design-based activities.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
plain- Asserted: passes — The authors put it forward as true.
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In the paper
“Additionally, we concluded that children need support for reflection (item B) in different formats for the various phases of the design process (item A).”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plain- Asserted: passes — The authors put it forward as true.
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A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Based on a research through design approach, in which we analysed the process and outcome of three design explorations, we have developed a basic framework, called RDBL, for describing important elements to consider when implementing design thinking and digital literacy through a design-based learning approach in primary and secondary education.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7. Conclusions
plain- Asserted: passes — The authors put it forward as true.
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- Probably not a substantial claim. 40
- It may state two separate claims as one. 21
A result the paper reports from its own data — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“These sessions made us realize that design-based learning in the classroom can only be successful when integrating various criteria coherently into the entire process.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.1. The Reflective Design-based Learning framework
plaindirect- Asserted: passes — The authors put it forward as true.
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In the paper
“Applying this approach over the last 10 years, we have experienced it supports the development of various 21st century skills; next to digital literacy the approach also enhances collaboration, problem solving, creativity and critical thinking.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 1. Introduction
plaindirect- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim.
The paper states this without a source or data behind it here, so there is nothing to check it against. The quote shows it is in the paper.
In the paper
“Arduino is more modular, but more difficult to use to quickly create a conceptual design.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.1. Insights on teaching digital literacy using digital toolkits at school
plaincorrelational- Asserted: passes — The authors put it forward as true.
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The paper states this without a source or data behind it here, so there is nothing to check it against. The quote shows it is in the paper.
In the paper
“The manner in which support for learning is provided differs: at primary school there is more structure and more classactivities, while in secondary school we see a shift to selfdirected learning.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.1. A framework for RDBL for primary and secondary education
plaincorrelational- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it. The paper may give no reason why it holds. It may state two separate claims as one.
A result the paper reports from its own data — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Subsequently, working together had them practice discussion about design considerations and negotiating about contributions from all children.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plaindirect- Asserted: passes — The authors put it forward as true.
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It may state two separate claims as one.
A result the paper reports from its own data — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“littleBits supports creating conceptual designs in a short amount of time, and also teaches some aspects of digital literacy, linked to learning goals of Science and Technology.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.1. Insights on teaching digital literacy using digital toolkits at school
plaincorrelational- Asserted: passes — The authors put it forward as true.
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It may state two separate claims as one.
The paper states this without a source or data behind it here, so there is nothing to check it against. The quote shows it is in the paper.
In the paper
“In fact, designbased learning usually targets a number of learning goals at the same time, for example a group working on designing an energyawareness lamp might learn about energy usage and properties of light, while at the same time improving meta-level skills such as collaboration and problem-solving.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.4. Learning goals and assessment (dimension C in Fig. 1)
plaincorrelational- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it.
A result the paper reports from its own data — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“In the usability tests with children it was observed children were challenged both on the conceptual design level and in learning about lower level topics.”
- Also stated in: § 5.1. Insights on teaching digital literacy using digital toolkits at school · plain
“This was also observed by the teacher in the third usability test.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.1. Insights on teaching digital literacy using digital toolkits at school
plaindirect- Asserted: passes — The authors put it forward as true.
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It may state two separate claims as one.
- Also stated in: § 5.1. Insights on teaching digital literacy using digital toolkits at school · plain
The paper states this without a source or data behind it here, so there is nothing to check it against. The quote shows it is in the paper.
In the paper
“Makey Makey is less modular, e.g. it only has one input sensor to link to concepts of learning goals.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.1. Insights on teaching digital literacy using digital toolkits at school
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“More structure is needed for younger pupils, at least at first, to guide them through the design process.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2. The Reflective Design-based Learning (RDBL) framework: overview and grounding in literature
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may be too vague to check against evidence.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“This led to the development of the RDBL framework (see Fig. 1), aimed to outline the complex web of stakeholders and criteria that need to be considered for design-based learning in the classroom, particularly when using technology tools such as electronics toolkits, programming environments and digital fabrication techniques.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.1. The Reflective Design-based Learning framework
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim.
In the paper
“In this section we lay out the motivation for the Reflective Design-based Learning (RDBL) framework, which extends the existing Design-based Learning (DBL) model presented by Gomez et al. [9] by adding a specific Reflective learning component (The 'R' in RDBL) and more attention to the digital properties of the learning environment.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2. The Reflective Design-based Learning (RDBL) framework: overview and grounding in literature
What the sources say
- Not matchedcites Gomez et al. [9] 9. S.M. Gómez Puente, M.W. Eijck, W.M.G. van & Jochems, Empirical validation of characteristics of design-based learning in higher education, Int. J. Eng. Educ. 29 (2) (2013) 491-503.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
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It may state two separate claims as one.
- Not matched
None of the sources cited for this claim could be matched to a paper in Crossref, so there is nothing to check it against.
In the paper
“This is in line with the assumption that design processes are not so much rational problem solving processes [12], but rather reflection-on-action processes, as described by Schön [13].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2. The Reflective Design-based Learning (RDBL) framework: overview and grounding in literature
What the sources say
- Not matchedcites [12] 12. H.A. Simon, The Sciences of the Artificial, MIT Press, Cambridge, MA, 1969.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Not matchedcites Schön [13] 13. D.A. Schön, The Reflective Practitioner, Basic Books, New York, 1983.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Furthermore, good support needs to be provided about how to plan, manage and assess the progress in design-based learning processes for teachers.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.2. Challenges in applying design-based learning using digital toolkits at school
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may be too vague to check against evidence. The paper may give no reason why it holds.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“RDBL can be applied to understand the relationships between the various requirements and can be used to create and evaluate solutions for a school context.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 1. Introduction
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may be too vague to check against evidence. The paper may give no reason why it holds. It may state two separate claims as one.
A claim is checked only against the cited paper’s full text, never its abstract, and none is available for its sources.
In the paper
“In DBL processes, traditional forms of teaching (such as wholeclass instructions) form only a minor part of the teacher's tasks.The major role of the teacher in DBL is to 'coach' [18] the student by scaffolding the process, asking questions [9], inspiring the student, guiding reflection [18].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not checked — no full text of the sourcecites [18] 18. J.L. Kolodner, Learning by design TM : Iterations of design challenges for better learning of science skills, Jpn. Bull. Cognit. Sci. (2002). source
- Not checked — no full text of the sourcecites [9] 9. S.M. Gómez Puente, M.W. Eijck, W.M.G. van & Jochems, Empirical validation of characteristics of design-based learning in higher education, Int. J. Eng. Educ. 29 (2) (2013) 491-503.
plain- Asserted: passes — The authors put it forward as true.
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- Based: passes — The paper gives a reason why it holds.
It may state two separate claims as one.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“By combining digital literacy skills with design-based learning activities, we can also address teaching children to be critical about how and when to apply digital solutions.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.4. Learning goals and assessment (dimension C in Fig. 1)
plaindirect- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim.
None of the sources cited for this claim could be matched to a paper in Crossref, so there is nothing to check it against.
In the paper
“Blikstein [25] describes that what you show and expose in a digital toolkit influences where the learning challenges are.This is called selective exposure and is related to Resnick and Silverman's [22] suggestion to choose your building blocks (or black boxes) carefully.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Blikstein [25]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Not matchedcites Resnick and Silverman's [22]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“The digital toolkits need to support learning goals at different levels to appeal to children with different motivations for learning about technology.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.2. Challenges in applying design-based learning using digital toolkits at school
plaindirect- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may be too vague to check against evidence. The paper’s conclusions may not depend on it. The paper may give no reason why it holds.
- Rests on an assumption: Children have different motivations for learning about technology.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“While existing platforms such as LittleBits and Makey Makey provide support for sharing lessons, it is difficult for teachers and schools to get started and plan a process for how to adopt and integrate an extensive RDBL approach in schools.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may state two separate claims as one.
None of the sources cited for this claim have been checked yet.
In the paper
“As an additional factor that may specifically apply to a younger target group, Resnick and Silverman [22] illustrate how the design brief should be appealing and meaningful for the child.”
- Also stated in: § 2.5. Design brief and project characteristics (dimension D in Fig. 1) · plain
“Also, children should be able to understand the context of the design challenge and the importance of finding a solution [23].It should provide diverse opportunities in terms of learning goals and should have the right balance between being open, but still providing some scoping and direction [23].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.5. Design brief and project characteristics (dimension D in Fig. 1)
What the sources say
- Not matchedcites Resnick and Silverman [22]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Not checked — no full text of the sourcecites [23] 23. M. Resnick, B. Silverman, Some reflections on designing construction kits for kids, in: Proceedings of Interaction Design and Children Conference, ACM, Boulder, CO, New York, NY, USA, 2005, pp. 117-122. source
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. It may be too vague to check against evidence. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Also stated in: § 2.5. Design brief and project characteristics (dimension D in Fig. 1) · plain
In the paper
“As described by Gomez et al. [9], design briefs in higher education usually deliberately describe ill-defined problems, to which there can be numerous solutions.This enhances creativity and problem-solving skills.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.5. Design brief and project characteristics (dimension D in Fig. 1)
What the sources say
- Not matchedcites Gomez et al. [9] 9. S.M. Gómez Puente, M.W. Eijck, W.M.G. van & Jochems, Empirical validation of characteristics of design-based learning in higher education, Int. J. Eng. Educ. 29 (2) (2013) 491-503.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
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- Load-bearing: fails — The paper’s conclusions may not depend on it.
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Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Not matched
In the paper
“Pupils can be interested in technology for different reasons, e.g. they might be fundamentally interested or have a careeroriented or human-oriented interest [5].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not checked yetcites [5] 5. Youngworks Motivaction, BètaMentality 2011-2016 Jongeren boeien voor bèta en techniek, BetaMentality 2011-2016 Getting children interested in science and technology, November 2010.
hedged- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it.
None of the sources cited for this claim have been checked yet.
In the paper
“This practice is also common in other approaches.For example, in Kolodner's [18] learning-by-design approach, learners create design diaries to reflect on their learning activities, and use whiteboarding to collectively reflect on the progress and key learning insights of a group of learners.Similar to RTDP, Stables and Kimbell [19] describe the learning process as switching between 'imagining and”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.3. Collaborative learning and reflection process (dimension B in Fig. 1)
What the sources say
- Not matchedcites Kolodner's [18] 18. J.L. Kolodner, Learning by design TM : Iterations of design challenges for better learning of science skills, Jpn. Bull. Cognit. Sci. (2002).
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
- Not checked — no full text of the sourcecites Stables and Kimbell [19] 19. K. Stables, R. Kimbell, Evidence through the looking glass: developing performance and assessing capability, in: 13th International Conference on Thinking: Curious Minds Think and Learn by Exploring the Unknown, Norrköping, Sweden, June 17-21, 2007.
plain- Asserted: passes — The authors put it forward as true.
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Probably not a substantial claim. The paper’s conclusions may not depend on it.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“In a reflective design-based learning approach with the right tools and materials, children of these different categories can all find an angle that fits their interest.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
plainconditional- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Through our explorations we furthermore found that it is also important to support teachers in creating design challenges that are related to school related learning goals and in creating learning activities related to the steps of the design process and the level of design thinking of the children.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. It may state two separate claims as one.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“The complexity of the design problem, and thus the design thinking skills practised need to be adjusted to the appropriate level.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.1. A framework for RDBL for primary and secondary education
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: fails — It may be too vague to check against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: fails — The paper may give no reason why it holds.
Probably not a substantial claim. It may be too vague to check against evidence. The paper’s conclusions may not depend on it. The paper may give no reason why it holds.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“In summary, the reflective design process is an iterative process that combines learning with designing, that follows steps that support diverging and converging and getting an understanding of the context of use, and that examines open-ended design problems that require coming up with a good combination of a product with specific working principles that has value for the user.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.2. The elements of a design process (dimension A in Fig. 1)
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. It may state two separate claims as one.
What the paper did — it cites no source for this, so there is none to check. The quote shows it is in the paper.
In the paper
“Finally, in our design research exploration, our view might have been subject to bias: Many of the stakeholders involved were already interested in this approach.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
hedgedconditional- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it.
In the paper
“the rubrics do not contain process management skills, or framing skills [17].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
What the sources say
- Not checked — no full text of the sourcecites [17] 17. K. Dorst, The core of 'design thinking' and its application, Des. Stud. 32 (2011) 521-532. source
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: unclear — It is unclear whether the paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
It may state two separate claims as one.
In the paper
“The reasoning required for such open-ended design problems is described by Dorst [17] who considers the WHAT (the thing) and the HOW (the working principle) which together lead to the VALUE (that which is aspired).”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.2. The elements of a design process (dimension A in Fig. 1)
What the sources say
- Not checked — no full text of the sourcecites Dorst [17] 17. K. Dorst, The core of 'design thinking' and its application, Des. Stud. 32 (2011) 521-532. source
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it.
In the paper
“Additionally, as described by Douma et al. [24], such kits should take into account varying interests children may have.Some children are more interested in applying technological solutions to conceptual design decisions, while others are more interested in understanding details about the fundamental concepts of programming or electronics.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Douma et al. [24]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plain- Asserted: passes — The authors put it forward as true.
- Checkable: fails — It may be too vague to check against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. It may be too vague to check against evidence. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Not matched
In the paper
“They mention three core principles in construction kits that support learning: immediate feedback, fluid experimentation and open exploration.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Resnick and Rosenbaum [26]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it.
- Not matched
In the paper
“Resnick and Silverman [22] state the importance of construction kits being easy to understand (which they call low floor), but also general enough so that they can be used for diverse things (which they call wide walls).”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Resnick and Silverman [22]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“The learning goals have to be adjusted to the appropriate level for the children.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.1. A framework for RDBL for primary and secondary education
plain- Asserted: passes — The authors put it forward as true.
- Checkable: fails — It may be too vague to check against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: fails — The paper may give no reason why it holds.
Probably not a substantial claim. It may be too vague to check against evidence. The paper’s conclusions may not depend on it. The paper may give no reason why it holds.
In the paper
“Furthermore, they mention it is important to decide on the basic building block of the toolkit, as this influences what is explored and learned.For example, having a building block that contains a motor, children do not have to learn how the motor itself works, but can create things with the motor as one of the components.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Resnick and Silverman [22]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Some differences can be seen when applying it to the last two classes of the primary school and the first two classes at secondary schools.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.1. A framework for RDBL for primary and secondary education
plaincorrelational- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: fails — The paper may give no reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. The paper may give no reason why it holds.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Teachers (item E) need support to develop and adapt design challenges (item D) with relevant and feasible learning goals (item C).”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“In summary, creating good design-based learning solution to teach digital literacy and design thinking at schools requires considering a wide range of issues described in the RDBL framework.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.2. Challenges in applying design-based learning using digital toolkits at school
plainconditional- Asserted: passes — The authors put it forward as true.
- Checkable: fails — It may be too vague to check against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: fails — The paper may give no reason why it holds.
Probably not a substantial claim. It may be too vague to check against evidence. The paper may give no reason why it holds.
In the paper
“We have adapted the model provided by Gomez et al. [9] to describing design-based learning at primary and secondary school level, and added components that are specific to the role of digital materials in a design-based learning approach.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 7.1. A framework for RDBL for primary and secondary education
What the sources say
- Not checked — no full text of the sourcecites [9] 9. S.M. Gómez Puente, M.W. Eijck, W.M.G. van & Jochems, Empirical validation of characteristics of design-based learning in higher education, Int. J. Eng. Educ. 29 (2) (2013) 491-503.
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. It may state two separate claims as one.
In the paper
“He argues that to allow children to create powerful ideas, rather than focusing only on learning to program, construction toolkits have to consider what the basic building blocks are that allow children to create tangible solutions.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
What the sources say
- Not matchedcites Blikstein [25]
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it.
- Not matched
In the paper
“In the reflective transformative design process (RTDP, Hummels and Frens [11]), developed as a method for design education at universities, reflection plays a central role.Design students conducting RTDP reflect on their actions both during the process and in between various steps, to support and facilitate the students' learning process.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.3. Collaborative learning and reflection process (dimension B in Fig. 1)
What the sources say
- Not matchedcites Hummels and Frens [11] 11. C.C.M. Hummels, J.W. Frens, Designing for the unknown : a design process for the future generation of highly interactive systems and products, in: Proceedings of the 10th International Conference on Engineering and Product Design Education, Ideo 2015, Definition of design thinking; Retrieved April 2015, 2008, pp. 204-209. http://www.ideo.com/about/.
Couldn’t be matched to a paper in Crossref, so it can’t be checked.
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
- Not matched
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“Simple tools to support basic programming can provide children with the opportunity to create interesting designs, without having to know the details of programming.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim.
In the paper
“Additionally such briefs are often connected to industry, enhancing the authenticity of the described problem and enabling engagement of real stakeholders (role models for the students) in the process [9].”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.5. Design brief and project characteristics (dimension D in Fig. 1)
What the sources say
- Not checked — no full text of the sourcecites [9] 9. S.M. Gómez Puente, M.W. Eijck, W.M.G. van & Jochems, Empirical validation of characteristics of design-based learning in higher education, Int. J. Eng. Educ. 29 (2) (2013) 491-503.
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
What the paper did — it cites no source for this, so there is none to check. The quote shows it is in the paper.
In the paper
“We have neither been able to explore in detail what the best manner in which to teach design thinking, nor what different levels of design thinking skills for different years in the schools need to be assessed.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 6. Discussion
plain- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it. It may state two separate claims as one.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“To support children's reflection process, the manual needed prompt questions for reflection.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 5.2. Insights on teaching design thinking through design-based learning at school
plaindirect- Asserted: passes — The authors put it forward as true.
- Checkable: passes — It can be checked against evidence.
- Load-bearing: fails — The paper’s conclusions may not depend on it.
- Based: passes — The paper gives a reason why it holds.
Probably not a substantial claim. The paper’s conclusions may not depend on it.
A conclusion the paper draws from its own results — it cites no other source for it, so there is none to check. The quote shows it is in the paper.
In the paper
“In summary, the RDBL approach needs to address and consider the relationships between a wide variety of elements (see Fig. 1) in a school context in order to be successfully applied.”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 2.6. Teacher's and children's role (dimension E in Fig. 1)
plainconditional- Asserted: passes — The authors put it forward as true.
- Checkable: fails — It may be too vague to check against evidence.
- Load-bearing: passes — The paper’s conclusions depend on it.
- Based: fails — The paper may give no reason why it holds.
Probably not a substantial claim. It may be too vague to check against evidence. The paper may give no reason why it holds.
The paper relies on this without support.
Little is known about the requirements for embedding design-based learning of digital literacy skills in a school's curriculum.
“However, little is yet known about the requirements for embedding design-based learning of digital literacy skills in a school's curriculum.”
The paper relies on this without support.
Digital toolkits are essential in the RDBL approach.
“Such toolkits are essential in the RDBL approach.”
The paper relies on this without support.
Applying digital literacy topics to design challenges relevant to children's world increases their intrinsic motivation to understand technology.
“This helps to increase their intrinsic motivation to understand about technology.”
The paper relies on this without support.
Children have different motivations for learning about technology.
“to appeal to children with different motivations for learning about technology.”
Self-check
Percentages, sums and reported differences re-computed from the paper’s own numbers.
Each contradiction between two passages listed here was confirmed by an independent check.
Rated minor: it would not touch a result — a value no result rests on, a p-value that stays on the same side of the significance level, or a conflict that is clerical, resolved elsewhere in the paper, or outside its own findings.
In the paper
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > Acknowledgements
“Nina Maaden, who designed the SA modules used in design exploration 3”
§ Teaching children digital literacy through design-based learning with digital toolkits in schools > 4.1. Design exploration ''Dolly 2.0'': RDBL for primary education
“To facilitate this learning activity, a toolkit, called 'Dolly 2.0', was developed that contained transparent objects, each with some electronics components that demonstrated an action-reaction principle (such as sound, temperature, colour and vibration).These objects were called Sensor Actuator (SA) modules.”
Citations
Cites
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Cited by
Sorted by citations
Child as Protagonist: Expanding the Role of Children in Participatory Design
Iversen, O. S., Smith, R. C., & Dindler, C. (2017) · Proceedings of the 2017 Conference on Interaction Design and Children · doi:10.1145/3078072.3079725 · Cited by 333
“[4] have introduced a design tool kit to support children’s design thinking, while Smith et al.”
MethodRafi, M., JianMing, Z., & Ahmad, K. (2019) · Information Discovery and Delivery · doi:10.1108/idd-07-2019-0049 · Cited by 143
The State of Makerspace Research: a Review of the Literature
Mersand, S. (2020) · TechTrends · doi:10.1007/s11528-020-00566-5 · Cited by 142
“Bekker et al. (2015) identified the importance of matching learning goals, interests, age, activities, and relevance with the tools provided to participants, developing a Reflective Design Based Learning Framework for teaching design thinking skills with digital toolkits.”
MethodDigital literacy: a review in the South Pacific
Reddy, P., Sharma, B. N., & Chaudhary, K. (2021) · Journal of Computing in Higher Education · doi:10.1007/s12528-021-09280-4 · Cited by 120
“According to Bekker et al. (2015), the new digital technologies have introduced new digital tools for higher education teaching and learning purposes.”
BackgroundEmpowering children through design and making
Iivari, N., & Kinnula, M. (2018) · Participatory Design Conference · doi:10.1145/3210586.3210600 · Cited by 114
“Making is seen to arouse children’s interest in STEM subjects and to give them the desperately needed 21st century skills and competencies [23, 56, 57].”
BackgroundResultInfluentialCritical Artificial Intelligence literacy: A scoping review and framework synthesis
Veldhuis, A., Lo, P., Kenny, S., & Antle, A. N. (2024) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2024.100708 · Cited by 153
18 Years of ethics in child-computer interaction research
Mechelen, M. V., Baykal, G. E., Dindler, C., Eriksson, E. W., & Iversen, O. S. (2020) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3392063.3394407 · Cited by 80
“2015 9 10 IJCCI 3 [21, 139, 23] IDC 6 [60, 175, 197, 118, 81, 29]”
BackgroundVoulgari, I., Zammit, M., Stouraitis, E., Liapis, A., & Yannakakis, G. N. (2021) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3459990.3465176 · Cited by 90
“Students need to be able to understand how computational systems work and their value for societal issues [1] and also develop the skills to access, critically analyse and interpret data and information, recognise emerging cultural and social biases embedded in the design of com-”
BackgroundAssessing Students’ Digital Literacy Skill in Senior High School Yogyakarta
Perdana, R., Yani, R., Jumadi, J., et al. (2019) · JPI (Jurnal Pendidikan Indonesia) · doi:10.23887/jpi-undiksha.v8i2.17168 · Cited by 65
Children’s Emotions in Design-Based Learning: A Systematic Review
Zhang, F., Markopoulos, P., & Bekker, T. (2020) · Journal of Science Education and Technology · doi:10.1007/s10956-020-09830-y · Cited by 68
“…DBL approaches, building on earlier definitions of DBL (e.g., Davis et al. 1997; Kolodner et al. 2001; Doppelt et al. 2008; Mehalik et al. 2008; Doppelt 2009; Gerber et al. 2012; Kim et al. 2015; Chen and Chiu 2016) and related frameworks of DBL (e.g., Puente et al. 2013; Bekker et al. 2015).”
MethodSelf-citationManifesto for children’s genuine participation in digital technology design and making
Kinnula, M., & Iivari, N. (2021) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2020.100244 · Cited by 65
“Reflection on both the design process and outcome may be an explicit phase in the design process (Bekker et al., 2015; Smith et al., 2015).”
BackgroundInfluentialIivari, N., Kinnula, M., Molin‐Juustila, T., & Kuure, L. (2018) · Information Systems Journal · doi:10.1111/isj.12180 · Cited by 61
Bhandari, A. (2022) · Journal of the Knowledge Economy · doi:10.1007/s13132-022-00920-3 · Cited by 66
Towards an inclusive digital literacy: An experimental intervention study in a rural area of Brazil
Nogueira, V. B., Teixeira, D. G., de Lima, I. A. C. N., Moreira, M. V. C., de Oliveira, B. S. C., Pedrosa, I. M. B., Queiroz, J. W., & Jerônimo, S. M. B. (2021) · Education and Information Technologies · doi:10.1007/s10639-021-10711-z · Cited by 54
Tuhkala, A., Wagner, M.-L., Iversen, O. S., & Kärkkäinen, T. (2019) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2019.03.004 · Cited by 42
Young children’s design thinking skills in makerspaces
Hatzigianni, M., Stevenson, M., Falloon, G., Bower, M., & Forbes, A. (2020) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2020.100216 · Cited by 41
Kinnula, M., & Iivari, N. (2019) · FabLearn Europe Conference · doi:10.1145/3335055.3335071 · Cited by 41
“Programming, digital fabrication, making, and tinkering as done by children have recently been examined in the CCI community as well (e.g. [2 , 9, 11, 28, 30, 36, 38, 59]).”
BackgroundLegitimate Participation in the Classroom Context
Barendregt, W., Bekker, T. M., Börjesson, P., Eriksson, E. W., & Torgersson, O. (2016) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/2930674.2930686 · Cited by 37
“Design approach, design-based learning [1] and work by Kafai (e.”
MethodSelf-citationUnderstanding design-based learning context and the associated emotional experience
Zhang, F., Markopoulos, P., Bekker, T., Paule-Ruíz, M., & Schüll, M. (2020) · International Journal of Technology and Design Education · doi:10.1007/s10798-020-09630-w · Cited by 32
Self-citation12 Ways to Empower: Designing for Children’s Digital Autonomy
Wang, G., Zhao, J., Van Kleek, M., & Shadbolt, N. (2023) · Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems · doi:10.1145/3544548.3580935 · Cited by 34
“Such an approach shifts philosophically from the process of instructing , to supporting children’s experiences, including forms of play and exploration, which are seen as integral elements of children’s development [49, 79].”
BackgroundDigital Design Literacy in K-9 Education: Experiences from Pioneer Teachers
Van Mechelen, M., Wagner, M.-L., Baykal, G. E., Charlotte Smith, R., & Iversen, O. S. (2021) · Interaction Design and Children · doi:10.1145/3459990.3460696 · Cited by 30
“This study was initiated to answer our research question: how do experienced K-9 teachers with a formal research-based in-service design training perceive the opportunities and challenges of integrating digital design literacy in formal education? We take on this study to expand the existing knowledge within Child-Com…”
BackgroundSocializers, achievers or both? Value-based roles of children in technology design projects
Kinnula, M., Iivari, N., Isomursu, M., & Kinnula, H. (2018) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2018.04.004 · Cited by 30
SensorBricks: a Collaborative Tangible Sensor Toolkit to Support the Development of Data Literacy
Brombacher, H., van Koningsbruggen, R., Vos, S. B., & Houben, S. (2024) · International Conference on Tangible, Embedded, and Embodied Interaction (TEI) · doi:10.1145/3623509.3633378 · Cited by 33
Wilson, C., Atabey, A., & Revans, J. (2025) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2024.103431 · Cited by 31
Widening the scope of FabLearn Research
Eriksson, E. W., Iversen, O. S., Baykal, G. E., et al. (2019) · doi:10.1145/3335055.3335070 · Cited by 26
“This would include design thinking [3, 7, 43], children’s "bildung" in relation to digital technologies [23, 27], the relationship between children’s computational thinking and digital fabrication technologies [7, 26], and the construction and critical evaluation of computer models of scientific…”
BackgroundImplementing a maker culture in elementary school – students’ perspectives
Vuopala, E., Medrano, D. G., Aljabaly, M., Hietavirta, D., Malacara, L., & Pan, C. (2020) · Technology Pedagogy and Education · doi:10.1080/1475939x.2020.1796776 · Cited by 26
“Furthermore, the idea of design-driven education emphasises the role of the students’ own expertise and interests as well as the importance of integrating outside experts into the learning process (Bekker et al., 2015; Seitamaa-Hakkarainen, 2011).”
BackgroundMethodInfluentialA Literature Review of the Practice of Educating Children About Technology Making
Ventä-Olkkonen, L., Hartikainen, H., Norouzi, B., Iivari, N., & Kinnula, M. (2019) · Lecture notes in computer science · doi:10.1007/978-3-030-29381-9_27 · Cited by 23
The evolution of a toolkit for smart-thing design with children through action research
Gennari, R., Matera, M., Melonio, A., Rizvi, M., & Roumelioti, E. (2021) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2021.100359 · Cited by 27
Lin, L., Dong, Y., Chen, X., Shadiev, R., Ma, Y., & Zhang, H. (2023) · Thinking Skills and Creativity · doi:10.1016/j.tsc.2023.101450 · Cited by 35
Kynigos, C., & Yiannoutsou, N. (2018) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2018.04.001 · Cited by 23
Matere, I. M., Weng, C., Astatke, M., Hsia, C., & Fan, C.-G. (2021) · Interactive Learning Environments · doi:10.1080/10494820.2021.1938612 · Cited by 25
“Using DBL students develop inquiry skills and integrate theoretical knowledge by solving unstructured problems in engineering, and CT (Bekker et al., 2015).”
BackgroundHartikainen, H., Ventä-Olkkonen, L., Kinnula, M., & Iivari, N. (2022) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2022.100552 · Cited by 23
Making Sense of 3D Modelling and 3D Printing Activities of Young People
Norouzi, B., Kinnula, M., & Iivari, N. (2021) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3411764.3445139 · Cited by 23
“[1] have created a framework called refective design-based learning (RDBL)”
BackgroundVeldhuis, A., d'Anjou, B., Bekker, T., Garefi, I., Digkoglou, P., Safouri, G., Remotti, S., Beamer Cronin, E., & Bouros, M. (2021) · FabLearn Europe / MakeEd 2021 - An International Conference on Computing, Design and Making in Education · doi:10.1145/3466725.3466729 · Cited by 24
“However, teachers who have been trained in traditional teaching methods might have difficulties adapting to the different teaching styles embedded into these more open-ended processes [25].”
BackgroundInfluentialSelf-citationMaking the maker movement more inclusive: Lessons learned from a course on accessibility in making
Bar-El, D., & Worsley, M. B. (2021) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2021.100285 · Cited by 33
The BBC Micro:bit in the International Classroom: Learning Experiences and First Impressions
Videnovik, M., Zdravevski, E., Lameski, P., et al. (2018) · International Conference on Information Technology Based Higher Education and Training (ITHET) · doi:10.1109/ithet.2018.8424786 · Cited by 21
Turner, H., Resch, G., Southwick, D., McEwen, R. N., Dubé, A. K., & Record, I. (2017) · Curator The Museum Journal · doi:10.1111/cura.12224 · Cited by 21
“…to learn abstract concepts using digital fabrication technologies and methodologies employed in studies of child-computer interaction (for example: Bekker et al. 2015; Bilkstein 2013; Eisenberg 2013; Iversen et al. 2015) and b) addresses the role of hands-on participatory technologies in museums…”
BackgroundExploring electricity in early childhood education: A 5E-based learning approach
Gavrilas, L., Papanikolaou, M.-S., & Kotsis, K. Τ. (2024) · Science Activities · doi:10.1080/00368121.2024.2406208 · Cited by 19
“Incorporating ICT in preschool science education offers substantial benefits, not only by making scientific concepts accessible and engaging but also by pre-paring children for a future where digital literacy is indispensable (Azzahra and Amanta 2021; Bekker et al. 2015).”
Bosch, N., Härkki, T., & Seitamaa‐Hakkarainen, P. (2024) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2024.100695 · Cited by 43
What FabLearn talks about when talking about reflection — A systematic literature review
Baykal, G. E., Mechelen, M. V., Wagner, M.-L., & Eriksson, E. W. (2021) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2021.100256 · Cited by 19
Smith, S. F. (2018) · Interdisciplinary Journal of Problem-based Learning · doi:10.7771/1541-5015.1747 · Cited by 18
The Role of Learning Theory in Child-Computer Interaction - A Semi-Systematic Literature Review
Eriksson, E. W., Baykal, G. E., & Torgersson, O. (2022) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3501712.3529728 · Cited by 25
“2015 Apostolellis and Bowman[20], Chase and Abrahamson[60] Bekker et al.[38]”
BackgroundSurvival Skills in Digital Era: An Integration of Digital Literacy into EFL Classroom
Alfia, N., Sumardi, S., & Kristina, D. (2020) · Indonesian Journal of EFL and Linguistics · doi:10.21462/ijefl.v5i2.307 · Cited by 17
“The massive expansion of digital technology requires special skills that can help students survive in the 21st Century and digital age competition.”
BackgroundInfluentialEmbedded assumptions in design and Making projects with children
Ventä-Olkkonen, L., Kinnula, M., Hartikainen, H., & Iivari, N. (2020) · Australian Conference on Human-Computer Interaction (OzCHI) · doi:10.1145/3441000.3441077 · Cited by 17
“[46], [55]) and solving of societally relevant problems ([2], [25], [42]) have been underscored.”
BackgroundThe Digital Literacy of The First Semester Students in Physics Education
Rizal, R., Rusdiana, D., Setiawan, W., et al. (2020) · Jurnal Pendidikan Fisika · doi:10.26618/jpf.v8i2.3293 · Cited by 15
Han, J. H., & Kelley, T. R. (2022) · Journal of Engineering Design · doi:10.1080/09544828.2022.2042498 · Cited by 16
“Moreover, the decision-making process in a design activity has been shown to enhance twenty-first century skills of students, such as critical thinking, creativity, communication, teamwork, and so on (Bekker et al. 2015).”
BackgroundEntrepreneurship Education Meets FabLab: Lessons Learned with Teenagers
Hartikainen, H., Ventä-Olkkonen, L., Kinnula, M., et al. (2021) · doi:10.1145/3466725.3466727 · Cited by 14
Liu, X., Lau, N. M. L., Chuin, A., Leung, W.-K., Ho, A.-T. T., Das, M., Liu, M., & Kwok, C. (2023) · International Symposium of Chinese CHI (Chinese CHI) · doi:10.1145/3629606.3629625 · Cited by 18
“Digital Literacy and Design (DLD) is a curriculum designed to furnish students with the requisite knowledge, skills, and abilities needed to ideate, design and prototype in the digital age [2, 37].”
BackgroundNieto-Márquez, N. L., Baldominos, A., Martínez, A. C., & Nieto, M. Á. P. (2020) · Applied Sciences · doi:10.3390/app10030983 · Cited by 16
“Researchers detach different studies on the use of technology in scientific areas [43,44], mathematics [19,45], literature [30,38], and language learning [46] among others.”
BackgroundIivari, N., Kinnula, M., & Molin‐Juustila, T. (2018) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3202185.3202742 · Cited by 18
“It has also been acknowledged that children of today should be offered opportunities for familiarizing and engaging with such technologies and movements as well as for developing an associated maker mindset or identity [3, 43].”
BackgroundInfluentialZhang, F., Markopoulos, P., Bekker, T. M., Schüll, M., & Ruiz, M. P. P. (2019) · FabLearn Conference (FabLearn) · doi:10.1145/3311890.3311893 · Cited by 13
“In this process, DBL involves open exploration, learning from trial and error, reflection, teamwork and supportive tools [3, 30].”
BackgroundSelf-citationDiamantis, D. V., Shalit, A., Katsas, K., Zioga, E., Zota, D., Kastorini, C. M., Veloudaki, A., Kouvari, M., & Linos, A. (2023) · Nutrients · doi:10.3390/nu15245124 · Cited by 13
“Additionally, online education can cultivate children’s digital skills, developing proficiency in using digital resources, a crucial skill in the modern world [30,31].”
BackgroundMaking The Future School: An Analysis of Teens' Collaborative Digital Fabrication Project
Hartikainen, H., Ventä-Olkkonen, L., Cortés, M., Milara, I. S., Käsmä, M., & Kuure, L. (2024) · Proceedings of the ACM on Human-Computer Interaction · doi:10.1145/3637368 · Cited by 12
“Besides research with adults, there is also growing interest on the benefits of DF and making in educating children, and studies have explored how making could be integrated in formal education (e.g., [5,12,31,32,36,39,61]).”
BackgroundTowards Making Children Independent in Design
Roumelioti, E., Gennari, R., Matera, M., Melonio, A., & Rizvi, M. (2020) · Designing Interactive Systems Conference · doi:10.1145/3393914.3395849 · Cited by 13
“Nevertheless, the creative ideation part of design remained less explored in the maker movement [8, 1, 16, 3].”
BackgroundSmith, S. F., Talley, K. G., Ortiz, A., & Sriraman, V. (2021) · Journal of Pre-College Engineering Education Research (J-PEER) · doi:10.7771/2157-9288.1241 · Cited by 15
“Bekker et al. (2015) promote DBL as the iterative design of creative artifacts, which involves development, building, evaluation, and recurring reflection.”
Iivari, N., Kinnula, M., Molin‐Juustila, T., & Kuure, L. (2017) · Journal of the Association for Information Systems · Cited by 13
Conceptual: Digital Book in the Era of Digital Learning Approaches (DLA)
Mashfufah, A., Nurkamto, J., Sajidan, Wiranto, W., & Novenda, I. L. (2019) · IOP Conference Series Earth and Environmental Science · doi:10.1088/1755-1315/243/1/012107 · Cited by 21
Hagerman, M. S. (2019) · Media and Communication · doi:10.17645/mac.v7i2.1959 · Cited by 12
Reconceptualising feedback: Designing educational tangible technologies to be a creative material
Matthews, S. H., & Matthews, B. (2021) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2021.100278 · Cited by 11
How to enable young teens to design responsibly
Gennari, R., Matera, M., Melonio, A., et al. (2023) · Future Generation Computer Systems · doi:10.1016/j.future.2023.09.004 · Cited by 10
Norouzi, B., Sharma, S., Kinnula, M., Iivari, N., Ukkola, M., Milara, I. S., Bulygin, G., uusitalo, J., & Iwata, M. (2023) · International Journal of Technology and Design Education · doi:10.1007/s10798-023-09856-4 · Cited by 11
“Studies have emphasized open exploration in digital fabrication (Bekker et al., 2015) and digital design (Mohr et al., 2016), and iterative problem solving, shared meaning making, and teamwork as valuable learning opportunities (Sinervo et al., 2021), and an element contributing to genuine…”
Cloud resources use for students’ project activities
Valko, N., Osadchyi, V., & Kruhlyk, V. S. (2021) · CTE Workshop Proceedings · doi:10.55056/cte.240 · Cited by 10
‘ COVID taught me…’: Examining child‐radio productions in the COVID ‐19 pandemic
Brownell, C. J. (2022) · Children & Society · doi:10.1111/chso.12616 · Cited by 8
Challenges in starting to design and make together: Examining family engagement in Fab Labs
Norouzi, B., Iivari, N., Kinnula, M., & Milara, I. S. (2023) · International Journal of Human-Computer Studies · doi:10.1016/j.ijhcs.2023.103185 · Cited by 8
DataMoves: Entangling Data and Movement to Support Computer Science Education
Brazauskas, J., Lechelt, S., Wood, E., Evans, R., Adams, S., McFarland, E., Marquardt, N., & Rogers, Y. (2021) · Designing Interactive Systems Conference · doi:10.1145/3461778.3462039 · Cited by 8
“This way of viewing technology resonates with Bekker et al’s framework on using digital toolkits to promote the teaching of digital literacy and design thinking to school children by getting them to understand and experiment with a variety of materials and technological devices [8].”
MethodRe-defining Characteristics of a Design Protagonist – Elements of Children’s Design Capital
Kanafi, M. M., Kinnula, M., & Iivari, N. (2021) · Electronic workshops in computing · doi:10.14236/ewic/hci2021.24 · Cited by 10
Nieto-Márquez, N. L., Baldominos, A., Soilán, M. I., Dobón, E. M., & Arévalo, J. A. Z. (2022) · Education Sciences · doi:10.3390/educsci12100681 · Cited by 9
Chu, S. L., Garcia, B., Deuermeyer, E., et al. (2019) · doi:10.1145/3311890.3311891 · Cited by 8
“Students engage in the design phase of iterative prototyping in Making projects, for instance in [2, 17].”
BackgroundFrom Digital Fabrication to Meaningful Creations: Pedagogical Perspectives
Montero, C. S., Voigt, C., & Mäkitalo, K. (2019) · Advances in intelligent systems and computing · doi:10.1007/978-3-030-18141-3_6 · Cited by 8
Creating Smart Connected Learning Ecosystems: A Hybrid Model for Design-Based Learning
Rötkönen, E., Winschiers‐Theophilus, H., Goagoses, N., et al. (2022) · Interaction design & architecture(s)/ID&A Interaction design & architecture(s) · doi:10.55612/s-5002-052-005 · Cited by 7
Design Thinking Activities for K-12 Students: Multi-Modal Data Explanations on Coding Performance
Possaghi, I., Zhang, F., Sharma, K., & Papavlasopoulou, S. (2024) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3628516.3655786 · Cited by 8
“…systems with dashboards as touch-points for practitioners to manage and support children in complex learning activities [89] such as DT. Bringing teachers in the loop is more important than ever since their role is pivotal in ensuring children’s needs are met during the educational journey [7].”
BackgroundRelating to materials in digital fabrication: Transform materials to transform yourself
Malinverni, L., Schaper, M.-M., & Valero, C. (2020) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2020.100166 · Cited by 7
FamiData Hub: A Speculative Design Exploration with Families on Smart Home Datafication
Wang, G., Zhao, J., Kleek, M. G. V., Pea, R. D., & Shadbolt, N. (2025) · CHI Conference on Human Factors in Computing Systems · doi:10.1145/3706598.3713494 · Cited by 9
“This approach helps families reframe smart home technologies as platforms for refection and empowerment, shifting from passive acceptance to active participation, while fostering crucial digital literacy skills for children in a data-driven world [18, 37].”
Children’s Design Values Manifestos: Integrating Human Values in Middle School Design-based Learning
Veldhuis, A., Antle, A. N., Smith, C., Lo, P., Kim, T. H., & Murai, Y. (2025) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3713043.3728838 · Cited by 6
“…of the design process in formal K-12 education has been motivated by its potential to support the development of 21st century skills in students [8, 115], as an authentic way for STEM content learning [41, 111], empowerment of children through participation in the design of new technologies…”
Awareness of Senior High School Students on Digital Literacy Skills: A Qualitative Study
Delima, D. A., Mamaril, R. J., Javier, D. R. C., et al. (2022) · Sinaya A Philippine Journal for Senior High School Teachers and Students · doi:10.59588/3027-9283.1048 · Cited by 6
PENGEMBANGAN INSTRUMEN PEMETAAN AWAL LITERASI DAN NUMERASI ANAK USIA DINI
Laksana, D. N. L., Ita, E., Ngura, E. T., et al. (2024) · Jurnal Pendidikan Anak Usia Dini Undiksha · doi:10.23887/paud.v11i3.66999 · Cited by 6
Children’s Participation in the Design of Smart Solutions: A Literature Review
Pellegrino, M. A., Roumelioti, E., D’Angelo, M., & Gennari, R. (2022) · Smart Cities · doi:10.3390/smartcities5020026 · Cited by 8
“Offering explicit phases along the design process provides children with an understanding of the process and helps them to move on to the next stage of design with confidence [38].”
BackgroundInfluentialLiteracy Learning in Early Grades: Teacher Thought on Teaching Literacy
Apriliana, A. C., Hartati, T., Sunendar, D., & Rahman, R. (2022) · Jurnal Ilmiah Sekolah Dasar · doi:10.23887/jisd.v6i4.49994 · Cited by 14
Digital Literacy as a Daily Activity: Preferences of the Main Functions of Technology
Utama, C., Sajidan, S., Nurkamto, J., et al. (2020) · Universal Journal of Educational Research · doi:10.13189/ujer.2020.081706 · Cited by 6
“Information literacy originated from the librarian tradition and began as the ability to retrieve information and understand it [12], [17].”
BackgroundRahmah, R., Susilo, H., & Yuliati, L. (2021) · Jurnal Pendidikan Teori Penelitian dan Pengembangan · doi:10.17977/jptpp.v6i1.14388 · Cited by 5
Make4Change: Empowering Unemployed Youth through Digital Fabrication
Hartikainen, H., Cortés, M., Käsmä, M., et al. (2021) · doi:10.1145/3466725.3466763 · Cited by 5
Design-based education in STEM: for learners of the 21st century
Jung, Y. J., Choi, G. W., & Kim, S. H. (2022) · Elsevier eBooks · doi:10.1016/b978-0-12-818630-5.13077-5 · Cited by 6
Providing user perspectives to the next generation of parental controls
Gnanasekaran, V., & Moor, K. D. (2025) · International Journal of Child-Computer Interaction · doi:10.1016/j.ijcci.2025.100735 · Cited by 5
Barani, F., Alipour, J., Naderi, M. S., & Puyesh, Z. (2025) · Current Psychology · doi:10.1007/s12144-025-07615-3 · Cited by 5
“Previous studies have investigated the associations among DL, critical thinking (Bekker et al., 2015; Van Laar et al., 2020), cognitive performance or ability (Small et al. 2020; Gao & Chen, 2024), academic Many researchers have suggested the intervention of various programs designed to prevent…”
Zhang, F., Possaghi, I., Sharma, K., & Papavlasopoulou, S. (2024) · ACM International Conference on Interaction Design and Children (IDC) · doi:10.1145/3628516.3655805 · Cited by 4
A Tool for Developing Design-Based Learning Activities for Primary School Teachers
Bekker, T. M., Bakker, S., Taconis, R., et al. (2017) · Lecture notes in computer science · doi:10.1007/978-3-319-66610-5_56 · Cited by 4
“A suitable approach to teach 21 st century skills is Design-Based Learning (DBL) [1, 2]: a teaching approach in which students learn by collaboratively creating solutions to open (societal) challenges by means of design.”
BackgroundMethodSelf-citationWhat Children Learn in Smart-Thing Design at a Distance: An Exploratory Investigation
Roumelioti, E., Pellegrino, M. A., Gennari, R., et al. (2021) · Lecture notes in networks and systems · doi:10.1007/978-3-030-86618-1_3 · Cited by 4
Integrating Digital Literacy Into EFL Classroom: A Study of Theory of Planned Behavior
Alfia, N., Sumardi, S., & Kristina, D. (2021) · JPI (Jurnal Pendidikan Indonesia) · doi:10.23887/jpi-undiksha.v10i3.29812 · Cited by 4
“Digital literacy is one of the skills that must be possessed in the 21st Century (Bekker et al., 2015).”
BackgroundVeldhuis, A., Xiao, D., Bekker, T. M., & Markopoulos, P. (2022) · FabLearn Europe / MakeEd Conference · doi:10.1145/3535227.3535230 · Cited by 4
“However, few teachers are familiar with all the intricacies of DBL and ME [36, 52] and they might experience difficulties with creating design challenges with an appropriate level of openness [14], setting learning objectives related to the design process [49], and assessing these learning objectives [3, 49].”
BackgroundInfluentialSelf-citationYong, E. (2022) · International Conference on Education and Multimedia Technology (ICEMT) · doi:10.1145/3551708.3551722 · Cited by 4
McFarland, S., Tan, T. Y., France, K. D., & Hoffmann, J. D. (2023) · Frontiers in Psychiatry · doi:10.3389/fpsyt.2023.1015635 · Cited by 7
“There have been several studies showcasing various digital literacy interventions in secondary schools and their positive impacts on students (12, 13).”
BackgroundChu, S. L., Angello, G. M., Quek, F. K. H., & Suárez, M. I. (2016) · IEEE International Conference on Advanced Learning Technologies (ICALT) · doi:10.1109/icalt.2016.11 · Cited by 4
Hicks, T. W., Baleja, K., & Zhang, M. (2019) · Oxford University Press eBooks · doi:10.1093/obo/9780199756841-0239 · Cited by 4
Zambon, T., Ceccarini, C., & Prandi, C. (2025) · CoDesign · doi:10.1080/15710882.2025.2592835 · Cited by 3
An experiential learning approach to learn AI in an online workshop
Xu, Y., Yau, K. W., Chai, C. S., Chiu, T. K. F., Meng, H. M. L., King, I., Wong, S. W. H., & Yam, Y. (2023) · IEEE International Conference on Teaching, Assessment, and Learning for Engineering · doi:10.1109/tale56641.2023.10398321 · Cited by 3
Making Activities for the Competency Development of School-Age Children
Cheng, L., & Pang, W. Y. J. (2024) · IEEE Transactions on Education · doi:10.1109/te.2024.3370109 · Cited by 3
“Bekker et al. [26] identified the importance of matching learning goals, interests, age, activities, and relevance with the tools provided to makers.”
Chowdhury, A., & Bunt, A. (2024) · Nordic Conference on Human-Computer Interaction · doi:10.1145/3679318.3685382 · Cited by 4
Significance of New Education Policy (NEP) 2020 for Adult Education and Lifelong Learning Program
Gandhi, R. (2022) · International Journal of Management Technology and Social Sciences · doi:10.47992/ijmts.2581.6012.0179 · Cited by 3
“Especially various impediments arising due to online banking and transactions frauds and deplorable activities makes it indispensable to spread awareness, literacy and basic skills to each member of a society [5-7].”
BackgroundSulistyawati, A. E., Yuvita, Y., & Wardhani, S. (2022) · Cakrawala Jurnal Pendidikan · doi:10.24905/cakrawala.v16i1.297 · Cited by 3
“Furthermore, digital literacy is one of the skills that must be possessed by people in the 21st century (Bekker et al., 2015).”
BackgroundA Methodology for Training Toolkits Implementation in Smart Labs
Zamiri, M., Sarraipa, J., Ferreira, J. L., et al. (2023) · Sensors · doi:10.3390/s23052626 · Cited by 3
“Additionally, training Toolkits can, for example, develop students’ practical, social, and cognitive skills [28], writing skills [31], advocacy skills, and critical thinking skills [32], English language proficiency, and academic literacy skills [33], and technical, communication, leadership, teamwork, and analytical…”
Background
Metadata
- Authors
- Bekker, T., Bakker, S., Douma, I., van der Poel, J., & Scheltenaar, K.
- Affiliations
- Eindhoven University of Technology (NL)
- Corresponding author
- Bekker, Tilde
- Venue
- International Journal of Child-Computer Interaction
- Publisher
- Elsevier BV
- Published
- 2015-09
- Volume
- 5
- Pages
- 29-38
- ISSN
- 2212-8689 (ISSN-L)
- OpenAlex
- W2193148224
- Cited by
- 155
- References
- 21
- Citations by year
- 2026: 8 · 2025: 17 · 2024: 16 · 2023: 19 · 2022: 18 · 2021: 28 · 2020: 18 · 2019: 16 · 2018: 8 · 2017: 4 · 2016: 3
- FWCI
- 80.92
- Type
- journal article
- Language
- en
- Update notices
- erratum (2024-09-01)
- Open access
- bronze
- doi.org
- Licence
- Locations
- International Journal of Child-Computer Interaction (publishedVersion)
- TU/e Research Portal (publishedVersion, other-oa)
- TU/e Research Portal (submittedVersion)
- TU/e Research Portal (submittedVersion, other-oa)
- Funders
- Municipality of Eindhoven (2014/00881)
- Topics
- Social Sciences › Education › Literacy, Media, and Education
- Physical Sciences › Engineering › Mechanical Engineering › Design Education and Practice
- Social Sciences › Education › Digital Storytelling and Education
- Keywords
- digital literacy, design thinking, design-based learning, digital toolkit, children, K-12 education, educational technology, teacher support, curriculum integration
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