The DOI matches its Crossref record; 46 of the 46 references it cites were found in a registry or an index.
Virtual reality and the CAVE: Taxonomy, interaction challenges and research directions
Open accessAbstract
One of the main goals of virtual reality is to provide immersive environments that take participants away from the real life into a virtual one. Many investigators have been interested in bringing new technologies, devices, and applications to facilitate this goal. Few, however, have focused on the specific human–computer interaction aspects of such environments. In this article we present our literature review of virtual reality and the Cave Automated Virtual Environment (CAVE). In particular, the article begins by providing a brief overview of the evolution of virtual reality. In addition, key elements of a virtual reality system are presented along with a proposed taxonomy that categorizes such systems from the perspective of technologies used and the mental immersion level found in these systems. Moreover, a detailed overview of the CAVE is presented in terms of its characteristics, uses, and mainly, the interaction styles inside it. Insights of the interaction challenges and research directions of investigating interaction with virtual reality systems in general and the CAVE in particular are thoroughly discussed as well.
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Cites
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Surround-screen projection-based virtual reality: the design and implementation of the CAVE
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Direct Manipulation: A Step Beyond Programming Languages
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Sketchpad: a man-machine graphical communication system
Sutherland, I. E. (1963) · Proceedings of the May 21-23, 1963, spring joint computer conference on - AFIPS '63 (Spring) · doi:10.1145/1461551.1461591 · Cited by 1,821
The CAVE: audio visual experience automatic virtual environment
Cruz-Neira, C., Sandin, D. J., DeFanti, T. A., Kenyon, R. V., & Hart, J. C. (1992) · Communications of the ACM · doi:10.1145/129888.129892 · Cited by 1,772
A Survey of Augmented Reality Technologies, Applications and Limitations
Van Krevelen, D. W. F., & Poelman, R. (2010) · International Journal of Virtual Reality · doi:10.20870/ijvr.2010.9.2.2767 · Cited by 1,652
Understanding Virtual Reality—Interface, Application, and Design
Sherman, W. R., & Craig, A. B. (2003) · Presence: Teleoperators and Virtual Environments · doi:10.1162/105474603322391668 · Cited by 1,327
3D Virtual worlds and the metaverse: Current status and future possibilities
Dionisio, J. D. N., III, W. G. B., & Gilbert, R. (2013) · ACM Computing Surveys · doi:10.1145/2480741.2480751 · Cited by 1,151
Sutherland, I. E. (1965) · Cited by 1,073
Walking > walking-in-place > flying, in virtual environments
Usoh, M., Arthur, K., Whitton, M. C., Bastos, R., Steed, A., Slater, M., & Brooks, F. P. (1999) · Proceedings of the 26th annual conference on Computer graphics and interactive techniques - SIGGRAPH '99 · doi:10.1145/311535.311589 · Cited by 921
Cited by
The impact of virtual, augmented and mixed reality technologies on the customer experience
Flavián, C., Ibáñez-Sánchez, S., & Orús, C. (2019) · Journal of Business Research · doi:10.1016/j.jbusres.2018.10.050 · Cited by 1,442
State of the art of virtual reality technology
Anthes, C., Garcia-Hernandez, R. J., Wiedemann, M., & Kranzlmuller, D. (2016) · 2016 IEEE Aerospace Conference · doi:10.1109/aero.2016.7500674 · Cited by 541
User acceptance of virtual reality: An extended technology acceptance model
Sagnier, C., Loup-Escande, E., Lourdeaux, D., Thouvenin, I., & Valléry, G. (2020) · International Journal of Human–Computer Interaction · doi:10.1080/10447318.2019.1708612 · Cited by 493
The potential of immersive virtual reality to enhance learning: A meta-analysis
Coban, M., Bolat, Y. I., & Goksu, I. (2022) · Educational Research Review · doi:10.1016/j.edurev.2022.100452 · Cited by 354
A multi-method approach to examining consumer intentions to use smart retail technology
Fazal-e-Hasan, S. M., Amrollahi, A., Mortimer, G., Adapa, S., & Balaji, M. S. (2021) · Computers in Human Behavior · doi:10.1016/j.chb.2020.106622 · Cited by 76
Metadata
- Authors
- Muhanna, M. A.
- Venue
- Journal of King Saud University - Computer and Information Sciences
- Published
- 2015-07
- Volume
- 27
- Issue
- 3
- Pages
- 344-361
- ISSN
- 1319-1578 (ISSN-L)
- OpenAlex
- W2414932369
- Cited by
- 284
- References
- 46
- FWCI
- 27.41
- Type
- journal article
- Language
- en
- Open access
- hybrid
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Contains information from the Semantic Scholar Academic Graph Datasets, made available under the ODC Attribution License (ODC-BY 1.0).
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