The Use of Virtual Reality for Episodic Memory Assessment: Effects of Active Navigation
Abstract
Episodic memory was assessed using Virtual Reality (VR). Forty-four (44) subjects visualized a target virtual apartment containing specific objects in each room. Then they visualized a second virtual apartment comprised of specific objects and objects shared by the two apartments. Subjects navigated in the virtual apartments in one of the following two conditions: active and passive. Four main episodic memory components were scored from the VR exposures: (1) learning effect; (2) active forgetting effect; (3) strategies at encoding and at retrieval; and (4) false recognitions (FRs). The effect of navigation mode (active vs. passive) on each memory component was examined. Active subjects had better learning and retrieval (recognition hits) performances compared to passive subjects. A beneficial effect of active navigation was also observed on the source-based FR rates. Active subjects made fewer source-based FRs compared to passive subjects. These overall results for the effect of active navigation are discussed in terms of the distinction between item-specific and relational processing.
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Most prior laboratory-based EM studies used cue words or images to trigger memory retrieval and mental time travel to the past in a controlled fashion.
“Most prior laboratory-based EM studies used cue words or images to trigger memory retrieval and mental time travel to the past in a controlled fashion [5,6,12,31,60,80,87,103–105].”
From First-person view of one’s body in immersive virtual reality: Influence on episodic memory (2019) · cites this paper as [80]
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Mnemonic scaffolds vary in effectiveness for serial recallPreprint
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- Authors
- Sauzéon, H., Arvind Pala, P., Larrue, F., Wallet, G., Déjos, M., Zheng, X., Guitton, P., & N’Kaoua, B.
- Affiliations
- University of Bordeaux 2, Laboratoire EA 487 Cognition et Facteurs Humains, Bordeaux, Aquitaine, France
- Université de Bordeaux (FR)
- Institut national de recherche en sciences et technologies du numérique (FR)
- Venue
- Experimental Psychology
- Publisher
- Hogrefe Publishing Group
- Published
- 2012-11-01
- Volume
- 59
- Issue
- 2
- Pages
- 99-108
- ISSN
- 0949-3964 (ISSN-L)
- 1618-3169
- 2190-5142
- OpenAlex
- W1972730493
- Cited by
- 98
- References
- 93
- Citations by year
- 2026: 3 · 2025: 9 · 2024: 8 · 2023: 6 · 2022: 8 · 2021: 7 · 2020: 12 · 2019: 11 · 2018: 11 · 2017: 8 · 2016: 5 · 2015: 4 · 2014: 4 · 2013: 1 · 2012: 1
- FWCI
- 0.97
- Type
- journal article
- Language
- en
- Open access
- closed
- Locations
- Experimental Psychology (formerly Zeitschrift für Experimentelle Psychologie) (publishedVersion)
- PubMed (publishedVersion)
- HAL (submittedVersion)
- Topics
- Life Sciences › Neuroscience › Cognitive Neuroscience › Memory Processes and Influences
- Physical Sciences › Computer Science › Human-Computer Interaction › Virtual Reality Applications and Impacts
- Social Sciences › Psychology › Experimental and Cognitive Psychology › Cognitive Functions and Memory
- Keywords
- episodic memory, virtual reality, false recognition, source memory, recognition memory, memory encoding strategies, memory retrieval, item-specific processing, relational processing
- MeSH terms
- Adolescent, Female, Humans, Male, Spatial Behavior, User-Computer Interface, Recognition, Psychology, Young Adult, Memory, Episodic
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